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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mope_io.jpg]]
2[[http://mope.io Mope.io]] is a massive multiplayer game inspired by ''VideoGame/{{Agario}}'', developed by Stan Tatarnykov and released on October 3rd, 2016. It follows the classic RisingUpTheFoodChainGame style of Agar.io, but the players are animals who start off small, but as they eat food scattered around the arena alongside other animals that are lower on the food chain. Unlike Agar.io, there is an additional hydration bar, that needs to be replenished with water or else the animal will die of thirst (even moreso with marine animals, which is why they need to stay in the water). Also, most of the animals have their own abilities akin to ''VideoGame/{{Diepio}}''.
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5!![[{{Pun}} Trope]].io:
6* AnimalsNotToScale: Newly-upgraded animals start off small, usually smaller than XP-heavy lower animals, which is interesting when you see a small bear and a giant fox together (as seen in image provided above). Higher animals with low XP can also be smaller than the lower animals.
7* AntiFrustrationFeatures: Respawning with most of the XP you had when you died. No need to start over at the bottom of the food chain!
8** Prey can bite onto some of their predators' tails, dealing damage and stealing XP.
9* ArtisticLicenseBiology: This game is chock-full of them. Animals [[AscendedToCarnivorism eating food that they]] [[VegetarianCarnivore wouldn't eat in real life]], animals [[HollywoodEvolution evolving into completely different creatures]], and so on.
10** In particular, it's worth restating that if an animal has a red circle around it, you better run even if you think it cannot ''logically'' harm you. Foxes and '''hedgehogs''' preying on deer is nothing: try Macaws that are capable of overpowering Zebras and '''Lions'''.
11** The stingrays. While RealLife stingrays have venomous tails, the stingrays in Mope.io are capable of emitting pulses that can stun nearby animals.
12** Hedgehogs shooting venomous quills. This obviously is false in RealLife. Meanwhile, rattlesnakes are '''not''' poisonous, and can only rattle their tails (though this may change yet).
13** Jellyfish have eyes.
14** Macaws can fully mimic an animal that looks nothing like them, as long as it's considered weaker than them in the game, (i.e. a mouse, or confusingly, a zebra).
15** Peacocks can outright hypnotize pretty much any other animal with their tails.
16* ArtisticLicenseLinguistics: When you get bitten by a certain animal, a message appears, reading "You're grabbed by a [insert certain animal]"; it should say "you've been grabbed".
17* ArtificialStupidity: The sea snails, AI-controlled mice and chipmunks, and ducks. While a human player would try to avoid predators, the AI prey seem to let players eat them. This may have been {{Justified|Trope}}, as they are prey themselves.
18* AnyoneCanDie: Every animal can die from [[TheManyDeathsOfYou getting eaten by a predator, running out of water/lava, being harmed by other animals, including prey, and being exposed to unsuitable climates]]. Yes, even the Black Dragon.
19* BigfootSasquatchAndYeti: The Yeti, the top Arctic animal.
20* BlackBeadEyes: Every animal has them.
21* EscapeBattleTechnique: Small animals can hide in holes (though foxes will dig them right out), and any animal that's not apex predator Black Dragon can hide in caves. Nearly any animal that can go into water and isn't too large can also dive down in water for a while, (though Flamingos ignore that protection.) Fully aquatic creatures can outright hide in whirlpools. Birds can fly away, and land on elevations like hills, rocks and trees that are inaccessible to land animals. Mid-size animals can hide in berry bushes.
22* EveryoneChasingYou: If you're the prey and there are predators around, expect this.
23* ExperiencePoints: XP, which are gathered by eating food and touching healing stones and are used to upgrade animals
24* GiantSpider[=/=]SpidersAreScary: Giant Spiders can place webs around, allowing them to trap any animal and poison theme.
25* HairRaisingHare: {{Subverted|Trope}} with rabbits and arctic hares. Sure, they may be a threat to mice, shrimps and chipmunks, but lots of higher-ranked animals can eat them.
26* HealThyself: Healing stones heal animals rapidly when touched and also provide them water and XP.
27* HelloInsertNameHere: Players can type in any nickname for their animal. However, this feature is [[VideoGamePerversityPotential why you shouldn't be fooled by the game's childish look...]]
28* KidnappingBirdOfPrey: Eagles. They can kidnap any animal smaller than them and fly away with them no matter where they are on the food chain, including predators or [[ImAHumanitarian other eagles]]. This is why they are known to be TheDreaded amongst Mope.io players.
29* NeverSmileAtACrocodile: Crocodiles can easily swim through mud and drag weaker animals with their jaws, making them very feared predators.
30* NintendoHard: This game, especially on large servers, can be this, if you are cornered by predators 24/7.
31* NoPlotNoProblem: Be an animal, eat food, drink water, and avoid predators, try to evolve into a stronger animal, and repeat.
32* OurDragonsAreDifferent: Dragons and Black Dragons.
33* PainfulPointyPufferfish: The pufferfish can inflate and deal damage to other animals.
34* PoisonousPerson: The hedgehogs, cobra, and GiantSpider can inflict poison upon other animals.
35** Ironically, Rattlesnakes lack poison, and can only rattle their tail.
36* PlayingWithFire: The extremely rare Lava Toucans (there's 1% chance of being spawned as one if you choose to evolve into a Toucan), which drink lava instead of water and can spit it at their foes.
37** Most player are much more likely to instead encounter the Phoenix, which not only shares the ability to drink lava, but can straight-up generate fire tornadoes that'll autonomously chase after other animals and shoot fireballs at them.
38* RecycledInSpace: ''VideoGame/{{Agario}}'' [[AC:WITH ANIMALS!]]
39* RidiculouslyCuteCritter: Thank the simplistic design for making the animals cute. {{Invoked}} with the mouse, shrimp, and chipmunk, which are meant to make them innocent, thus attempting to sympathize with predators.
40--> A little mouse...
41* RisingUpTheFoodChainGame: With animals.
42* SnakesAreSinister: The cobras, who can [[PoisonousPerson spit out poison]], and the boa constrictor, who can strangle other animals.
43* ShockwaveStomp: The special ability of the giraffe. At one point, it was strong enough to be of concern even to Black Dragons.
44* SuperNotDrowningSkills: None of the non-aquatic animals drown when being submerged in water, mainly due to them needing water to survive.
45* SuperPersistentPredator: Some animals can be like this when they're hunting their prey.
46* SuperScream: Some animals can roar to immobilize animals around them, like lions, tigers and wolverines. Wolves can also howl to immobilize animals right in front of them.
47* ThreateningShark: Sharks are very high on the food chain, and they can bite and maul weaker animals.
48* WaterIsBlue: Water droplets and bodies of water are colored blue.
49* WoundedGazelleGambit: Macaws have a miraculous ability to imitate weaker animals. So, if you are a mid-tier animal, and see a mouse, or even a pig, just sitting suspiciously passive, do not get excited yet, as it's possible a macaw is just about to ambush you. Since they are strong enough to defeat '''lions''' in-game, that is a real concern.

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