1 | ''Lords of Exile'' is a {{Retraux}} video game based on the ''Franchise/{{Castlevania}}'' series. It takes place in the Lands of Exilia where the cursed king must take care of samurais and creatures of the night. |
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3 | !!''Lords Of Exile'' provides examples of: |
4 | * AdvancingWallOfDoom: In the first level, the player has to outrun an advancing spiked wall. |
5 | * {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in Stage 2 first have a solid ground below them when they're first introduced before having them over BottomlessPits. |
6 | * BettingMiniGame: There are slot machines scattered throughout the game. These can be used to win items. |
7 | * BigCreepyCrawlies: The third level introduces giant bugs as an enemy. |
8 | * BottomlessPits: Falling off the screen is deadly. |
9 | * CollisionDamage: Colliding with enemies hurts. |
10 | * CrateExpectations: Wooden crates are encountered right from the start of the game. Small crates can be broken to find items. |
11 | * CrosshairAware: Third level boss fires slime globs, indicated by red targets that warn the player where they land. |
12 | * DefeatEqualsExplosion: Some enemies explode upon being defeated. |
13 | * DemBones: Level 2 features skeletal fish that jumps out of the water from time to time. |
14 | * DoubleJump: Eventually, the player gains the ability to jump mid-air. |
15 | * EverythingFades: When pickups are left on the ground for too long, they start blinking and eventually disappear. |
16 | * FlashOfPain: Enemies flash white upon being hit. |
17 | * FloatingPlatforms: The game has platforms that float or even move back-and-forth mid-air. |
18 | * GiantSpider: Third level introduces player-sized spiders that move up and down. A particularly large giant spider is a boss of the said level. |
19 | * HollywoodAcid: Acid in this game is depicted bright green. |
20 | * LavaPit: Eighth level has entire bottom of the screen covered with lava. |
21 | * LethalLavaLand: The eighth level takes place in fiery castle, complete with lava and fireballs emerging from it. |
22 | * LocomotiveLevel: Fourth level takes place on a moving train. |
23 | * MercyInvincibility: The player is invulnerable for a short time after being hit. |
24 | * MoneySpider: Even animals can drop gold upon death. |
25 | * MookMaker: WombLevel has holes that spawn flying enemies. |
26 | * NothingButSkulls: Some levels have sections where piles of skulls can be seen. For an example, in the area with the first boss. |
27 | * OrbitingParticleShield: The player unlocks an ability to have three orbs orbit around, dealing damage. The second boss also has this ability albeit with eight orbs. |
28 | * PostDefeatExplosionChain: Larger enemies and some bosses die with multiple explosions or cause the environment to do so. |
29 | * RewardingVandalism: Break crates to get items. |
30 | * RiseToTheChallenge: There is a segment in the second level where the player must outrun the rising water. |
31 | * RoaringRapids: In the third level, the player has to fight water currents that push the player. |
32 | * RodentsOfUnusualSize: Giant rats are a common enemy. |
33 | * SegmentedSerpent: One of the enemies is a bone snake consisting of multiple segments. The head must be killed or else the enemy only gets shorter. |
34 | * ShipLevel: Majority of the the second level takes place inside a wooden ship. |
35 | * ShockwaveStomp: A few enemies slam into ground to produce protruding shockwaves. Eventually, the player's GroundPound can also be upgraded to have this ability. |
36 | * SoundOfNoDamage: When attacks get blocked, they make distinct metallic sound. |
37 | * StalactiteSpite: Chandeliers start falling when the player is under them. |
38 | * SteamVentObstacle: The first level has red pipes that periodically leak damaging steam. |
39 | * SuperDrowningSkills: The player can drown when touching the water. |
40 | * SwordBeam: Katsu shadow can launch a projectile from its sword when charged. |
41 | * SwordLines: Using a sword produces clearly visible line arc. |
42 | * SpikesOfDoom: Some levels have spikes, sometimes taking in form of teeth. |
43 | * TemporaryPlatform: Some platforms crumble when stood on. |
44 | * TurnsRed: Some of the bosses like final boss have multiple phases, the second one being harder. |
45 | * UndergroundLevel: The third level takes place in watery caves. |
46 | * VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas. |
47 | * WatchForRollingObjects: The first level has the playing dodging barrels that roll on the ground until they hit a spiked wall. Third level introduces rocks that fall from holes to drop vertically on the ground while rolling. |
48 | * WeaponizedOffspring: Spiders in eighth level spawn smaller spiders. |
49 | * WombLevel: One level takes inside a giant organism. |
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