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* WatchForRollingObjects: The first level has the playing dodging barrels that roll on the ground until they hit a spiked wall. Third level introduces rocks that fall from holes to drop vertically on the ground while rolling.
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Lords Of Exile is a {{Retraux}} video game based on ''Franchise/{{Castlevania}}'' video games. It takes place in Lands of Exilia where the cursed king must take care of samurais and creatures of the night.
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* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in stage 2 first have a solid ground below them when they're first introduced before having them over BottomlessPits.
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* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in stage Stage 2 first have a solid ground below them when they're first introduced before having them over BottomlessPits.
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* ShockwaveStomp: A few enemies slam into ground to produce protruding shockwaves. Eventually, player's GroundPound can also be upgraded to have this ability.
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* ShockwaveStomp: A few enemies slam into ground to produce protruding shockwaves. Eventually, the player's GroundPound can also be upgraded to have this ability.
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* WombLevel: One level takes inside a giant organism.
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* WombLevel: One level takes inside a giant organism.organism.
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* MoneySpider: Even animals can drop gold upon death.
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* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in stage 2 first have a solid ground below them when they're first introduced before having them over BottonlessPits.
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* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in stage 2 first have a solid ground below them when they're first introduced before having them over BottonlessPits.BottomlessPits.
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* TurnsRed: Some of the bosses like final boss have multiple phases, the second one being harder.
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* LavaPit: Eighth level has entire bottom of the screen covered with lava.
* LethalLavaLand: The eighth level takes place in fiery castle, complete with lava and fireballs emerging from it.
* LethalLavaLand: The eighth level takes place in fiery castle, complete with lava and fireballs emerging from it.
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* SegmentedSerpent: One of the enemies is a bone snake consisting of multiple segments. The head must be killed or else the enemy only gets shorter.
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* WeaponizedOffspring: Spiders in eighth level spawn smaller spiders.
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* CrosshairAware: Third level boss fires slime globs, indicated by red targets that warn the player where they land.
* FloatingPlatforms: The game has platforms that float or even move back-and-forth mid-air.
* HollywoodAcid: Acid in this game is depicted bright green.
* MookMaker: WombLevel has holes that spawn flying enemies.
* ShockwaveStomp: A few enemies slam into ground to produce protruding shockwaves. Eventually, player's GroundPound can also be upgraded to have this ability.
* SwordBeam: Katsu shadow can launch a projectile from its sword when charged.
* SpikesOfDoom: Some levels have spikes, sometimes taking in form of teeth.
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* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas.
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* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas.areas.
* WombLevel: One level takes inside a giant organism.
* WombLevel: One level takes inside a giant organism.
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* PostDefeatExplosionChain: Larger enemies and some bosses die with multiple explosions or cause the environment to do so.
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* LocomotiveLevel: Fourth level takes place on a moving train.
* OrbitingParticleShield: The player unlocks an ability to have three orbs orbit around, dealing damage. The second boss also has this ability albeit with eight orbs.
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* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas.
* UndergroundLevel: The third level takes place in watery caves.
* UndergroundLevel: The third level takes place in watery caves.
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* UndergroundLevel: The third level takes place in watery caves.
* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceilingareas.
* UndergroundLevel: The third level takes place in watery caves.areas.
* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling
* UndergroundLevel: The third level takes place in watery caves.
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* BettingMiniGame: There are slot machines scattered throughout the game. These can be used to win items.
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* DefeatEqualdExplosion: Some enemies explode upon being defeated.
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* DefeatEqualdExplosion: DefeatEqualsExplosion: Some enemies explode upon being defeated.
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* GiantSpider: Third level introduces player-sized spiders that move up and down.
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* GiantSpider: Third level introduces player-sized spiders that move up and down. A particularly large giant spider is a boss of the said level.
* SoundOfNoDamage: When attacks get blocked, they make distinct metallic sound.
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* TemporaryPlatform: Some platforms crumble when stood on.
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* TemporaryPlatform: Some platforms crumble when stood on.on.
* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas.
* UndergroundLevel: The third level takes place in watery caves.
* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas.
* UndergroundLevel: The third level takes place in watery caves.
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LordsOfExile is a {{Retraux}} video game based on ''Franchise/{{Castlevania}}'' video games. It takes place in Lands of Exilia where the cursed king must take care of samurais and creatures of the night.
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!!''LordsOfExile'' provides examples of:
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* DefeatEqualdExplosion: Some enemies explode upon being defeated.
* DemBones: Level 2 features skeletal fish that jumps out of the water from time to time.
* DemBones: Level 2 features skeletal fish that jumps out of the water from time to time.
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* FlashOfPain: Enemies flash white upon being hit.
* GiantSpider: Third level introduces player-sized spiders that move up and down.
* GiantSpider: Third level introduces player-sized spiders that move up and down.
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* NothingButSkulls: Some levels have sections where piles of skulls can be seen. For an example, in the area with the first boss.
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* RoaringRapids: In the third level, the player has to fight water currents that push the player.
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* SteamVentObstacle: The first level has red pipes that periodically leak damaging steam.
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LordsOfExile is a {{Retraux}} video game based on ''Franchise/{{Castlevania}}'' video games. It takes place in Lands of Exilia where the cursed king must take care of samurais and creatures of the night.
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!!''LordsOfExile'' provides examples of:
* AdvancingWallOfDoom: In the first level, the player has to outrun an advancing spiked wall.
* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in stage 2 first have a solid ground below them when they're first introduced before having them over BottonlessPits.
* BigCreepyCrawlies: The third level introduces giant bugs as an enemy.
* BottomlessPits: Falling off the screen is deadly.
* CollisionDamage: Colliding with enemies hurts.
* CrateExpectations: Wooden crates are encountered right from the start of the game. Small crates can be broken to find items.
* DoubleJump: Eventually, the player gains the ability to jump mid-air.
* EverythingFades: When pickups are left on the ground for too long, they start blinking and eventually disappear.
* MercyInvincibility: The player is invulnerable for a short time after being hit.
* RewardingVandalism: Break crates to get items.
* RiseToTheChallenge: There is a segment in the second level where the player must outrun the rising water.
* RodentsOfUnusualSize: Giant rats are a common enemy.
* ShipLevel: Majority of the the second level takes place inside a wooden ship.
* StalactiteSpite: Chandeliers start falling when the player is under them.
* SuperDrowningSkills: The player can drown when touching the water.
* SwordLines: Using a sword produces clearly visible line arc.
* TemporaryPlatform: Some platforms crumble when stood on.
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!!''LordsOfExile'' provides examples of:
* AdvancingWallOfDoom: In the first level, the player has to outrun an advancing spiked wall.
* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in stage 2 first have a solid ground below them when they're first introduced before having them over BottonlessPits.
* BigCreepyCrawlies: The third level introduces giant bugs as an enemy.
* BottomlessPits: Falling off the screen is deadly.
* CollisionDamage: Colliding with enemies hurts.
* CrateExpectations: Wooden crates are encountered right from the start of the game. Small crates can be broken to find items.
* DoubleJump: Eventually, the player gains the ability to jump mid-air.
* EverythingFades: When pickups are left on the ground for too long, they start blinking and eventually disappear.
* MercyInvincibility: The player is invulnerable for a short time after being hit.
* RewardingVandalism: Break crates to get items.
* RiseToTheChallenge: There is a segment in the second level where the player must outrun the rising water.
* RodentsOfUnusualSize: Giant rats are a common enemy.
* ShipLevel: Majority of the the second level takes place inside a wooden ship.
* StalactiteSpite: Chandeliers start falling when the player is under them.
* SuperDrowningSkills: The player can drown when touching the water.
* SwordLines: Using a sword produces clearly visible line arc.
* TemporaryPlatform: Some platforms crumble when stood on.