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1''Lords of Exile'' is a {{Retraux}} video game based on the ''Franchise/{{Castlevania}}'' series. It takes place in the Lands of Exilia where the cursed king must take care of samurais and creatures of the night.
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3!!''Lords Of Exile'' provides examples of:
4* AdvancingWallOfDoom: In the first level, the player has to outrun an advancing spiked wall.
5* {{Antepiece}}: Some stage elements are introduced in a safe environment. For an example, swinging platforms in Stage 2 first have a solid ground below them when they're first introduced before having them over BottomlessPits.
6* BettingMiniGame: There are slot machines scattered throughout the game. These can be used to win items.
7* BigCreepyCrawlies: The third level introduces giant bugs as an enemy.
8* BottomlessPits: Falling off the screen is deadly.
9* CollisionDamage: Colliding with enemies hurts.
10* CrateExpectations: Wooden crates are encountered right from the start of the game. Small crates can be broken to find items.
11* CrosshairAware: Third level boss fires slime globs, indicated by red targets that warn the player where they land.
12* DefeatEqualsExplosion: Some enemies explode upon being defeated.
13* DemBones: Level 2 features skeletal fish that jumps out of the water from time to time.
14* DoubleJump: Eventually, the player gains the ability to jump mid-air.
15* EverythingFades: When pickups are left on the ground for too long, they start blinking and eventually disappear.
16* FlashOfPain: Enemies flash white upon being hit.
17* FloatingPlatforms: The game has platforms that float or even move back-and-forth mid-air.
18* GiantSpider: Third level introduces player-sized spiders that move up and down. A particularly large giant spider is a boss of the said level.
19* HollywoodAcid: Acid in this game is depicted bright green.
20* LavaPit: Eighth level has entire bottom of the screen covered with lava.
21* LethalLavaLand: The eighth level takes place in fiery castle, complete with lava and fireballs emerging from it.
22* LocomotiveLevel: Fourth level takes place on a moving train.
23* MercyInvincibility: The player is invulnerable for a short time after being hit.
24* MoneySpider: Even animals can drop gold upon death.
25* MookMaker: WombLevel has holes that spawn flying enemies.
26* NothingButSkulls: Some levels have sections where piles of skulls can be seen. For an example, in the area with the first boss.
27* OrbitingParticleShield: The player unlocks an ability to have three orbs orbit around, dealing damage. The second boss also has this ability albeit with eight orbs.
28* PostDefeatExplosionChain: Larger enemies and some bosses die with multiple explosions or cause the environment to do so.
29* RewardingVandalism: Break crates to get items.
30* RiseToTheChallenge: There is a segment in the second level where the player must outrun the rising water.
31* RoaringRapids: In the third level, the player has to fight water currents that push the player.
32* RodentsOfUnusualSize: Giant rats are a common enemy.
33* SegmentedSerpent: One of the enemies is a bone snake consisting of multiple segments. The head must be killed or else the enemy only gets shorter.
34* ShipLevel: Majority of the the second level takes place inside a wooden ship.
35* ShockwaveStomp: A few enemies slam into ground to produce protruding shockwaves. Eventually, the player's GroundPound can also be upgraded to have this ability.
36* SoundOfNoDamage: When attacks get blocked, they make distinct metallic sound.
37* StalactiteSpite: Chandeliers start falling when the player is under them.
38* SteamVentObstacle: The first level has red pipes that periodically leak damaging steam.
39* SuperDrowningSkills: The player can drown when touching the water.
40* SwordBeam: Katsu shadow can launch a projectile from its sword when charged.
41* SwordLines: Using a sword produces clearly visible line arc.
42* SpikesOfDoom: Some levels have spikes, sometimes taking in form of teeth.
43* TemporaryPlatform: Some platforms crumble when stood on.
44* TurnsRed: Some of the bosses like final boss have multiple phases, the second one being harder.
45* UndergroundLevel: The third level takes place in watery caves.
46* VideoGameSliding: The player can slide on the ground for faster movement and to navigate low-ceiling areas.
47* WatchForRollingObjects: The first level has the playing dodging barrels that roll on the ground until they hit a spiked wall. Third level introduces rocks that fall from holes to drop vertically on the ground while rolling.
48* WeaponizedOffspring: Spiders in eighth level spawn smaller spiders.
49* WombLevel: One level takes inside a giant organism.

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