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1A page to list tropes that apply to the numerous characters in {{Roleplay/Remembrance}}.
2[[foldercontrol]]
3!Player Characters
4[[folder:Primary Characters]]
5!!Lieutenant Colonel Eilyth Hutton
6An Earth meister and hopeless misfit who originally spent most of her military career bouncing from one unit to another. Everything changed when she was ambushed by the most powerful warrior in the world, Lily of Damnation and not only survived the encounter, but proved competent enough to actually turn the ambush around and capture her. Now holding more authority and responsibility than she ever wanted or thought she would, she has quickly found that military politics may not be the deadliest game she's become involved in.
7-> '''Also known as:''' The Dragon of Katria, [[spoiler:Cath-Helel]]
8-> '''Element:''' Earth
9-> '''Nationality:''' Katria
10* AnimalMotifs: Eilyth's motif is the greatest of them all: the Dragon. And not by coincidence either, she has actively worked to emulate the qualities of a dragon ever since she was a child. She keeps a hoard of gems, has pride bordering on arrogance at times, and has a wrath that tends to leave a lot of dead folk and a lot of property damage in her wake. Her motif was only further cemented after receiving her weapon, which is itself shaped like a dragon. Her uniform also features matching dragons throughout, just for good measure. People have even started outright calling her the Dragon of Katria after her victory over the Dame Supreme.
11* CainAndAbel: Eilyth had a pretty rough home life growing up. So bad that for a long time, she swore she would kill each of her six older sisters in retaliation for everything they did to her. Of particular ire are her sisters Brienne and Tahra, the former being the ringleader of the sibling torment and the latter being an actual psycopath [[spoiler: who attempted to drown Eilyth when she was younger, leading to her still present fear of large bodies of flowing water]].
12* ColonelBadass: Eilyth started out as a lowly second lieutenant and earned her current rank through an extraordinary tactical performance against the world's most powerful meister. Despite her high rank she frequently fights on the frontline alongside her men and even takes point in many of the operations her battalion is involved in (though this is partially due to some [[PropagandaHero military politics behind the scenes]]). Despite the somewhat loaded circumstances surrounding her promotion, she makes every effort she can to succeed in her new station simply to spite those who doubt her potential. Of particular note is how during her first battle with her new rank and responsibilities, Eilyth single handedly destroys a dozen tanks when most melee oriented meisters struggle to take down even one without posing serious risk to themselves and causing this settings equivalent to an [[DuelToTheDeath agni kai]]. Not only that, but she also defied direct orders from her own commanding officer and went back to aid one of her subordinates after that battle's holy weapon duel began to stalemate.
13* EldritchTransformation: [[spoiler:During her battle against Kallisto, goddess of faith and love, Eilyth is transformed into the avatar of Allia, a giant eldritch octopus known as Cath-Helel. Despite Kallisto [[JustToyingWithThem obviously not using her full power]], Eilyth as Cath-Helel still manages to fend off her assault for a time before attempting to [[TentacleRope crush her with one of her tentacles]]. This turns out to be a massive mistake and leads to a rather tragic series of events that sees [[RecurringBoss Kallisto flying away still alive]] and Eilyth mourning the death of her sister and her own failure to protect the one person who meant the most to her.]]
14* ElementalPunch: Most, if not all, of Eilyth's attacks while she's armored up count as this. Her stone scales add considerably more mass to her strikes, and she can easily extend them as spikes to dish out even more pain.
15* HeWhoFightsMonsters: Invoked several times. Eilyth realizes that she has become a monster and doesn't even try to deny it at this stage of her life. [[spoiler: In fact, at one point in her life her entire goal was to become a monster because she didn't want to be human if the way (most of) her sisters treated her was any example of what people were like.]]
16* {{Homage}}: Eilyth's entire power was made as an homage to the Everlasting Dragons of the [[https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DarkSoulsI Dark Souls series]]. Her standard draconic form is modeled off the Everlasting Dragons and their various descendants. Her [[DraconicHumanoid draconic humanoid form]] is modeled off the various incarnations of the Dragonhead and Torso stone transformations as well. Even her ridiculous physical strength is intended as an allusion to one of the effects of the Dragon Torso stone. [[spoiler: The ultimate Dark Souls homage occurs when she fights the goddess Kalisto, a deity of a fire and light notorious for her poor treatment of humanity and demand for their worship and subservience. Kalisto literally rains bolts of divine light upon Eilyth at one point, and her light-based finishing attack ends up being so powerful it completely destroys Eilyth's scales. Luckily for her she avoids sharing the same fate as the Everlasting Dragons and survives the attack unscathed.]]
17** Additionally, her name is intended to sound similar to 'Izalith' and she is just one of seven sisters. One of said sisters is [[ShoutOut literally named "Gwynn" and wields a flaming longsword she calls "Solaire"]].
18* InstantArmor: Eilyth can grow and shed her [[ElementalArmor stone scales]] on demand, and control which shapes they form into. The more scales she already has attached to her, the longer it takes to grow new ones, but she can get around this by shedding specific sections in order to expedite the process. This aforementioned tactic is first displayed in her battle against Lily.
19* ImmuneToBullets: This when [[ScaledUp scaled up]]. Ordinarily bullets, grenades, artillery fire, etc. do nothing against Eilyth and are more likely to just ricochet off and cause a friendly fire incident. It takes something of the same or greater order of magnitude as [[TankGoodness armor-piercing tank fire]] to even damage her scales, and even then it won't take her out of action unless that tank gets really really lucky and hits an already weakened part of her armor. In accordance with setting rules, however, bullets that are/are fired from holy weapons can bypass this immunity.
20* LIsForDyslexia: Downplayed. Eilyth's dyslexia shares the common media portrayal of manifesting as letters and occasionally words being swapped, but this fact is never used comedically. At this point in her life the disability is more of an annoyance than the brick wall it was when she was younger, as seen when [[spoiler: she manages to decode numerous complex word ciphers at her sister's wedding and reveals the first signs that her life is about to change drastically...]]
21* LovecraftianSuperpower: Following her transformation into [[spoiler:Cath-Helel]], Eilyth acquires one in the form of a few [[spoiler:Tentacles that happened to stick around even after she changed back to human. She has four in total, with two sticking out from either shoulder blade.]]
22* MightyGlacier: Subverted. Eilyth's power allows her to withstand anything lesser than armor-peircing tank fire, flatten said tanks simply by pouncing on them, and easily decimate nearly any other member of the cast if she lands an unmitigated hit on them. [[FasterThanTheyLook Despite this she's not particularly cumbersome in her armor at all]], as her strength and stamina is increased to the point she can leap considerable distances and easily chase down unaugmented people. She'll still lose a race to any meisters whose powers ''explicitly revolve'' around enhancing their movement, however, thus preventing her from entering LightningBruiser territory.
23* NoticingTheFourthWall:[[spoiler: Occurs to Eilyth when she accidentally asks all the right questions and is briefly brought to the 'Metarealm'. There she meets the creator and GM of the RP, Alexis, learns that her world is a work of fiction, and is given the opportunity to ask Lexi any question. Eilyth asks how to repair the world, and after getting the answer is herself asked if she thinks her story is over yet. She readily replies "Hell no", and her ability to [[GoMadFromTheRevelation maintain her sanity despite the situation]] and refusal to cease existing is promptly rewarded with the power to [[MediumAwareness perceive the true nature of the world at will, allowing her to read any of the RP's forum posts directly relating to her]].]]
24* PersonalityPowers: Eilyth's element is Earth, the element representing trust, solidarity, and humanity. Unsurprisingly given the settings rules, she lacked just about all of these traits at one point, having learned to not trust anyone but herself and making a concerted effort to outright shun her humanity when she was younger. Her obsession with emulating the qualities of a Dragon very likely led to her weapon making her into one.
25* RazorWings: While in dragon form, Eilyth's wings are actually incapable of flight. Their true purpose is to instead be used as [[WingShield barriers against incoming attacks]] and to slice through obstacles and people alike. Her wings are sharp, heavy and durable enough that with a bit of built up momentum Eilyth once managed to cleave clean through a tank's turret, gun breech, and the commander and gunner inside.
26* SpikeShooter: Eilyth has complete control over her scales, so much so that she can make them stand up on end as spikes and can detach any of them at will. One technique she has developed thanks to this is moving her wings or other parts of her body and detaching some of the scales at just the right time, causing them to be [[FlechetteStorm flung at opponents as high speed shrapnel]]. [[spoiler: She even used this technique to land a glancing hit on a certain cheating goddess to knock her out of the air and force the next stage of the boss encounter.]]
27* SuperStrength: Technically a [[RequiredSecondaryPower RSP]] for Eilyth, as even though her armor supports most of its own weight, the amount she still has to directly bear would crush a normal person. She leverages it several times throughout the story as if it were her main ability, Notable examples include: her single-handedly carrying a massive wedding cake for her sister-in-law Leah, easily dragging a large boulder [[spoiler:to mark her sister Brigitte's burial cairn after she sacrificed herself to heal Allia]], as well as being mentioned numerous times to have smashed locked doors clean off their hinges and helped enlisted move heavy equipment in the past. In fact, the only current character shown to be physically stronger than Eilyth as of now is Lily of Damnation.
28* StrongAndSkilled: Eilyth routinely makes use of several techniques to make up for the drawbacks of her brute strength. Chief among these is using her wings as both shields and cutting weapons, flinging her scales as ranged projectiles, and mimicking the body mechanics of actual predators in order to move more efficiently in her dragon form. She has also displayed a surprising level of tactical thinking, such as when she [[spoiler:deduced the flaws of Dame Lily's fighting style after only a few minutes spent engaging her, then proceeded to immediately use this knowledge to set up a trap that successfully captured her]]. Another example occurs [[spoiler:after her promotion, when she quickly creates a battle plan for her meisters despite having minimum intel on their opponents. Her selection proves to be fairly effective in the following duel, with the only factor that went wrong being the one she'd already foreseen]].
29* TransformationHorror: [[spoiler:Suffers from this when Allia [[DangerousForbiddenTechnique transforms her into Cath-Helel.]] The sequence begins with a tentacle erupting from her chest, though it then [[DiscretionShot cuts away to spare the audience the full nastiness.]]]]
30* TrueCompanions: Eilyth has come to view most of the people she actually cares about as this, which isn't very many. Having an intense hatred for most of her biological family she instead prefers to stick by whichever friends manage to prove their loyalty, and she returns that loyalty in kind. Eilyth will fight to the death to defend her found family, and views any transgression against them as a transgression against herself as well. [[spoiler:When pressed with a decision as to how much of herself she was willing to give up to receive eldritch aid against [[PhysicalGod a literal god]], [[HeroicSacrifice she near immediately chose to give up however much the entity required to keep her friends safe.]]]][[spoiler: It's just too bad that sacrifice still wasn't enough to save everyone.]]
31* WereDragon: Effectively this. Eilyth's weapon allows her to cover herself with dragon scales made out of stone, and her favorite thing to do with said scales... is arrange them into the shape of a western dragon. Not only that, but Eilyth outright identifies as a dragon instead of a human. Her power even goes so far as to impart draconic properties such as fangs and slit pupils onto her body when active [[spoiler: or more commonly, whenever she begins to lose control of her emotions]].
32
33!!Major Estela Lazarri
34An officer from a family of career soldiers, carrying on the family tradition and having a good time doing it. Her Holy Weapon is a bag of gunpowder, which she can rub on her hands to imbue all her attacks with Force causing violent vibrations on contact.
35-> '''Element:''' Force
36-> '''Nationality:''' Katria
37* AsskickingLeadsToLeadership: While she does have family connections and went to an excellent officer academy to train her for command, and she is good at that part of the job, she wouldn't have made it so far so fast if she couldn't kick ass.
38* BadassFamily: Estela comes from a military family; she, her parents, and her sisters are all military officers, in a military where being a superpowered badass is a core part of command.
39* BloodKnight: After she was conscripted, Estela very quickly learned something about herself: she really, really enjoys fighting. It can get to be a problem when she enjoys a particular fight too much and focuses on continuing it to the detriment of another part of the battlefield.
40* BoisterousBruiser: Estela's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
41* CloseRangeCombatant: Her power is completely contact based. Without external tools, Estela is out of luck if an enemy can keep her at range.
42* GlassCannon: Estela minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
43* GoodOldFisticuffs: In a battlefield with tanks and machine guns, Estela's main form of attack is just decking the enemy. Her Holy Weapon does not directly expand her range, just makes it so when she makes contact, it really, really messes up the target, so into close combat she goes. Mostly.
44* MajorlyAwesome: A major in the military, and a fun-loving badass. Fits it well.
45* MilitaryBrat: Estela's family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
46* MilitaryMage: Like all Katrian officers, naturally.
47* PersonalityPowers: Like everyone else. She's the kind of person that lives in the moment; the future is future-Estela's problem. Thus, her Hope virtue is the lowest, and her element is Force.
48* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a LongRangeFighter who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
49* RequiredSecondaryPowers: Immune to vibrations, so she doesn't shake herself up as she attacks.
50
51!!First Lieutenant Kira Nerest
52A Katrian military officer and direct subordinate of Monika, wielding a scarf of Spirit. She finds it difficult to emote properly and obsessively records her life in diaries. Rumors of a hidden and vicious sadism persist despite her attempts to help others.
53-> '''Also known as:''' [[spoiler:Kirari Arceneaux]]
54-> '''Element:''' Spirit [[spoiler: / Shadow]]
55-> '''Nationality:''' Katria
56* AddressingThePlayer: A particular [[DealWithTheDevil bargain]] Kirari strikes was "spoken past her," to her player.
57* AmnesiacsAreInnocent: Though she struggles with darker personality traits, Kira is a generally kind individual who desires to help others almost as much as she wants to retrieve her lost memories.
58* AmnesiacDissonance: Unsurprisingly, Kira was not always the same person she is now. [[spoiler:Her former identity as Kirari was a remorseless, sadistic murderer who cared for nothing but creating memories; she merely played at niceness to manipulate others into vulnerable positions.]]
59* TheAtoner: [[spoiler: She decides that she must carry on and remember who she is in order to make up for the horrific misdeeds of her past.]]
60* BeingGoodSucks: Kira being good means not giving into her sadistic urges, one of the few sources of pleasure in her life, and doing charitable deeds for people who often ignore or reject her out of fear or simple distaste for her odd mannerisms and unusual appearance. [[spoiler:Taken up to eleven when she regains her memories; she is forced to try to reconcile her conscience as Kira with the numerous and horrific misdeeds she perpetrated as Kirari.]]
61* DeathOfPersonality: She has no memory of who she was before her amnesia and no way of knowing if she is at all the same person. [[spoiler:Arguably happens again later, when she regains her memories and becomes Kirari Arceneaux once again.]]
62* DoomedHometown: In her backstory. Kira's home of Nerest was destroyed by an unknown Tyranian force, with her being the only survivor she knew of.
63* EmotionlessGirl: Kira rarely emotes, and when she does, it is often subtle or disturbingly incomplete. She similarly tends to speak in near-monotones. This is a result of her having difficulty processing her own emotions outside simple, basic ones like fear, anger, or pleasure.
64* EyeRecall: The DreamSequence consisting of a FlashbackMontageRealization where Kira remembers she is [[spoiler: Kirari]] begins by focusing on her damaged eye.
65* EyeScream: Kira's left eye was clearly damaged in a past traumatic incident, appearing "shattered" with red haphazardly taking the place of its natural blue and a sclera stained black. A faded scar accompanies this. [[spoiler: Actually a result of Kirari's experimentation with her own powers before they backfired horribly. She attempted to seize control of Aia's brain (and technically succeeded) by stabbing her rapier into the girl's eye.]]
66* FatalFlaw: Her sadism. Her first two onscreen fights went poorly in part because she chose an option that would let her cause more pain, rather than the optimal one for the situation.
67* GrandTheftMe: [[spoiler: Kirari's body actually belongs to a Katrian woman named Aia Watts, and vice versa. This also gives Aia control over Kirari's holy weapon, and Kirari control over Aia's, though the latter never obtained one before the swap.]]
68* HoistByHisOwnPetard: Ultimately why Kira survives the destruction of her town. [[spoiler: Sort of. Kirari was defeated when she overextended with her own power, attempting to seize control of Aia's body and losing her own (along with her memories) in the process.]]
69* TheKillerInMe: Kira deals with - and occasionally falls victim to - inexplicable sadistic urges, despite her otherwise quiet and kind personality. [[spoiler: The person responsible for the destruction of Kira's village was none other than herself, solely for her own amusement. [[AmnesiacVillainJoinsTheHeroes She's trying to be better now that she remembers.]]]]
70* LaserGuidedAmnesia: Kira has forgotten her past entirely, in the same event that destroyed the town from which she took her name.
71* LethalHarmlessPowers: Kira's weapon, despite being almost completely useless for offense, is one of the only ones that can destroy other holy weapons reliably (though this is a [[MadeOfExplodium very bad idea]].)
72* LoveRedeems: The main reason she restrains her sadistic behavior is her close friendship with Monika. [[spoiler: Doubly so when she regains her memories.]]
73* PersonalityPowers: Kira's weapon is connected to the element of Spirit, because her [[DeathOfPersonality entire identity was destroyed]] along with her hometown. Her inner conflict and clear evidence of outside tampering with her head erode her sense of self even further.
74* PleaseKillMeIfItSatisfiesYou: More or less tells this to [[MoralityChain Monika]] after the two have a chance to catch up after being separated [[spoiler:and she reveals her true identity as Kirari Arceneaux.]]
75* MeaningfulName: [[InvokedTrope Invoked.]] Kira's first name is all that remains of her previous identity, and Nerest was the name of her DoomedHometown.
76* MoralityChain: Monika's presence (and to a lesser extent, other friends like Doc and Miru) keep her from sliding into evil.
77* NearDeathExperience: Cuts to the outside world during her dream sequence show her flatlining
78* NoSell: Her primary power is making her scarf absolutely immovable. Also occurs when Verna tries to target her soul with her own weapon, which [[TheSoulless doesn't affect her at all.]]
79* {{Sadist}}: Kira enjoys witnessing and causing the suffering of others, despite her wishes otherwise.
80* [[spoiler: SomeoneHasToDie: A mind requires a soul to carry it to the afterlife; with Aia's soul lost, the only known way to avoid her facing total oblivion after death was for Kirari to [[HeroicSacrifice give up her own soul for it. . . ]] until [[TakeAThirdOption another choice presented itself.]]]]
81* QuestForIdentity: Kira's entire motivation is a slim chance of learning who she is.
82* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
83* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.]]
84* StoneWall: Kira's weapon is theoretically insurmountable, becoming completely immovable and thus invulnerable. It has very little offensive utility.
85* StrongAndSkilled: After her encounter with Aia, [[spoiler: she regains her old holy weapon, meaning she's a skillful duelist with a power that allows her to take on massive groups at once and thrive.]]
86* TomatoInTheMirror: Rediscovering her lost memories significantly changes Kira, and arguably not for the better.
87* WeakButSkilled: Despite her power being the objectively weakest among the player characters (and near the bottom for the setting in general,) Kira is still a credible threat in combat due to quick thinking and good instincts. [[spoiler:It helps that she has over a decade of combat experience to draw on.]]
88* WildCard: Kira has never felt particularly loyal to Katria; her service is compulsory, she is not generally well-liked, and she has no fond memories of her childhood. Doc states a desire to put her into a Neridan protection program, and she seriously considers the offer. [[spoiler:It gets even muddier when she regains her memories as Kirari, as she now has loose ties to Tyran as well.]] The only person she seems to be truly loyal to is Monika.
89
90!!Major Monika Sydow
91An up-and-coming Katrian officer with multiple confirmed meister kills. Cheery, good-natured, and free-spirited, she stands out amongst the stuffy Holy Army for better and for worse.
92-> '''Also known as:''' Sun, [[spoiler:Fate]]
93-> '''Element:''' Flame
94-> '''Nationality:''' Katria
95* ActionMom: Monika's mother is a well-known and accomplished meister herself, and she is asked if she intends to [[TurnOutLikeHisFather follow her on that path.]]
96* AsskickingLeadsToLeadership: Due to her carefree nature and constant refusal to follow norms and rules, Monika has a bad reputation with her superiors. Her rank comes mostly from her undeniable combat skills, with several kills to support it.
97* BarrierMaiden: [[spoiler:Monika is, in fact, Fate itself. In other words, she is literally the future of the world, and half of the objective of the Game.]]
98* BunnyEarsLawyer: Monika would likely be of an even higher rank if she wouldn't defy norms and rules constantly, but her competence is undeniable.
99* ChivalrousPervert: Monika is a good person willing to fight for the sake of others and do her best to make the world around her better, possibly because it allows her to "admire the scenery" more. She even goes so far as to ogle Kira while they are changing into disguises, despite their relationship [[HeterosexualLifePartners not really being of that nature.]]
100* EveryoneHasStandards: A near shameless flirt who will make her attraction to people known without hesitation. At the same time, she backs off from flirting with Doc when the latter makes it clear that she doesn’t appreciate her advances.
101* TheHero: Monika has a well-balanced skillset (though she leans slightly toward FragileSpeedster) with flame-based powers to boot. She's also generally good-natured and friendly, and has only truly lost one fight. The only thing she's missing is a sword.
102* MajorlyAwesome: With her rank and accomplishments, she falls into this.
103* PersonalityPowers: Monika's element is Fire, due to a lack of regard for the Church and its associated institutions (which happen to comprise the majority of Katrian society.)
104* PlayingWithFire: Her halberd has the ability to make explosions and control heat in the environment, which she can use offensively or to boost her own mobility with smaller explosions.
105* PlotArmor: Monika inexplicably survives and even thrives in incredibly dangerous situations, beginning right out the gate. A notable example is her weapon literally flying into her hand on its own when she needed it most, when [[spoiler:Marionette]] attacked her. [[spoiler:[[JustifiedTrope Justified]] by the fact that Monika quite literally is the future; events go her way [[RealityWarper because she wants them to.]]]]
106* ReasonableAuthorityFigure: One of her defining traits, and certainly seems to care more about people rather than following laid out rules.
107* RequiredSecondaryPowers: Monika is immune to most forms of heat injury, as she needs to be in order to safely use her weapon. This being a distinct power is relevant when she fights Verna.
108
109!!Jessie Lynch
110-> '''Also known as:''' Alice, Ms. Kidnapper
111-> '''Element:''' Shadow
112-> '''Nationality:''' Neridus
113
114[[/folder]]
115
116[[folder:Secondary Characters]]
117!!Lady Astarte Falck
118-> '''Element:''' Frost
119-> '''Nationality:''' Tyran
120
121!!Second Lieutenant Sylvia Wright
122A minor Katrian officer mentored by Mirala Fenrir, beginning her journey on a diplomatic mission to Lanica.
123-> '''Also known as:''' Hourglass
124-> '''Element:''' Time
125-> '''Nationality:''' Katria
126* FragileSpeedster: The time manipulation performed by Sylvia's weapon makes her five times as fast as everyone else, but otherwise doesn't increase her strength or durability - in fact, if she's wounded, she suffers the ill effects five times as fast.
127* PersonalityPowers: Sylvia is a forgetful person with very tenuous ties to her past; thus, her weapon took on the Time element.
128* {{Retcon}}: Sylvia's initial interactions with the story were eventually removed from canon entirely, restarting her on a diplomatic mission to Lanica.
129* SuperpowerLottery: Sylvia, before the introduction of Lunete, was the strongest PC in the game, though neither she nor her player noticed for quite some time. Her power making her react five times faster as well as moving at that pace makes her virtually impossible to outmaneuver, while she can just walk up to her hopelessly slow opponent and shoot them.
130* TimeMaster: Her weapon speeds time up for herself for up to five minutes, allowing her to easily outmaneuver foes.
131* WarRefugees: Sylvia is not originally Katrian, but hails from a land that was conquered by Neridus.
132
133!!Lunete Ellsworth
134-> '''Element:''' Shadow
135-> '''Nationality:''' Lanica
136* EyepatchOfPower: Wears one over her right eye, a.k.a. her holy weapon, to conceal it from others.
137* KnightTemplar: Lunete believes in fighting for the liberty and happiness of everyone in Lanica, and ultimately the entire world. She would be willing to [[UtopiaJustifiesTheMeans sacrifice most of humanity to make this reality happen]], though she wouldn't be happy about it.
138* MagicalEye: One of her eyes is actually her holy weapon, which projects an aura of weakness and allows her to see and focus the effects of said aura.
139* ObfuscatingInsanity: Lunete is perfectly aware of her. . . dramatic. . . tendencies, and plays them up to convince others she is less (or more) of a threat than she really is.
140* PersonalityPowers: Lunete is a Shadow meister due to her utter disdain for the ideas of hierarchy and a natural recklessness.
141* PowerIncontinence: Her weapon has no true "off" state, meaning she slowly weakens everything nearby regardless of whether she wants to. It can also induce this in other meisters, disrupting their control of their own weapons.
142* PowerMisidentification: Lunete attempts to mask the identity and nature of her holy weapon by pretending all manner of objects are her true source of power, including a broken sword she carries around, her gun, and a bracelet. She frequently pretends that she has super strength, as it is easy to feign her power making Lunete stronger, rather than everything else weaker.
143* SuperpowerLottery: Lunete is the most powerful player character and possibly the most powerful Shadow meister in the setting; few people are aware of this, including Lunete herself to an extent. While she is not unbeatable by any means, doing so is difficult unless one has a similarly powerful weapon or a direct counter to her.
144* TheMadHatter: Lunete knows that she is a bit unhinged and isn't bothered in the slightest.
145* UselessWithoutPowers: The raw power of her holy weapon has thus far eliminated the need for Lunete to gain an appreciable level of combat skill, evening out a number of otherwise very favorable matchups for her.
146* WalkingWasteland: Given a sufficient amount of time, Lunete's power is this; in practice, she doesn't stay in a place for the massive periods of time needed for anything to start falling apart on its own.
147* WithGreatPowerComesGreatInsanity: It's not entirely certain how much of Lunete's unusual behavior is caused by her weapon (if any) as opposed to simply being that way naturally, but her great strength lines up with several in-universe hypotheses about the relation between mental illness or personality aberrations and the power of one's holy weapon.
148!!Yava Yenthrid
149A young thief and vagabond hailing from the east. Troubles back home drove her to flee her country [[spoiler:and the entire continent, for that matter]] for greener pastures. Unbeknownst to her she is in fact a peice in the great game this world is beholden to, and is quickly drawn into it without even realizing.
150-> '''Also known as:''' Keyhole
151-> '''Element:''' Water
152-> '''Nationality:''' Eastern
153* AdoptiveNameChange: Yava's mentor Yorshka was the closest thing she ever had to a mother. Nearly everything she knows, she learned it from her. They were so close in fact that at some point Yorshka even allowed Yava to take on her surname of Yenthrid (as Yava, being a street urchin, had none). Even now, years after Yorshka's death, Yava continues to bear it with pride.
154* BlessedWithSuck: [[spoiler:Yava is the Thief, one of the numerous pieces in the cosmic chess game of the stewards. Where most pieces in the game are favored by either Fate of the Truth in some way, the Thief is so weak that both Fate and the Truth don't even bother with them. [[ImmuneToFate This same weakness is ironically the Thief's greatest (and only) strength, however, as it means the game is effectively nullified in their presence]], allowing them to potentially take out any other piece if they play their cards right.]]
155* BoxedCrook: Yava is rescued from danger and promptly arrested by Sola of Inferno shortly after her debut in the story. Sola, however, decides to not only release Yava but also hire her as a consultant of sorts after seeing her acuity in piecing together criminal conspiracies [[spoiler:and learning that she's a reality-warping meister and not just some ordinary crook]]. Yava for her part is perfectly content with this arrangement as it gives her a way to use her skills for honest work.
156* PersonalityPowers: Yava's element is water, representative of luck and adaptability. At first glance it doesn't make much sense that Yava would have this element given her rather easy-going nature and ingenuity. Her attunement to it instead comes from her [[ChronicHeroSyndrome stubborn refusal to be as cold and pragmatically ruthless as the world around her]].
157* PoirotSpeak: Among the cast, Yava's dialogue is easily distinguished because of her occasionally odd syntax colored by her native language. The most notable examples of this are how she never uses the definite/indefinite articles "a","an", or "the" when speaking. She additionally intersperses foreign words into her sentences when spooked or angry, sometimes going so far as to fully lapse back into her mother tongue. [[spoiler:Most of the words she intersperses in such moments are pulled from real-world Russian slang and curses as a nod both to her origins as a street urchin and the fact that her homeland is effectively this setting's USSR analogue.]]
158* RealityWarper: Downplayed. Yava's weapon is a skeleton key that can alter the probability of anything it touches, [[NoSelfBuffs except for her own self]]. Thanks to this, the potential of what she can accomplish is virtually limitless, with one big catch: the more unlikely the event in question is, the longer it takes Yava's power to invoke it. Not only that, but even at it's strongest Yava's power can never fully guarantee what she wants to happen or not happen.
159* StreetUrchin: What Yava spent the majority of her childhood as. She can barely recall anything about her parents and survived by digging through trash bins and stealing food. It was only when [[RecruitedFromTheGutter her mentor, Yorshka Yenthrid, found her]] that she got the chance to escape that life of poverty. She still vividly remembers what it was like to this day though.
160* TheFettered: Given the nature of Yava's power, she could be a far greater threat than she currently is. What stops her, however, is her own personal code of honor against harming others. While she can and will fight to defend herself and those less capable, she does so with the intent to either subdue or escape from the aggressor rather than killing or maiming them.
161* TheMagicTouch: Yava's weapon allows her to imbue ordinary objects with extraordinary abilities if given enough time. This can range from making her poncho (and herself beneath it) effectively unnoticeable, making her t-shirt deflect knifes and bullets, etc. Yava has even taken to empowering certain items to keep on her person just in case of emergencies. The best example of this so far is a switchblade she has named 'last resort', which as the name suggests has been altered to have a very high chance of killing whoever is harmed by its blade.
162
163[[/folder]]
164
165!Pieces
166[[folder:Pieces of Faith and Love]]
167!!Dame Supreme Sola of Inferno
168A powerful Tyranian warrior and from a long line of respected aristocrats. Although skilled in combat and politics, she is lacking heavily in social skills.
169-> '''Also known as:''' Solamon Inferno
170-> '''Element:''' Thunder
171-> '''Nationality:''' Tyran
172* WeakButSkilled: Although far from the weakest weapon in the story, Sola's chainsaw is still not especially powerful. Despite this, she is widely considered among the strongest warriors in the world, to the point of being appointed bodyguard for the leader of Tyran.
173[[/folder]]
174[[folder:Pieces of Power and Fear]]
175!!General of the Holy Astarotte
176-> '''Also known as:''' Emily Astarotte, Star
177-> '''Element:''' Spirit
178-> '''Nationality:''' Katria
179!!Connie Viard
180-> '''Also known as:''' Constance, [[spoiler:"Doorman"]]
181-> '''Element:''' Water
182!!Ginevra Hertz
183-> '''Also known as:''' Martyr
184-> '''Element:''' Thunder
185-> '''Nationality:''' Katria
186* ReplacementGoldfish: Layla sought her out due to her close relationship with the previous Martyr, and more or less intends for Ginevra to replace her. [[CloneByConversion Perhaps literally.]]
187!!Marionette
188A mysterious murderer who never speaks. Her nationality and motivations are unknown, but her threat is all too real.
189-> '''Also known as:''' Yarn, [[spoiler:Mia]]
190-> '''Element:''' Radiance
191-> '''Nationality:''' None listed
192
193* BodyHorror: Her power is 'stealing body parts from other people'. She even uses her own skin as a shield, only to replace it with someone else's shortly thereafter.
194* LightIsNotGood: Has arguably the most horrifying power in the entire setting, and her element is the one of light and healing, associated with [[LoveHurts love.]]
195* OnlyKnownByTheirNickname: Her real name is unknown to most; Marionette is simply a name placed on her by other people.
196* WalkingSpoiler: Virtually everything about her identity represents a potential spoiler.
197[[/folder]]
198[[folder:Pieces of Reason and Ego]]
199!!Trick Patton
200-> '''Also known as:''' Tricia Patton, Gravestone, Dead People
201-> '''Element:''' Force
202-> '''Nationality:''' None listed (conquered by Neridus)
203* FullFrontalAssault: Her power pushes away everything indiscriminately, including her own clothes.
204[[/folder]]
205[[folder:Pieces of Luck and Hope]]
206!!Brigitte Brady
207-> '''Also known as:''' Brigitte Hutton
208-> '''Element:''' Radiance
209-> '''Nationality:''' Katria
210* [[spoiler:KilledOffForReal]]:[[spoiler:Sacrifices herself to revive Leah.]]
211[[/folder]]
212[[folder:Unaligned Pieces]]
213!!Dame Nyna Thallus
214-> '''Also known as:''' Thumbtack
215-> '''Element:''' Frost
216-> '''Nationality:''' Tyran
217* EyesOutOfSight: Although the rest of her hair is kept short, Nyna's bangs completely conceal her eyes under most circumstances.
218!!Saro Ven
219-> '''Also known as:''' Arrow
220-> '''Element:''' Time
221-> '''Nationality:''' Neridus
222
223[[/folder]]
224!!!The folders below contains unmarked spoilers. Open at your own risk!
225[[folder:The Stewards]]
226!!Leah Brady
227-> '''Also known as:''' Allia
228-> '''Element:''' Water
229-> '''Nationality:''' Katria
230* BornAgainImmortality: Her reincarnations are always seamless mergers; the human host always just happens to be a perfect match to her personality, and would have become more or less the same person in her absence.
231* ItAmusedMe: Allia's actions are more or less entirely amoral, driven by whatever she thinks will be the most fun at the time. More or less tells this to Katrina when the latter asks why she suddenly began playing the [[CosmicChessGame Game]] again.
232* NearDeathExperience: Appears to actually die when struck by [[spoiler:Kallisto's]] dagger, but [[spoiler:Brigitte's sacrifice]] revives her.
233!!Farore Natali
234There is only one thing worse than a goddess... A child.
235-> '''Also known as:''' Nerys
236-> '''Element:''' Frost
237-> '''Nationality:''' Gnittel
238* BornAgainImmortality: Each instance of Nerys is a new person with the powers and (eventually) memories of her previous incarnations. As the goddess of Reason and Ego, she refuses to co-opt or destroy a mind, and thus she technically [[KilledOffForReal actually passes on when she dies.]]
239!!Erina Valedictor
240-> '''Also known as:''' Katrina, [[spoiler:Kallisto]]
241-> '''Element:''' Flame
242-> '''Nationality:''' Tyran
243* BerserkButton: There are No. Other. Goddesses.
244* BornAgainImmortality: Katrina is always exactly the same in each incarnation; her presence obliterates any trace of the person that might have been, and she always remembers everything from the very beginning.
245!!Dame Lily of Damnation
246-> '''Also known as:''' Layla, [[spoiler:Lilith]]
247-> '''Element:''' Thunder
248-> '''Nationality:''' Tyran
249The most powerful meister in the world and Dame Supreme. A kind girl who isn't fond of combat, but will fight to keep people safe anyway - but a very sore loser.
250
251* AfraidOfTheirOwnStrength: Constantly worries that she will harm others with her immense physical strength and [[PowerIncontinence always-on mind-manipulating powers.]] In her meeting with Ginevra, she accidentally injures the girl when Lily stops her from reaching out and touching her, and states her desire to not repeat her past mistakes by making up for it.
252* BarbieDollAnatomy: Her holy weapon has replaced her skin, and left nothing but smooth metal where any sexual characteristics might be.
253* BornAgainImmortality: Layla coexists with her host when she reincarnates, taking ''all of her previous identities'' with her. She struggles with remembering what name she should be using at times, because she is literally thousands of people at once.
254* CursedWithAwesome: The most powerful meister in the world, with both physical strength and the ability to manipulate others with a touch. . . leaving her essentially incapable of having an intimate relationship or even receiving a hug without the worry of warping the mind of the other party.
255* PowerIsSexy: The reason her Thunder element allows her weapon to force others to be attracted to her; sexuality is a core aspect of the virtue of Power.
256* TheWoobie: Layla's life always seems to turn out filled with trauma and suffering, one way or another. Lily, for example, grew up in one of the poorest areas in Lanica, and received her incredible power by experiencing possibly the most painful holy weapon acquisition in the setting and having her sexual characteristics forcibly stripped away in the same process. It's difficult to not feel bad for her.
257
258[[/folder]]
259[[folder:Avatars]]
260!!Cath-Helel
261!!Iyeseteru
262!!Veg-Arinthayus
263!!Vi-Ra-Nor
264[[/folder]]
265!!Non-Piece Characters
266[[folder:Katrians]]
267!!Aia Watts
268-> '''Element:''' Shadow
269-> '''Nationality:''' Katria
270!!First Lieutenant Cay Hutton
271-> '''Element:''' Force
272-> '''Nationality:''' Katria
273!!First Lieutenant Emmery Canniba
274-> '''Element:''' Frost
275-> '''Nationality:''' Katria
276* FlawedPrototype: Emmery was to be the first instance of a new generation of super-powerful meisters. Fortunately, when she turned out to be unstable and dangerous, the research stopped immediately.
277* GoneHorriblyRight: The researchers in charge of her succeeded in creating an incredibly powerful meister. So powerful, in fact, that her weapon is too strong for her to properly control, [[WithGreatPowerComesGreatInsanity driving her half-mad]].
278* MySkullRunnethOver: She is extremely unstable and barely lucid more often than not because her weapon provides her with far more information than a human mind could ever hope to properly process.
279* SuperSoldier: Emmery's immense power and lack of RequiredSecondaryPowers are a result of experimentation with the holy weapon creation ritual.
280
281!!Colonel Kellen Sydow
282-> '''Also known as:''' The Hush
283-> '''Element:''' Water
284-> '''Nationality:''' Katria
285* WeakButSkilled: Explicitly noted to have a relatively uninteresting weapon, while also being widely considered the most powerful duelist in all of Katria.
286!!Kindle Hope
287-> '''Also known as:''' Eclipse
288-> '''Element:''' Time
289-> '''Nationality:''' Katria
290!!Colonel Mirala Fenrir
291-> '''Element:''' Earth
292-> '''Nationality:''' Katria
293!!First Lieutenant Naomi Caddal
294-> '''Element:''' Radiance
295-> '''Nationality:''' Katria
296!!First Lieutenant Patricia Michelle
297-> '''Element:''' Shadow
298-> '''Nationality:''' Katria
299!!Captain Regula Alto
300-> '''Element:''' Time
301-> '''Nationality:''' Katria
302!!Captain Vulgara Metro
303-> '''Element:''' Frost
304-> '''Nationality:''' Katria
305[[/folder]]
306[[folder:Neridans]]
307!!General Camilla Rayze
308-> '''Element:''' Time
309-> '''Nationality:''' Neridus
310!!Doc Alabaster
311-> '''Also known as:''' Eudokia Alabaster
312-> '''Element:''' Frost
313-> '''Nationality:''' Neridus
314!!First Lieutenant Talya Emrys
315-> '''Element:''' Radiance
316-> '''Nationality:''' Neridus
317!!Specialist Verna Hembrite
318-> '''Also known as:''' The General's Pretty Little Psycho
319-> '''Element:''' Radiance
320-> '''Nationality:''' Neridus
321[[/folder]]
322[[folder:Tyranians]]
323!!Dame Jane of Purgatory
324-> '''Element:''' Water
325-> '''Nationality:''' Tyran
326!!Dame Kirari Arceneaux
327A notorious and yet mysterious killer once active on the border between Katria and Tyran, with few traces of her existence beyond the devastated villages she leaves in her wake. Disappeared about three years ago, with only one suspected sighting happening at a Lanican border check.
328-> '''Also known as:''' [[spoiler:Kira]]
329-> '''Element:''' Shadow
330-> '''Nationality:''' Tyran
331
332* BadPeopleAbuseAnimals: She first discovered her sadistic tendencies by lashing out at a dog.
333* BadPowersBadPeople: Her holy weapon is, at base, something that subverts the free will of a target, and it's alarmingly good at inflicting pain and suffering. It's not impossible to use it for good, but it is far easier to get mileage out of it in the course of slaughtering people for fun.
334* BrainwashingForTheGreaterGood: An accidental example. [[spoiler:Kirari's power backfiring results in her becoming the much more moral Kira, who restrains her urges for the sake of others in the absence of her mother's stifling rules and gratuitous experience with gleefully murdering people. She even retains her habit of being nice to people, but loses the insidious motives behind it.]]
335* FauxAffablyEvil: Kirari often pretended to be much kinder than she was, or leaned on the tragic story of her mother's death, in order to manipulate potential victims or obstacles.
336* ForWantOfANail: Could have turned out completely differently, if her mother had only dealt with her in a slightly more appropriate page. [[spoiler:Demonstrated by her [[AmnesiacsAreInnocent amnesiac]] BlankSlate self, Kira, who is a much better person than her.]]
337* LaserGuidedKarma: Her comeuppance for her numerous misdeeds comes in a form very befitting the crimes. [[spoiler:Kirari is finally defeated by Aia ([[PyrrhicVictory though Aia might not be too happy about it]]) when the former overextended her powers in an attempt to seize control of Aia's brain, resulting in them swapping bodies and Kirari's memory being sealed away. Her resulting stint of Kira was just long enough for the now-BlankSlate to learn morality and form just enough human connections to anchor herself to it, meaning she is [[MyGodWhatHaveIDone horribly distraught and suffers agonizing emotional pain]] for her own actions. In other words, abusing her own power lead directly to her downfall, and her punishment is the crime itself - not to mention what might happen when someone less understanding than Doc or Monika learns the full story. . .]]
338* PeoplePuppets: Kirari's rapier allowed her to induct things into her personal hierarchy - things like arms and legs. Things higher in the hierarchy control things lower, though she could lose direct control of parts of her own body if she overstretched her limits. In other words, she could seize control of the bodies of anyone she pleased.
339* PersonalityPowers: Kirari's loathing of and disregard for rules and restrictions (moral and otherwise) caused her weapon to take on the element of Shadow. She also barely felt fear. So, of course, she obtained a terrifying weapon that allowed her to take command of others, whether they like it or not.
340* PlayingWithPuppets: Kirari was fond of killing people by controlling them with her power and forcing them to kill or maim themselves.
341* {Sadist}: Taken up To eleven. She devoted her entire adult life to amusing herself with the pain and suffering of Katrian civilians - alongside anyone who tried to stop her, of course.
342* SelfMadeOrphan: Murdered her own mother after snapping under the pressure of her expectations.
343* StartOfDarkness: She began to torment and kill animals as a child, but only truly crossed the MoralEventHorizon when she turned her urges on her own mother.
344* StoryboardBody: [[InvokedTrope Invoked.]] Kirari tattooed herself to record all of her precious memories - i.e., the victims she tortured to death [[ForTheEvulz for fun.]]
345* TattooedCrook: Arguably one of the most immoral characters in the setting and covered in myriad tattoos.
346
347
348!!Dame Phoebe Valedictor
349-> '''Element:''' Spirit
350-> '''Nationality:''' Tyran
351!!Dame Supreme Yfar Hadrus
352-> '''Element:''' Spirit
353-> '''Nationality:''' Tyran
354[[/folder]]
355[[folder:Lanicans]]
356!!Faith Carralie
357-> '''Element:''' Flame
358-> '''Nationality:''' Lanica
359!!Ishma Resonant
360!!Shinko Kiyomizu
361 * AscendedFangirl: She buys every last nonsensical statement out of Lunete's mouth, and has great confidence in the Shadow meister's competence. Shinko more or less just started following her around; Lunete keeps her nearby because she's loyal and useful.
362* CowardlySidekick: As far as anyone can tell, Shinko exists somewhere in proximity to Lunete poised to fall into abject terror at the slightest provocation.
363* DisabilityImmunity: Shinko is completely unaffected by Lunete's power because she is so flighty and nervous. Lunete's power when applied to people starts by wearing at their mental fortitude, but Shinko has essentially none to begin with, thus it can't even truly begin.
364[[/folder]]
365[[folder:Mack's Mercenaries]]
366!!Changer
367-> '''Also known as:''' Ocean Denibeth
368-> '''Element:''' Water
369-> '''Nationality:''' Lanica
370* PowerCrystal: Her weapon, a blue, teardrop-shaped gem embedded in her forehead
371!!Hellia Morgause
372-> '''Element:''' Earth
373-> '''Nationality:''' Lanica
374!!Lali Mephis
375-> '''Element:''' Spirit
376-> '''Nationality:''' Neridus
377!!Mack Argos
378-> '''Also known as:''' Makaylin Argos
379-> '''Element:''' Force
380-> '''Nationality:''' Lanica
381* ElementalPunch: Her weapon can infuse her body with Force element, which she regularly uses to intersperse punches and kicks into her repertoire of attacks.
382!!Mirth Renevieve
383-> '''Also known as:''' [[spoiler:Adia Farsign]]
384-> '''Element:''' Radiance
385-> '''Nationality:''' Eastern
386
387[[/folder]]
388[[folder:Other Characters]]
389!!Ambrosia Viard
390-> '''Also known as:''' Conrad Viard
391-> '''Element:''' None
392
393[[/folder]]
394!!Each character in the list below is a potential WalkingSpoiler. Open it at your own risk!
395[[folder:Spoilers]]
396!!Martyr
397-> '''Also known as:''' Arturia Eberhardt
398-> '''Element:''' Thunder
399-> '''Nationality:''' Kalo
400* BigBrotherInstinct: Initially viewed Lilith similarly to her little sister, creating a strong urge to protect her.
401* BodyguardCrush: Her role was safeguarding Lilith, but their relationship quickly developed into something more.
402* ChronicHeroSyndrome: Martyr felt compelled to help out and protect virtually everyone she ran across that wasn't outright hostile to her.
403* GallowsHumor: Her first method of coping with any situation was to crack (or at least think of) a joke making light of the scenario.
404* IfItsYouItsOkay: A large conflict in her original incarnation was Arturia's lack of attraction to other girls, very abnormal in her setting. She eventually resolves this by falling for Lilith regardless, stating that she cared about Lilith more than a lack of sexual attraction to her. Lilith, being the goddess of [[PowerIsSexy Power]], solves this problem after Martyr's declaration.
405* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot from Layla's end.
406* PersonalityPowers: Arturia's lack of real physical strength, combined with her distaste for the amount of attention her appearance got and largely being cut off from interacting with her sexuality, resulted in her obtaining a Thunder weapon.
407* PosthumousCharacter: Died a million years ago, but still plot-relevant. Largely developed through out-of-game lore supplements and her [[{{Reincarnation}} pseudo-reincarnation]] Ginevra's actions and behavior (and additionally the previous instances in the game, where she appeared as a player character.)
408* SamaritanSyndrome: One of the primary motivators behind her actions was a crushing sense of guilt about everything happening around her that she could potentially be acting on - with that sense usually being utterly irrational.
409* SirSwearsALot: Fond of dropping a ClusterFBomb with fair regularity, whereas most people around her were rather more reserved with their language.
410* TheSnarkKnight: Downplayed. She usually kept criticism of anyone but herself confined to her own mind, but both could be positively vicious at times - but it didn't stop her from doing her best to help.
411* SophisticatedAsHell: Possessed of an educated and wide vocabulary, liberally interspersed with crude profanity.
412* TargetedToHurtTheHero: Thrown into an incinerator by Kallisto for the sole purpose of causing Layla to lose control in her anger and grief.
413
414!!Eden
415!!Ethan
416-> '''Also known as:''' Eden
417-> '''Element:''' Earth/Time
418* CameBackWrong: Eden in the far past, who was more or less the angry empty shell of Ethan forcibly dragged into the world and enraged at the goddesses for her fractured existence.
419* PosthumousCharacter: Sort of. His death set the entire story in motion, and his characterization is done via oblique references to him and cryptic religious texts, but Eden exists.
420!!Kallisto
421-> '''Also known as:''' Your Goddess, Katrina, Erina
422-> '''Element:''' Flame/Radiance
423* AGodAmI: Her behavior turns sharply into this as soon as she appears.
424* ApocalypseHow: Planetary Societal Collapse. It has been a million years since Kallisto existed as herself in the world. Society has only reached approximately World War II-era technology as of the start of the game. Kallisto (as Katrina) has won the ability to rewrite the Truth numerous times. It's not difficult to put these things together.
425* GoodPowersBadPeople: Kallisto can invoke Faith and Love in people. Unfortunately for those people, this tends to mean "magical brainwashing" and "unparalleled agony" due to the [[LoveHurts way these virtues exist]] in the setting.
426* MoralMyopia: Kallisto's actions are acceptable because her goal justifies the means. Nobody else should scheme, murder, and torture in her mind, and she doesn't seem to process the hypocrisy in her behavior.
427* MyGodWhatHaveIDone: More or less her reaction to Ethan's death, though it was a bit more complicated than that.
428* RealityWarper: Upon discovering a fragment of unpenned Truth, she uses it and her infinite faith to bootstrap herself back into godhood.
429* {{Sadist}}: LoveHurts. Kallisto will make sure of it.
430* SiblingMurder: Her entire motivation is centered on her guilt over causing the death of her brother, and her initial attempts to undo this ended up killing them all until they were brought back by Her.
431* TheFundamentalist: She is right because she is your goddess. Her principles are the only principles. Opposing her means she has the right to wipe you out.
432* WellIntentionedExtremist: Her intentions are, technically speaking, positive: all she wants is for her family to come back together, centered on her brother, who is also the God of Humanity and Remembrance. She has also wiped out human civilization multiple times in her numerous attempts to do this.
433
434!!Valari Arceneaux
435-> '''Nationality:''' Tyran
436Mother of Kirari and Zoey Arceneaux and former Countess.
437* AssholeVictim: Played with and ultimately [[SubvertedTrope subverted]]. From Kirari's perspective, Valari was a harsh tyrant that she was never good enough for. Ultimately, however, Valari was simply a loving - if stricter than usual - parent who wanted her children to succeed in life. Her worst crime was taking the wrong parenting approach to her troubled child and her punishment was [[DisproportionateRetribution far worse than anything she ever did.]]
438* DeathByOriginStory: Largely exists to be Kirari's StartOfDarkness.
439
440!!Zoey Arceneaux
441The deceased sibling of Kirari Arceneaux, who hated her as much as Kirari hated Zoey for thriving under their mother.
442-> '''Nationality:''' Tyran
443* LoveMartyr: She sacrificed herself in an attempt to turn Kirari away from her sadistic ways. It didn't work.
444* PosthumousCharacter: She primarily appears in the dream where Kira regains her memories, representing the past and the option of destroying the monster that had tormented Kira. . . i.e. [[DyingAsYourself suicide.]] The rest of her development comes from Kirari's revealed backstory.
445* SenselessSacrifice: After Kirari [[SelfMadeOrphan murders their mother,]] Zoey realizes how much strain Valari's expectations had placed on Kirari, and turns herself into the police. Before she's taken away, she tells Kirari to turn away from this path. . . only for Kirari to sprint down it with no more human connections to give her pause.
446* SiblingRivalry: Kirari and Zoey, for most of their lives, disliked and eventually hated one another.

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