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Asskicking Leads To Leadership is the new name of the trope.
Changed line(s) 37 (click to see context) from:
* AsskickingEqualsAuthority: While she does have family connections and went to an excellent officer academy to train her for command, and she is good at that part of the job, she wouldn't have made it so far so fast if she couldn't kick ass.
to:
* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: While she does have family connections and went to an excellent officer academy to train her for command, and she is good at that part of the job, she wouldn't have made it so far so fast if she couldn't kick ass.
Changed line(s) 96 (click to see context) from:
* AsskickingEqualsAuthority: Due to her carefree nature and constant refusal to follow norms and rules, Monika has a bad reputation with her superiors. Her rank comes mostly from her undeniable combat skills, with several kills to support it.
to:
* AsskickingEqualsAuthority: AsskickingLeadsToLeadership: Due to her carefree nature and constant refusal to follow norms and rules, Monika has a bad reputation with her superiors. Her rank comes mostly from her undeniable combat skills, with several kills to support it.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
Changed line(s) 63 (click to see context) from:
* EmotionlessGirl: Kira rarely emotes, and when she does, it is often subtle or [[UncannyValley disturbingly incomplete.]] She similarly tends to speak in near-monotones. This is a result of her having difficulty processing her own emotions outside simple, basic ones like fear, anger, or pleasure.
to:
* EmotionlessGirl: Kira rarely emotes, and when she does, it is often subtle or [[UncannyValley disturbingly incomplete.]] incomplete. She similarly tends to speak in near-monotones. This is a result of her having difficulty processing her own emotions outside simple, basic ones like fear, anger, or pleasure.
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Up To Eleven is being dewicked.
Changed line(s) 60 (click to see context) from:
* BeingGoodSucks: Kira being good means not giving into her sadistic urges, one of the few sources of pleasure in her life, and doing charitable deeds for people who often ignore or reject her out of fear or simple distaste for her odd mannerisms and unusual appearance. [[spoiler:Taken UpToEleven when she regains her memories; she is forced to try to reconcile her conscience as Kira with the numerous and horrific misdeeds she perpetrated as Kirari.]]
to:
* BeingGoodSucks: Kira being good means not giving into her sadistic urges, one of the few sources of pleasure in her life, and doing charitable deeds for people who often ignore or reject her out of fear or simple distaste for her odd mannerisms and unusual appearance. [[spoiler:Taken UpToEleven up to eleven when she regains her memories; she is forced to try to reconcile her conscience as Kira with the numerous and horrific misdeeds she perpetrated as Kirari.]]
Changed line(s) 341 (click to see context) from:
* {Sadist}: Taken UpToEleven. She devoted her entire adult life to amusing herself with the pain and suffering of Katrian civilians - alongside anyone who tried to stop her, of course.
to:
* {Sadist}: Taken UpToEleven.up To eleven. She devoted her entire adult life to amusing herself with the pain and suffering of Katrian civilians - alongside anyone who tried to stop her, of course.
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Blinding Bangs is no longer a trope. Moving examples to other tropes when applicable.
Changed line(s) 217 (click to see context) from:
* BlindingBangs: Although the rest of her hair is kept short, Nyna's bangs completely conceal her eyes under most circumstances.
to:
* BlindingBangs: EyesOutOfSight: Although the rest of her hair is kept short, Nyna's bangs completely conceal her eyes under most circumstances.
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None
Changed line(s) 1 (click to see context) from:
A page to list tropes that apply to the LoadsAndLoadsOfCharacters in {{Roleplay/Remembrance}}.
to:
A page to list tropes that apply to the LoadsAndLoadsOfCharacters numerous characters in {{Roleplay/Remembrance}}.
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Deleted line(s) 62 (click to see context) :
* {{Diary}}: Kira is obsessed with memory (and specifically always retaining it, for [[DeathOfPersonality obvious reasons]])), and keeps a large set of diaries for this purpose. She desperately pleads with Doc to provide her with writing materials on waking up in the hospital for this purpose.
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dewicking disambig
Deleted line(s) 57 (click to see context) :
* AmbiguousAllegiance: Kira has never felt particularly loyal to Katria; her service is compulsory, she is not generally well-liked, and she has no fond memories of her childhood. Doc states a desire to put her into a Neridan protection program, and she seriously considers the offer. [[spoiler:It gets even muddier when she regains her memories as Kirari, as she now has loose ties to Tyran as well.]] The only person she seems to be truly loyal to is Monika.
* TheAtoner: [[spoiler: She decides that she must carry on and remember who she is in order to make up for the horrific misdeeds of her past.]]
* TheKillerInMe: Kira deals with - and occasionally falls victim to - inexplicable sadistic urges, despite her otherwise quiet and kind personality. [[spoiler: The person responsible for the destruction of Kira's village was none other than herself, solely for her own amusement. [[AmnesiacVillainJoinsTheHeroes She's trying to be better now that she remembers.]]]]
Deleted line(s) 75 (click to see context) :
* QuestForIdentity: Kira's entire motivation is a slim chance of learning who she is.
* QuestForIdentity: Kira's entire motivation is a slim chance of learning who she is.
* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.]]
* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.]]
Changed line(s) 83,86 (click to see context) from:
* TheAtoner: [[spoiler: She decides that she must carry on and remember who she is in order to make up for the horrific misdeeds of her past.]]
* TheKillerInMe: Kira deals with - and occasionally falls victim to - inexplicable sadistic urges, despite her otherwise quiet and kind personality. [[spoiler: The person responsible for the destruction of Kira's village was none other than herself, solely for her own amusement. [[AmnesiacVillainJoinsTheHeroes She's trying to be better now that she remembers.]]]]
* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.]]
* TheKillerInMe: Kira deals with - and occasionally falls victim to - inexplicable sadistic urges, despite her otherwise quiet and kind personality. [[spoiler: The person responsible for the destruction of Kira's village was none other than herself, solely for her own amusement. [[AmnesiacVillainJoinsTheHeroes She's trying to be better now that she remembers.]]]]
* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.]]
to:
* TheAtoner: StrongAndSkilled: After her encounter with Aia, [[spoiler: She decides she regains her old holy weapon, meaning she's a skillful duelist with a power that she must carry allows her to take on massive groups at once and remember who she is in order to make up for the horrific misdeeds of her past.]]
* TheKillerInMe: Kira deals with - and occasionally falls victim to - inexplicable sadistic urges, despite her otherwise quiet and kind personality. [[spoiler: The person responsible for the destruction of Kira's village was none other than herself, solely for her own amusement. [[AmnesiacVillainJoinsTheHeroes She's trying to be better now that she remembers.]]]]
* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.thrive.]]
* TheKillerInMe: Kira deals with - and occasionally falls victim to - inexplicable sadistic urges, despite her otherwise quiet and kind personality. [[spoiler: The person responsible for the destruction of Kira's village was none other than herself, solely for her own amusement. [[AmnesiacVillainJoinsTheHeroes She's trying to be better now that she remembers.]]]]
* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist} giggling at the suffering of another.]]
* TheSoulless: Kira is somehow still alive and behaving "normally" despite not having a soul in her body. Relevant when it renders her immune to Verna's [[ImHavingSoulPains soul-targeted attack.
Changed line(s) 89,90 (click to see context) from:
** StrongAndSkilled: After her encounter with Aia, [[spoiler: she regains her old holy weapon, meaning she's a skillful duelist with a power that allows her to take on massive groups at once and thrive.]]
to:
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TRS cleanup
* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot from Layla's end.
* TheSnarkKnight: Downplayed. She usually kept criticism of anyone but herself confined to her own mind, but both could be positively vicious at times - but it didn't stop her from doing her best to help.
Changed line(s) 411,414 (click to see context) from:
* StuffedIntoTheFridge: Thrown into an incinerator by Kallisto for the sole purpose of causing Layla to lose control in her anger and grief.
* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot from Layla's end.
* TheSnarkKnight: Downplayed. She usually kept criticism of anyone but herself confined to her own mind, but both could be positively vicious at times - but it didn't stop her from doing her best to help.
* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot from Layla's end.
* TheSnarkKnight: Downplayed. She usually kept criticism of anyone but herself confined to her own mind, but both could be positively vicious at times - but it didn't stop her from doing her best to help.
to:
* StuffedIntoTheFridge: TargetedToHurtTheHero: Thrown into an incinerator by Kallisto for the sole purpose of causing Layla to lose control in her anger and grief.
* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot from Layla's end.
* TheSnarkKnight: Downplayed. She usually kept criticism of anyone but herself confined to her own mind, but both could be positively vicious at times - but it didn't stop her from doing her best to help.
* TheSnarkKnight: Downplayed. She usually kept criticism of anyone but herself confined to her own mind, but both could be positively vicious at times - but it didn't stop her from doing her best to help.
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None
Changed line(s) 25 (click to see context) from:
* RazorWings: While in dragon form, Eilyth's wings are actually incapable of flight. Their true purpose is to instead be used as [[WingShield barriers against incoming attacks]] and to slice through obstacles and people alike. Her wings are sharp, heavy and durable that with a bit of built up momentum Eilyth once managed to cleave clean through a tank's turret, gun breech, and the commander and gunner inside.
to:
* RazorWings: While in dragon form, Eilyth's wings are actually incapable of flight. Their true purpose is to instead be used as [[WingShield barriers against incoming attacks]] and to slice through obstacles and people alike. Her wings are sharp, heavy and durable enough that with a bit of built up momentum Eilyth once managed to cleave clean through a tank's turret, gun breech, and the commander and gunner inside.
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None
Changed line(s) 22 (click to see context) from:
* MightyGlacier: Downplayed. Eilyth's power allows her to withstand anything lesser than armor-peircing tank fire, flatten said tanks simply by pouncing on them, and easily decimate nearly any other member of the cast if she lands an unmitigated hit on them. Despite this she's not particularly cumbersome in her armor at all, though she'll never be agile either... especially when compared to any meisters whose powers ''explicitly revolve'' around enhancing their movement.
to:
* MightyGlacier: Downplayed.Subverted. Eilyth's power allows her to withstand anything lesser than armor-peircing tank fire, flatten said tanks simply by pouncing on them, and easily decimate nearly any other member of the cast if she lands an unmitigated hit on them. [[FasterThanTheyLook Despite this she's not particularly cumbersome in her armor at all, though she'll never be agile either... especially when compared all]], as her strength and stamina is increased to the point she can leap considerable distances and easily chase down unaugmented people. She'll still lose a race to any meisters whose powers ''explicitly revolve'' around enhancing their movement.movement, however, thus preventing her from entering LightningBruiser territory.
Changed line(s) 25 (click to see context) from:
* RazorWings: While in dragon form, Eilyth's wings are actually incapable of flight. Their true purpose is to instead be used as [[WingShield barriers against incoming attacks]] and to slice through obstacles and people alike. Her wings are so sharp and durable in fact, that with a bit of added momentum behind them Eilyth once managed to cleave clean through a tank's turret and it's gun breech and probably gave both the tank's commander and gunner horrible deaths in the process.
to:
* RazorWings: While in dragon form, Eilyth's wings are actually incapable of flight. Their true purpose is to instead be used as [[WingShield barriers against incoming attacks]] and to slice through obstacles and people alike. Her wings are so sharp sharp, heavy and durable in fact, that with a bit of added built up momentum behind them Eilyth once managed to cleave clean through a tank's turret turret, gun breech, and it's gun breech and probably gave both the tank's commander and gunner horrible deaths in the process.inside.
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None
Changed line(s) 280,281 (click to see context) from:
* SuperSoldier: Emmery's immense power and lack of [[RequiredSecondaryPowers]] are a result of experimentation with the holy weapon creation ritual.
to:
* SuperSoldier: Emmery's immense power and lack of [[RequiredSecondaryPowers]] RequiredSecondaryPowers are a result of experimentation with the holy weapon creation ritual.
Changed line(s) 344 (click to see context) from:
* StartOfDarkness: She began to torment and kill animals as a child, but only truly crossed the MoralEventHorizon
to:
* StartOfDarkness: She began to torment and kill animals as a child, but only truly crossed the MoralEventHorizonMoralEventHorizon when she turned her urges on her own mother.
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LMAO took me until wrench pointed it out to even notice Jessie had taken Sylvia's primary slot
!!Jessie Lynch
-> '''Also known as:''' Alice, Ms. Kidnapper
-> '''Element:''' Shadow
-> '''Nationality:''' Neridus
[[/folder]]
[[folder:Secondary Characters]]
!!Lady Astarte Falck
-> '''Element:''' Frost
-> '''Nationality:''' Tyran
-> '''Also known as:''' Alice, Ms. Kidnapper
-> '''Element:''' Shadow
-> '''Nationality:''' Neridus
[[/folder]]
[[folder:Secondary Characters]]
!!Lady Astarte Falck
-> '''Element:''' Frost
-> '''Nationality:''' Tyran
Changed line(s) 121,128 (click to see context) from:
[[/folder]]
[[folder:Secondary Characters]]
!!Lady Astarte Falck
-> '''Element:''' Frost
-> '''Nationality:''' Tyran
!!Jessie Lynch
-> '''Also known as:''' Alice, Ms. Kidnapper
[[folder:Secondary Characters]]
!!Lady Astarte Falck
-> '''Element:''' Frost
-> '''Nationality:''' Tyran
!!Jessie Lynch
-> '''Also known as:''' Alice, Ms. Kidnapper
to:
[[folder:Secondary Characters]]
!!Lady Astarte Falck
-> '''Element:''' Frost
-> '''Nationality:''' Tyran
!!Jessie Lynch
-> '''Also known as:''' Alice, Ms. Kidnapper
!!Lunete Ellsworth
Deleted line(s) 130,132 (click to see context) :
-> '''Nationality:''' Neridus
!!Lunete Ellsworth
-> '''Element:''' Shadow
!!Lunete Ellsworth
-> '''Element:''' Shadow
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None
Changed line(s) 441 (click to see context) from:
* LoveMartyr
to:
* LoveMartyrLoveMartyr: She sacrificed herself in an attempt to turn Kirari away from her sadistic ways. It didn't work.
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None
* ReplacementGoldfish: Layla sought her out due to her close relationship with the previous Martyr, and more or less intends for Ginevra to replace her. [[CloneByConversion Perhaps literally.]]
* BodyguardCrush: Her role was safeguarding Lilith, but their relationship quickly developed into something more.
Changed line(s) 407 (click to see context) from:
* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot.
to:
* TheLostLenore: Her death at Kallisto's hands changes Layla's objective to bringing her back, forsaking any responsibilities or goals she may have had as the Goddess of Power and Fear. This goal informs much of the plot.plot from Layla's end.
Added DiffLines:
Is there an issue? Send a MessageReason:
Fixed a broken trope link
Changed line(s) 48 (click to see context) from:
* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a {{Long-Range Fighter}} who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
to:
* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a {{Long-Range Fighter}} LongRangeFighter who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
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Alphabetizing
Changed line(s) 32,35 (click to see context) from:
!!First Lieutenant Kira Nerest
A Katrian military officer and direct subordinate of Monika, wielding a scarf of Spirit. She finds it difficult to emote properly and obsessively records her life in diaries. Rumors of a hidden and vicious sadism persist despite her attempts to help others.
-> '''Also known as:''' [[spoiler:Kirari Arceneaux]]
-> '''Element:''' Spirit [[spoiler: / Shadow]]
A Katrian military officer and direct subordinate of Monika, wielding a scarf of Spirit. She finds it difficult to emote properly and obsessively records her life in diaries. Rumors of a hidden and vicious sadism persist despite her attempts to help others.
-> '''Also known as:''' [[spoiler:Kirari Arceneaux]]
-> '''Element:''' Spirit [[spoiler: / Shadow]]
to:
A Katrian military
!!Major Estela Lazarri
An officer from a family of career soldiers, carrying on the family tradition and
-> '''Also known as:''' [[spoiler:Kirari Arceneaux]]
-> '''Element:'''
* AsskickingEqualsAuthority: While she does have family connections and went to an excellent officer academy to train her for command, and she is good at that part of the job, she wouldn't have made it so far so fast if she couldn't kick ass.
* BadassFamily: Estela comes from a military family; she, her parents, and her sisters are all military officers, in a military where being a superpowered badass is a core part of command.
* BloodKnight: After she was conscripted, Estela very quickly learned something about herself: she really, really enjoys fighting. It can get to be a problem when she enjoys a particular fight too much and focuses on continuing it to the detriment of another part of the battlefield.
* BoisterousBruiser: Estela's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
* CloseRangeCombatant: Her power is completely contact based. Without external tools, Estela is out of luck if an enemy can keep her at range.
* GlassCannon: Estela minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
* GoodOldFisticuffs: In a battlefield with tanks and machine guns, Estela's main form of attack is just decking the enemy. Her Holy Weapon does not directly expand her range, just makes it so when she makes contact, it really, really messes up the target, so into close combat she goes. Mostly.
* MajorlyAwesome: A major in the military, and a fun-loving badass. Fits it well.
* MilitaryBrat: Estela's family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
* MilitaryMage: Like all Katrian officers, naturally.
* PersonalityPowers: Like everyone else. She's the kind of person that lives in the moment; the future is future-Estela's problem. Thus, her Hope virtue is the lowest, and her element is Force.
* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a {{Long-Range Fighter}} who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
* RequiredSecondaryPowers: Immune to vibrations, so she doesn't shake herself up as she attacks.
!!First Lieutenant Kira Nerest
A Katrian military officer and direct subordinate of Monika, wielding a scarf of Spirit. She finds it difficult to emote properly and obsessively records her life in diaries. Rumors of a hidden and vicious sadism persist despite her attempts to help others.
-> '''Also known as:''' [[spoiler:Kirari Arceneaux]]
-> '''Element:''' Spirit [[spoiler: / Shadow]]
-> '''Nationality:''' Katria
* BadassFamily: Estela comes from a military family; she, her parents, and her sisters are all military officers, in a military where being a superpowered badass is a core part of command.
* BloodKnight: After she was conscripted, Estela very quickly learned something about herself: she really, really enjoys fighting. It can get to be a problem when she enjoys a particular fight too much and focuses on continuing it to the detriment of another part of the battlefield.
* BoisterousBruiser: Estela's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
* CloseRangeCombatant: Her power is completely contact based. Without external tools, Estela is out of luck if an enemy can keep her at range.
* GlassCannon: Estela minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
* GoodOldFisticuffs: In a battlefield with tanks and machine guns, Estela's main form of attack is just decking the enemy. Her Holy Weapon does not directly expand her range, just makes it so when she makes contact, it really, really messes up the target, so into close combat she goes. Mostly.
* MajorlyAwesome: A major in the military, and a fun-loving badass. Fits it well.
* MilitaryBrat: Estela's family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
* MilitaryMage: Like all Katrian officers, naturally.
* PersonalityPowers: Like everyone else. She's the kind of person that lives in the moment; the future is future-Estela's problem. Thus, her Hope virtue is the lowest, and her element is Force.
* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a {{Long-Range Fighter}} who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
* RequiredSecondaryPowers: Immune to vibrations, so she doesn't shake herself up as she attacks.
!!First Lieutenant Kira Nerest
A Katrian military officer and direct subordinate of Monika, wielding a scarf of Spirit. She finds it difficult to emote properly and obsessively records her life in diaries. Rumors of a hidden and vicious sadism persist despite her attempts to help others.
-> '''Also known as:''' [[spoiler:Kirari Arceneaux]]
-> '''Element:''' Spirit [[spoiler: / Shadow]]
-> '''Nationality:''' Katria
Deleted line(s) 102,119 (click to see context) :
!!Major Estela Lazarri
An officer from a family of career soldiers, carrying on the family tradition and having a good time doing it. Her Holy Weapon is a bag of gunpowder, which she can rub on her hands to imbue all her attacks with Force causing violent vibrations on contact.
-> '''Element:''' Force
-> '''Nationality:''' Katria
* AsskickingEqualsAuthority: While she does have family connections and went to an excellent officer academy to train her for command, and she is good at that part of the job, she wouldn't have made it so far so fast if she couldn't kick ass.
* BadassFamily: Estela comes from a military family; she, her parents, and her sisters are all military officers, in a military where being a superpowered badass is a core part of command.
* BloodKnight: After she was conscripted, Estela very quickly learned something about herself: she really, really enjoys fighting. It can get to be a problem when she enjoys a particular fight too much and focuses on continuing it to the detriment of another part of the battlefield.
* BoisterousBruiser: Estela's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
* CloseRangeCombatant: Her power is completely contact based. Without external tools, Estela is out of luck if an enemy can keep her at range.
* GlassCannon: Estela minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
* GoodOldFisticuffs: In a battlefield with tanks and machine guns, Estela's main form of attack is just decking the enemy. Her Holy Weapon does not directly expand her range, just makes it so when she makes contact, it really, really messes up the target, so into close combat she goes. Mostly.
* MajorlyAwesome: A major in the military, and a fun-loving badass. Fits it well.
* MilitaryBrat: Estela's family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
* MilitaryMage: Like all Katrian officers, naturally.
* PersonalityPowers: Like everyone else. She's the kind of person that lives in the moment; the future is future-Estela's problem. Thus, her Hope virtue is the lowest, and her element is Force.
* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a {{Long-Range Fighter}} who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
* RequiredSecondaryPowers: Immune to vibrations, so she doesn't shake herself up as she attacks.
Is there an issue? Send a MessageReason:
Forgot a couple tropes while adding the character.
Changed line(s) 110,112 (click to see context) from:
* BoisterousBruiser: She's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
* CloseRangeCombatant: Her power is completely contact based. Without external tools, she's out of luck if an enemy can keep her at range.
* GlassCannon: Has minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
* CloseRangeCombatant: Her power is completely contact based. Without external tools, she's out of luck if an enemy can keep her at range.
* GlassCannon: Has minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
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* BoisterousBruiser: She's Estela's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
* CloseRangeCombatant: Her power is completely contact based. Without external tools,she's Estela is out of luck if an enemy can keep her at range.
* GlassCannon:Has Estela minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
* CloseRangeCombatant: Her power is completely contact based. Without external tools,
* GlassCannon:
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* MilitaryBrat: Her family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
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* MilitaryBrat: Her Estela's family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
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* PersonalityPowers: Like everyone else. She's the kind of person that lives in the moment; the future is future-Estela's problem. Thus, her Hope virtue is the lowest, and her element is Force.
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* {{Close-Range Combatant}}: Her power is completely contact based. Without external tools, she's out of luck if an enemy can keep her at range.
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* {{Close-Range Combatant}}: CloseRangeCombatant: Her power is completely contact based. Without external tools, she's out of luck if an enemy can keep her at range.
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!!Major Estela Lazarri
An officer from a family of career soldiers, carrying on the family tradition and having a good time doing it. Her Holy Weapon is a bag of gunpowder, which she can rub on her hands to imbue all her attacks with Force causing violent vibrations on contact.
-> '''Element:''' Force
-> '''Nationality:''' Katria
* AsskickingEqualsAuthority: While she does have family connections and went to an excellent officer academy to train her for command, and she is good at that part of the job, she wouldn't have made it so far so fast if she couldn't kick ass.
* BadassFamily: Estela comes from a military family; she, her parents, and her sisters are all military officers, in a military where being a superpowered badass is a core part of command.
* BloodKnight: After she was conscripted, Estela very quickly learned something about herself: she really, really enjoys fighting. It can get to be a problem when she enjoys a particular fight too much and focuses on continuing it to the detriment of another part of the battlefield.
* BoisterousBruiser: She's a cheerful, athletic woman who inspires her troops to valor by leading from the front and loudly enjoying herself as she carves through the enemy.
* {{Close-Range Combatant}}: Her power is completely contact based. Without external tools, she's out of luck if an enemy can keep her at range.
* GlassCannon: Has minimal defensive powers; she relies primarily on the understanding that normal soldiers aren't supposed to attack meisters and her own skills to get through a battle, and what defenses she does have are ineffectual against Holy Weapons. But if she manages to close the distance and land an attack, odds are it will disrupt the enemy enough for her to get another, and another.
* GoodOldFisticuffs: In a battlefield with tanks and machine guns, Estela's main form of attack is just decking the enemy. Her Holy Weapon does not directly expand her range, just makes it so when she makes contact, it really, really messes up the target, so into close combat she goes. Mostly.
* MajorlyAwesome: A major in the military, and a fun-loving badass. Fits it well.
* MilitaryBrat: Her family is a military one, and she grew up with the full expectation she and her sisters would follow on as career military officers. Good thing she's all aboard with this.
* MilitaryMage: Like all Katrian officers, naturally.
* PowerMisidentification: Invoked. She often opens fights by using an esoteric tool that lets her launch projectiles at long range like a cannon. This tool is odd enough that it's often assumed to be her Holy Weapon, and this can easily make opponents mistake her for a {{Long-Range Fighter}} who has no answer for melee combat. Anyone trying to take advantage of this will swiftly regret it as she's just the opposite.
* RequiredSecondaryPowers: Immune to vibrations, so she doesn't shake herself up as she attacks.
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* [[spoiler: SomeoneHasToDie: A mind requires a soul to carry it to the afterlife; with Aia's soul lost, the only known way to avoid her facing total oblivion after death was for Kirari to [[HeroicSacrifice give up her own soul for it. . . ]] until [[TakeAThirdOption another choice presented itself.]]
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* [[spoiler: SomeoneHasToDie: A mind requires a soul to carry it to the afterlife; with Aia's soul lost, the only known way to avoid her facing total oblivion after death was for Kirari to [[HeroicSacrifice give up her own soul for it. . . ]] until [[TakeAThirdOption another choice presented itself.]]]]]]
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* AddressingThePlayer: A particular [[DealWithTheDevil bargain]] Kirari strikes was "spoken past her," to her player.
* [[spoiler: SomeoneHasToDie: A mind requires a soul to carry it to the afterlife; with Aia's soul lost, the only known way to avoid her facing total oblivion after death was for Kirari to [[HeroicSacrifice give up her own soul for it. . . ]] until [[TakeAThirdOption another choice presented itself.]]
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* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist}giggling at the suffering of another.]]
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* TheQuietOne: Kira tends to keep words to a minimum for a variety of reasons, one of them being her fear of an inappropriate response (such as [[{Sadist}giggling [[{Sadist} giggling at the suffering of another.]]
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** StrongAndSkilled: After her encounter with Aia, [[spoiler: she regains her old holy weapon, meaning she's a skillful duelist with a power that allows her to take on massive groups at once and thrive.]]
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After some thinking, I've come to realize that Medium Awareness applies more accurately for Eilyth's Metavision than True Sight does
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* NoticingTheFourthWall:[[spoiler: Occurs to Eilyth when she accidentally asks all the right questions and is briefly brought to the 'Metarealm'. There she meets the creator and GM of the RP, Alexis, learns that her world is a work of fiction, and is given the opportunity to ask Lexi any question. Eilyth asks how to repair the world, and after getting the answer is herself asked if she thinks her story is over yet. She readily replies "Hell no", and her ability to [[GoMadFromTheRevelation maintain her sanity despite the situation]] and refusal to cease existing is promptly rewarded with the power to [[TrueSight perceive the true nature of the world at will]], which interestingly manifests as reading any of the RP's forum posts directly relating to her.]]
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* NoticingTheFourthWall:[[spoiler: Occurs to Eilyth when she accidentally asks all the right questions and is briefly brought to the 'Metarealm'. There she meets the creator and GM of the RP, Alexis, learns that her world is a work of fiction, and is given the opportunity to ask Lexi any question. Eilyth asks how to repair the world, and after getting the answer is herself asked if she thinks her story is over yet. She readily replies "Hell no", and her ability to [[GoMadFromTheRevelation maintain her sanity despite the situation]] and refusal to cease existing is promptly rewarded with the power to [[TrueSight [[MediumAwareness perceive the true nature of the world at will]], which interestingly manifests as reading will, allowing her to read any of the RP's forum posts directly relating to her.her]].]]