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* NintendoHard: Critical hits and fumbles tend to happen at the worst possible times, enemies are often very strong, and despite the encounter rates being percentage-based, you will find yourself in a lot of battles. If you lose a monster it's gone forever, and getting a Game Over in an RPG World means you permanently miss rescuing whichever of Yugi's friends was trapped there.
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The monster is Kairyu-Shin. It looks like a plot summary on the Yugioh Wiki and a Game Faqs guide call it Fortress Whale, but I have no idea why. Fortress Whale isn't even in the game.


** Fortress Whale floods the battlefield before you fight him, making it so his attacks hit ''every square on the map''. If you don't take him out immediately, it's very hard to win.

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** Fortress Whale floods the battlefield before you fight him, making it so his attacks hit Kairyu-Shin's attack hits ''every square on the map''.map'', made even worse since that means its allies always get a support bonus when attacking you. If you don't take him out immediately, it's very hard to win.
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* DifficultySpike: Mokuba, Weevil, and Rex's worlds can be beaten with minimal grinding. Mai's world is ''much'' tougher, especially the final boss, and Kaiba's world is even harder.
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* AwesomeMusic: Like every ''Yu-Gi-Oh'' game, the music is a highlight, especially the mountain theme, the adventure theme, the water shrine, and the peaceful town theme.

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* AwesomeMusic: SugarWiki/AwesomeMusic: Like every ''Yu-Gi-Oh'' game, the music is a highlight, especially the mountain theme, the adventure theme, the water shrine, and the peaceful town theme.
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As a sugar wiki item, moved to its own subpage


* FunnyMoments:
** The Millennium Ring gets its own text box and speaks to the characters.
** In the post-game Yugi runs into Hirutani and is saved by Jonouchi, who punches Hirutani so hard he flies backwards at double speed offscreen. Making it funnier is that Jonouchi checks if Yugi's okay and then just leaves.

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* ThatOneBoss: Fortress Whale floods the battlefield before you fight him, making it so his attacks hit ''every square on the map''. If you don't take him out immediately, it's very hard to win.

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* ThatOneBoss: ThatOneBoss:
**
Fortress Whale floods the battlefield before you fight him, making it so his attacks hit ''every square on the map''. If you don't take him out immediately, it's very hard to win.win.
** Kaiba's Blue-Eyes White Dragons and Blue-Eyes Ultimate Dragon have insane attack and defense, a ton of HP, and the fight is sequential, meaning you can barely scrape by the first fight and then get a game over to the second.
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sadly none of the tracks are on Youtube...

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* AwesomeMusic: Like every ''Yu-Gi-Oh'' game, the music is a highlight, especially the mountain theme, the adventure theme, the water shrine, and the peaceful town theme.
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* NightmareFuel:
** The intro to the game details the Millennium Ring possessing Kaiba, and the start of the game proper has Kaiba performing a ritual that traps Yugi's friends in figurines.
** Seto Kaiba's RPG world is a literal representation of Hell. It starts with Yugi being captured and goes downhill from there.
** Before you go to fight Kaiba, Panik approaches you for a capsule monster duel. Losing it apparently kills you, and you get a game over.
** After you defeat the Blue-Eyes Ultimate Dragon and return to the real world, Kaiba fights against the Millennium Ring's control, screaming. It uses the same shot of Kaiba's Mind Crush from the manga with the Ring edited in, and the screen flashes white intermittently.

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* FunnyMoments: The Millennium Ring gets its own text box and speaks to the characters.

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* FunnyMoments: FunnyMoments:
**
The Millennium Ring gets its own text box and speaks to the characters.characters.
** In the post-game Yugi runs into Hirutani and is saved by Jonouchi, who punches Hirutani so hard he flies backwards at double speed offscreen. Making it funnier is that Jonouchi checks if Yugi's okay and then just leaves.
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* FunnyMoments: The Millennium Ring getting its own text box and speaking to the characters is pretty funny.

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* FunnyMoments: The Millennium Ring getting gets its own text box and speaking speaks to the characters is pretty funny.characters.
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** The intro to the game, detailing the Millennium Ring possessing Kaiba and Yugi's friends being trapped.
** Seto Kaiba's RPG world, which is a literal representation of Hell. It starts with Yugi being captured and goes downhill from there.

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** The intro to the game, detailing game details the Millennium Ring possessing Kaiba, and the start of the game proper has Kaiba and performing a ritual that traps Yugi's friends being trapped.
in figurines.
** Seto Kaiba's RPG world, which world is a literal representation of Hell. It starts with Yugi being captured and goes downhill from there.



** After you defeat the Blue-Eyes Ultimate Dragon and return to the real world, Kaiba fights against the Ring's control, screaming. It uses the same shot of Kaiba's Mind Crush from the manga with the Ring edited in, and the screen flashes white intermittently.

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** After you defeat the Blue-Eyes Ultimate Dragon and return to the real world, Kaiba fights against the Millennium Ring's control, screaming. It uses the same shot of Kaiba's Mind Crush from the manga with the Ring edited in, and the screen flashes white intermittently.
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** Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks. Even worse are enemies that decrease your attack power in tandem with such enemies.

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** Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks. Even worse are enemies that decrease your attack or defense power in tandem with such enemies.
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** After you defeat the Blue-Eyes Ultimate Dragon and return to the real world, Kaiba fights against the Ring's control, screaming. It uses the same shot of Kaiba's Mind Crush from the manga with the Ring edited in, and the screen flashes white intermittently.
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** Kaiba's overworld sprites and mugshots have neon green hair like the ''Anime/YuGiOhFirstAnimeSeries'', which ''WebVideo/YuGiOhTheAbridgedSeries'' would make memetic.

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** Kaiba's overworld sprites and mugshots have neon green hair like the ''Anime/YuGiOhFirstAnimeSeries'', [[Anime/YuGiOhFirstAnimeSeries Toei anime]], which ''WebVideo/YuGiOhTheAbridgedSeries'' would make memetic.

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* FunnyMoments: The Millennium Ring getting its own text box and speaking to the characters is pretty funny.



** Kaiba's overworld sprites and mugshots have neon green hair, which WebVideo/YuGiOhTheAbridgedSeries would make memetic.

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** Kaiba's overworld sprites and mugshots have neon green hair, hair like the ''Anime/YuGiOhFirstAnimeSeries'', which WebVideo/YuGiOhTheAbridgedSeries ''WebVideo/YuGiOhTheAbridgedSeries'' would make memetic.
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** Firewing Pegasus in the final tower. They have excellent attack, decent health, high speed, terrain bonuses that let them have a very high dodge rate, and an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.

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** Firewing Pegasus in the final tower. They have excellent attack, decent health, high speed, terrain bonuses that let them have a very high dodge rate, and an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.

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* DemonicSpiders: Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks. Even worse are enemies that decrease your attack power in tandem with such enemies.
** The most notable example would be Firewing Pegasus in the final tower. They have excellent attack, decent health, high speed, terrain bonuses that let them have a very high dodge rate, and an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.

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* DemonicSpiders: DemonicSpiders:
**
Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks. Even worse are enemies that decrease your attack power in tandem with such enemies.
** The most notable example would be Firewing Pegasus in the final tower. They have excellent attack, decent health, high speed, terrain bonuses that let them have a very high dodge rate, and an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.
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** The most notable example would be Firewing Pegasus in the final tower. They have excellent attack, decent health, and terrain bonuses that let them have a very high dodge rate, as well as an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.

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** The most notable example would be Firewing Pegasus in the final tower. They have excellent attack, decent health, and high speed, terrain bonuses that let them have a very high dodge rate, as well as and an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.

Added: 328

Changed: 119

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* HilariousInHindsight: Kaiba's overworld sprites and mugshots have neon green hair, which WebVideo/YuGiOhTheAbridgedSeries would make memetic.

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* HilariousInHindsight: HilariousInHindsight:
**
Kaiba's overworld sprites and mugshots have neon green hair, which WebVideo/YuGiOhTheAbridgedSeries would make memetic.memetic.
** The game has the Millennium Ring possessing Kaiba, not Ryou, and is based on the manga. In the manga-based ''Anime/YuGiOhTheDarkSideOfDimensions'', the Ring possesses two of the villains instead of Ryou.
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** The most notable example would be Firewing Pegasus in the final tower. They have excellent attack, decent health, and terrain bonuses that let them have a very high dodge rate, as well as an unorthodox hitbox so they can hit you when you wouldn't expect them to. They're also unusually good at getting critical hits.

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Oops, apparently this is fortress whale, not kairyu-shin.


* DemonicSpiders: Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks.

to:

* DemonicSpiders: Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks. Even worse are enemies that decrease your attack power in tandem with such enemies.



* NightmareFuel: The intro to the game, detailing the Millennium Ring possessing Kaiba and Yugi's friends being trapped.

to:

* NightmareFuel: NightmareFuel:
**
The intro to the game, detailing the Millennium Ring possessing Kaiba and Yugi's friends being trapped.



* ThatOneBoss: Kairyu-Shin floods the battlefield before you fight him, making it so his attacks hit ''every square on the map''. If you don't take him out immediately, it's very hard to win.

to:

** Before you go to fight Kaiba, Panik approaches you for a capsule monster duel. Losing it apparently kills you, and you get a game over.
* ThatOneBoss: Kairyu-Shin Fortress Whale floods the battlefield before you fight him, making it so his attacks hit ''every square on the map''. If you don't take him out immediately, it's very hard to win.
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None

Added DiffLines:

* ThatOneBoss: Kairyu-Shin floods the battlefield before you fight him, making it so his attacks hit ''every square on the map''. If you don't take him out immediately, it's very hard to win.
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None


** Seto Kaiba's RPG world, whcih is a literal representation of Hell.

to:

** Seto Kaiba's RPG world, whcih which is a literal representation of Hell.Hell. It starts with Yugi being captured and goes downhill from there.
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None

Added DiffLines:

* HilariousInHindsight: Kaiba's overworld sprites and mugshots have neon green hair, which WebVideo/YuGiOhTheAbridgedSeries would make memetic.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemonicSpiders: Every world has at least one enemy who can hit hard in wide areas and tends to resist or avoid most attacks.
* NightmareFuel: The intro to the game, detailing the Millennium Ring possessing Kaiba and Yugi's friends being trapped.
** Seto Kaiba's RPG world, whcih is a literal representation of Hell.
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