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* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. With both games sharing the same basic concepts, albeit with a more linear focus on the part of Mark of Chaos.
* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/WarhammerShadowOfTheHornedRat and its sequel VideoGame/WarhammerDarkOmen which again shared the same basic concept.

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* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer ''VideoGame/TotalWarWarhammer'' series. With both games sharing the same basic concepts, albeit with a more linear focus on the part of Mark of Chaos.
* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/WarhammerShadowOfTheHornedRat ''Warhammer: Shadow of the Horned Rat'' and its sequel VideoGame/WarhammerDarkOmen ''VideoGame/WarhammerDarkOmen'', which again shared the same basic concept.
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* SugarWiki/VisualEffectsOfAwesome: Despite coming out in 2006, [[https://youtu.be/e3pOljQqvX8 the opening cinematic]] holds up ''very'' well.

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* SugarWiki/VisualEffectsOfAwesome: Despite coming out in 2006, [[https://youtu.be/e3pOljQqvX8 be/5enBMSH5ghc the opening cinematic]] holds up ''very'' well.
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* PlayerPunch: For those who'd grown fond of her in the Empire campaign, Aurelion's death at the hands of Lilaeth in Battle March can be this.
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* GeniusBonus: The runes used in Chaos spell effects is deeply evocative of the Furthark script. One is even exactly like the sowilo rune. Another is exactly like Ingwaz. There's also a bit of the Anglo-Saxon script in it also. Makes sense, the guys who serve Chaos are Vikings and their leader's called Thorgar.

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* GeniusBonus: The runes used in Chaos spell effects is are deeply evocative of the Furthark script. One is even exactly like the sowilo rune. Another is exactly like Ingwaz. There's also a bit of the Anglo-Saxon script in it also. Makes sense, the guys who serve Chaos are Vikings and their leader's called Thorgar.
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* VisualEffectsOfAwesome: Despite coming out in 2006, [[https://youtu.be/e3pOljQqvX8 the opening cinematic]] holds up ''very'' well.

to:

* VisualEffectsOfAwesome: SugarWiki/VisualEffectsOfAwesome: Despite coming out in 2006, [[https://youtu.be/e3pOljQqvX8 the opening cinematic]] holds up ''very'' well.
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* VisualEffectsOfAwesome: Despite coming out in 2006, the opening cinematic holds up ''very'' well.

to:

* VisualEffectsOfAwesome: Despite coming out in 2006, [[https://youtu.be/e3pOljQqvX8 the opening cinematic cinematic]] holds up ''very'' well.
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* VisualEffectsOfAwesome: Despite coming out in 2004, the opening cinematic holds up ''very'' well.

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* VisualEffectsOfAwesome: Despite coming out in 2004, 2006, the opening cinematic holds up ''very'' well.

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Removed: 102

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* GraphicalEffectsOfAwesome: Despite coming out in 2004, the opening cinematic holds up ''very'' well.



* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/WarhammerShadowOfTheHornedRat and its sequel VideoGame/WarhammerDarkOmen which again shared the same basic concept.

to:

* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/WarhammerShadowOfTheHornedRat and its sequel VideoGame/WarhammerDarkOmen which again shared the same basic concept.concept.
* VisualEffectsOfAwesome: Despite coming out in 2004, the opening cinematic holds up ''very'' well.
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None

Added DiffLines:

* GraphicalEffectsOfAwesome: Despite coming out in 2004, the opening cinematic holds up ''very'' well.
Is there an issue? Send a MessageReason:
None


* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. With both games sharing the same basic concepts, albeit with a more linear focus of the part of Mark of Chaos.

to:

* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. With both games sharing the same basic concepts, albeit with a more linear focus of on the part of Mark of Chaos.
Is there an issue? Send a MessageReason:
None


* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. Both games sharing the same basic concepts, albeit with a more linear focus of the part of Mark of Chaos.

to:

* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. Both With both games sharing the same basic concepts, albeit with a more linear focus of the part of Mark of Chaos.
Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/WarhammerShadowOfTheHornedRat.

to:

* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/WarhammerShadowOfTheHornedRat.VideoGame/WarhammerShadowOfTheHornedRat and its sequel VideoGame/WarhammerDarkOmen which again shared the same basic concept.
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* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/Warhammer:ShadowOfTheHornedRat.

to:

* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/Warhammer:ShadowOfTheHornedRat.VideoGame/WarhammerShadowOfTheHornedRat.

Added: 132

Changed: 83

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* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. Both games sharing the same basic concepts and of course being set in the same universe.

to:

* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. Both games sharing the same basic concepts and concepts, albeit with a more linear focus of course being set in the same universe.part of Mark of Chaos.
* SpiritualSuccessor: It can also been seen as the spiritual successor to the even earlier VideoGame/Warhammer:ShadowOfTheHornedRat.
Is there an issue? Send a MessageReason:
None


* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series.

to:

* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series. Both games sharing the same basic concepts and of course being set in the same universe.
Is there an issue? Send a MessageReason:
None


SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series.

to:

* SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series.
Is there an issue? Send a MessageReason:
None


* GeniusBonus: The runes used in Chaos spell effects is deeply evocative of the Furthark script. One is even exactly like the sowilo rune. Another is exactly like Ingwaz. There's also a bit of the Anglo-Saxon script in it also. Makes sense, the guys who serve Chaos are Vikings and their leader's called Thorgar.

to:

* GeniusBonus: The runes used in Chaos spell effects is deeply evocative of the Furthark script. One is even exactly like the sowilo rune. Another is exactly like Ingwaz. There's also a bit of the Anglo-Saxon script in it also. Makes sense, the guys who serve Chaos are Vikings and their leader's called Thorgar.Thorgar.
SpiritualPredecessor: The game can be seen as one to the later, and much more successful, VideoGame/TotalWarWarhammer series.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GeniusBonus: The runes used in Chaos spell effects is deeply evocative of the Furthark script. One is even exactly like the sowilo rune. Another is exactly like Ingwaz. There's also a bit of the Anglo-Saxon script in it also. Makes sense, the guys who serve Chaos are Vikings and their leader's called Thorgar.

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