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* PortingDisaster: While the UsefulNotes/PlayStation2 version, which was developed first, is far from a technically perfect game, the other versions exhibit even worse problems.

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* PortingDisaster: While the UsefulNotes/PlayStation2 Platform/PlayStation2 version, which was developed first, is far from a technically perfect game, the other versions exhibit even worse problems.



** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with AI, physics, and controls, to the point where beating one of the game's bosses requires ''frame-perfect'' inputs.
** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and a ton of bugs and crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues -- the game is really just that broken. It went to the point that the Dolphin emulator advised the following: "The following is a bit of an odd request, but we at the Dolphin team highly recommend that casual users do not play True Crime: New York City in Dolphin or on [=GameCube=]/Wii at all. '''Period.'''" ''(boldface added for emphasis)''

to:

** The Usefulnotes/{{Xbox}} Platform/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with AI, physics, and controls, to the point where beating one of the game's bosses requires ''frame-perfect'' inputs.
** The UsefulNotes/NintendoGameCube Platform/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and a ton of bugs and crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues -- the game is really just that broken. It went to the point that the Dolphin emulator advised the following: "The following is a bit of an odd request, but we at the Dolphin team highly recommend that casual users do not play True Crime: New York City in Dolphin or on [=GameCube=]/Wii at all. '''Period.'''" ''(boldface added for emphasis)''
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* MemeticMutation: "Get that motherfucker!"[[labelnote:Explanation]]This line is said by "Male Average Black Pedestrian" was made popular in ''WebAnimation/TeamFabulous2'' when RED Scout says this in response to a friendly Heavy getting sniped by a BLU Sniper.[[/labelnote]]
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** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and a ton of bugs and crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues -- the game is really just that broken. It went to the point that the Dolphin emulator advised the following: "The following is a bit of an odd request, but we at the Dolphin team highly recommend that casual users do not play True Crime: New York City in Dolphin or on GameCube/Wii at all. '''Period.'''" ''(boldface added for emphasis)''

to:

** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and a ton of bugs and crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues -- the game is really just that broken. It went to the point that the Dolphin emulator advised the following: "The following is a bit of an odd request, but we at the Dolphin team highly recommend that casual users do not play True Crime: New York City in Dolphin or on GameCube/Wii [=GameCube=]/Wii at all. '''Period.'''" ''(boldface added for emphasis)''
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None


** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and a ton of bugs and crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues - the game is really just that broken.
* TheyWastedAPerfectlyGoodCharacter: You'd think Marcus's dad would have a larger influence on the story since how often he's mentioned at the beginning of the game and the fact you get to meet him face to face. But as it turns out, he just gives Marcus some side missions that have absolutely nothing to do with the main story and he's completely forgotten from the point you meet him personally and ownwards.

to:

** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and a ton of bugs and crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues - -- the game is really just that broken.
broken. It went to the point that the Dolphin emulator advised the following: "The following is a bit of an odd request, but we at the Dolphin team highly recommend that casual users do not play True Crime: New York City in Dolphin or on GameCube/Wii at all. '''Period.'''" ''(boldface added for emphasis)''
* TheyWastedAPerfectlyGoodCharacter: You'd think Marcus's dad would have a larger influence on the story since how often he's mentioned at the beginning of the game and the fact you get to meet him face to face. But as it turns out, he just gives Marcus some side missions that have absolutely nothing to do with the main story and he's completely forgotten from the point you meet him personally and ownwards.onwards.
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None


** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and is ludicrously buggy and crash-prone even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues - the game is really just that broken.

to:

** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures and missing graphical effects, a terrible frame rate, and is ludicrously buggy a ton of bugs and crash-prone crashes, even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues - the game is really just that broken.
Is there an issue? Send a MessageReason:
None


** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with AI, physics, and controls; in one instance, a boss requires the player to use ''frame-perfect'' inputs in order to win.

to:

** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with AI, physics, and controls; in controls, to the point where beating one instance, a boss of the game's bosses requires the player to use ''frame-perfect'' inputs in order to win.inputs.
Is there an issue? Send a MessageReason:
None


** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with AI, physics, and controls; in one instance, a boss requires the player to use ''frame-perfect'' inputs in order to defeat.

to:

** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with AI, physics, and controls; in one instance, a boss requires the player to use ''frame-perfect'' inputs in order to defeat.win.
Is there an issue? Send a MessageReason:
None


** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures as well as missing graphical effects, a terrible frame rate, and being ludicriously buggy and crash-prone even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues - the game is really just that broken.

to:

** The UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures as well as and missing graphical effects, a terrible frame rate, and being ludicriously is ludicrously buggy and crash-prone even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of many of the game's bugs and problems just to clarify that they're not emulation issues - the game is really just that broken.
Is there an issue? Send a MessageReason:
None


** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with things like AI, physics, and controls, with the latter resulting in a boss that requires the player to use ''frame-perfect'' inputs in order to defeat.

to:

** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having problems with things like AI, physics, and controls, with the latter resulting controls; in one instance, a boss that requires the player to use ''frame-perfect'' inputs in order to defeat.
Is there an issue? Send a MessageReason:
None


** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having issues with AI and physics, as well as a control problem that requires the player to use ''frame-perfect'' inputs in order to defeat a boss.

to:

** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having issues problems with AI and things like AI, physics, as well as and controls, with the latter resulting in a control problem boss that requires the player to use ''frame-perfect'' inputs in order to defeat a boss.defeat.
Is there an issue? Send a MessageReason:
None


* PortingDisaster: While the UsefulNotes/PlayStation2 version, which was developed first, is far from a technically perfect game, the other versions exhibit even worse technical problems.
** The PC version has issues such as broken sound effects, and an inconsistent frame rate, which are only exacerbated by playing the game on a modern computer

to:

* PortingDisaster: While the UsefulNotes/PlayStation2 version, which was developed first, is far from a technically perfect game, the other versions exhibit even worse technical problems.
** The PC version has issues such as broken sound effects, effects and an inconsistent frame rate, which are only exacerbated by playing the game on a modern computercomputer.



** The UsefulNotes/NintendoGamecube version is possibly the worst of the bunch, featuring massively downgraded textures as well as missing graphical effects, as well as a poor frame rate in spite of these graphical omissions.

to:

** The UsefulNotes/NintendoGamecube UsefulNotes/NintendoGameCube version is possibly the worst of the bunch, featuring massively downgraded textures as well as missing graphical effects, as well as a poor terrible frame rate in spite rate, and being ludicriously buggy and crash-prone even compared to the other versions, including a bug that ''can corrupt your memory card.'' Dolphin, a [=GameCube=] & Wii emulator, has [[https://wiki.dolphin-emu.org/index.php?title=True_Crime:_New_York_City the game's wiki page]] include a list of these graphical omissions.many of the game's bugs and problems just to clarify that they're not emulation issues - the game is really just that broken.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PortingDisaster: While the UsefulNotes/PlayStation2 version, which was developed first, is far from a technically perfect game, the other versions exhibit even worse technical problems.
** The PC version has issues such as broken sound effects, and an inconsistent frame rate, which are only exacerbated by playing the game on a modern computer
** The Usefulnotes/{{Xbox}} version is free of the graphics and sound issues that plague the other ports, and could have been a competent port were it not for the developers mistakenly pushing the ''wrong build'' of the game into production, resulting in the game having issues with AI and physics, as well as a control problem that requires the player to use ''frame-perfect'' inputs in order to defeat a boss.
** The UsefulNotes/NintendoGamecube version is possibly the worst of the bunch, featuring massively downgraded textures as well as missing graphical effects, as well as a poor frame rate in spite of these graphical omissions.
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Pacifist Run being YMMV was due to a mistake. This looks like a Self Imposed Challenge version, so it can stay in YMMV.


* PacifistRun: Like the first game, it's possible to go all the way through disabling enemies non-lethally. However there are two exceptions-Tommy, the Triad goon (who Marcus throws off the crate at the end of his boss fight) and [[spoiler:Terry, who gets killed by Marcus either accidentally or on purpose depending on which ending you get]].

to:

* PacifistRun: SelfImposedChallenge: Like the first game, it's possible to go all the way through [[PacifistRun disabling enemies non-lethally.non-lethally]]. However there are two exceptions-Tommy, the Triad goon (who Marcus throws off the crate at the end of his boss fight) and [[spoiler:Terry, who gets killed by Marcus either accidentally or on purpose depending on which ending you get]].
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Added DiffLines:

* PacifistRun: Like the first game, it's possible to go all the way through disabling enemies non-lethally. However there are two exceptions-Tommy, the Triad goon (who Marcus throws off the crate at the end of his boss fight) and [[spoiler:Terry, who gets killed by Marcus either accidentally or on purpose depending on which ending you get]].
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* ContestedSequel: This game wasn't as well received as [[VideoGame/TrueCrimeStreetsOfLa the first title.]] But has its fans.

to:

* ContestedSequel: This game wasn't as well received as [[VideoGame/TrueCrimeStreetsOfLa the first title.]] But has its fans.fans.
* TheyWastedAPerfectlyGoodCharacter: You'd think Marcus's dad would have a larger influence on the story since how often he's mentioned at the beginning of the game and the fact you get to meet him face to face. But as it turns out, he just gives Marcus some side missions that have absolutely nothing to do with the main story and he's completely forgotten from the point you meet him personally and ownwards.
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* ContestedSequel: This game wasn't as well received as [[VideoGame/TrueCrimeStreetsOfLa the first title.]] But has it's fans.

to:

* ContestedSequel: This game wasn't as well received as [[VideoGame/TrueCrimeStreetsOfLa the first title.]] But has it's its fans.
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Added DiffLines:

* ContestedSequel: This game wasn't as well received as [[VideoGame/TrueCrimeStreetsOfLa the first title.]] But has it's fans.


* CompleteMonster: Terry. Well, at first he doesn't seem so bad saving Marcus from getting shot, but then he fakes his death, [[TheMole gives the gangs inside information about the cops]] and embezzle millions of dollars, frames an innocent man, butts Marcus through events that would kill anybody, tries to get Marcus to join him in Mexico, tries to blackmail him to not arrest him, randomly fires at innocent civilians killing them and the whole reason: he saved Marcus so he could use him to kick this plan into action.
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* CompleteMonster: Terry

to:

* CompleteMonster: TerryTerry. Well, at first he doesn't seem so bad saving Marcus from getting shot, but then he fakes his death, [[TheMole gives the gangs inside information about the cops]] and embezzle millions of dollars, frames an innocent man, butts Marcus through events that would kill anybody, tries to get Marcus to join him in Mexico, tries to blackmail him to not arrest him, randomly fires at innocent civilians killing them and the whole reason: he saved Marcus so he could use him to kick this plan into action.
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* {{Sequelitis}}: It's widely considered a much inferior work than the original.
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* CompleteMonster: Terry

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* CompleteMonster: TerryTerry
* {{Sequelitis}}: It's widely considered a much inferior work than the original.

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