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** Bushes makes eliminating enemies in Union trivially easy, as unless there's touching you, going into a bush makes you disappear from their vision entirely.
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per cleanup thread http://tvtropes.org/pmwiki/posts.php?discussion=14667066520A94266400&page=1#1 "Two or more large, vocal, and entrenched factions within the fanbase: a tiny Vocal Minority that won't shut up about their pet peeve but is vastly outnumbered by more reasonable fans doesn't count. Nor does a silent majority that likes what they like (or hates what they hate) but doesn't make a big deal about it."
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* BrokenBase: Neither Joseph or Ruvik show up in this game outside of cameos, which made a small but vocal part of the fan community ''furious''.
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** Harbingers are the absolute worst. They have absolutely [[DamageSponge massive health]], have ridiculous range and damage output with their flamethrowers and take at least '''three''' Stealth Attacks to kill. However, it’s nigh impossible to sneak up on them, as they constantly jog around the area and flail their bodies around wildly as they spray the area with their flamethrowers. [[TheAllSeeingAi 9 times out of 10, they will notice Sebastian behind them; even if he avoids their gaze and makes no sound whatsoever]].
to:
** Harbingers are the absolute worst. They have absolutely [[DamageSponge massive health]], have ridiculous range and damage output with their flamethrowers and take at least '''three''' Stealth Attacks to kill. However, it’s nigh impossible to sneak up on them, as they constantly jog around the area and flail their bodies around wildly as they spray the area with their flamethrowers. [[TheAllSeeingAi 9 times out of 10, they will notice Sebastian behind them; even if he avoids their gaze and makes no sound whatsoever]]. Dealing with them becomes a little easier if you know that when going for a stealth attack, you only need to get with a few meters away before sprinting towards them tapping the stealth attack button.
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* HellIsThatNoise: From the shrieking PsychoStrings when you're spotted by an enemy, to the Guardian's insane laughing and screaming, to Anima's spooky singing of "Clair de Lune" and her ghostly wails, the game's audio is every bit as disturbing as its imagery.
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** The "Hags", the otherwise nameless Lost variant who resemble scraggly old women with knives. They're a lot faster and tougher than normal Lost, requiring two Stealth Attacks to put down and eating a lot of ammo otherwise. The worst thing about them? They're immune to the cover provided by Smoke Bolts, meaning you can't use those to escape or more easily ambush them. Fortunately, they stop showing up fairly early into the game.
to:
** The "Hags", the otherwise nameless Hysterics, a Lost variant who resemble that resembles scraggly old women with knives. They're a lot faster and tougher than normal Lost, requiring two Stealth Attacks to put down and eating a lot of ammo otherwise. The worst thing about them? They're immune to the cover provided by Smoke Bolts, meaning you can't use those to escape or more easily ambush them. Fortunately, they stop showing up fairly early into the game.
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* GameBreaker: Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse and repeat.
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* GameBreaker: GameBreaker:
** Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse andrepeat.repeat.
** The Bullet Cascade is an incredibly useful upgrade, as it grants an increasing damage boost for every successful hit you score in sequence, even across multiple targets. As you may have reckoned, its effect with the Assault Rifle is downright ''devastating'' on enemy weak points.
** Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse and
** The Bullet Cascade is an incredibly useful upgrade, as it grants an increasing damage boost for every successful hit you score in sequence, even across multiple targets. As you may have reckoned, its effect with the Assault Rifle is downright ''devastating'' on enemy weak points.
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* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao cover]] of Music/DuranDuran's "Ordinary World" in the trailer already has fans begging for the release of a studio single version, which is finally granted as the credits' [[https://www.youtube.com/watch?v=hId34I6hOQg music]].
to:
* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao com/watch?v=hId34I6hOQg cover]] of Music/DuranDuran's "Ordinary World" that appears in both the trailer already has fans begging and the ending credits for the release of a studio single version, which is finally granted as game. It's so very thematically appropriate, both for Sebastian's emotional struggle and the credits' [[https://www.youtube.com/watch?v=hId34I6hOQg music]].hope that he still holds to set things right again.
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* ThatOneBoss: For being the first real boss of the game, Stefano can be a pain on your first run. He’s fought in a gallery where there’s not a lot of room to move and is made even smaller by his huge monster that he has observing the fight. It will randomly smack the ground, limiting where you can go and taking off a huge amount of health. As for Stefano himself, he plants exploding cubes around the arena and can freeze you with his camera to make you a sitting duck. Not to mention that he [[TeleportSpam teleports]] constantly and has a difficult-to-dodge charge attack that wrecks your health. Hope you got some upgrades in, or you’ll be in for one nasty fight.
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* GameBreaker: Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse and repeat.
to:
* GameBreaker: Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse and repeat.repeat.
* ThatOneLevel: [[spoiler:The journey to Theodore's stronghold]] is an Escort Mission, but that's not what makes it aggravating. What does it is that your surroundings are wreathed in intense flames that obscure numerous well-hidden Disciples, who have a knack for picking whatever direction you ''aren't'' currently looking in to rush at you.
* ThatOneLevel: [[spoiler:The journey to Theodore's stronghold]] is an Escort Mission, but that's not what makes it aggravating. What does it is that your surroundings are wreathed in intense flames that obscure numerous well-hidden Disciples, who have a knack for picking whatever direction you ''aren't'' currently looking in to rush at you.
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* ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph have pushed the game into this. For a part of the fanbase on Tumblr, it's a major case of {{Sequelitis}}. For others, however, the game is considered an EvenBetterSequel.
to:
* ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph have pushed the game into this. For a part of the fanbase on Tumblr, it's a major case of {{Sequelitis}}. For others, however, the game is considered an EvenBetterSequel.
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* EvenBetterSequel: Not exactly a universal opinion, as noted above, but game was still heavily praised for taking what worked in the first game and fixing almost all of the issues.
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* EvenBetterSequel: Not exactly a universal opinion, as noted above, but the game was still heavily praised for taking what worked in the first game and fixing almost all of the issues.
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** The "Hags", the otherwise nameless Lost variant who resemble scraggly old women with knives. They're a lot faster and tougher than normal Lost, requiring two Stealth Attacks to put down and eating a lot of ammo otherwise. The worst thing about them? They're immune to the cover provided by Smoke Bolts, meaning you can't use those to escape or more easily ambush them. Fortunately, they stop showing up fairly early into the game.
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* EvenBetterSequel: Not exactly a universal opinion, as noted above, but game was still heavily praised for taking what worked in the first game and fixing almost all of the issues.
to:
* EvenBetterSequel: Not exactly a universal opinion, as noted above, but game was still heavily praised for taking what worked in the first game and fixing almost all of the issues.issues.
* GameBreaker: Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse and repeat.
* GameBreaker: Smoke Bolts for the Crossbow, once you've leveled them up to the 3rd rank and gained the ability to Stealth Kill enemies caught inside of them. They make taking down Harbingers a ''lot'' easier, and a deft player can drop one into a mass of ordinary enemies and proceed to slaughter about half a dozen of them before the smoke fades. Run out of range, launch a new bomb, rinse and repeat.
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* ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this. For a part of the fanbase on Tumblr it's a major case of {{Sequelitis}}.
* DemonicSpiders: Disciples, which are the basic {{Mooks}} that serve Father Theodore, can count simply because they can randomly ignite themselves in flames, which makes them into TheSpiny if Sebastian tries to melee them, makes them immune to Stealth Attacks and also requires you to time your tactics to kill them before they re-ignite. The fact that they are quite fast for their sizes doesn’t help matters.
* DemonicSpiders: Disciples, which are the basic {{Mooks}} that serve Father Theodore, can count simply because they can randomly ignite themselves in flames, which makes them into TheSpiny if Sebastian tries to melee them, makes them immune to Stealth Attacks and also requires you to time your tactics to kill them before they re-ignite. The fact that they are quite fast for their sizes doesn’t help matters.
to:
* ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, Joseph have pushed the game into this. For a part of the fanbase on Tumblr Tumblr, it's a major case of {{Sequelitis}}.
{{Sequelitis}}. For others, however, the game is considered an EvenBetterSequel.
*DemonicSpiders: DemonicSpiders:
** Disciples, which are the basic {{Mooks}} that serve Father Theodore, can count simply because they can randomly ignite themselves in flames, which makes them into TheSpiny if Sebastian tries to melee them, makes them immune to Stealth Attacks and also requires you to time your tactics to kill them before they re-ignite. The fact that they are quite fast for their sizes doesn’t help matters.
*
** Disciples, which are the basic {{Mooks}} that serve Father Theodore, can count simply because they can randomly ignite themselves in flames, which makes them into TheSpiny if Sebastian tries to melee them, makes them immune to Stealth Attacks and also requires you to time your tactics to kill them before they re-ignite. The fact that they are quite fast for their sizes doesn’t help matters.
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* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
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* EvenBetterSequel: The Not exactly a universal opinion, as noted above, but game was still heavily praised for taking what worked in the first game, game and fixing almost all of the issues.
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* ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this. For a big part of the fanbase on Tumblr it's a major case of {{Sequelitis}}.
to:
* ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this. For a big part of the fanbase on Tumblr it's a major case of {{Sequelitis}}.
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** Harbingers are the absolute worst. They have absolutely [[DamageSponge massive health]], have ridiculous range and damage output with their flamethrowers and take at least '''three''' Stealth Attacks to kill. However, it’s nigh impossible to sneak up on them, as they constantly jog around the area and flail their bodies around wildly as they spray the area with their flamethrowers. [[TheAllSeeingAi 9 Times out of 10, they will notice Sebastian behind them; even if he avoids their gaze and makes no sound whatsoever]].
to:
** Harbingers are the absolute worst. They have absolutely [[DamageSponge massive health]], have ridiculous range and damage output with their flamethrowers and take at least '''three''' Stealth Attacks to kill. However, it’s nigh impossible to sneak up on them, as they constantly jog around the area and flail their bodies around wildly as they spray the area with their flamethrowers. [[TheAllSeeingAi 9 Times times out of 10, they will notice Sebastian behind them; even if he avoids their gaze and makes no sound whatsoever]].
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* DemonicSpiders: Disciples, which are the basic {{Mooks}} that serve Father Theodore, can count simply because they can randomly ignite themselves in flames, which makes them into TheSpiny if Sebastian tries to melee them, makes them immune to Stealth Attacks and also requires you to time your tactics to kill them before they re-ignite. The fact that they are quite fast for their sizes doesn’t help matters.
** Laments, hulking [[EliteZombie Elite Zombies]] that unleash ear-piercing screams that will cause every nearby Lost to sprint towards Sebastian and drain his stamina bar instantly. They take two Stealth Attacks to put down, [[ZombiePukeAttack can launch gobs of acid with huge coverage and surprising accuracy]] and have a OneHitKill grab that cannot be broken out of without the Bottle Break skill.
** Harbingers are the absolute worst. They have absolutely [[DamageSponge massive health]], have ridiculous range and damage output with their flamethrowers and take at least '''three''' Stealth Attacks to kill. However, it’s nigh impossible to sneak up on them, as they constantly jog around the area and flail their bodies around wildly as they spray the area with their flamethrowers. [[TheAllSeeingAi 9 Times out of 10, they will notice Sebastian behind them; even if he avoids their gaze and makes no sound whatsoever]].
** Laments, hulking [[EliteZombie Elite Zombies]] that unleash ear-piercing screams that will cause every nearby Lost to sprint towards Sebastian and drain his stamina bar instantly. They take two Stealth Attacks to put down, [[ZombiePukeAttack can launch gobs of acid with huge coverage and surprising accuracy]] and have a OneHitKill grab that cannot be broken out of without the Bottle Break skill.
** Harbingers are the absolute worst. They have absolutely [[DamageSponge massive health]], have ridiculous range and damage output with their flamethrowers and take at least '''three''' Stealth Attacks to kill. However, it’s nigh impossible to sneak up on them, as they constantly jog around the area and flail their bodies around wildly as they spray the area with their flamethrowers. [[TheAllSeeingAi 9 Times out of 10, they will notice Sebastian behind them; even if he avoids their gaze and makes no sound whatsoever]].
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* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
* {{Sequelitis}}: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this for the fanbase on Tumblr.
* {{Sequelitis}}: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this for the fanbase on Tumblr.
to:
* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
* {{Sequelitis}}:ContestedSequel: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this for this. For a big part of the fanbase on Tumblr.Tumblr it's a major case of {{Sequelitis}}.
* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
* {{Sequelitis}}:
* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
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* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
to:
* EvenBetterSequel: The game was heavily praised for taking what worked in the first game, and fixing almost all of the issues.issues.
* {{Sequelitis}}: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this for the fanbase on Tumblr.
* {{Sequelitis}}: The changes made to Sebastian's personality and design, the game's atmosphere, the forefront presence of Mobius, and the absence of Joseph, have pushed the game into this for the fanbase on Tumblr.
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** The first game actually mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never actually exploring any of it. This game, if the synopsis is to be believed, will indeed explore his backstory.
to:
** The first game actually mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never actually exploring any of it. This game, if the synopsis is to be believed, will indeed explore game explores his backstory.backstory in much more depth.
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* BrokenBase: Neither Joseph or Ruvik show up in this game outside of cameos, which has made a small but vocal part of the fan community ''furious''.
* EvenBetterSequel: Just compare the two games metacritic score. So far, the game has been heavily praised for taking what worked in the first game, and fixing almost all of the issues.
* EvenBetterSequel: Just compare the two games metacritic score. So far, the game has been heavily praised for taking what worked in the first game, and fixing almost all of the issues.
to:
* BrokenBase: Neither Joseph or Ruvik show up in this game outside of cameos, which has made a small but vocal part of the fan community ''furious''.
* EvenBetterSequel:Just compare the two games metacritic score. So far, the The game has been was heavily praised for taking what worked in the first game, and fixing almost all of the issues.
* EvenBetterSequel:
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Found it!
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* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao cover]] of Music/DuranDuran's "Ordinary World" in the trailer already has fans begging for the release of a studio single version.
to:
* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao cover]] of Music/DuranDuran's "Ordinary World" in the trailer already has fans begging for the release of a studio single version.version, which is finally granted as the credits' [[https://www.youtube.com/watch?v=hId34I6hOQg music]].
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Character Derailment is more about characterization that completely betrays the character's personality, and it's not meant to be linked to anyway.
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* CharacterDerailment: An interesting case where TropesAreNotBad. Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.
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* BrokenBase: Neither Joseph or Ruvik show up in this game outside of cameos, which has made a small but vocal part of the fan community ''furious''.
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* CharacterDerailment: An interesting case where TropesAreNotBad. Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.
to:
* CharacterDerailment: An interesting case where TropesAreNotBad. Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.emotional.
* EvenBetterSequel: Just compare the two games metacritic score. So far, the game has been heavily praised for taking what worked in the first game, and fixing almost all of the issues.
* EvenBetterSequel: Just compare the two games metacritic score. So far, the game has been heavily praised for taking what worked in the first game, and fixing almost all of the issues.
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None
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* CharacterDerailment: Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.
to:
* CharacterDerailment: An interesting case where TropesAreNotBad. Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.
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None
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* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao cover]] of Music/DuranDuran's "Ordinary World" in the trailer already has fans begging for the release of a studio single version.
to:
* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao cover]] of Music/DuranDuran's "Ordinary World" in the trailer already has fans begging for the release of a studio single version.version.
* CharacterDerailment: Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.
* CharacterDerailment: Sebastian was almost comically nonchalant and flat-toned in the first game. He's now noticeably more emotional.
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None
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* AuthorsSavingThrow: The first game mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never actually exploring any of it. This game, if the synopsis is to be believed, will indeed explore his backstory.
to:
* AuthorsSavingThrow: AuthorsSavingThrow:
** The first game actually mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never actually exploring any of it. This game, if the synopsis is to be believed, will indeed explore hisbackstory.backstory.
** If the preview gameplay is evidence enough, the sequel appears to be toning down the difficulty that plagued the previous game by including various features such as having a map to keep track of where you are and being able to restore your health in safe houses.
** The first game actually mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never actually exploring any of it. This game, if the synopsis is to be believed, will indeed explore his
** If the preview gameplay is evidence enough, the sequel appears to be toning down the difficulty that plagued the previous game by including various features such as having a map to keep track of where you are and being able to restore your health in safe houses.
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None
Changed line(s) 1 (click to see context) from:
* AuthorsSavingThrow: The first game mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never exploring any of it. This game, if the synopsis is to be believed, will indeed explore all of that.
to:
* AuthorsSavingThrow: The first game mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never actually exploring any of it. This game, if the synopsis is to be believed, will indeed explore all of that.his backstory.
Is there an issue? Send a MessageReason:
None
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* AuthorsSavingThrow: The first game mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never exploring any of it. This game, if the synopsis is to believe, will indeed explore all that.
to:
* AuthorsSavingThrow: The first game mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never exploring any of it. This game, if the synopsis is to believe, be believed, will indeed explore all of that.
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* AuthorsSavingThrow: The first game mentions Sebastian's backstory, including Lily's death and the disappearance of his wife, but only through files, which led some to believe that TheyWastedAPerfectlyGoodPlot by never exploring any of it. This game, if the synopsis is to believe, will indeed explore all that.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SugarWiki/AwesomeMusic: The haunting [[https://www.youtube.com/watch?v=FducWjmyPao cover]] of Music/DuranDuran's "Ordinary World" in the trailer already has fans begging for the release of a studio single version.