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* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players (but even then, they brought The Beast back for Season 2).

to:

* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} ''Series/{{Jeopardy}}'' champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players (but even then, they brought The Beast back for Season 2).
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None


* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink fame) counts. [[https://youtu.be/44Q0cLfHBt4 The Chaser walk-on]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].

to:

* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink ''Series/TheWeakestLink'' fame) counts. [[https://youtu.be/44Q0cLfHBt4 The Chaser walk-on]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].
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None


* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink fame) counts. [[https://youtube.com/watch?v=N33kis1-e-M The Chaser walk-on]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].

to:

* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink fame) counts. [[https://youtube.com/watch?v=N33kis1-e-M [[https://youtu.be/44Q0cLfHBt4 The Chaser walk-on]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink fame) counts. [[https://youtube.com/watch?v=N33kis1-e-M The Chaser walk on - at 0:00 in the video]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].

to:

* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink fame) counts. [[https://youtube.com/watch?v=N33kis1-e-M The Chaser walk on - at 0:00 in the video]] walk-on]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].
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* SpiritualSuccessor: The ABC version is being framed as one to Series/{{Jeopardy}}, with the first set of Chasers being the show’s three greatest champions, inspired by their camaraderie in the ''G.O.A.T Tournement'' of 2020. This is summarized poignantly with its opening dedication to Creator/AlexTrebek.

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* FaceOfTheBand: Mark “The Beast” Labett, due to being in all major versions, and the ''only'' Chaser in the GSN series.


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* SeriesMascot: Mark “The Beast” Labett, due to being in all major versions, and the ''only'' Chaser in the GSN series.
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** The lack of discussion among the team as to what offer the contestant should take meant that even more padding takes place during the Individual Chases. This usually means Sara will make additional side comments on the question. While fine if it happens organically, say, if the contestant is explaining why they chose a particular answer (or, as often happens with Bradley Walsh in the UK, says something to crack the host up), Sara seems to be forcing it in. In addition, her inflections and spiels sound phoned in. As a comparison, listen to how Brooke and Sara say the phrase "The Final Chase is On". [[note]]Notice how Sara puts an unnecessary emphasis on ''Final'' compared to how Brooke says it and it makes a world of difference.[[/note]]

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** The lack of discussion among the team as to what offer the contestant should take meant that even more padding takes place during the Individual Chases. This usually means Sara will make additional side comments on the question. While fine if it happens organically, say, if the contestant is explaining why they chose a particular answer (or, as often happens with Bradley Walsh in the UK, says something to crack the host up), Sara seems to be forcing it in. In addition, her inflections and spiels sound phoned in. As a comparison, listen to how Brooke and Sara say the phrase "The Final Chase is On". [[note]]Notice how Sara puts an unnecessary emphasis on ''Final'' compared to how Brooke says it and it makes a world of difference.[[/note]]
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Moving to Trivia


* AuthorsSavingThrow:
** One major criticism about the GSN version of the show is that for no reason at all, the show would occasionally preview the next segment when they go to commercial. While they keep it vague enough, a keen eye and good sense can tell when they focus on the set and the player(s) actively spoiling parts of the show. The ABC version does not have this.
** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the second season would address them, with faster-paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 (so more people are tempted to go for the high offer).
** A major complaint of the ABC version's first season was that the three Chasers didn't feel like real villains (with the possible exception of Holzhauer) and that none of them had the charm of Mark "The Beast" Labbett had in the GSN version. Come Season 2, and The Beast joins the crew as a Chaser to much fanfare.
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* SugarWiki/MostWonderfulSound: During the Final Chase, the combination of the sound that plays when the Chaser gets a question wrong and the host shouting "Stop the clock!". And of course the buzzer at the end of the Chaser's run signalling the victory for the team.

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* SugarWiki/MostWonderfulSound: During the Final Chase, the combination of the sound that plays when the Chaser gets a question wrong and the host shouting "Stop the clock!".clock, that is wrong!". And of course the buzzer at the end of the Chaser's run signalling the victory for the team.
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Flame Bait and lacks the context to convert it to the correct You'd Expect/Instead format


* WhatAnIdiot: Anybody dumb enough to take a ''negative'' cash offer and betray their team.

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* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players (but even then, they brought The Beast back for Season 2).



* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players (but even then, they brought The Beast back for Season 2).
Is there an issue? Send a MessageReason:
None


** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the second season would address them, with faster paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 (so more people are tempted to go for the high offer).

to:

** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the second season would address them, with faster paced faster-paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 (so more people are tempted to go for the high offer).
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None


* WhatAnIdiot: Anyone dumb enough to take a ''negative'' cash offer and betray their team.

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* WhatAnIdiot: Anyone Anybody dumb enough to take a ''negative'' cash offer and betray their team.
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* WhatAnIdiot: Anyone dumb enough to take a ''negative'' cash offer and betray their team.

to:

* WhatAnIdiot: Anyone dumb enough to take a ''negative'' cash offer and betray their team.team.
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* RootingForTheEmpire: Some viewers get quite endeared to the Chasers, and actively want them to beat the teams.

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* RootingForTheEmpire: Some viewers get quite endeared to the Chasers, and actively want them to beat the teams. This is especially true of the ABC version; since three of the Chasers are former ''Series/{{Jeopardy}}'' champs, many ''Jeopardy!'' fans root for them over the contestants.
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* FaceOfTheBand: Mark “The Beast” Labett, due to being in all major versions pre-2021, and the ''only'' Chaser in the GSN series.

to:

* FaceOfTheBand: Mark “The Beast” Labett, due to being in all major versions pre-2021, versions, and the ''only'' Chaser in the GSN series.
Is there an issue? Send a MessageReason:
None


** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the the second season would address them, with faster paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 (so more people are tempted to go for the high offer).

to:

** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the the second season would address them, with faster paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 (so more people are tempted to go for the high offer).
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None


** The music is again this, much like in the GSN version. This version makes it far worse because some of the Paul Farrer music is kept (like for example the contestant win cue in the Individual Chase, but bafflingly enough '''not''' the Chaser win cue which was replaced with newly scored music) while other cues are mostly newly scored. And they simply do not fit. The best example is with the Final Chase where it just sounds quiet and subdued similar to how the cashbuilder sounds, which is designed to be calm as it's the round with the lowest stakes. The GSN version at least ramped up the music as it came closer to the time limit.

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** The music is again this, much like in the GSN version. This version makes it far worse because some of the Paul Farrer music is kept (like for example the contestant win cue in the Individual Chase, but bafflingly enough '''not''' the Chaser win cue which was replaced with newly scored music) while other cues are mostly newly scored. And they simply do not fit. The best example is with the Final Chase where it just sounds quiet and subdued similar to how the cashbuilder sounds, which is designed to be calm as it's the round with the lowest stakes. The GSN version at least ramped up the music as it came closer to the time limit. The second season changes the Final Chase music to a much more intense one.
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It's clear that a lot of people see Burns as serviceable, at least.


** Also, Sara Haines. Dear God, Sara Haines. There’s a ''reason'' she’s listed as a ReplacementScrappy above. One wonders if the purpose of the Chaser's Lounge is to reduce Sara's time on screen.[[note]]Triple points here because it's not like Brooke was necessarily that good on the GSN version in the first place. Brooke seemed to rely heavily on the use of a prompter, which made much of her enthusiasm come across as fake, which in turn highlighted her apparent reliance on the prompter that much more. To be fair, as the series went on, she did admittedly get a bit better and hit something of a stride. With ''Series/MasterMinds'' (formerly ''Best Ever Trivia Show''), however, Brooke comes across as having fallen back into old habits.[[/note]]

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** Also, Sara Haines. Dear God, Sara Haines. There’s a ''reason'' she’s listed as a ReplacementScrappy above. One wonders if the purpose of the Chaser's Lounge is to reduce Sara's time on screen.[[note]]Triple points here because it's not like Brooke was necessarily that good on the GSN version in the first place. Brooke seemed to rely heavily on the use of a prompter, which made much of her enthusiasm come across as fake, which in turn highlighted her apparent reliance on the prompter that much more. To be fair, as the series went on, she did admittedly get a bit better and hit something of a stride. With ''Series/MasterMinds'' (formerly ''Best Ever Trivia Show''), however, Brooke comes across as having fallen back into old habits.[[/note]]
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** The summer run of episodes appears to be addressing some of the criticism, with promos teasing the return of Mark Labbett and a faster pace.

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** The summer 2021 run of episodes appears to be addressing some of the criticism, with promos teasing criticism; a preview has shown the return of Mark Labbett Labbett, the cashbuilder going down to $10,000 per-question, and a Haines being noticeably faster pace.in reading questions.
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** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the the second season would address them, with faster paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 so more people are tempted to go for the high offer).

to:

** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the the second season would address them, with faster paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 so (so more people are tempted to go for the high offer).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The summer run of episodes appears to be addressing some of the criticism, with promos teasing the return of Mark Labbett and a faster pace.
Is there an issue? Send a MessageReason:
None


* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players.

to:

* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players.players (but even then, they brought The Beast back for Season 2).
Is there an issue? Send a MessageReason:
None


* SugarWiki/MostWonderfulSound: During the Final Chase, the sound that plays when the Chaser gets a question wrong, accompanied by the host shouting "Stop the clock!". And of course the buzzer at the end of the Chaser's run signalling the victory for the team.

to:

* SugarWiki/MostWonderfulSound: During the Final Chase, the combination of the sound that plays when the Chaser gets a question wrong, accompanied by wrong and the host shouting "Stop the clock!". And of course the buzzer at the end of the Chaser's run signalling the victory for the team.

Added: 669

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* AuthorsSavingThrow: One major criticism about the GSN version of the show is that for no reason at all, the show would occasionally preview the next segment when they go to commercial. While they keep it vague enough, a keen eye and good sense can tell when they focus on the set and the player(s) actively spoiling parts of the show. The ABC version does not have this.

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* AuthorsSavingThrow: AuthorsSavingThrow:
**
One major criticism about the GSN version of the show is that for no reason at all, the show would occasionally preview the next segment when they go to commercial. While they keep it vague enough, a keen eye and good sense can tell when they focus on the set and the player(s) actively spoiling parts of the show. The ABC version does not have this.


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** A major complaint of the ABC version's first season was that the three Chasers didn't feel like real villains (with the possible exception of Holzhauer) and that none of them had the charm of Mark "The Beast" Labbett had in the GSN version. Come Season 2, and The Beast joins the crew as a Chaser to much fanfare.
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*** During one of the final episodes of Season 1, Sara started reading questions especially fast, giving evidence to the theory that her reading slow is indeed due to ExecutiveMeddling, so as to not get too much money in the Cash Builder.

to:

*** During one of the final episodes of Season 1, Sara started reading questions especially fast, giving evidence to the theory that her reading slow is indeed due to ExecutiveMeddling, so as to not get too much money in the Cash Builder. Fortunately, an interview with producer Vin Rubino about the second season seems to indicate that the question reading for the Cash Builder will be much faster paced in Season 2.



** The $25,000 value of a correct answer in the cashbuilder round takes away a lot of the tension surrounding the choice of the money offers on the board: Why would any contestant choose the higher offer if the cashbuilder is generous enough? At that point not only does the chaser have to at least triple the high offer to tempt them up, they also have to give a much more abysmal low offer in order to keep the contestant away from it.

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** The $25,000 value of a correct answer in the cashbuilder round takes away a lot of the tension surrounding the choice of the money offers on the board: Why would any contestant choose the higher offer if the cashbuilder is generous enough? At that point not only does the chaser have to at least triple the high offer to tempt them up, they also have to give a much more abysmal low offer in order to keep the contestant away from it. The second season addresses this by lowering the value of each correct answer to $10,000.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** In an interview with [=BuzzerBlog=], producer Vin Rubino addressed some of the criticisms the first season of the ABC version got, and indicated that the the second season would address them, with faster paced question reading and the Cash Builder now worth $10,000 a question instead of $25,000 so more people are tempted to go for the high offer).
Is there an issue? Send a MessageReason:
None


* RetroactiveRecognition: James Holzhauer got a crack at The Beast on the American version before going on his ''Series/{{Jeopardy}}'' run. [[AscendedExtra Now full-circle]] as he’s signed on as a Chaser for the ABC version, alongside Ken Jennings and Brad Rutter.

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* RetroactiveRecognition: James Holzhauer got a crack at The Beast on the American version before going on his ''Series/{{Jeopardy}}'' run. [[AscendedExtra Now full-circle]] as he’s signed on as a Chaser for the ABC version, alongside Ken Jennings and Brad Rutter. To top if off, The Beast would join the Chasers' ranks alongside Holzhauer in the second season.
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* AuthorsSavingThrow: One major criticism about the GSN version of the show is that for no reason at all, the show would occasionally preview the next segment when they go to commercial. While they keep it vague enough, a keen eye and good sense can tell when they focus on the set and the player(s) actively spoiling parts of the show. The ABC version does not have this.
* SugarWiki/AwesomeMusic: [[https://youtube.com/watch?v=MMpoK4UeTto The Final Chase music]], possibly the most intense music ever featured on a game show. The final 30 seconds can induce a panic like no other. Actually, the entire soundtrack (composed by Paul Farrer of Series/TheWeakestLink fame) counts. [[https://youtube.com/watch?v=N33kis1-e-M The Chaser walk on - at 0:00 in the video]] in particular stands out as a bombastic, yet frightening fanfare that tells you the Chaser is ''no joke'' - they are [[JustForFun/OneOfUs of the game-show contestant kin, and the very best at that]].
** Unfortunately, the US version on Game Show Network doesn't have the same music, and what choices they did make is arguably not as good. They don't even have "hurry up" music that plays when either the player or the Chaser locks in while the other has yet to. Note that the lack of this music had audiences not know that a time limit was even a thing [[SuddenlySignificantRule unless Brooke mentioned it, which usually meant it was actually going to happen, probably to that contestant.]] The ABC version keeps the music cue in.
* DesignatedVillain: Some feel that the contestants who take lower or even minus offers can be unfairly demonized by the viewers due to the [[NintendoHard sheer difficulty]] of the gameshow where the questions can range between reasonably challenging to ludicrous and abstract [[SchizophrenicDifficulty regardless of whichever offer they take]] (this is particularly prevalent on Website/{{Twitter}}, as some Chasers have pointed out). The fact that the show itself is the one that decides to place a [[EasyModeMockery minus offer]] on the board, which is not guaranteed to appear for every contestant, doesn't help. This has gotten less stigma over time, especially when either the player(s) or even the chaser suggests the low/minus offer just because of how valuable that one extra head start can be.
* CarriedByTheHost: This show wouldn't be anywhere near as good without the Chasers, nor Bradley Walsh in the UK version. This is likely in part why the American version stuck with Mark Labbett as the only Chaser[[note]]though Series/{{Jeopardy}} champ Brad Rutter did a very early test pilot as a Chaser with Mark[[/note]], or why the Australian one brought Anne and Mark from the UK version to help host that one as well. Of course when the American show moved to ABC, their choice of Chasers would be three of Jeopardy's greatest and most well known players.
* FaceOfTheBand: Mark “The Beast” Labett, due to being in all major versions pre-2021, and the ''only'' Chaser in the GSN series.
* SugarWiki/MostWonderfulSound: During the Final Chase, the sound that plays when the Chaser gets a question wrong, accompanied by the host shouting "Stop the clock!". And of course the buzzer at the end of the Chaser's run signalling the victory for the team.
* {{Padding}}: Mixes with SuspiciousVideoGameGenerosity when a contestant has an unusually long interview with Bradley during the broadcast. Chances are they're either going to have the perfect game or be caught in three questions in the head to head with the Chaser.
** In the GSN Version, the show would occasionally make dramatic cuts followed by an extended wait during the personal chase when the player is either about to bank the money or if they are about to be caught. The same thing happens in the final chase when the team attempts to push back. While fine in the personal chase, this breaks the flow of the final chase a lot when we want to get right back into the action.
** The ABC Version has the Chaser's Lounge, a good idea on paper, bad on execution. Because they are not actively interacting with anyone in studio, all it amounts to is speculation and awkward clips where the editor cuts them into either dead silence or when someone is actively talking.
* ReplacementScrappy: In the US, Sara Haines for Brooke Burns.
** Sara is decidedly not a fast reader. In the Cash Builder, she doesn’t usually get through more than eight questions in 60 seconds. (Granted, at $25K a pop, they probably don’t want any chance of you getting on a run similar to James Holzhauer and be playing your Individual Chase for $300K... in the normal game. That said, since it’s a SpeedRound, you expect the questions to come faster.) Brooke usually got through at least a round dozen, and sometimes more. Sara does not get appreciably faster in the Final Chase.[[note]]The same criticism could be leveled at Brooke's current show, ''Series/MasterMinds'', but in that case, waiting for the full question ''is'' being enforced, and the questions are significantly longer.[[/note]]
*** During one of the final episodes of Season 1, Sara started reading questions especially fast, giving evidence to the theory that her reading slow is indeed due to ExecutiveMeddling, so as to not get too much money in the Cash Builder.
** The lack of discussion among the team as to what offer the contestant should take meant that even more padding takes place during the Individual Chases. This usually means Sara will make additional side comments on the question. While fine if it happens organically, say, if the contestant is explaining why they chose a particular answer (or, as often happens with Bradley Walsh in the UK, says something to crack the host up), Sara seems to be forcing it in. In addition, her inflections and spiels sound phoned in. As a comparison, listen to how Brooke and Sara say the phrase "The Final Chase is On". [[note]]Notice how Sara puts an unnecessary emphasis on ''Final'' compared to how Brooke says it and it makes a world of difference.[[/note]]
* RetroactiveRecognition: James Holzhauer got a crack at The Beast on the American version before going on his ''Series/{{Jeopardy}}'' run. [[AscendedExtra Now full-circle]] as he’s signed on as a Chaser for the ABC version, alongside Ken Jennings and Brad Rutter.
* RootingForTheEmpire: Some viewers get quite endeared to the Chasers, and actively want them to beat the teams.
** Contestants taking minus offers, or just being [[SmugSnake Smug Snakes]], can also cause this reaction amongst viewers.
* TearJerker: Sara Haines dedicating the ABC series to Creator/AlexTrebek.
* TheyChangedItNowItSucks: The ABC version seems to be this according to the online reactions of fans:
** The $25,000 value of a correct answer in the cashbuilder round takes away a lot of the tension surrounding the choice of the money offers on the board: Why would any contestant choose the higher offer if the cashbuilder is generous enough? At that point not only does the chaser have to at least triple the high offer to tempt them up, they also have to give a much more abysmal low offer in order to keep the contestant away from it.
** The music is again this, much like in the GSN version. This version makes it far worse because some of the Paul Farrer music is kept (like for example the contestant win cue in the Individual Chase, but bafflingly enough '''not''' the Chaser win cue which was replaced with newly scored music) while other cues are mostly newly scored. And they simply do not fit. The best example is with the Final Chase where it just sounds quiet and subdued similar to how the cashbuilder sounds, which is designed to be calm as it's the round with the lowest stakes. The GSN version at least ramped up the music as it came closer to the time limit.
** The graphics design is pretty bad, especially in the Final Chase where the graph of the Chaser is going against the contestants' number of correct answers instead of the answer fields simply lighting up like in the British and GSN versions, which makes the Final Chase much harder to follow. Rather ironically, the graphic now looks like the chaser is pushing back against the contestants rather than '''CHASING''' them.
** The Chaser's Lounge is considered a pretty bad case of {{Padding}} that was put in place of the contestant consultations, which take place during the (egregiously numerous) commercial breaks. It's also baffling because the network still has to pay the two inactive chasers for the fact that they put them on screen reacting.
** Also, Sara Haines. Dear God, Sara Haines. There’s a ''reason'' she’s listed as a ReplacementScrappy above. One wonders if the purpose of the Chaser's Lounge is to reduce Sara's time on screen.[[note]]Triple points here because it's not like Brooke was necessarily that good on the GSN version in the first place. Brooke seemed to rely heavily on the use of a prompter, which made much of her enthusiasm come across as fake, which in turn highlighted her apparent reliance on the prompter that much more. To be fair, as the series went on, she did admittedly get a bit better and hit something of a stride. With ''Series/MasterMinds'' (formerly ''Best Ever Trivia Show''), however, Brooke comes across as having fallen back into old habits.[[/note]]
* WhatAnIdiot: Anyone dumb enough to take a ''negative'' cash offer and betray their team.

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