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* UnderusedGameMechanic: There's a variety of useful widgets that can be shown on the sides of the screen such as character starts, a system clock for those prone to forget about real time, and [[EveryTenThousandPoints points needed until the next extra life]]. Unfortunately, if the game is set to vertical orientation (for use on a monitor rotated 90 degrees), something a {{Shmup}} enthusiast is likely to use if they have a monitor they can lay on its side, these widgets are not available.
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* UnderusedGameMechanic: There's a variety of useful widgets that can be shown on the sides of the screen such as character starts, a system clock for those prone to forget about real time, and [[EveryTenThousandPoints [[Every10000Points points needed until the next extra life]]. Unfortunately, if the game is set to vertical orientation (for use on a monitor rotated 90 degrees), something a {{Shmup}} enthusiast is likely to use if they have a monitor they can lay on its side, these widgets are not available.
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Changed line(s) 3 (click to see context) from:
* UnderusedGameMechanic: There's a variety of useful widgets that can be shown on the sides of the screen such as character starts, a system clock for those prone to [[JustOneMoreLevel Just One More Credit]], and [[EveryTenThousandPoints points needed until the next extra life]]. Unfortunately, if the game is set to vertical orientation (for use on a monitor rotated 90 degrees), something a shmup enthusiast is likely to use if they have a monitor they can lay on its side, these widgets are not available.
to:
* UnderusedGameMechanic: There's a variety of useful widgets that can be shown on the sides of the screen such as character starts, a system clock for those prone to [[JustOneMoreLevel Just One More Credit]], forget about real time, and [[EveryTenThousandPoints points needed until the next extra life]]. Unfortunately, if the game is set to vertical orientation (for use on a monitor rotated 90 degrees), something a shmup {{Shmup}} enthusiast is likely to use if they have a monitor they can lay on its side, these widgets are not available.available.
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* ComplacentGamingSydrome: The {{metagame}} seems to gravitate heavily towards using Azerlete over Lemulene, due to the former having a faster movement speed and attacks (especially Discharge and Assault attacks) that come out much quicker.
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* ComplacentGamingSydrome: ComplacentGamingSyNdrome: The {{metagame}} seems to gravitate heavily towards using Azerlete over Lemulene, due to the former having a faster movement speed and attacks (especially Discharge and Assault attacks) that come out much quicker.
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Added DiffLines:
* ComplacentGamingSydrome: The {{metagame}} seems to gravitate heavily towards using Azerlete over Lemulene, due to the former having a faster movement speed and attacks (especially Discharge and Assault attacks) that come out much quicker.
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Added DiffLines:
* SuspiciouslySimilarSong: The opening bars of "[=SkyHigh=] Crusader", the stage 5 theme, has a guitar part that sounds like [[Videogame/ThunderForce "Steel of Destiny"]].
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* TheyChangedItNowItSucks: ''Stellavanity'' 1.22 introduces a large amount of deliberate slowdown, comparable to that of Creator/{{CAVE}} games. This has not made some players happy.
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* TheyChangedItNowItSucks: ''Stellavanity'' 1.22 introduces a large amount of deliberate slowdown, comparable to that of Creator/{{CAVE}} games. This has not made some players happy.
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* TheyChangedItNowItSucks: ''Stellavanity'' 1.22 introduces a large amount of deliberate slowdown, comparable to that of Creator/{{CAVE}} games. This has not made some players happy.happy.
* UnderusedGameMechanic: There's a variety of useful widgets that can be shown on the sides of the screen such as character starts, a system clock for those prone to [[JustOneMoreLevel Just One More Credit]], and [[EveryTenThousandPoints points needed until the next extra life]]. Unfortunately, if the game is set to vertical orientation (for use on a monitor rotated 90 degrees), something a shmup enthusiast is likely to use if they have a monitor they can lay on its side, these widgets are not available.
* UnderusedGameMechanic: There's a variety of useful widgets that can be shown on the sides of the screen such as character starts, a system clock for those prone to [[JustOneMoreLevel Just One More Credit]], and [[EveryTenThousandPoints points needed until the next extra life]]. Unfortunately, if the game is set to vertical orientation (for use on a monitor rotated 90 degrees), something a shmup enthusiast is likely to use if they have a monitor they can lay on its side, these widgets are not available.
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Changed line(s) 1 (click to see context) from:
* TheyChangedItNowItSucks: Stellavanity 1.22 introduces a large amount of deliberate slowdown, comparable to that of Creator/{{CAVE}} games. This has not made some players happy.
to:
* TheyChangedItNowItSucks: Stellavanity ''Stellavanity'' 1.22 introduces a large amount of deliberate slowdown, comparable to that of Creator/{{CAVE}} games. This has not made some players happy.
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Added DiffLines:
* TheyChangedItNowItSucks: Stellavanity 1.22 introduces a large amount of deliberate slowdown, comparable to that of Creator/{{CAVE}} games. This has not made some players happy.