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* ScrappyWeapon: None of the trooper class' default blasters have any attachments, so you really don't have a reason to use them aside over the unlockable ones aside from the looks, especially since each class has one that functions similarly to the default if not identically.

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* ScrappyWeapon: None of the trooper class' default blasters have any attachments, so you really don't have a reason to use them aside over the unlockable ones aside from the looks, especially since each class has one that functions similarly to the default if not identically.

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** "Soon[[{{Tradesnark}} ™]]."[[labelnote:Explanation]]One of the biggest complaints about the game is the lack of transparency in regards to when updates and future content will arrive, with the most the devs ever say being that it's "coming soon." "Soon" in some cases can mean up to five months, such as in the case of trooper customization, and many have begun to joke about it. It's reached the point that prominent [=YouTuber=] and EA "Gamechanger" [=BattlefrontUpdates=] is [[https://youtu.be/Q5lQSo6jLf8?t=1m57s selling merch based on it]].[[/labelnote]]

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** "Soon[[{{Tradesnark}} ™]].]]."[[labelnote:Explanation]]One of the biggest complaints about the game is the lack of transparency in regards to when updates and future content will arrive, with the most the devs ever say being that it's "coming soon." "Soon" in some cases can mean up to five months, such as in the case of trooper customization, and many have begun to joke about it. It's reached the point that prominent [=YouTuber=] and EA "Gamechanger" [=BattlefrontUpdates=] is [[https://youtu.be/Q5lQSo6jLf8?t=1m57s selling merch based on it]].[[/labelnote]]


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* ScrappyWeapon: None of the trooper class' default blasters have any attachments, so you really don't have a reason to use them aside over the unlockable ones aside from the looks, especially since each class has one that functions similarly to the default if not identically.
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Misplaced, moving to the correct tab

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* IKnewIt:
** While Sequel Trilogy content was a given, Prequel Trilogy content was not. Some fans believed that the title would skip out on the Prequels, while others held out hope that they would be a part of the game. The latter group were proven right.
** That ''Literature/InfernoSquad'' is actually a ''Battlefront II'' novel and is a prequel to the single-player campaign, which would revolve around Inferno Squad.
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Evil Is Sexy has been dewicked.


* EvilIsSexy: VillainProtagonist Iden Versio is a badass Imperial soldier using the likeness of the beautiful Janina Gavankar. [[spoiler: The evil part is subverted early in the campaign, however.]]
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Formatting.


* "Respect the 1v1." [[labelnote: Explanation]] In response to players who interfere (dogpiling) in Heroes vs. Villains Duels, this became a popular phrase among fans of the game-mode. It has become a fairly popular response to bad-sports in general, and players who don't want to play fairly.

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* ** "Respect the 1v1." [[labelnote: Explanation]] In response to players who interfere (dogpiling) in Heroes vs. Villains Duels, this became a popular phrase among fans of the game-mode. It has become a fairly popular response to bad-sports in general, and players who don't want to play fairly. [[/labelnote]]

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* "Respect the 1v1." [[labelnote: Explanation]] In response to players who interfere (dogpiling) in Heroes vs. Villains Duels, this became a popular phrase among fans of the game-mode. It has become a fairly popular response to bad-sports in general, and players who don't want to play fairly.



** Since the game has been out for a few years now, it's not uncommon to see one team stacked with ''very'' high level players (100 to MAX), and the other team only having low level players. This is especially frustrating in Heroes vs Villains matches, as the team with newer players ''never'' stand a chance. RageQuit often ensues.

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** Since the most multiplayer game modes are reliant on teamplay, the lack of skill-based matchmaking has been out for criticized. After roughly a few years now, it's not uncommon year, it became very common to see one team stacked with ''very'' high level players (100 to MAX), and the other team only having low level players. This is especially frustrating in Heroes vs Villains matches, matches (where sticking together in one group is the best strategy), as the team with newer players ''never'' stand a chance. RageQuit often ensues.



** In some Galactic Assault matches, starship kills are not counted as kills depending on how it's done. Instead, it will say "player damaged". Even if it was clearly ''you'' who shot them down, you won't get the points for the kill. This is especially frustrating if a player has been racking up multi-kills, but then realizes that none of them counted.


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** While Duels are quite popular for allowing players to test their skills against others, the only option is 2 on 2, and wait times in lobbies can be very long for this reason. If one person leaves, everyone else has to wait until someone new joins in, or someone on the other team leaves as well. Also, if one of the players leave just before the round starts, the match starts even though its uneven. For this reason, it has become good etiquette for players to not double-team opponents, which has been called "respecting the one-on-one".
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** A prime example of how the game doesn’t put much focus into the promised "work for the Empire" selling point is when Iden sees the second Death Star being destroyed while on Endor. Seeing the Empire's secret weapon, which they had put so much faith in, being destroyed should illicit powerful emotions and horror. Her response? She simply shrugs it off and continues to focus on her mission.

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** A prime example of how the game doesn’t put much focus into the promised "work for the Empire" selling point is when Iden sees and Inferno Squad see the second Death Star being destroyed while on Endor. Seeing the Empire's secret weapon, which they had put so much faith in, being destroyed should illicit powerful emotions and horror. Her Iden's response? She simply shrugs it off and continues to focus on the mission, telling the rest of her mission. squad to react after they’re done.
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** The Y-Wing in Mos Eisley is doesn't cost any battle points and can even be picked as the game starts. If the Empire loses several tickets before any Rebel would even be able to engage them, you'll know why.

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** The Y-Wing in the Galactic Assault version of Mos Eisley is doesn't cost any battle points and can even be picked as the game starts. If the Empire loses several tickets before any Rebel would even be able to engage them, you'll know why.
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** A prime example of how the game doesn’t put much focus into the promised "work for the Empire" selling point is when Iden sees the second Death Star being destroyed while on Endor. Seeing the Empire's secret weapon, which they had put so much faith in, being destroyed should illicit powerful emotions and horror. Her response? She simply shrugs it off and continues to focus on her mission.

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* HighTierScrappy:
** On the high end of the overpowered units, we have the Wookie Warrior, simply because of how superior its arsenal is compared to other Enforcers and as a result can go toe-to-toe with Hero units; indeed, one well-placed bolt takes off a considerable amount of health, the Overload ability is powerful enough to hold off an entire hallway, and the Thermal Imploder can easily mop up a bunch of tightly grouped enemies. What's worse, it's available for ''all'' Light side factions, meaning you'll be seeing them in all matches [[note]]The exceptions being modes that don't include Enforcer units[[/note]] one way or the other. Because of this, the Wookie Warrior is hated by the fandom for being ''too'' powerful compared to Dark side Enforcers. They have been thankfully nerfed in Patch 1.1.
** Conversely, buffing Emperor Palpatine prior to ''The Last Jedi'' DLC is considered to be a mistake upon realizing that he now becomes a silly Galactic Assault killstreak machine in the hands of any decent player with the right Star Cards (specifically, the ones that amp up his ShockAndAwe power).



* LowTierLetdown:
** As far as Heroes go, Captain Phasma is in the bottom tier due to confusing design choices and a harsh learning curve; her primary blaster is ostensibly the worst Hero weapon in the game, paling in comparison to every other Hero firearm, and sports a horrendous spread, making it struggle even against regular trooper guns. Then there's the hilariously slow swing time and poor hitscan of her Staff Strikes, an ability that not even Star Cards can reliably boost (and some of them even have steep requirements for triggering). It says something when her only saving graces are a decent health pool (coupled with an ability that temporarily buffs said health pool) and the deployable droid that can stun and shoot people (effectively making her a good territory control Hero). Patch 1.2 fixed her blaster's bizarre firing pattern, at the very least.
** Iden is also bottom tier for much of the game's lifespan, given her low health pool and fairly impractical abilities; her Droid Stun lacks range, her droid shield is marginally better than the Specialist's, and her Pulse Cannon won't win any ranged confrontation due to a painfully long charge time. Common consensus is that she doesn't have much in the way of uniqueness to set her apart from regular troopers, especially when even when her main blaster is accessible for seasoned Heavy players. Patch 1.2 increased the effectiveness of her Droid Stun, making her an actual threat to enemy heroes and tightly grouped troopers.
** Leia has struggled for relevance owing to her strong blaster but unimpressive abilities. Her blaster pistol is very powerful thanks to its secondary mode that fires a homing shot capable of one-hit-killing most troopers and increasing in damage with travel distance. However, all of her abilities are underwhelming in comparison. Her E-11 blaster ability is useless thanks to its poor accuracy and low damage. Her squad shield and stun grenades aren't more effective than the ones used by the Officer class. Her squad shield is particularly useless against lightsaber users who can just walk into the shield to fight in close quarters. For many, Leia is just too situational and her abilities that wouldn't justify picking her over a force-user or regular trooper. DICE had to rework her ability with a February 2020 update that replaced her stun grenades with thermal detonators and allowed herself and friendly allies to regenerate health inside her shield.
** After Patch 1.1, Boba Fett has become the butt of many jokes, with repeated nerfs hampering his already average killing power; his only saving grace, the wrist rockets, got their blast radius and damage severely reduced, making it harder for him to rack up multikills.
** Much of the problems with the above heroes tie into the balancing issues affecting blaster heroes. While blaster-based heroes were initially competitive during the game's first few months, they gradually fell out thanks to power creep and the shifting popularity of certain modes. The introduction of new reinforcement units like the Clone Commando and Commando Droids made the blaster heroes redundant since they offer similar shooting combat and can fulfill many of the same roles with lower battle point cost. In hero-centric modes, blaster heroes almost always lose against lightsaber heroes, who can deflect their fire and have superior mobility/defense. For many players, blaster heroes suffer from having neither the unique gameplay of lightsaber hero or the accessibility of a reinforcement.



* TierInducedScrappy:
** As far as Heroes go, Captain Phasma is in the bottom tier due to confusing design choices and a harsh learning curve; her primary blaster is ostensibly the worst Hero weapon in the game, paling in comparison to every other Hero firearm, and sports a horrendous spread, making it struggle even against regular trooper guns. Then there's the hilariously slow swing time and poor hitscan of her Staff Strikes, an ability that not even Star Cards can reliably boost (and some of them even have steep requirements for triggering). It says something when her only saving graces are a decent health pool (coupled with an ability that temporarily buffs said health pool) and the deployable droid that can stun and shoot people (effectively making her a good territory control Hero). Patch 1.2 fixed her blaster's bizarre firing pattern, at the very least.
** Iden is also bottom tier for much of the game's lifespan, given her low health pool and fairly impractical abilities; her Droid Stun lacks range, her droid shield is marginally better than the Specialist's, and her Pulse Cannon won't win any ranged confrontation due to a painfully long charge time. Common consensus is that she doesn't have much in the way of uniqueness to set her apart from regular troopers, especially when even when her main blaster is accessible for seasoned Heavy players. Patch 1.2 increased the effectiveness of her Droid Stun, making her an actual threat to enemy heroes and tightly grouped troopers.
** Leia has struggled for relevance owing to her strong blaster but unimpressive abilities. Her blaster pistol is very powerful thanks to its secondary mode that fires a homing shot capable of one-hit-killing most troopers and increasing in damage with travel distance. However, all of her abilities are underwhelming in comparison. Her E-11 blaster ability is useless thanks to its poor accuracy and low damage. Her squad shield and stun grenades aren't more effective than the ones used by the Officer class. Her squad shield is particularly useless against lightsaber users who can just walk into the shield to fight in close quarters. For many, Leia is just too situational and her abilities that wouldn't justify picking her over a force-user or regular trooper. DICE had to rework her ability with a February 2020 update that replaced her stun grenades with thermal detonators and allowed herself and friendly allies to regenerate health inside her shield.
** After Patch 1.1, Boba Fett has become the butt of many jokes, with repeated nerfs hampering his already average killing power; his only saving grace, the wrist rockets, got their blast radius and damage severely reduced, making it harder for him to rack up multikills.
** Much of the problems with the above heroes tie into the balancing issues affecting blaster heroes. While blaster-based heroes were initially competitive during the game's first few months, they gradually fell out thanks to power creep and the shifting popularity of certain modes. The introduction of new reinforcement units like the Clone Commando and Commando Droids made the blaster heroes redundant since they offer similar shooting combat and can fulfill many of the same roles with lower battle point cost. In hero-centric modes, blaster heroes almost always lose against lightsaber heroes, who can deflect their fire and have superior mobility/defense. For many players, blaster heroes suffer from having neither the unique gameplay of lightsaber hero or the accessibility of a reinforcement.
** On the high end of the overpowered units, we have the Wookie Warrior, simply because of how superior its arsenal is compared to other Enforcers and as a result can go toe-to-toe with Hero units; indeed, one well-placed bolt takes off a considerable amount of health, the Overload ability is powerful enough to hold off an entire hallway, and the Thermal Imploder can easily mop up a bunch of tightly grouped enemies. What's worse, it's available for ''all'' Light side factions, meaning you'll be seeing them in all matches [[note]]The exceptions being modes that don't include Enforcer units[[/note]] one way or the other. Because of this, the Wookie Warrior is hated by the fandom for being ''too'' powerful compared to Dark side Enforcers. They have been thankfully nerfed in Patch 1.1.
** Conversely, buffing Emperor Palpatine prior to ''The Last Jedi'' DLC is considered to be a mistake upon realizing that he now becomes a silly Galactic Assault killstreak machine in the hands of any decent player with the right Star Cards (specifically, the ones that amp up his ShockAndAwe power).

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YMMV tropes can't be played with.


* GrowingTheBeard: While the game was met with shaky reception when first released, the overall consensus seems to be that the game ''has'' improved immensely throughout the following two years.

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* GrowingTheBeard: GrowingTheBeard:
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While the game was met with shaky reception when first released, the overall consensus seems to be that the game ''has'' improved immensely throughout the following two years.



* OvershadowedByControversy: The loot box controversy has overshadowed much of the real discussion of the multiplayer gameplay (which has been well-received by most), even after microtransactions were removed at launch. Likewise, most discussion of the single-player story tends to focus on the controversial plot point of [[spoiler: Iden and Del’s defection]], with only marginal discussion of the rest of the campaign. Long after the game has stabilized itself and is garnering a playerbase as sizeable as it was at launch, the shadow of the lootbox fiasco still haunts it, if only because it spurred a lot more controversies on Creator/ElectronicArts' subsequent games, and suspicions towards games that explicitly mention not having microtransactions when they were announced (including the single-player game, ''VideoGame/StarWarsJediFallenOrder'').

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* OvershadowedByControversy: OvershadowedByControversy:
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The loot box controversy has overshadowed much of the real discussion of the multiplayer gameplay (which has been well-received by most), even after microtransactions were removed at launch. Likewise, most discussion of the single-player story tends to focus on the controversial plot point of [[spoiler: Iden and Del’s defection]], with only marginal discussion of the rest of the campaign. Long after the game has stabilized itself and is garnering a playerbase as sizeable as it was at launch, the shadow of the lootbox fiasco still haunts it, if only because it spurred a lot more controversies on Creator/ElectronicArts' subsequent games, and suspicions towards games that explicitly mention not having microtransactions when they were announced (including the single-player game, ''VideoGame/StarWarsJediFallenOrder'').



** Tragically subverted, with [[spoiler: Iden and Del joining the rebels after seeing the Empire terrorize an innocent population to [[IfYoureSoEvilEatThisKitten test their loyalty.]]]]

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* CompleteMonster: [[YMMV/InfernoSquad Gideon Hask]] returns. See that page for details.

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