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* AwesomeMusic: [[https://www.youtube.com/watch?v=_rvNiRAZhMw The theme]] for the first stage, Corneria is a well-loved track by the fanbase to this day, even to those who otherwise started with ''Star Fox 64''.



* UncannyValley: Dear lord the characters look creepy in the artwork. Thank goodness Nintendo stuck with the cartoony designs in-game afterwards.

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* UncannyValley: Dear lord the characters look creepy in the artwork. Thank goodness Nintendo stuck with the cartoony designs in-game afterwards.
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** Out of this Dimension, mostly due to FridgeHorror. Pepper tries to contact the Star Fox team and fails, and the team is stuck in an alternate dimension with no way back; even killing the endboss of the stage simply results in a "THE END" screen that goes on forever. Since the Star Fox team has left the dimension they came from, one can assume that Andross is now free to conquer the system with negligible resistance.

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** Out of this Dimension, mostly due to FridgeHorror. Pepper tries to contact the Star Fox team and fails, and the team is stuck in an alternate dimension with no way back; even killing the endboss of the stage simply results in a "THE END" screen that goes on forever. Since the Star Fox team has left the dimension they came from, one can assume that [[DownerEnding Andross is now free to conquer the system with negligible resistance.resistance]].
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** Out of this Dimension, mostly due to FridgeHorror. Pepper tries to contact the Star Fox team and fails, and the team is stuck in an alternate dimension with no way back; even killing the endboss of the stage simply results in a "THE END" screen that goes on forever.

to:

** Out of this Dimension, mostly due to FridgeHorror. Pepper tries to contact the Star Fox team and fails, and the team is stuck in an alternate dimension with no way back; even killing the endboss of the stage simply results in a "THE END" screen that goes on forever. Since the Star Fox team has left the dimension they came from, one can assume that Andross is now free to conquer the system with negligible resistance.

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* NightmareFuel: The box art and posters featuring realistic anthropomorphic versions of the Star Fox team. Let's just say there's a good reason the team doesn't look like road kill in-game or anywhere else...

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* NightmareFuel: NightmareFuel:
**
The box art and posters featuring realistic anthropomorphic versions of the Star Fox team. Let's just say there's a good reason the team doesn't look like road kill in-game or anywhere else...
** Out of this Dimension, mostly due to FridgeHorror. Pepper tries to contact the Star Fox team and fails, and the team is stuck in an alternate dimension with no way back; even killing the endboss of the stage simply results in a "THE END" screen that goes on forever.

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Changed: 21

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* SugarWiki/MostWonderfulSound: "[[AC:Wing repair.]]"

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* SugarWiki/MostWonderfulSound: SugarWiki/MostWonderfulSound:
**
"[[AC:Wing repair.]]"]]"
** "[[AC:Twin Blaster!]]"
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* MostWonderfulSound: "[[AC:Wing repair.]]"

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* MostWonderfulSound: SugarWiki/MostWonderfulSound: "[[AC:Wing repair.]]"



* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon and Fortuna, while the Venom orbital stages and Space Armada were similar in comparison to Area 6. The stages that did exist also look significantly different.

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* OlderThanTheyThink: SequelDisplacement: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64.ROB 64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon and Fortuna, while the Venom orbital stages and Space Armada were similar in comparison to Area 6. The stages that did exist also look significantly different.
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This isn\'t a YMMV trope.


* UnwantedAssistance: Falco loathes having to be helped by Fox, even if he really needs it.
-->'''Falco:''' ''(after being saved)'' Mind your own business, Fox!
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* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon and Fortuna.

to:

* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon and Fortuna.Fortuna, while the Venom orbital stages and Space Armada were similar in comparison to Area 6. The stages that did exist also look significantly different.
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* MostAnnoyingSound: "[[AC:Wing damage.]]"
* MostWonderfulSound: "[[AC:Wing repair.]]"

Added: 159

Removed: 154

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* StopHelpingMe: Falco loathes having to be helped by Fox, even if he really needs it.
-->'''Falco:''' ''(after being saved)'' Mind your own business, Fox!



* UncannyValley: Dear lord the characters look creepy in the artwork. Thank goodness Nintendo stuck with the cartoony designs in-game afterwards.

to:

* UncannyValley: Dear lord the characters look creepy in the artwork. Thank goodness Nintendo stuck with the cartoony designs in-game afterwards.afterwards.
* UnwantedAssistance: Falco loathes having to be helped by Fox, even if he really needs it.
-->'''Falco:''' ''(after being saved)'' Mind your own business, Fox!
Is there an issue? Send a MessageReason:
None


* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.

to:

* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.Papetoon and Fortuna.
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* CompleteMonster: [[YMMV/StarFox Andross]].
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*CompleteMonster: [[YMMV/StarFox Andross]].
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* NoExportForYou: The companion comic by Benimaru Itoh was made in the Western left-to-right horizontal text style rather than the typical Japanese right-to-left vertical text style, and this Western-style format was also used later with ''Manga/FarewellBelovedFalco''. But whereas ''Farewell'' wasn't officially published outside Japan, the ''Star Fox 1'' comic wasn't officially published ''in'' Japan. But they both enjoy {{Canon}} status within their respective [[ContinuityReboot continuities]].
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* NoExportForYou: The companion comic by Benimaru Itoh was made in the Western left-to-right horizontal text style rather than the typical Japanese right-to-left vertical text style, and this Western-style format was also used later with ''{{Manga}}/FarewellBelovedFalco''. But whereas ''Farewell'' wasn't officially published outside Japan, the ''Star Fox 1'' comic wasn't officially published ''in'' Japan. But they both enjoy {{Canon}} status within their respective [[ContinuityReboot continuities]].

to:

* NoExportForYou: The companion comic by Benimaru Itoh was made in the Western left-to-right horizontal text style rather than the typical Japanese right-to-left vertical text style, and this Western-style format was also used later with ''{{Manga}}/FarewellBelovedFalco''.''Manga/FarewellBelovedFalco''. But whereas ''Farewell'' wasn't officially published outside Japan, the ''Star Fox 1'' comic wasn't officially published ''in'' Japan. But they both enjoy {{Canon}} status within their respective [[ContinuityReboot continuities]].
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* HilariousInHindsight: The grinning asteroids in the hard version of the Asteroid Belt bear quite a resemblance to the modern Trollface meme. Said asteroids even troll you by swerving to hit you!

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* NightmareFuel: The box art and posters featuring a realistic anthropomorphic fox. It looks frightening to children.

to:

* NightmareFuel: The box art and posters featuring a realistic anthropomorphic fox. It looks frightening to children. versions of the Star Fox team. Let's just say there's a good reason the team doesn't look like road kill in-game or anywhere else...
* NoExportForYou: The companion comic by Benimaru Itoh was made in the Western left-to-right horizontal text style rather than the typical Japanese right-to-left vertical text style, and this Western-style format was also used later with ''{{Manga}}/FarewellBelovedFalco''. But whereas ''Farewell'' wasn't officially published outside Japan, the ''Star Fox 1'' comic wasn't officially published ''in'' Japan. But they both enjoy {{Canon}} status within their respective [[ContinuityReboot continuities]].



** Special note should be given to the design of the Arwing itself. The in-game model is just 12 triangles, completely flat-shaded with no lighting. And yet, it maintains a clear and distinct silhouette, making it easily recognizable from other objects. It's clear that the Arwing was deliberately designed to look good with minimal triangles.

to:

** Special note should be given to the design of the Arwing itself. The in-game model is just 12 triangles, completely flat-shaded with no lighting. And yet, it maintains a clear and distinct silhouette, making it easily recognizable from other objects. It's clear that the Arwing was deliberately designed to look good with minimal triangles.triangles.
* UncannyValley: Dear lord the characters look creepy in the artwork. Thank goodness Nintendo stuck with the cartoony designs in-game afterwards.
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* BestBossEver: Despite it being incredibly annoying, [[spoiler:the Slot Machine]] is perhaps the most memorable boss in the game.
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* BizarroEpisode: Sector Y? Odd. The Black Hole? Really weird. Out of this Dimension? ''No words can describe it.''
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* ThatOneBoss: On Path 1, Phantron after going OneWingedAngel. On Path 2, Plasma Hydra. Everyone has the potential on Path 3.

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* ThatOneBoss: On Path 1, Phantron after going OneWingedAngel. On Path 2, Plasma Hydra. Everyone has the potential on Path 3.3, but the Great Commander in particular stands out.
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* GoddamnedBoss: Path 3 bosses have the potential to become this. The Great Commander's first fight, depending on your skill, can either become the most notable GoddamnedBoss or the most notable ThatOneBoss. [[spoiler: The Slot Machine]] is not disputable.

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* GoddamnedBoss: Path 3 bosses have the potential to become this. The Great Commander's first fight, depending on your skill, can either become the most notable GoddamnedBoss or the most notable ThatOneBoss. [[spoiler: The Slot Machine]] is not disputable. It's just that annoying.

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* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.



* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.

to:

* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.StopHelpingMe: Falco loathes having to be helped by Fox, even if he really needs it.
-->'''Falco:''' ''(after being saved)'' Mind your own business, Fox!
Is there an issue? Send a MessageReason:
None


* NightmareFuel: The box art and posters featuring a realistic anthropomorphic fox. It's looks frightening to children.

to:

* NightmareFuel: The box art and posters featuring a realistic anthropomorphic fox. It's It looks frightening to children.



** Special note should be given to the design of the Ar-Wing itself. The in-game model is just 12 triangles, completely flat-shaded with no lighting. And yet, it maintains a clear and distinct silhouette, making it easily recognizable from other objects. It's clear that the Ar-Wing was deliberately designed to look good with minimal triangles.

to:

** Special note should be given to the design of the Ar-Wing Arwing itself. The in-game model is just 12 triangles, completely flat-shaded with no lighting. And yet, it maintains a clear and distinct silhouette, making it easily recognizable from other objects. It's clear that the Ar-Wing Arwing was deliberately designed to look good with minimal triangles.

Added: 345

Changed: 232

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* VisualEffectsOfAwesome: While they may look dated in this day and age, the Super FX graphics were considered quite impressive back when the game first came out.

to:

* VisualEffectsOfAwesome: While they may look dated in this day and age, the Super FX graphics were considered quite impressive back when the game first came out. Visually speaking, the game did not look like a first effort. Enemies animated, robots walked across the battlefield. There are even robots that abscond with buildings and the like; if you kill them, they drop what they're holding.
** Special note should be given to the design of the Ar-Wing itself. The in-game model is just 12 triangles, completely flat-shaded with no lighting. And yet, it maintains a clear and distinct silhouette, making it easily recognizable from other objects. It's clear that the Ar-Wing was deliberately designed to look good with minimal triangles.
Is there an issue? Send a MessageReason:
This isn\'t YMMV. Moving.


* MindScrew: Sector Y is a space ocean. The Black Hole feature enemies floating all around. [[spoiler: Out of this Dimension trumps these. You enter from a space bird who just hatched, has living moons, the background is distorted, the enemies are paper airplanes, and a Slot Machine is the boss. Oh, and there's a mild GainaxEnding.]]
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* GoddamnedBoss: Path 3 bosses have the potential to become this. The Great Commander's first fight, depending on your skill, can either become the most notable GoddamnedBoss or the most notable ThatOneBoss. [[spoiler: The Slot Machine]] is not disputable. It's this trope incarnate.

to:

* GoddamnedBoss: Path 3 bosses have the potential to become this. The Great Commander's first fight, depending on your skill, can either become the most notable GoddamnedBoss or the most notable ThatOneBoss. [[spoiler: The Slot Machine]] is not disputable. It's this trope incarnate.
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None

Added DiffLines:

* NightmareFuel: The box art and posters featuring a realistic anthropomorphic fox. It's looks frightening to children.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreatherBoss: A few, a relief from the occasional ThatOneBoss. The most notable is Professor Hangar, who, although having a ton of health, is an easy target, has easy to dodge attacks, and doesn't really move, [[CowardlyBoss kinda]]. Also, the Path 3 bosses can either be this, ThatOneBoss, or GoddamnedBoss, depending on how you play.
* GoddamnedBoss: Path 3 bosses have the potential to become this. The Great Commander's first fight, depending on your skill, can either become the most notable GoddamnedBoss or the most notable ThatOneBoss. [[spoiler: The Slot Machine]] is not disputable. It's this trope incarnate.
* MindScrew: Sector Y is a space ocean. The Black Hole feature enemies floating all around. [[spoiler: Out of this Dimension trumps these. You enter from a space bird who just hatched, has living moons, the background is distorted, the enemies are paper airplanes, and a Slot Machine is the boss. Oh, and there's a mild GainaxEnding.]]
* ThatOneBoss: On Path 1, Phantron after going OneWingedAngel. On Path 2, Plasma Hydra. Everyone has the potential on Path 3.
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* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.

to:

* OlderThanTheyThink: A lot of fans are still unaware there ''was'' a ''Star Fox'' before ''64''. And this game and story didn't have many of the things the series became known for later. No Great Fox. No ROB-64. No Star Wolf. No Krystal. And no Aquas, Area 6, Bolse, Fichina, Katina, Sauria, Solar or Zoness. But there was Papetoon.Papetoon.
* VisualEffectsOfAwesome: While they may look dated in this day and age, the Super FX graphics were considered quite impressive back when the game first came out.

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