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Non-YMMV and some sinkhole chains


* AwesomeButImpractical: The weapon modifications in the third game. Sure, you can improve speed or accuracy or clip size or even [[ThereIsNoKillLikeOverkill triple the number of projectiles]], [[NecessaryDrawback but at the cost of lowering other stats.]]


* DemonicSpiders: The Alien Commanders, who were equipped with [[AcidAttack Acid Hounds]] and [[TeleportSpam Teleport]] ability, [[GetBackHereBoss making them very frustrating to deal with.]] In the final level of the human campaign, you only have [[TimedMission four minutes]] to [[LuckBasedMission take all three Commanders down]] [[NintendoHard before the asteroid storm hits.]] It can be very frustrating to fight them, [[KilledOffForReal especially if you lose]] [[TearJerker your]] [[PlayerPunch allies for good.]]

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* AwesomeButImpractical: The weapon modifications in the third game. Sure, you can improve speed or accuracy or clip size or even [[ThereIsNoKillLikeOverkill triple the number of projectiles]], [[NecessaryDrawback but at the cost of lowering other stats.]]


* DemonicSpiders: The Alien Commanders, who were equipped with [[AcidAttack Acid Hounds]] and [[TeleportSpam Teleport]] ability, [[GetBackHereBoss making them very frustrating to deal with.]] In the final level of the human campaign, you only have [[TimedMission four minutes]] to [[LuckBasedMission take all three Commanders down]] [[NintendoHard before the asteroid storm hits.]] It can be very frustrating to fight them, [[KilledOffForReal especially if you lose]] [[TearJerker your]] [[PlayerPunch lose your allies for good.]]



** [[InvincibilityPowerUp The Invincibility Powerup]] in the first game makes it easier to take down the [[DamageSpongeBoss Alien Commander.]] Especially since you have ten lives to work with and he only has one.

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** [[InvincibilityPowerUp The Invincibility Powerup]] InvincibilityPowerUp in the first game makes it easier to take down the [[DamageSpongeBoss Alien Commander.]] Especially since you have ten lives to work with and he only has one.



** In the second game, any weapon that can [[OneHitKO kill an enemy in one hit]] is often worth using in a loadout, such as the [[ShotgunsAreJustBetter Shot]][[ShortRangeShotgun gun]], [[ThePowerOfTheSun the Holy Grail]], [[StuffBlowingUp and the Rocket Launcher]], [[HPToOne provided that the enemy doesn't have the perk to counter it,]] or a [[EnergyShield shield powerup.]]

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** In the second game, any weapon that can [[OneHitKO kill an enemy in one hit]] is often worth using in a loadout, such as the [[ShotgunsAreJustBetter Shot]][[ShortRangeShotgun gun]], Shotgun]], [[ThePowerOfTheSun the Holy Grail]], [[StuffBlowingUp and the Rocket Launcher]], [[HPToOne provided that the enemy doesn't have the perk to counter it,]] or a [[EnergyShield shield powerup.]]



** The third game also has [[PurposefullyOverpowered premium]] [[BribingYourWayToVictory weapons]] as well.

* LastLousyPoint: The third game has a rank system where a maximum of three stars are awarded for achieving a high credit score. This score depends on the number of kills along with kill bonuses. However, there are two mission where it is extremely difficult to get [[FakeDifficulty the third star]]:
** Human Campaign: Mission 10 (Sniper Support). This mission has you play as [[ColdSniper Ghost]] who provides cover fire for the player character. This is a lot tougher than it looks because Ghost's sniper rifle bullets have a very tiny hitbox and you might get unlucky if the player character [[ArtificialStupidity simply stands around]] [[LuckBasedMission instead of approaching the enemies]] because your screen is locked to the player character and you have ''no control over the player character's movement''.
** Alien Campaign: Mission 5 (T-14 Terminator): This mission has you and your allies fighting a very tough enemy with five lives. If you want to get three stars, you must find a way to maximize your score by preventing your allies from [[StopHelpingMe stealing your kills]]. Helpful tip: The Blunderbuss is a highly suitable weapon that [[EasyLevelTrick gives bonus credits for each kill]].

* PlayerPunch: In the final mission of the human campaign, you and your allies are in a [[TimedMission race against time]] to [[WolfPackBoss defeat the three Alien Commanders]] [[NintendoHard in four minutes]]. [[SuperToughness The Raze Soldier has multiple lives and 500 percent health]]. However, [[BadassNormal your three allies aren't as tough as you and they only have two lives]]. [[KilledOffForReal If they run out of lives, they die for good]] and [[CharactersDroppingLikeFlies you get a heartwrenching message from the three of them]]:

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** The third game also has [[PurposefullyOverpowered premium]] [[BribingYourWayToVictory premium weapons]] as well.

* LastLousyPoint: The third game has a rank system where a maximum of three stars are awarded for achieving a high credit score. This score depends on the number of kills along with kill bonuses. However, there are two mission where it is extremely difficult to get [[FakeDifficulty the third star]]:
** Human Campaign: Mission 10 (Sniper Support). This mission has you play as [[ColdSniper Ghost]] who provides cover fire for the player character. This is a lot tougher than it looks because Ghost's sniper rifle bullets have a very tiny hitbox and you might get unlucky if the player character [[ArtificialStupidity simply stands around]] [[LuckBasedMission instead of approaching the enemies]] because your screen is locked to the player character and you have ''no control over the player character's movement''.
** Alien Campaign: Mission 5 (T-14 Terminator): This mission has you and your allies fighting a very tough enemy with five lives. If you want to get three stars, you must find a way to maximize your score by preventing your allies from [[StopHelpingMe stealing your kills]]. Helpful tip: The Blunderbuss is a highly suitable weapon that [[EasyLevelTrick gives bonus credits for each kill]].

well.
* PlayerPunch: In the final mission of the human campaign, you and your allies are in a [[TimedMission race against time]] to [[WolfPackBoss defeat the three Alien Commanders]] [[NintendoHard Commanders in four minutes]]. [[SuperToughness The Raze Soldier has multiple lives and 500 percent health]]. However, [[BadassNormal your three allies aren't as tough as you and they only have two lives]]. [[KilledOffForReal If they run out of lives, they die for good]] and [[CharactersDroppingLikeFlies you get a heartwrenching message from the three of them]]:
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*LastLousyPoint: The third game has a rank system where a maximum of three stars are awarded for achieving a high credit score. This score depends on the number of kills along with kill bonuses. However, there are two mission where it is extremely difficult to get [[FakeDifficulty the third star]]:
**Human Campaign: Mission 10 (Sniper Support). This mission has you play as [[ColdSniper Ghost]] who provides cover fire for the player character. This is a lot tougher than it looks because Ghost's sniper rifle bullets have a very tiny hitbox and you might get unlucky if the player character [[ArtificialStupidity simply stands around]] [[LuckBasedMission instead of approaching the enemies]] because your screen is locked to the player character and you have ''no control over the player character's movement''.
**Alien Campaign: Mission 5 (T-14 Terminator): This mission has you and your allies fighting a very tough enemy with five lives. If you want to get three stars, you must find a way to maximize your score by preventing your allies from [[StopHelpingMe stealing your kills]]. Helpful tip: The Blunderbuss is a highly suitable weapon that [[EasyLevelTrick gives bonus credits for each kill]].
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None


* DemonicSpiders: The Alien Commanders, who were equipped with [[AcidAttack Acid Hounds]] and [[TeleportSpam Teleport]] ability, [[GetBackHereBoss making them very frustrating to deal with.]] In the final level of the human campaign, you only have [[TimedMission four minutes]] to [[LuckBasedMission take them all down]] [[NintendoHard before the asteroid storm hits.]] It can be very frustrating to fight them, [[KilledOffForReal especially if you lose]] [[TearJerker your]] [[PlayerPunch allies for good.]]

to:

* DemonicSpiders: The Alien Commanders, who were equipped with [[AcidAttack Acid Hounds]] and [[TeleportSpam Teleport]] ability, [[GetBackHereBoss making them very frustrating to deal with.]] In the final level of the human campaign, you only have [[TimedMission four minutes]] to [[LuckBasedMission take them all three Commanders down]] [[NintendoHard before the asteroid storm hits.]] It can be very frustrating to fight them, [[KilledOffForReal especially if you lose]] [[TearJerker your]] [[PlayerPunch allies for good.]]

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