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* PortingDisaster: While the Nokia UsefulNotes/NGage version isn't the most unplayable game ever, it suffers from the N-Gage's small screen limiting your view, meaning you have less time to react to things than in the original. Considering that the game was already NintendoHard even in its original form, this is simply unacceptable.

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* PortingDisaster: While the Nokia UsefulNotes/NGage Platform/NGage version isn't the most unplayable game ever, it suffers from the N-Gage's small screen limiting your view, meaning you have less time to react to things than in the original. Considering that the game was already NintendoHard even in its original form, this is simply unacceptable.
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* PortingDisaster: While the Nokia UsefulNotes/NGage version isn't the most unplayable game ever, it suffers from the N-Gage's small screen limiting your view, meaning you have less time to react to things than in the original.

to:

* PortingDisaster: While the Nokia UsefulNotes/NGage version isn't the most unplayable game ever, it suffers from the N-Gage's small screen limiting your view, meaning you have less time to react to things than in the original. Considering that the game was already NintendoHard even in its original form, this is simply unacceptable.
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* PortingDisaster: While the Nokia UsefulNotes/NGage version isn't the most unplayable game ever, it suffers from the N-Gage's small screen limiting your view, meaning you have less time to react to things than in the original.
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* ScrappyMechanic: Only Nikki can DoubleJump. In a platforming game. The idea of two playable characters is thus utterly meaningless.
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Moved from YMMV.Pandemonium for disambiguation.

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* SugarWiki/AwesomeMusic:
** Much of the OST counts, but especially the [[https://www.youtube.com/watch?v=kE8Cx6Z1kWA Goon Honcho theme]] and the [[https://www.youtube.com/watch?v=CmbALItttWM&feature=related level selection music.]]
** The sequel has [[https://www.youtube.com/watch?v=k_myRYMnPHM&index=13&list=PLc_E9omDWGm0LQPVWc1tFVVAXMF1uzHLV Temple Of Nori]], [[https://www.youtube.com/watch?v=7g_Gdjg5xo0&list=PLc_E9omDWGm0LQPVWc1tFVVAXMF1uzHLV&index=6 Hate Tank]] and [[https://www.youtube.com/watch?v=KYqyU_kITG8 Mr. Schneobelen]] as notable examples.
* BestLevelEver: ''Hate Tank'' from the sequel. Starts by being chased by giant weird robot, then manning a tank and retaliating not only against said robot, but against the rest of the level too!
* HardLevelsEasyBosses: Bosses in these games are ([[ThatOneBoss mostly]]) easy, which further contrasts with NintendoHard regular levels.
* SugarWiki/FunnyMoments: Everything Goon Honcho says during [[https://www.youtube.com/watch?v=awva9VzVpew&feature=related his boss fight.]]
-->'''Goon Honcho:''' "Come down here, stupid bird! Owww, my little nosey!!!"
** And let's not forget [[https://www.youtube.com/watch?v=soDJoQfF4Qs the intro scene.]]
--->'''Fargus:''' (''Yungo eats Lancelot's castle'') "...That was fun! Horrible, but fun."
* NightmareFuel: [[https://www.youtube.com/watch?v=K0twOUs8aAQ&feature=related The boss fight against the Shroom Lord.]] One of the most unsettling enemies you have to face, he lives in a collapsing cave flooded with acid and you are trapped in a tight ring as he fires poisonous mushrooms at you. [[TheScream And that's before you hear his death scream...]]
* ThatOneBoss: Mr. Schneobelen from the sequel. You fight him in a kind of UnexpectedShmupLevel, except you ''can't'' shoot and you must deflect his projectiles at him using movable turret, which might take a bit of training considering the different control scheme from the rest of the game. However, in the second part he starts shooting projectiles very fast, and you can only miss 4 of them and live, which demands quick reflexes.
* ThatOneLevel:
** ''The Lost Caves'' really feel like someone accidentally put one of the very last stages right at the start of the game. ''Very'' long compared to the stages before it, full of {{Invincible Minor Mook}}s, and ''no health pickups whatsoever''.
** ''Storm Temple'', with its indestructible storm balls, the Night Demons that are a nuisance without a powerup, and most of all, a final section infested by a strong wind that forces precisely timed jumps.
** Sequel's ''Temple of Nori'' is long for the part of game it is found in, has annoying Grasshopper-like enemies, is choke-full of traps that are difficult to evade and frequently are chained together and features numerous puzzles, some of which are also timed. To top it off, there is a rather difficult race for a health upgrade, which you ''want'' get.
** The sequel has the level ''The Bitter End'', which is exceedingly difficult even for final non-boss level. For one, it is one hell of a MarathonLevel where finishing it takes up to half an hour, much more than any other level. It also features a lot of backtracking through areas that get progressively harder, a sequence with rocket powered jumps, a chasing sequences and ''a miniboss''. Hope you came here with maximum life count and all health upgrades.
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