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Deleted tangent.


* BestKnownForTheFanservice: The game is famous for the MaleGaze on Vanessa's backside and [[ShakingTheRump her shaking it]].
** Partially relates to DistractedByTheSexy, since many players have reported being distracted by it during gameplay; however, within the game, [[UnusuallyUninterestingSight Vanessa's client, who is the only other character, doesn't seem to notice or care]], and is thus NotDistractedByTheSexy.

to:

* BestKnownForTheFanservice: The game is famous for the MaleGaze on Vanessa's backside and [[ShakingTheRump her shaking it]].
** Partially relates to DistractedByTheSexy, since many
it]]. Many players have reported being distracted by it during gameplay; however, within the game, [[UnusuallyUninterestingSight Vanessa's client, who is the only other character, doesn't seem to notice or care]], and is thus NotDistractedByTheSexy.gameplay.
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* ItsShortSoItSucks: Along with the polarizing controls, this was also a common critique of the game, since the game can be beaten in a few hours and [[{{Speedrun}} speedran]] in less than one, although defenders say that this is typical of a ShootEmUp and that the game is meant to be replayed repeatedly and mastered.

to:

* ItsShortSoItSucks: Along with the polarizing controls, this was also a common critique of the game, since the game can be beaten in a few hours and [[{{Speedrun}} speedran]] speedran in less than one, although defenders say that this is typical of a ShootEmUp and that the game is meant to be replayed repeatedly and mastered.
Is there an issue? Send a MessageReason:
None


* CriticalDissonance: The general public views the game much more favorably than many critics, with ''P.N.03'' having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.9 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a CultClassic today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] game.

to:

* CriticalDissonance: The general public views the game much more favorably than many critics, with ''P.N.03'' having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.9 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a CultClassic today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] love-or-hate game.
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* SpiritualSuccessor: ''VideoGame/{{Vanquish}}'' and ''VideoGame/{{Bayonetta}}''.

to:

* %%* SpiritualSuccessor: ''VideoGame/{{Vanquish}}'' and ''VideoGame/{{Bayonetta}}''.
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Added composer names; updated Metacritic score


* SugarWiki/AwesomeMusic: The game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to the iconic German electronic group Music/TangerineDream. The game also supports Surround sound.

to:

* SugarWiki/AwesomeMusic: The Composed by ''Franchise/ResidentEvil'' and ''Franchise/MegaMan'' composers Shusaku Uchiyama and Makoto Tomozawa, the game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to the iconic German electronic group Music/TangerineDream. The game also supports Surround sound.



* CriticalDissonance: The general public views the game much more favorably than many critics, with ''P.N.03'' having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.8 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a CultClassic today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] game.

to:

* CriticalDissonance: The general public views the game much more favorably than many critics, with ''P.N.03'' having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.8 9 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a CultClassic today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] game.
Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: ''VideoGame/{{Vanquish}}'' and ''VideoGame/{{Bayonetta}}''.

to:

* SpiritualSuccessor: ''VideoGame/{{Vanquish}}'' and ''VideoGame/{{Bayonetta}}''.''VideoGame/{{Bayonetta}}''.
----
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None


* SugarWiki/AwesomeMusic: The game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to the iconic German electronic group "Tangerine Dream". The game also supports Surround sound.

to:

* SugarWiki/AwesomeMusic: The game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to the iconic German electronic group "Tangerine Dream".Music/TangerineDream. The game also supports Surround sound.



* CriticalDissonance: The general public views the game much more favorably than many critics, with P.N.03 having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.8 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a [[CultClassic cult classic]] today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] game.

to:

* CriticalDissonance: The general public views the game much more favorably than many critics, with P.''P.N.03 03'' having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.8 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a [[CultClassic cult classic]] CultClassic today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] game.



* [[{{GameBreaker}} Game Breaker]]: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy.

to:

* [[{{GameBreaker}} Game Breaker]]: GameBreaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy.



* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person]] ShootEmUp with ''Franchise/ResidentEvil'' [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in ''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.

to:

* {{Scrappy Mechanic}}: ScrappyMechanic: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person]] ShootEmUp with ''Franchise/ResidentEvil'' [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in ''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.

Added: 251

Changed: 35

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Added item under "Awesome Music"


* SugarWiki/AwesomeMusic: The game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to "Tangerine Dream". The game also supports Surround sound.

to:

* SugarWiki/AwesomeMusic: The game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to the iconic German electronic group "Tangerine Dream". The game also supports Surround sound.sound.
** The music is so good that Capcom [[RecycledSoundtrack recycled]] [[https://www.youtube.com/watch?v=WV--tmWcw-U the "Fourth Mission" track]] in ''VideoGame/ResidentEvil4'' as [[https://www.youtube.com/watch?v=U1Wnyd2qkRg Krauser's mercenary theme]].
Is there an issue? Send a MessageReason:

Added DiffLines:

* SugarWiki/AwesomeMusic: The game's German-inspired electronic/techno soundtrack has been praised by many people, and has been compared to "Tangerine Dream". The game also supports Surround sound.
Is there an issue? Send a MessageReason:
Added "Cult Classic" to YMMV

Added DiffLines:

* CultClassic: Many reviewers today consider ''P.N.03'' a cult game that was misunderstood by many critics at its release, and deserves a sequel or a re-release. [[http://news.bbc.co.uk/2/hi/technology/3084666.stm Some contemporary reviews in 2003 also noted the game would have niche or cult appeal]], being a NintendoHard ShootEmUp.
Is there an issue? Send a MessageReason:
Fixed "Game Breaker" link


* Game Breaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy.

to:

* [[{{GameBreaker}} Game Breaker: Breaker]]: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy.
Is there an issue? Send a MessageReason:
Added "Its Short So It Sucks" to YMMV

Added DiffLines:

* ItsShortSoItSucks: Along with the polarizing controls, this was also a common critique of the game, since the game can be beaten in a few hours and [[{{Speedrun}} speedran]] in less than one, although defenders say that this is typical of a ShootEmUp and that the game is meant to be replayed repeatedly and mastered.
Is there an issue? Send a MessageReason:


* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] with ''Franchise/ResidentEvil'' [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in ''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.

to:

* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] person]] ShootEmUp with ''Franchise/ResidentEvil'' [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in ''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.
Is there an issue? Send a MessageReason:
None


* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] with Resident Evil [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in ''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.

to:

* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] with Resident Evil ''Franchise/ResidentEvil'' [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in ''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.

Added: 854

Changed: 1353

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** Relates to DistractedByTheSexy, since many players have reported being distracted by it during gameplay, although [[UnusuallyUninterestingSight Vanessa's client, the only other character in the game, doesn't seem to notice or care]], and is NotDistractedByTheSexy.

to:

** Relates Partially relates to DistractedByTheSexy, since many players have reported being distracted by it during gameplay, although gameplay; however, within the game, [[UnusuallyUninterestingSight Vanessa's client, who is the only other character in the game, character, doesn't seem to notice or care]], and is thus NotDistractedByTheSexy.



* Game Breaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy. [[spoiler:Two Tengu Pro stringed back to back is enough to destroy the final boss on '''Normal''' with a fully upgraded Palm Shot.]]
* GoddamnedBats: "Eichel" robots are basically robot bats that are weak and easy to destroy, but the score and combo time gained from destroying them is low, and they often distract from bigger, more dangerous but more rewarding robots nearby. They resemble the Sentinels from ''VideoGame/HaloCombatEvolved''.
* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] with Resident Evil [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in VideoGame/ResidentEvil4. The strict segregation of movement and attacking define the way the game plays.

to:

* Game Breaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy. easy.
**
[[spoiler:Two Tengu Pro stringed back to back is enough to destroy the final boss on '''Normal''' with a fully upgraded Palm Shot.]]
* GoddamnedBats: "Eichel" robots are basically robot bats that are weak and easy to destroy, but the score and combo time gained from destroying them is low, and they often distract from bigger, more dangerous but more rewarding robots nearby. nearby.
**
They resemble are possibly an {{Expy}} of the Sentinels from ''VideoGame/HaloCombatEvolved''.
''VideoGame/HaloCombatEvolved'', given the resemblance.
* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] with Resident Evil [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in VideoGame/ResidentEvil4.''VideoGame/ResidentEvil4''. The strict segregation of movement and attacking define the way the game plays.

Added: 267

Changed: 38

Is there an issue? Send a MessageReason:


* BestKnownForTheFanservice: The game is famous for the MaleGaze on Vanessa's backside.

to:

* BestKnownForTheFanservice: The game is famous for the MaleGaze on Vanessa's backside.backside and [[ShakingTheRump her shaking it]].
** Relates to DistractedByTheSexy, since many players have reported being distracted by it during gameplay, although [[UnusuallyUninterestingSight Vanessa's client, the only other character in the game, doesn't seem to notice or care]], and is NotDistractedByTheSexy.
Is there an issue? Send a MessageReason:
Corrected typo


* GoddamnedBats: "Eichel" robots are basically robots bats that are weak and easy to destroy, but the score and combo time gained from destroying them is low, and they often distract from bigger, more dangerous but more rewarding robots nearby. They resemble the Sentinels from ''VideoGame/HaloCombatEvolved''.

to:

* GoddamnedBats: "Eichel" robots are basically robots robot bats that are weak and easy to destroy, but the score and combo time gained from destroying them is low, and they often distract from bigger, more dangerous but more rewarding robots nearby. They resemble the Sentinels from ''VideoGame/HaloCombatEvolved''.

Added: 310

Changed: 11

Is there an issue? Send a MessageReason:
Moved Goddamned Bats to YMMV


* Game Breaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy. [[spoiler:Two Tengu Pro stringed back to back is enough to kill the final boss on '''Normal''' with a fully upgraded Palm Shot.]]

to:

* Game Breaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy. [[spoiler:Two Tengu Pro stringed back to back is enough to kill destroy the final boss on '''Normal''' with a fully upgraded Palm Shot.]]]]
* GoddamnedBats: "Eichel" robots are basically robots bats that are weak and easy to destroy, but the score and combo time gained from destroying them is low, and they often distract from bigger, more dangerous but more rewarding robots nearby. They resemble the Sentinels from ''VideoGame/HaloCombatEvolved''.
Is there an issue? Send a MessageReason:
Moved "Game Breaker" to YMMV

Added DiffLines:

* Game Breaker: The "Tengu" [[SmartBomb energy drive]] temporarily makes Vanessa invincible and increases the power of her palm shot. The ability to ignore an enemy's attacks and just fire away can make some rooms or bosses trivially easy. [[spoiler:Two Tengu Pro stringed back to back is enough to kill the final boss on '''Normal''' with a fully upgraded Palm Shot.]]
Is there an issue? Send a MessageReason:
Moved "Scrappy Mechanic" to YMMV

Added DiffLines:

* {{Scrappy Mechanic}}: Despite looking to many observers like a 3D action game like ''[[VideoGame/DevilMayCry Devil May Cry]]'' with free 360 movement and action, the game is really a [[ThirdPersonShooter 3rd person shooter]] with Resident Evil [[TankControls tank controls]], which also means the player cannot run and shoot simultaneously. These controls were the biggest polarizing part of the game, with negative reviewers criticizing the controls as stiff, but positive critics and fans arguing that ''P.N.03'' is "misunderstood" because of approaching the game like a 3D action game. Ironically, the same controls were lauded in VideoGame/ResidentEvil4. The strict segregation of movement and attacking define the way the game plays.
** This only applies to the control stick, ''not'' the dodge buttons.

Added: 625

Changed: 28

Is there an issue? Send a MessageReason:
Updated "Best Known" and added "Critical Dissonance"


* BestKnownForTheFanservice: The game is known pretty much entirely for the MaleGaze on Vanessa's backside.

to:

* BestKnownForTheFanservice: The game is known pretty much entirely famous for the MaleGaze on Vanessa's backside.backside.
* CriticalDissonance: The general public views the game much more favorably than many critics, with P.N.03 having [[https://www.metacritic.com/game/gamecube/pn-03 an 8.8 user score compared to its 63 metacritic score]]. Critics were also divided, because there were several positive to mediocre reviews (Famitsu scored the game a 7/10 and said they hoped to see a sequel, and Play Magazine gave it an A-) but many of the most well-known publications such as IGN and Gamespot panned the game. Many critics consider it a [[CultClassic cult classic]] today. Overall, P.N.03 is somewhat of a [[LoveItOrHateIt love-or-hate]] game.
Is there an issue? Send a MessageReason:
Moved "Spiritual Successor" to YMMV


* ThatOneBoss: The end boss, especially at first. Also invokes DifficultySpike, as the frequency and amount of attacks being directed at the player is far beyond anything encountered before.

to:

* ThatOneBoss: The end boss, especially at first. Also invokes DifficultySpike, as the frequency and amount of attacks being directed at the player is far beyond anything encountered before.before.
* SpiritualSuccessor: ''VideoGame/{{Vanquish}}'' and ''VideoGame/{{Bayonetta}}''.

Added: 190

Changed: 215

Is there an issue? Send a MessageReason:
None


* ThatOneBoss: The end boss, especially at first. Also invokes DifficultySpike, as the frequency and amount of attacks being directed at the player is far beyond anything encountered before.

to:

* BestKnownForTheFanservice: The game is known pretty much entirely for the MaleGaze on Vanessa's backside.
* ThatOneBoss: The end boss, especially at first. Also invokes DifficultySpike, as the frequency and amount of attacks being directed at the player is far beyond anything encountered before.

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