Is there an issue? Send a MessageReason:
None
Changed line(s) 1 (click to see context) from:
* PortingDisaster -- The SNES version of Obitus has a different gameplay than the original versions. For example, the CycleOfHurting through heavy inventory and earlier wounds was omitted, every enemy can be killed with any weapon (what screws some puzzles) and random encounters were added.
to:
* PortingDisaster -- PortingDisaster: The SNES version of Obitus has a different gameplay than the original versions. For example, the CycleOfHurting through heavy inventory and earlier wounds was omitted, every enemy can be killed with any weapon (what screws some puzzles) and random encounters were added.
Is there an issue? Send a MessageReason:
Not a trope
Changed line(s) 2 (click to see context) from:
* JustForFun/XMeetsY -- PointAndClickGame meets FirstPersonShooter and PlatformGame.
to:
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PortingDisaster -- The SNES version of Obitus has a different gameplay than the original versions. For example, the CycleOfHurting through heavy inventory and earlier wounds was omitted, every enemy can be killed with any weapon (what screws some puzzles) and random encounters were added.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* JustForFun/XMeetsY -- PointAndClickGame meets FirstPersonShooter and PlatformGame.