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* {{Sequelitis}}: While still a good game, MediEvil II’s gameplay shortcomings and rushed plot can make it feel like a letdown compared to the tighter and better written original game.
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* {{Sequelitis}}: While still a good game, MediEvil II’s ''[=MediEvil=] 2'''s gameplay shortcomings and rushed plot can make it feel like a letdown compared to the tighter and better written original game.
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-->'''Palethorne:''' What a strange adversary Fortesque is. He's persistent, I'll give him that. And he certainly has the beating of you two.
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-->'''Palethorne:''' He also defeated Iron Slugger... '''''YOU DOLT!''''' I've had enough of your slimy whining. ''GET OUT!''
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-->'''Palethorn:''' He also defeated Iron Slugger... '''''YOU DOLT!''''' I've had enough of your slimy whining. ''GET OUT!''
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* SugarWiki/FunnyMoments: The part where Mander pisses off Palethorne by reminding him that Dan defeated Iron Slugger.
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* SugarWiki/FunnyMoments: The part where Mander pisses off Palethorne by reminding him that Dan defeated of Iron Slugger.Slugger's defeat.
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-->(Palethorn pushed Mander off his ship)
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-->(Palethorn pushed pushes Mander off his ship)
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** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severely crippled possibilities for future games. Rather than potentially going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the late 19th century. Making it very difficult to continue the series regardless of how the game performed.
to:
** TGX {{notes in his review https://www.[[https://www.youtube.com/watch?v=sxQWjTI-d6o}} com/watch?v=sxQWjTI-d6o notes in his review]] that having Sir Daniel's second adventure occur so close to the present day severely crippled possibilities for future games. Rather than potentially going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the late 19th century. Making it very difficult to continue the series regardless of how the game performed.
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Whoops! Put the entry in the wrong spot. ^^;
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* GoodBadBug: One amusing glitch involves charging a sword attack on a ladder, which results in Dan's upper body spinning wildly and uncontrollably once he gets off.
* {{Narm}}: [[spoiler: Kiya's murder by Jack the Ripper and Dan's ensuing HeroicBSOD is hastily executed. Also, Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
* {{Narm}}: [[spoiler: Kiya's murder by Jack the Ripper and Dan's ensuing HeroicBSOD is hastily executed. Also, Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
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* GoodBadBug: One amusing glitch involves charging a sword attack on a ladder, which results in Dan's upper body spinning wildly and uncontrollably once he gets off.
* {{Narm}}: [[spoiler: Kiya's murder by Jack the Ripper and Dan's ensuing HeroicBSOD is hastily executed. Also, Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
* {{Narm}}: [[spoiler: Kiya's murder by Jack the Ripper and Dan's ensuing HeroicBSOD is hastily executed. Also, Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
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* {{Narm}}: [[spoiler: Kiya's murder by Jack the Ripper and Dan's ensuing HeroicBSOD is hastily executed. Also Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
to:
* {{Narm}}: [[spoiler: Kiya's murder by Jack the Ripper and Dan's ensuing HeroicBSOD is hastily executed. Also Also, Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]]]
* SugarWiki/FunnyMoments: The part where Mander pisses off Palethorne by reminding him that Dan defeated Iron Slugger.
-->'''Palethorne:''' What a strange adversary Fortesque is. He's persistent, I'll give him that. And he certainly has the beating of you two.
-->'''Mander:''' He also defeated Iron Slugger, Master.
-->'''Palethorn:''' He also defeated Iron Slugger... '''''YOU DOLT!''''' I've had enough of your slimy whining. ''GET OUT!''
-->(Palethorn pushed Mander off his ship)
* SugarWiki/FunnyMoments: The part where Mander pisses off Palethorne by reminding him that Dan defeated Iron Slugger.
-->'''Palethorne:''' What a strange adversary Fortesque is. He's persistent, I'll give him that. And he certainly has the beating of you two.
-->'''Mander:''' He also defeated Iron Slugger, Master.
-->'''Palethorn:''' He also defeated Iron Slugger... '''''YOU DOLT!''''' I've had enough of your slimy whining. ''GET OUT!''
-->(Palethorn pushed Mander off his ship)
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* {{Sequelitis}}: While still a good game, compared to the quirky and creative original, it is a massive letdown.
to:
* {{Sequelitis}}: While still a good game, MediEvil II’s gameplay shortcomings and rushed plot can make it feel like a letdown compared to the quirky tighter and creative original, it is a massive letdown.better written original game.
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** This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog to finish.
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than potenitally going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the late 19th century. Making it very difficult to continue the series regardless of how the game performed.
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than potenitally going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the late 19th century. Making it very difficult to continue the series regardless of how the game performed.
to:
** This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's the first visit, visit to Whitechapel, the game runs out of steam and it becomes a slog to finish.
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present dayseverly cripplied severely crippled possibilities for future games. Rather than potenitally potentially going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the late 19th century. Making it very difficult to continue the series regardless of how the game performed.
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day
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Changed line(s) 12 (click to see context) from:
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than potenitally going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the 19th century. Making it very difficult to continue the series regardless of how the game performed.
to:
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than potenitally going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the late 19th century. Making it very difficult to continue the series regardless of how the game performed.
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Changed line(s) 12 (click to see context) from:
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than exploring mutliple centuries the game jumps all the way to the 19th century. Making it very difficult to continue the series regardless of how the game performed.
to:
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than exploring mutliple centuries the potenitally going forward one century each game allowing for us to see multiple time periods the franchise jumps all the way to the 19th century. Making it very difficult to continue the series regardless of how the game performed.
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* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog to finish.
----
----
to:
* TheyWastedAPerfectlyGoodPlot: TheyWastedAPerfectlyGoodPlot:
** This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog tofinish.
----finish.
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than exploring mutliple centuries the game jumps all the way to the 19th century. Making it very difficult to continue the series regardless of how the game performed.
** This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog to
----
** TGX {{notes in his review https://www.youtube.com/watch?v=sxQWjTI-d6o}} that having Sir Daniel's second adventure occur so close to the present day severly cripplied possibilities for future games. Rather than exploring mutliple centuries the game jumps all the way to the 19th century. Making it very difficult to continue the series regardless of how the game performed.
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* GoodBadBugs: One amusing glitch involves charging a sword attack on a ladder, which results in Dan's upper body spinning wildly and uncontrollably once he gets off.
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* GoodBadBugs: GoodBadBug: One amusing glitch involves charging a sword attack on a ladder, which results in Dan's upper body spinning wildly and uncontrollably once he gets off.
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* SequelDifficultySpike: Larger amounts of enemies with higher amounts of health and a wider variety of attacks that usually reach longer, fall damage that can easily cause a death, taking damage now stuns you, and rejuvenation fountains no longer replenish when revisiting a level.
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Darth Wiki doesn't go on YMMV. - https://tvtropes.org/pmwiki/remarks.php?trope=DarthWiki.MostAnnoyingSound
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* MostAnnoyingSound: "Alright Dan, you've come a long way! I'd ''save'' if I was you!" Shut '''up''', Winston.
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* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog to finish.
to:
* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog to finish.finish.
----
----
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* StrangledByTheRedString: Kiya ends up being Dan's love interest despite minimal interaction between the two.
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* StrangledByTheRedString: Kiya ends up being Dan's love interest despite minimal interaction between the two. Considering that the [[WhatCouldHaveBeen cancelled sequel]] would have revealed that [[spoiler: Kiya was EvilAllAlong,]] this might have been intentional.
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* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable.
to:
* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable. General consensus is that after WhiteChapel's first visit, the game runs out of steam and it becomes a slog to finish.
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** Once you've used up all of the healing that a healing spring provides you, it never ever replenishes, unlike in the first game. Thus, unless you're willing to hunt down energy vials, you may end up locked in an losing situation.
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** Once you've used up all of the healing stuff that a healing spring provides you, it never ever replenishes, unlike in the first game. Thus, unless you're willing to hunt down energy vials, you may end up locked in an losing situation.
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* ScrappyMechanic: Once you've used up all of the healing that a healing spring provides you, it never ever regenerates, unlike in the first game. Thus, unless you're willing to hunt down energy vials, you may end up locked in an losing situation.
to:
* ScrappyMechanic: ScrappyMechanic:
** Once you've used up all of the healing that a healing spring provides you, it never everregenerates, replenishes, unlike in the first game. Thus, unless you're willing to hunt down energy vials, you may end up locked in an losing situation.
** Once you've used up all of the healing that a healing spring provides you, it never ever
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** Fall damage was added in this game and it only serves to make the game even harder, thanks to the awkward platforming and the increase in narrow walkways over solid ground.
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My two cents
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* StrangledByTheRedString: Kiya ends up being Dan's love interest despite minimal interaction between the two.
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* StrangledByTheRedString: Kiya ends up being Dan's love interest despite minimal interaction between the two.two.
* TheyWastedAPerfectlyGoodCharacter: Kiya could have not only been a better love interest for Dan, but also a better character in general. Instead, she has barely any screen time, barely any lines, and just feels like a waste of space.
* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable.
* TheyWastedAPerfectlyGoodCharacter: Kiya could have not only been a better love interest for Dan, but also a better character in general. Instead, she has barely any screen time, barely any lines, and just feels like a waste of space.
* TheyWastedAPerfectlyGoodPlot: This game is set many centuries after the first game in Victorian England. They really could have played up the FishOutOfWater angle for laughs (this is a ''comedy'' game after all). Instead, the game glosses over it and gives us a generic plot that really isn't all that funny or memorable.
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Changed line(s) 5 (click to see context) from:
* ScrappyMechanic: Unlike the first game; once you've used up all of the healing that a healing spring provides you; it never ever regenerates. Thus, unless you're willing to hunt down energy vials; then you may end up locked in an losing situation.
to:
* ScrappyMechanic: Unlike the first game; once Once you've used up all of the healing that a healing spring provides you; you, it never ever regenerates. regenerates, unlike in the first game. Thus, unless you're willing to hunt down energy vials; then vials, you may end up locked in an losing situation.
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* ScrappyMechanic: Unlike the first game; once you've used up all of the healing that a healing spring provides you; it never ever regenerates. Thus, unless you're willing to hunt down energy vials; then you may end up locked in an losing situation.
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* ContestedSequel: While still a good game, compared to the quirky and creative original, this is a massive letdown.
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* ContestedSequel: While still a good game, compared to the quirky and creative original, this it is a massive letdown.
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* {{Narm}}: [[spoiler: Kiya's murder by Jack the ripper and Dan's ensuing HeroicBSOD]]. This is so hastely executed. [[spoiler: Also Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
* StrangledByTheRedString: Kiya ends being Dan's love interrest despite minimal interaction between the two.
* StrangledByTheRedString: Kiya ends being Dan's love interrest despite minimal interaction between the two.
to:
* {{Narm}}: [[spoiler: Kiya's murder by Jack the ripper Ripper and Dan's ensuing HeroicBSOD]]. This HeroicBSOD is so hastely hastily executed. [[spoiler: Also Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
* StrangledByTheRedString: Kiya ends up being Dan's loveinterrest interest despite minimal interaction between the two.
* StrangledByTheRedString: Kiya ends up being Dan's love
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* ContestedSequel: While still a good game, compared to the quirky and creative original, this is a massive letdown.
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* SophomoreSlump: Compared to the quirky and creative original, this is a massive letdown.
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* StrangledByTheRedString: Kiya ends beeing Dan's love interrest despite minimal interaction between the two.
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* StrangledByTheRedString: Kiya ends beeing being Dan's love interrest despite minimal interaction between the two.
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* SophomoreSlump: Compared to the quirky and creative original, this is a massive letdown.
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* {{Narm}}: [[spoiler: Kiya's murder by Jack the ripper and Dan's ensuing HeroicBSOD]]. This is so hastely executed. [[spoiler: Also Kiya being such a flat character who only has two or three lines through the entire game, it's hard to see this scene as a legit TearJerker.]]
* StrangledByTheRedString: Kiya ends beeing Dan's love interrest despite minimal interaction between the two.
* StrangledByTheRedString: Kiya ends beeing Dan's love interrest despite minimal interaction between the two.
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* GoodBadBugs: One amusing glitch involves charging a sword attack on a ladder, which results in Dan's upper body spinning wildly and uncontrollably once he gets off.
* MostAnnoyingSound: "Alright Dan, you've come a long way! I'd ''save'' if I was you!" Shut '''up''', Winston.
* MostAnnoyingSound: "Alright Dan, you've come a long way! I'd ''save'' if I was you!" Shut '''up''', Winston.