Follow TV Tropes

Following

History YMMV / MarsupilamiHoobadventure

Go To

OR

Is there an issue? Send a MessageReason:
None


** In the final cutscene of the Hidden World, [[spoiler:the Marsupilami you were currently playing as [[SugarWiki/AwesomeMoments gets launched up the volcano the final level takes place in, narrowly escaping the lava]]. And then, he gets stuck inside of the comically small crater. He then desperately tries to escape it, but instead gets launched all the way back to Palombia by the eruption]].

to:

** In the final cutscene of the Hidden World, [[spoiler:the Marsupilami you were currently playing as [[SugarWiki/AwesomeMoments [[SugarWiki/MomentOfAwesome gets launched up the volcano the final level takes place in, narrowly escaping the lava]]. And then, he gets stuck inside of the comically small crater. He then desperately tries to escape it, but instead gets launched all the way back to Palombia by the eruption]].
Is there an issue? Send a MessageReason:
None


* EvenBetterSequel: The Hidden World [=DLC=] is generally considered to be much better than the base game, having some of the game's best level design and even larger amounts of SceneryPorn than the base game.

to:

* EvenBetterSequel: The Hidden World [=DLC=] is generally considered to be much even better than the base game, having some of the game's best level design and even larger amounts of SceneryPorn than the base game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvenBetterSequel: The Hidden World [=DLC=] is generally considered to be much better than the base game, having some of the game's best level design and even larger amounts of SceneryPorn than the base game.

Added: 205

Changed: 207

Is there an issue? Send a MessageReason:
None


* ThatOneSidequest: Getting all the gold Time Attack medals can be pretty difficult, as the timing is surprisingly strict.

to:

* ThatOneSidequest: ThatOneSidequest:
**
Getting all the gold Time Attack medals can be pretty difficult, as the timing is surprisingly strict.
strict.
** It's even harder to get the Golden Fossils in Cataclysm mode, as getting them requires you to finish the already pretty difficult Cataclysm levels [[NoDamageRun without dying]] ''[[NoDamageRun once]]''.
Is there an issue? Send a MessageReason:
None



to:

* ThatOneSidequest: Getting all the gold Time Attack medals can be pretty difficult, as the timing is surprisingly strict.

Added: 1003

Changed: 20

Is there an issue? Send a MessageReason:
None


* SugarWiki/FunnyMoments:
** The health pickups are piranhas trapped in jars. Though this makes sense, as the Marsupilami is known for eating piranhas, it's still absurd that there are random piranhas in jars located all over the place. Who put them there?
** At the end of ''[[BubblegloopSwamp Suspicious Swamp]]'', [[spoiler: two Spinosauruses attempt to run into you, but due to you previously being launched upwards by a pterodactyl, they bump into each other's heads instead, knocking both of them unconscious]]!
** You get an achievement for [[GroundPound Ground Pounding]] an unconscious Spinosaurus.
** In the final cutscene of the Hidden World, [[spoiler:the Marsupilami you were currently playing as [[SugarWiki/AwesomeMoments gets launched up the volcano the final level takes place in, narrowly escaping the lava]]. And then, he gets stuck inside of the comically small crater. He then desperately tries to escape it, but instead gets launched all the way back to Palombia by the eruption]].



** [[spoiler:After you beat the Evil Ghost for the third and final time, all of his crystals are broken, causing the ghost to be sucked into a portal to god knows where. Judging from the look on his face, as well as him desperately trying to escape the portal, where he was sent to probably wasn't a nice place.]]

to:

** [[spoiler:After After you beat the Evil Ghost for the third and final time, all [[spoiler:all of his crystals are broken, causing the ghost to be sucked into a portal to god knows where. Judging from the look on his face, as well as him desperately trying to escape the portal, where he was sent to probably wasn't a nice place.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NightmareFuel:
** [[spoiler:After you beat the Evil Ghost for the third and final time, all of his crystals are broken, causing the ghost to be sucked into a portal to god knows where. Judging from the look on his face, as well as him desperately trying to escape the portal, where he was sent to probably wasn't a nice place.]]
** ''[[BubblegloopSwamp Suspicious Swamp]]'' has a sequence where a Spinosaurus chases you, just like several other levels, but this one stands out, as it contains this part: [[spoiler:At one point you hide in a hole in the ground, and the Spinosaurus passes right over. If you then run to the left, unlike the other times that happened, the Spinosaurus [[JumpScare suddenly]] starts chasing you again from the right. This can be startling if you didn't expect it]]
Is there an issue? Send a MessageReason:
None


* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid [[ItsShortSoItSucks if short]] 2D platformer. It helps that the Marsupilamis' abilities translate very well into video game moves.

to:

* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid [[ItsShortSoItSucks if short]] 2D platformer.platformer that can be played by both fans and non-fans of ''{{ComicBook/Marsupilami}}''. It helps that the Marsupilamis' abilities translate very well into video game moves.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsEasySoItSucks: Though the game is largely well-liked, this is a common complaint. Fruits are so common that [[MeaninglessLives lives become meaningless]], and there are usually health jars located after most hazards. That said, the main difficulty of the game comes from going for OneHundredPercentCompletion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultySpike: Most of the game is fairly easy when not going for OneHundredPercentCompletion, but the final level of the game (Called [[ExactlyWhatItSaysOnTheTin Final Battle]]) ups the ante by having a lot of precise platforming, being arguably the level with the most [[BottomlessPit Bottomless Pits]] and having a very long section with [[CheckpointStarvation no checkpoints]] towards the end.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BestBossEver: The evil ghost's levels are easily the best part of the game, having some of the game's most precise platforming, a much faster pace than most other levels due to being [[AutoscrollingLevel Autoscrolling Levels]], and [[SugarWiki/AwesomeMusic awesome, climactic music]].
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeArt: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. It helps that the game has its own cartoony artstyle, rather than emulating the [[{{ComicBook/Marsupilami}} the comic's]] artstyle. The Marsupilamis' designs translate very well into 3D too.

to:

* SugarWiki/AwesomeArt: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. It helps that the game has its own cartoony artstyle, rather than emulating the [[{{ComicBook/Marsupilami}} the comic's]] artstyle. The Marsupilamis' designs translate very well into 3D too.
Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeArt: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. It helps that the game has its own cartoony artstyle, rather than emulating the [[{{ComicBook/Marsupilami}} the comic's artstyle]]. The Marsupilamis' designs translate very well into 3D too.

to:

* SugarWiki/AwesomeArt: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. It helps that the game has its own cartoony artstyle, rather than emulating the [[{{ComicBook/Marsupilami}} the comic's artstyle]].comic's]] artstyle. The Marsupilamis' designs translate very well into 3D too.

Added: 340

Changed: 219

Is there an issue? Send a MessageReason:
None


* SugarWiki/AwesomeArt: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. It helps that the game has its own cartoony artstyle, rather than emulating the [[{{ComicBook/Marsupilami}} the comic's artstyle]]. The Marsupilamis' designs translate very well into 3D too.



* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. The Marsupilamis' designs translate very well into 3D too.

to:

* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. The Marsupilamis' designs translate very well into 3D too.

Added: 471

Changed: 208

Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: To ''VideoGame/DonkeyKongCountryReturns''. The games are very similar gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles ''VideoGame/YookaLayleeAndTheImpossibleLair''.

to:

* SpiritualSuccessor: SpiritualSuccessor:
**
To ''VideoGame/DonkeyKongCountryReturns''. The games are very similar gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles ''VideoGame/YookaLayleeAndTheImpossibleLair''.
** Various parts of the game, such as the collectible feathers, the QuirkyUkulele soundtrack and the Marsupilamis' GroundPound attack show that the game clearly takes some inspiration from ''VideoGame/RaymanOrigins'' and [[VideoGame/RaymanLegends its sequel]].
Is there an issue? Send a MessageReason:
None


* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive and fluid animation, and tons and tons of SceneryPorn. The Marsupilami's designs translate very well into 3D too.

to:

* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive and expressive, fluid and cartoony animation, and tons and tons of SceneryPorn. The Marsupilami's Marsupilamis' designs translate very well into 3D too.

Added: 300

Changed: 33

Is there an issue? Send a MessageReason:
None


* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid 2D platformer. It helps that the Marsupilamis' abilities translate very well into video game moves.
* SpiritualSuccessor: To ''VideoGame/DonkeyKongCountryReturns''. The games are very similar gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles ''VideoGame/YookaLayleeAndTheImpossibleLair''.

to:

* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid [[ItsShortSoItSucks if short]] 2D platformer. It helps that the Marsupilamis' abilities translate very well into video game moves.
moves.
* SpiritualSuccessor: To ''VideoGame/DonkeyKongCountryReturns''. The games are very similar gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles ''VideoGame/YookaLayleeAndTheImpossibleLair''.
* SurprisinglyImprovedSequel: In a meta sense, this game is this to [[TheProblemWithLicensedGames the previous Marsupilami game]] for the UsefulNotes/SegaGenesis, as while that game was criticized for its poor gameplay and bad controls, this game was well received for pretty much the exact opposite.

Added: 548

Changed: 8

Is there an issue? Send a MessageReason:
None


* FriendlyFandoms:
** Unsurprisingly, as it's a SpiritualSuccessor to the series, many ''VideoGame/DonkeyKongCountry'' fans enjoy this game, seeing it and ''VideoGame/YookaLayleeAndTheImpossibleLair'' as the closest thing to a ''VideoGame/DonkeyKongCountryTropicalFreeze'' sequel (At least for the time being.).
** Due to both being [[SpiritualSuccessor Spiritual Successors]] to ''VideoGame/DonkeyKongCountry'' and having a similar art direction, fans of this game and of ''VideoGame/YookaLayleeAndTheImpossibleLair'' usually get along very well.



* SpiritualSuccessor: To VideoGame/DonkeyKongCountryReturns. The games are very similar gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles VideoGame/YookaLayleeAndTheImpossibleLair.

to:

* SpiritualSuccessor: To VideoGame/DonkeyKongCountryReturns.''VideoGame/DonkeyKongCountryReturns''. The games are very similar gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles VideoGame/YookaLayleeAndTheImpossibleLair.''VideoGame/YookaLayleeAndTheImpossibleLair''.
Is there an issue? Send a MessageReason:
None


* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive and fluid animation, and tons and tons of SceneryPorn. The character designs translate very well into 3D too.

to:

* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive and fluid animation, and tons and tons of SceneryPorn. The character Marsupilami's designs translate very well into 3D too.
Is there an issue? Send a MessageReason:
None


* SpiritualSuccessor: To VideoGame/DonkeyKongCountryReturns. The games are very similar mechanic-wise, and the main characters have similar moves. Aesthetically, it also resembles VideoGame/YookaLayleeAndTheImpossibleLair.

to:

* SpiritualSuccessor: To VideoGame/DonkeyKongCountryReturns. The games are very similar mechanic-wise, gameplay-wise, and the main characters have similar moves. Aesthetically, it also resembles VideoGame/YookaLayleeAndTheImpossibleLair.
Is there an issue? Send a MessageReason:
None



to:

* SugarWiki/VisualEffectsOfAwesome: The game looks absolutely ''amazing'', with very expressive and fluid animation, and tons and tons of SceneryPorn. The character designs translate very well into 3D too.
Is there an issue? Send a MessageReason:
None


* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid 2D platformer.

to:

* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid 2D platformer. It helps that the Marsupilamis' abilities translate very well into video game moves.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SugarWiki/NoProblemWithLicensedGames: The game sports 'Very positive' reviews on Steam, and general consensus is that it's a very solid 2D platformer.
* SpiritualSuccessor: To VideoGame/DonkeyKongCountryReturns. The games are very similar mechanic-wise, and the main characters have similar moves. Aesthetically, it also resembles VideoGame/YookaLayleeAndTheImpossibleLair.

----

Top