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** Canto VI introduces the Edgar Family Butlers, which have unusually high bulk for swarm-type enemies, powerful attacks with multiple coins, heavy debuff infliction that can shred stats or inflict huge DamageOverTime, and passives that grant free power and damage buffs either against enemies below half health, or enemies that are slower than themselves. Many of their pages also have conditional buffs that are activated when they're faster than their opponent, which lets them take advantage of the fight being a non-focused encounter by dogpiling on your slowest member with unopposed attacks, ensuring their speed-based passives ''will'' trigger. Also because they're fought in non-focused encounters, they'll generally outnumber your actions by the second wave, which combined with their speed and numbers will usually cause an unavoidable cascade of one-sided attacks that can kill a Sinner in seconds. The worst of them are the Veteran Butlers, who on top of having the strongest stats and skills, each have a skill (Housekeeping for the female ones, Interloper Banishment for the males) that can be ''reused'' once as a one-sided attack if they outspeed their target by 3+, letting them cause free damage with no real way to stop it, especially the latter as while Housekeeping needs to actually hit to trigger the recycle, Interloper Banishment will do the speed check and recycle ''on use''.



* {{Narm}}: The ''ridiculous'' lengths to which some of the Wings will go to oppress their citizens, usually for profit but sometimes [[ForTheEvulz just for shits and giggles]], can make the game's anti-capitalist themes feel more like a parody than an earnest critique.

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* {{Narm}}: The Similarly to the previous game, the ''ridiculous'' lengths to which some of the Wings will go to oppress their citizens, usually for profit but sometimes [[ForTheEvulz just for shits and giggles]], can make the game's anti-capitalist themes feel more like a parody than an earnest critique.
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* {{Narm}}: The ''ridiculous'' lengths to which some of the Wings will go to oppress their citizens, usually for profit but sometimes [[ForTheEvulz just for shits and giggles]], can make the game's anti-capitalist themes feel more like a parody than an earnest critique.
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* OvershadowedByControversy: Once a promising upstart indie gaming company, its reputation has been tainted during the release of [[VideoGame/LimbusCompany Limbus Company's]] Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them over alleged dogwhistling in cutscene artwork, causing them to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori voluntarily resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues, and any discussions about the company or its games are inevitably going to involve the Vellmori incident at some point.

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* OvershadowedByControversy: Once a promising upstart indie gaming company, game to another of Project Moon's works, its reputation has been tainted during the release of [[VideoGame/LimbusCompany Limbus Company's]] Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them over alleged dogwhistling in cutscene artwork, causing them to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori voluntarily resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues, and any discussions about the company or its games are inevitably going to involve the Vellmori incident at some point.
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* OvershadowedByControversy: Once a promising upstart indie gaming company, its reputation has been tainted during the release of [[VideoGame/LimbusCompany Limbus Company's]] Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them over alleged dogwhistling in cutscene artwork, causing them to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori voluntarily resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues, and any discussions about the company or its games are inevitably going to involve the Vellmori incident at some point.
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** Kromer is a HateSink who sadistically burns out entire cities worth thousands and (presumably) goes beyond orders to spite Sinclair on a personal level. In fan works however, she often has her more unpleasant traits removed and becomes either a MemeticMolester, a legitimate lover of Sinclair or a [[SelfFanservice fanservice girl]].
** Dongrang is often treated as Yi Sang's lover in fanworks despite the canon version has no such affection for Yi Sang, and their interactions in-game sum up as the latter disposing of a former friend that has been gone too far to be reasoned.

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** Kromer is a HateSink who sadistically burns out entire cities worth thousands and (presumably) goes beyond orders to spite Sinclair on a personal level. In fan works however, she often has her more unpleasant traits removed and becomes either a MemeticMolester, a legitimate lover of Sinclair or a [[SelfFanservice fanservice girl]].
** Dongrang is often treated as Yi Sang's lover in fanworks despite the canon version has having no such affection for Yi Sang, and their interactions in-game sum up as the latter disposing of a former friend that has been gone too far to be reasoned.reasoned with.



* FoeYayShipping: One of the most popular pairings in the fanbase is Heathcliff x Ishmael - not in spite of them canonically detesting each other, but because of it. It helps that they have been put back to back in pretty much every piece of promotional content (and are back-to-back in the bus, number- ''and'' chapter-wise to boot), serve as good foils as both their (originally English) stories work around themes of revenge, and Heathcliff directly drawing a parallel between himself and Ishmael. Their dynamic in Canto V and Heathcliff gaining Queequeg's identity (whose own relationship with Ishmael has a ''lot'' of romantic subtext) only added fuel to it.

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* FoeYayShipping: One of the most popular pairings in the fanbase is Heathcliff x Ishmael - not in spite of them canonically detesting each other, but because of it. It helps that they have been put back to back in pretty much every piece of promotional content (and are back-to-back in the bus, number- ''and'' chapter-wise to boot), serve as good foils as both their (originally English) stories work around themes of revenge, and Heathcliff directly drawing a parallel between himself and Ishmael. Their dynamic in Canto V and V, Heathcliff gaining Queequeg's identity (whose own relationship with Ishmael has a ''lot'' of romantic subtext) subtext), and Heathcliff's [[TheLostLenore Lost Lenore]] Cathy bearing an unusual resemblance to Ishmael only added fuel to it.
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This is not just Limbus by the way. Moving.


* OvershadowedByControversy: Once a promising entry to Project Moon's other works, the reputation of it has been tainted when during the release of Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them, causing Project Moon to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori voluntarily resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues.
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** This trope strikes again in Canto VI. Linton has not performed nearly as many horrific actions as Kromer, let alone the most evil characters in the series. However, his absolutely horrid treatment of Heathcliff, as well as his lack of an excuse to be so mean (unlike the drunken Kindley, who's at the very least suffering from an addiction that clouds his judgement) quickly led to him being one of the most hated characters in the series.

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** This trope strikes again in Canto VI. Linton has not performed nearly as many horrific actions as Kromer, let alone the most evil characters in the series. However, his absolutely horrid treatment of Heathcliff, as well as his lack of an excuse to be so mean (unlike the drunken Kindley, Hindley, who's at the very least suffering from an addiction that clouds his judgement) quickly led to him being one of the most hated characters in the series.

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* JerksAreWorseThanVillains: On one hand you have Kromer, a zealous cult leader purging and torturing a whole city's worth of people for the crime of replacing their body parts with prosphetics based on what could charitably be called InsaneTrollLogic. On the other hand you have Hopkins from Chapter 1, a lowly Fixer who gets upset with Yuri for not providing information she couldn't really offer at that point and scampering off halfway through the dungeon and leaving the Sinners and Yuri to die because he got frustrated with how little preparation they have done. Take a guess which one the fanbase dislikes more.

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* JerksAreWorseThanVillains: JerksAreWorseThanVillains:
**
On one hand you have Kromer, a zealous cult leader purging and torturing a whole city's worth of people for the crime of replacing their body parts with prosphetics based on what could charitably be called InsaneTrollLogic. On the other hand you have Hopkins from Chapter 1, a lowly Fixer who gets upset with Yuri for not providing information she couldn't really offer at that point and scampering off halfway through the dungeon and leaving the Sinners and Yuri to die because he got frustrated with how little preparation they have done. Take a guess which one the fanbase dislikes more.more.
** This trope strikes again in Canto VI. Linton has not performed nearly as many horrific actions as Kromer, let alone the most evil characters in the series. However, his absolutely horrid treatment of Heathcliff, as well as his lack of an excuse to be so mean (unlike the drunken Kindley, who's at the very least suffering from an addiction that clouds his judgement) quickly led to him being one of the most hated characters in the series.
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* DracoInLeatherPants:
** Kromer is a HateSink who sadistically burns out entire cities worth thousands and (presumably) goes beyond orders to spite Sinclair on a personal level. In fan works however, she often has her more unpleasant traits removed and becomes either a MemeticMolester, a legitimate lover of Sinclair or a [[SelfFanservice fanservice girl]].
** Dongrang is often treated as Yi Sang's lover in fanworks despite the canon version has no such affection for Yi Sang, and their interactions in-game sum up as the latter disposing of a former friend that has been gone too far to be reasoned.

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* {{Anvilicious}}: Project Moon's works have always had anti-capitalism undertones, but K-Corp [[spoiler:''literally'' profiting off of the suffering of others and creating their product out of the tears of their Singularity]] is about as subtle as a jackhammer.

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* {{Anvilicious}}: {{Anvilicious}}:
**
Project Moon's works have always had anti-capitalism undertones, but K-Corp [[spoiler:''literally'' profiting off of the suffering of others and creating their product out of the tears of their Singularity]] is about as subtle as a jackhammer.jackhammer.
** Meanwhile, T Corp. [[spoiler:literally drains the color from the general populace in some twisted relation to it's time-based Singularity, and forces its feathers to use time as a currency. You ''can'' get your colors back... for a ludicrously high price.]]
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** Sinclair's Lifetime Stew is considered the worst E.G.O. the game has as of Season 1, and it's honestly easier to list things which it actually does well. For one, even when fully uptied, it's coin value only reaches as high as 18 at base, but thanks to having a coin that actually reduces its power on hitting heads, you'll most likely only see it hitting ''8'' (for comparison, Don Quixote's La Sangre de Sancho, considered one of the worst base E.G.O. in the game, low rolls to 12, but gets additional power on heads). Its main gimmick is targeting low health allies instead of enemies and healing them, but not only might you already have access to Faust's Fluid Sac which heals your allies ''and'' boosts SP ''and'' damages enemies, Sinclair already has Impending Day which, while only healing on kill, heals substantially more, and incidentally takes up the same slot. That doesn't even begin to touch upon buggy interactions with certain E.G.O. gifts and other allies' defensive skills - for the former, an ally getting hit would also incur negative status effects like Burn, and regarding the latter, they would actually trigger upon getting targeted, meaning your allies could either dodge your meager healing or deck you in the face with a counter since it's still technically an attack. About the only reason that doesn't make it a full on JunkRare is it [[DamnedByFaintPraise mitigates the amount of grinding you'd have to do for the Hell's Chicken event]]... which would require bringing Sinclair along for the event dungeon with Lifetime Stew equipped, and the Identities at his disposal (barring his base identity) for much of the event's run are generally considered rather weak, at least until the arrival of his N Corp. Idenitity following an extension in the event's duration.

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** Sinclair's Lifetime Stew is considered the worst E.G.O. the game has as of Season 1, and it's honestly easier to list things which it actually does well. For one, even when fully uptied, it's coin value only reaches as high as 18 at base, but thanks to having a coin that actually reduces its power on hitting heads, you'll most likely only see it hitting ''8'' (for comparison, Don Quixote's La Sangre de Sancho, considered one of the worst base E.G.O. in the game, low rolls to 12, but gets additional power on heads). Its main gimmick is targeting low health allies instead of enemies and healing them, but not only might you already have access to Faust's Fluid Sac which heals your allies ''and'' boosts SP ''and'' damages enemies, Sinclair already has Impending Day which, while only healing on kill, heals substantially more, and incidentally takes up the same slot. That doesn't even begin to touch upon buggy interactions with certain E.G.O. gifts and other allies' defensive skills - for the former, an ally getting hit would also incur negative status effects like Burn, and regarding the latter, they would actually trigger upon getting targeted, meaning your allies could either dodge your meager healing or deck you in the face with a counter since it's still technically an attack. About the only reason that doesn't make it a full on JunkRare is it [[DamnedByFaintPraise mitigates mitigated the amount of grinding you'd have to do for the Hell's Chicken event]]... which would require have required bringing Sinclair along for the event dungeon with Lifetime Stew equipped, and the Identities at his disposal (barring his base identity) for much of the event's run are were generally considered rather weak, at least until the arrival of his N Corp. Idenitity following an extension in the event's duration.
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** Of all characters, [[Characters/LibraryOfRuinaOthers Carmen/The Voice]], someone who was revealed to be an absolute menace for her monstrous ascension in the previous game was hit with this after the events of Canto IV and V because [[spoiler:she utterly fails in breaking Dongbaek and Ahab, causing them to relatively easily awakening their EGO, and even when she managed to have Dongrang Distort, Dongrang managed to not only reverse the Distortion but ''awaken an EGO anyway''.]] Jokes abounded in the fanbase about how the usually infallible Carmen was thwarted by characters going 'no thanks'.

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** Of all characters, [[Characters/LibraryOfRuinaOthers Carmen/The Voice]], someone who was revealed to be an absolute menace for her monstrous ascension in the previous game was hit with this after the events of Canto IV and V because [[spoiler:she utterly fails in breaking Dongbaek and Ahab, causing them to relatively easily awakening their EGO, and even when she managed to have Dongrang Distort, Dongrang managed to not only reverse the Distortion but ''awaken an EGO anyway''.]] "Yield My Flesh To Claim Their Bones" made it even funnier by [[spoiler:having her almost get to Aeng-du, only to get thwarted by Meursault simply ''punching her lights out'' before the Distortion could fully kick in]]. Jokes abounded in the fanbase about how the usually infallible Carmen was thwarted by characters going 'no thanks'.
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** Somewhere down the line, Distorted Kim x Jun also gained a following. Somehow.

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Corrections


* OvershadowedByControversy: Once a promising entry to Project Moon's other works, the reputation of it has been tainted when during the release of Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them, causing Project Moon to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori later voluntary resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues.


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* OvershadowedByControversy: Once a promising entry to Project Moon's other works, the reputation of it has been tainted when during the release of Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them, causing Project Moon to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori voluntarily resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues.
Is there an issue? Send a MessageReason:
None


** The FinalBoss of ''Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options, and is usually the easier choice; although it means that he can benefit from the massive stat inflation in Hard Mode, it's usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns, as he lacks the more complex mechanics the others use to pose more of a threat. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.

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** The FinalBoss of ''Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options, and is usually the easier choice; although it means that he can benefit from the massive stat inflation in Hard Mode, it's he lacks the more complex mechanics the others use to pose more of a threat, meaning that the stat buff is usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns, as he lacks the more complex mechanics the others use to pose more most infamously [Blade Lineage Mentor] Meursault who can kill him in a ''single use'' of a threat.To Claim Their Bones with some buffs. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.
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** The FinalBoss of ''To Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options, and is usually the easier choice; although it means that he can benefit from the massive stat inflation in Hard Mode, it's usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns, as he lacks the more complex mechanics the others use to pose more of a threat. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.

to:

** The FinalBoss of ''To Yield ''Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options, and is usually the easier choice; although it means that he can benefit from the massive stat inflation in Hard Mode, it's usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns, as he lacks the more complex mechanics the others use to pose more of a threat. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.
Is there an issue? Send a MessageReason:
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** The FinalBoss of ''To Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options; although it means that he can benefit from the massive stat inflation in Hard Mode, it's usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.

to:

** The FinalBoss of ''To Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options; options, and is usually the easier choice; although it means that he can benefit from the massive stat inflation in Hard Mode, it's usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns.turns, as he lacks the more complex mechanics the others use to pose more of a threat. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.
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** The FinalBoss of ''To Yield My Flesh to Claim Their Bones'', [[spoiler:Distorted Bamboo-hatted Kim]], is fairly easy compared to some of the other end bosses of chapters. Although he has some nasty attacks, the boss has relatively low HP for a boss with no minions, a fairly high stagger threshold, and severe weaknesses to Pride and Slash, which is notable as many powerful Slash identities liberally use Pride anyways, in particular the Blade Lineage that was at the forefront of the same update. Even if some attacks land, your Sinners will often be able to deal as much damage to him as he did to them, and if you came packing Slash Identities (which you should have given the entire event is weak to it), it's not hard to stagger him before he has a chance to use his stronger moves. He does use minus coins which help him roll high with his constant SP loss whenever a turn starts or he wins a clash, but he also ''gains'' SP when he loses a clash, which makes it easier to stop him from snowballing; by the time you face him, you'll likely have an entire team of 45 SP Sinners too, further widening this gap. Furthermore, he only enters his second phase and starts using his most dangerous {{Counter Attack}}s when he's at a mere 20% of his HP (with [[SignatureMove To Claim Their Bones]] also taking 2 turns to set up), which is so low that he's fairly easy to finish off before he can do anything, with more powerful teams being able to capitalize on his first stagger and just erase his entire health bar before he can act again. In the event-modified Mirror of the Lake, he can also be chosen to face as the final boss instead of one of the normal options; although it means that he can benefit from the massive stat inflation in Hard Mode, it's usually not enough to outpace the equally ridiculous items and buffs the player has access to, with well-equipped teams often being able to kill him in as little as 1-2 turns. For comparison, [[MiniBoss Jun]] is generally considered [[ThatOneBoss a far more dangerous threat and an outright run-ender in the dungeon]], and even the WarmupBoss version fought right before the actual dungeon is sometimes considered harder solely because you start with 0 SP.
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* OvershadowedByControversy: Once a promising entry to Project Moon's other works, the reputation of it has been tainted when during the release of Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one them, causing Project Moon to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori later voluntary resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues.

to:

* OvershadowedByControversy: Once a promising entry to Project Moon's other works, the reputation of it has been tainted when during the release of Intervallo IV.5, some players complained that the Molar Boatworks Identities of Ishmael wasn't sexualized enough and claimed that the game was tainted by feminist extremists, and framed the CG artist, Vellmori as one of them, causing Project Moon to supposedly lay her off and starting a series of uproars within not just the fandom, but also by the Korean game community as well. While it was later revealed that Vellmori later voluntary resigned due to the harassment, the incident remains as a major problem of South Korea's infamous gender war issues.
Is there an issue? Send a MessageReason:


* OvershadowedByControversy: Ooooh boy, enough for it to become ''national news'' in Korea; On August 2023, Intervallo IV.5 dropped and with it the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized ''enough'' (despite it actually being the most fanservice-filled Identity at that point in time) and started claiming that the game was being 'tainted' by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan and calling themselves the 'Reverb Ensemble' ([[NotMakingThisUpDisclaimer Yes, really.]] They straight-up named themselves after [[VideoGame/LibraryOfRuina the previous game's]] main overarching villains) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and Project Moon quickly responded... [[FromBadToWorse which is when the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to the game meant to be an AuthorsSavingThrow for some annoyances at the time, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months later attempted to clarify this by saying that Vellmori, the artist in question, willingly left the job as a result of the harrassment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of Korea's infamous 'feminist hunting' corporate practices.

to:

* OvershadowedByControversy: Ooooh boy, enough for Once a promising entry to Project Moon's other works, the reputation of it to become ''national news'' in Korea; On August 2023, has been tainted when during the release of Intervallo IV.5 dropped and with it 5, some players complained that the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized ''enough'' (despite it actually being the most fanservice-filled Identity at that point in time) enough and started claiming claimed that the game was being 'tainted' tainted by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan feminist extremists, and calling themselves the 'Reverb Ensemble' ([[NotMakingThisUpDisclaimer Yes, really.]] They straight-up named themselves after [[VideoGame/LibraryOfRuina the previous game's]] main overarching villains) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting framed the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and artist, Vellmori as one them, causing Project Moon quickly responded... [[FromBadToWorse which is when to supposedly lay her off and starting a series of uproars within not just the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to fandom, but also by the Korean game meant to be an AuthorsSavingThrow for some annoyances at the time, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months as well. While it was later attempted to clarify this by saying revealed that Vellmori, Vellmori later voluntary resigned due to the artist in question, willingly left harassment, the job incident remains as a result major problem of the harrassment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of South Korea's infamous 'feminist hunting' corporate practices.gender war issues.
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** Season 3 has been called the "Season of Poise" or "Season of Bloise" thanks to its disproportionate number of new Poise and Bleed Identities added - in fact, ''every Season 3 Story or Event-specific Identity'' had been based on Bleed or Poise, with the only Identities to not involve those being General Pass or Walpurgisnacht Identities.
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** Out of all the statuses that one can build a team around, Burn teams are among one of the weakest ones, alongside Tremor (listed below under ScrappyMechanic). Although Burn is functional as a status and isn't as clunky to use, there are a total of ''six'' units that can even inflict the status, and three of them are 2-star Liu identities, who have notoriously low clashing power for the current state of the game and, in endgame content, will have significant difficulty even winning any clashes, rendering them unable to apply their Burn at all. Sources of Burn Count are also surprisingly rare for how essential it is for Burn in general, as without it, any Burn you set up on an enemy will instantly vanish the next turn. In addition, Burn being capped at 99 Potency may not sound significant at first since every other status also has this limit, but its damage only being a single instance on turn end means that without certain multipliers like Glimpse of Flames or Magic Bullet Outis' Dark Flame, it's pretty easy to hit the Burn cap early on in a turn and then not be able to do anything for the remainder, since unlike Rupture, Sinking, or Bleed, there's no way to repeatedly trigger the stack. This often leaves you stuck doing 99 damage per turn where any boss worth its salt will have 2000 HP at the least (although it can be increased against multi-part Abnormalities) - this also ends up hurting the Burn gifts you can get in Mirror Dungeons (which tend to be genuinely powerful), as they still won't be able to do anything once they get capped.

to:

** Out of all the statuses that one can build a team around, Burn teams are among one of the weakest ones, alongside Tremor (listed below under ScrappyMechanic). Although Burn is functional as a status and isn't as clunky to use, there are a total of ''six'' concerningly few units that who can even inflict the status, and three a good chunk of them are 2-star Liu identities, who have (most notoriously the 00 Liu identities) have low clashing power for the current state of the game and, in endgame content, will have significant difficulty even winning any clashes, rendering them unable clashes; many will gain Coin Power against Burning targets, but good luck ''hitting'' the target to apply their the Burn at all.in the first place, especially in a non-Focused encounter. Sources of Burn Count are also surprisingly rare for how essential it is for Burn in general, as without it, any Burn you set up on an enemy will instantly vanish the next turn. In addition, Burn being capped at 99 Potency may not sound significant at first since every other status also has this limit, but its damage only being a single instance on turn end end, as opposed to triggering on hit/coinflip, means that without certain multipliers like Glimpse of Flames or Magic Bullet Outis' Dark Flame, it's pretty easy to hit the Burn cap early on in a turn and then not be able to do anything for the remainder, since unlike Rupture, Sinking, or Bleed, there's no way to repeatedly trigger the stack.remainder. This often leaves you stuck doing 99 damage per turn where any boss worth its salt will have 2000 HP at the least (although it can be increased against multi-part Abnormalities) - this also ends up hurting the Burn gifts you can get in Mirror Dungeons (which tend to be genuinely powerful), as they still won't be able to do anything once they get capped.
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* TestosteroneBrigade: They have rather... ''strong'' feelings about Ishmael. Fans [[EvenTheGirlsWantHer of both genders]] already found her to be an UnkemptBeauty when the game first released, but the release of [[FanservicePack her Molar Boatworks ID]] and then [[spoiler:the reveal of her AxCrazy side in Canto V]] kicked the lust for her into overdrive.
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%%Per Administrivia/NoRecentExamplesPlease, do not add any Overshadowed By Controversy examples until 6 months after the start of the controversy (February 2024).

Changed: 2814

Removed: 2694

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at the very least, use indentation properly


* OvershadowedByControversy: Ooooh boy, enough for it to become ''national news'' in Korea:
** On August 2023, Intervallo IV.5 dropped and with it the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized enough (despite it actually being the most fanservice-filled Identity at that point in time) and started claiming that the game was being 'tainted' by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan and calling themselves the 'Reverb Ensamble' ([[NotMakingThisUpDisclaimer Yes, really.]]) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and Project Moon quickly responded... [[FromBadToWorse which is when the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to the game meant to be an AuthorsSavingThrow for some annoyances at the time, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months later attempted to clarify this by saying that Vellmori, the artist in question, willingly left the job as a result of the harrasment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of Korea's infamous 'feminist hunting' corporate practices.

to:

* OvershadowedByControversy: Ooooh boy, enough for it to become ''national news'' in Korea:
**
Korea; On August 2023, Intervallo IV.5 dropped and with it the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized enough ''enough'' (despite it actually being the most fanservice-filled Identity at that point in time) and started claiming that the game was being 'tainted' by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan and calling themselves the 'Reverb Ensamble' Ensemble' ([[NotMakingThisUpDisclaimer Yes, really.]]) ]] They straight-up named themselves after [[VideoGame/LibraryOfRuina the previous game's]] main overarching villains) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and Project Moon quickly responded... [[FromBadToWorse which is when the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to the game meant to be an AuthorsSavingThrow for some annoyances at the time, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months later attempted to clarify this by saying that Vellmori, the artist in question, willingly left the job as a result of the harrasment harrassment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of Korea's infamous 'feminist hunting' corporate practices.
Is there an issue? Send a MessageReason:
None


** Aeng-du quickly became the butt of a number of jokes following the release of the ''Yield My Flesh To Claim Their Bones'' event as a result of [[ButtMonkey everything that happens to her]] over the course of the story. She's found on the ground in a near-death state by the Sinners at the start of the event, which wouldn't be so funny if she wasn't in a [[https://pbs.twimg.com/media/GG6ZMVSbIAAlDzE?format=png&name=orig pose near-identical to that of]] [[Memes/DragonBall Yamcha's death pose]], she knocks herself unconscious shortly after being treated for her wounds due to overexerting herself, Jun defeats her in a SingleStrokeBattle, nearly gets herself killed by the Distortion the Sinners were tasked with subduing, and to cap it all off, [[spoiler:she nearly transforms into a Distortion but gets interrupted by Meursault simply ''punching her lights out'' on Dante's orders.]] The fandom in turn opted to poke fun at her in a variety of ways, such as calling her a {{Jobber}}, being [[https://twitter.com/1444tmt/status/1760556010434097366 redrawn]] in the aforementioned Yamcha Pose proper, or [[https://www.reddit.com/r/limbuscompany/comments/1axjy71/she_thought_she_was_iori/ redrawn]] for the [[Memes/JujutsuKaisen "Nah, I'd Win"]] meme, just to name a few.

to:

** Aeng-du quickly became the butt of a number of jokes following the release of the ''Yield My Flesh To Claim Their Bones'' event as a result of [[ButtMonkey everything that happens to her]] over the course of the story. She's found on the ground in a near-death state by the Sinners at the start of the event, which wouldn't be so funny if she wasn't in a [[https://pbs.twimg.com/media/GG6ZMVSbIAAlDzE?format=png&name=orig pose near-identical to that of]] [[Memes/DragonBall Yamcha's death pose]], she knocks herself unconscious shortly after being treated for her wounds due to overexerting herself, Jun defeats her in a SingleStrokeBattle, she nearly gets herself killed by the Distortion the Sinners were tasked with subduing, and to cap it all off, [[spoiler:she nearly transforms into a Distortion herself but gets interrupted by Meursault simply ''punching her lights out'' on Dante's orders.]] The fandom in turn opted to poke fun at her in a variety of ways, such as calling her a {{Jobber}}, being [[https://twitter.com/1444tmt/status/1760556010434097366 redrawn]] redrawing her]] in the aforementioned Yamcha Pose proper, or [[https://www.reddit.com/r/limbuscompany/comments/1axjy71/she_thought_she_was_iori/ redrawn]] for redrawing her]] as the [[Memes/JujutsuKaisen "Nah, I'd Win"]] meme, just to name a few.
Is there an issue? Send a MessageReason:
None


** On August 2023, Intervallo IV.5 dropped and with it the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized enough (despite it actually being the most fanservice-filled Identity at that point in time) and started claiming that the game was being 'tainted' by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan and calling themselves the 'Reverb Ensamble' ([[NotMakingThisUpAlert Yes, really.]]) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and Project Moon quickly responded... [[FromBadToWorse which is when the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to the game meant to be an AuthorsSavingThrow for some annoyances at the tame, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months later attempted to clarify this by saying that Vellmori, the artist in question, willingly left the job as a result of the harrasment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of Korea's infamous 'feminist hunting' corporate practices.

to:

** On August 2023, Intervallo IV.5 dropped and with it the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized enough (despite it actually being the most fanservice-filled Identity at that point in time) and started claiming that the game was being 'tainted' by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan and calling themselves the 'Reverb Ensamble' ([[NotMakingThisUpAlert ([[NotMakingThisUpDisclaimer Yes, really.]]) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and Project Moon quickly responded... [[FromBadToWorse which is when the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to the game meant to be an AuthorsSavingThrow for some annoyances at the tame, time, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months later attempted to clarify this by saying that Vellmori, the artist in question, willingly left the job as a result of the harrasment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of Korea's infamous 'feminist hunting' corporate practices.
Is there an issue? Send a MessageReason:
It had to be done.

Added DiffLines:

* OvershadowedByControversy: Ooooh boy, enough for it to become ''national news'' in Korea:
** On August 2023, Intervallo IV.5 dropped and with it the Molar Boatworks Identities of Ishmael and Sinclair - and a group of very vocal Korean players heavily disliked the fact that Ishmael wasn't sexualized enough (despite it actually being the most fanservice-filled Identity at that point in time) and started claiming that the game was being 'tainted' by 'feminism'. This group, which organized itself on South Korea's equivalent of 4chan and calling themselves the 'Reverb Ensamble' ([[NotMakingThisUpAlert Yes, really.]]) tried to 'ideology check' the Identity artist - but immediately relented when they realized that the artist was a man. Instead, in an act of misogynistic anger they began targetting the CG artist at that time, who is a woman, harassing her online, making up fake tweets of her being a 'radical feminist' in an attempt to get back at her for...nothing, essentially. Other fans, reasonably, began to worry about the whole situation, and Project Moon quickly responded... [[FromBadToWorse which is when the real controversy happens]]. Project Moon, alongside a Twitter post of various fixes to the game meant to be an AuthorsSavingThrow for some annoyances at the tame, added at the end that the CG artist would no longer work with Project Moon and that Canto IV.5 would be the last story act with her art. The fanbase quickly went into an uproar that Project Moon seemingly gave in so easily to bad apples of the community and completely betraying all their messaging in all their games (the fact that Canto IV featured a CEO who made an employee a scapegoat did NOT go unnoticed) for seemingly no reason. This caused the official Limbus Company twitter account to lose dozens of thousands of followers in the span of a few days and for the game's playercount to dive downwards at a massive rate that would never really fully recover. Project Moon didn't help its case by giving a very badly worded and vague response that threatened to take legal actions on people spreading 'misinformation' on the subject. A statement released months later attempted to clarify this by saying that Vellmori, the artist in question, willingly left the job as a result of the harrasment and that she didn't want the reason for her leaving to be explained in order to avoid it getting worse - but not only did critics point out that this contradicts their first statement about the situation, it still paints Project Moon as cowardly and incompetent in managing to protect workers even in the best possible interpretation of events. The controversy, even if 'resolved' by now, still haunts the game and became a symbol of Korea's infamous 'feminist hunting' corporate practices.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Aeng-du quickly became the butt of a number of jokes following the release of the ''Yield My Flesh To Claim Their Bones'' event as a result of [[ButtMonkey everything that happens to her]] over the course of the story. She's found on the ground in a near-death state by the Sinners at the start of the event, which wouldn't be so funny if she wasn't in a [[https://pbs.twimg.com/media/GG6ZMVSbIAAlDzE?format=png&name=orig pose near-identical to that of]] [[Memes/DragonBall Yamcha's death pose]], she knocks herself unconscious shortly after being treated for her wounds due to overexerting herself, Jun defeats her in a SingleStrokeBattle, nearly gets herself killed by the Distortion the Sinners were tasked with subduing, and to cap it all off, [[spoiler:she nearly transforms into a Distortion but gets interrupted by Meursault simply ''punching her lights out'' on Dante's orders.]] The fandom in turn opted to poke fun at her in a variety of ways, such as calling her a {{Jobber}}, being [[https://twitter.com/1444tmt/status/1760556010434097366 redrawn]] in the aforementioned Yamcha Pose proper, or [[https://www.reddit.com/r/limbuscompany/comments/1axjy71/she_thought_she_was_iori/ redrawn]] for the [[Memes/JujutsuKaisen "Nah, I'd Win"]] meme, just to name a few.
Is there an issue? Send a MessageReason:
None


** People like to joke that Meursault is so LiteralMinded that all you need to do to win is to order him to do so - and he ''will''.

to:

** People like to joke that Meursault is so LiteralMinded that all you need to do to win is to order him to do so - and he ''will''. This is made even funnier with the release of Chapter 5.5, where when [[spoiler:Aeng-du is having a mental breakdown and is about to Distort, Dante orders Meursault to stop her from Distorting, and he ''actually does'' by simply knocking out Aeng-du before the Distortion could complete.]]

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