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* SelfImposedChallenge: The game encourages these because if you go through a level without getting hit, you get a star in that level. Get a star in every level and you unlock an extra stage with three very long levels.\\
Then there's Hare T, Hare P and Hare M. At the beginning, there's only Hare T on the high score table and if you beat one of the Hares, you can see the next one's times. And Hare M is '''incredibly''' hard to beat.
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** Jungle 3 is one that has very tight walls and strict timing with springs where being slighty off could cause you to drain those precious three hearts quickly.

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** Jungle 3 is one that Cave 1 has very tight walls and strict timing with springs where being slighty off could cause you to drain those precious three hearts quickly.
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* HilariousInHindsight: A game about birds and flying vehicles? Someone at Nickleodeon must have [[WesternAnimation/TopWing really liked this concept.]]
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* EvenBetterSequel: ''Kururin Paradise'' and ''Kururin Squash'' significantly expand on the gameplay of the fist game, in particular ''Squash'' adds powerups for the ''Helirin'' and boss fights that take advantage of the core gameplay.

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* EvenBetterSequel: ''Kururin Paradise'' and ''Kururin Squash'' significantly expand on the gameplay of the fist first game, in particular ''Squash'' adds powerups for the ''Helirin'' and boss fights that take advantage of the core gameplay.
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* AwesomeMusic: [[https://youtu.be/vlonUoUfnlk Neo Land]] from ''Kururin Paradise'' and [[https://youtu.be/EuyAQnqzYiE Future Vision]] from ''Kururin Squash'' are themes from their respective final worlds that get you pumped for the endgame.

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* AwesomeMusic: SugarWiki/AwesomeMusic: [[https://youtu.be/vlonUoUfnlk Neo Land]] from ''Kururin Paradise'' and [[https://youtu.be/EuyAQnqzYiE Future Vision]] from ''Kururin Squash'' are themes from their respective final worlds that get you pumped for the endgame.
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* AwesomeMusic: [[https://youtu.be/vlonUoUfnlk Neo Land]] from ''Kururin Paradise'' and [[https://youtu.be/EuyAQnqzYiE Future Vision]] from ''Kururin Squash'' are themes from their respective final worlds that get you pumped for the endgame.
* EvenBetterSequel: ''Kururin Paradise'' and ''Kururin Squash'' significantly expand on the gameplay of the fist game, in particular ''Squash'' adds powerups for the ''Helirin'' and boss fights that take advantage of the core gameplay.
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* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And then there's Challenge Mode...

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* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And then there's [[BrutalBonusLevel Challenge Mode...]]
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** Jungle 3 is one that has very tight walls and strict timing with springs where being slighty off could cause to drain those precious three hearts quickly.

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** Jungle 3 is one that has very tight walls and strict timing with springs where being slighty off could cause you to drain those precious three hearts quickly.

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Changed: 116

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* ThatOneLevel: The final challenge levels unlocked after beating the previous fifty will probably make you [[NintendoHard insane.]]

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* ThatOneLevel: ThatOneLevel:
**
The final challenge levels unlocked after beating the previous fifty will probably make you [[NintendoHard go insane.]]]]
** Jungle 3 is one that has very tight walls and strict timing with springs where being slighty off could cause to drain those precious three hearts quickly.
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* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And then there's Challenge Mode...

to:

* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And then there's Challenge Mode...Mode...
* ThatOneLevel: The final challenge levels unlocked after beating the previous fifty will probably make you [[NintendoHard insane.]]
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* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And don't even get me started on the Challenge Mode...

to:

* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And don't even get me started on the then there's Challenge Mode...
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None

Added DiffLines:

* SurpriseDifficulty: The game looks extremely cutesy, but the later levels get ''very'' difficult. And don't even get me started on the Challenge Mode...

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