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** Jackal Snipers, especially on Heroic and harder, will snipe players out of ''nowhere'' for a OneHitKill. This is humorously {{Lampshaded}} in the description for [[NintendoHard Legendary]] difficulty.

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** Jackal Snipers, especially on Heroic and harder, will snipe players out of ''nowhere'' for a OneHitKill.''nowhere''. Although their individual shots are no longer OneHitKills, the Stalker Rifle fires so fast that it might as well be one. This is humorously {{Lampshaded}} in the description for [[NintendoHard Legendary]] difficulty.

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* NarmCharm: As usual, Marines are childishly enthusiastic about Chief making them do long jumps in a vehicle, even if they're careening to their death.
-->'''Marine:''' We're flying!\\

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* NarmCharm: NarmCharm:
**
As usual, Marines are childishly enthusiastic about Chief making them do long jumps in a vehicle, even if they're careening to their death.
-->'''Marine:''' --->'''Marine:''' We're flying!\\

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** In the [[spoiler:FinalSpeech by Cortana]], her saying that she and the person she is addressing were [[ShapedLikeItself "perfectly perfect"]] similarly sounds like someone who ran out of things to say but kept talking anyway, ruining the mood. [[spoiler:Then again, it's just so ''Cortana''.]]

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** In the [[spoiler:FinalSpeech by Cortana]], her saying that she and the person she is addressing were [[ShapedLikeItself "perfectly perfect"]] similarly sounds like someone who ran out of things to say but kept talking anyway, ruining the mood. [[spoiler:Then again, [[NarmCharm it's just so ''Cortana''.so]] ''[[NarmCharm Cortana]]''.]]


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** As mentioned in {{Narm}} above, [[spoiler: Cortana awkwardly trailing off to "[[ShapedLikeItself perfectly...perfect]]" may seem mood-disrupting...but at the same time, it is ''completely'' in character for the Cortana we know to do so. Adding onto the circumstances (a final recording left for Master Chief and the Weapon) makes it equal parts heartwarming and tragic, as the fumbling and loss of words makes the entire scene feel like Cortana is holding the "conversation" for as long as possible, if only to delay the inevitable and final goodbye in the end.]]

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* GoddamnedBats:
** Grunts, Jackals and Skimmers armed with either [[LightningGun Disruptors or Shock Rifles]] become this while exploring the overworld with vehicles, most noticeably in aircraft. They always come in groups and their weapons [[StaticStunGun disable vehicles]] in only a handful of shots; it's usually harmless, but it becomes irritating when a player's Wasp or Scorpion gets stunlocked several times in a row because of the sheer volume and surprisingly long range of massed Disruptor/Shock Rifle fire.

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* GoddamnedBats:
**
GoddamnedBats: Grunts, Jackals and Skimmers armed with either [[LightningGun Disruptors or Shock Rifles]] become this while exploring the overworld with vehicles, most noticeably in aircraft. They always come in groups and their weapons [[StaticStunGun disable vehicles]] in only a handful of shots; it's usually harmless, but it becomes irritating when a player's Wasp or Scorpion gets stunlocked several times in a row because of the sheer volume and surprisingly long range of massed Disruptor/Shock Rifle fire.
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** Make sure to prioritize Brutes or Elites with Commandos and Ravagers first. Both of them can drain your shields and kill you very quickly, and hit you accurately even from a long distance.
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** Maxing out the Grappleshot and securing the Duelist Energy Sword gives Chief a devastating combo, as he can stun enemies, give them the automatic wallop when Chief reaches them, then attack with the sword for a 1-2 punch that will insta-kill anyone but bosses and BulletSponge enemies, and even the latter will be seriously hurt unless they have energy shielding.

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** Maxing out the Grappleshot and securing the Duelist Energy Sword gives Chief a devastating combo, as he can stun enemies, give them the automatic wallop when Chief reaches them, then attack with the sword for a 1-2 punch that will insta-kill anyone but bosses and BulletSponge [[IncrediblyDurableEnemies Bullet Sponge]] enemies, and even the latter will be seriously hurt unless they have energy shielding.
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** Maxing out the Grappleshot and securing the Duelist Energy Sword gives Chief a devastating combo, as he can stun enemies, give them the automatic wallop when Chief reaches them, then attack with the sword for a 1-2 punch that will insta-kill anyone but bosses, and even the latter will be seriously hurt unless they have energy shielding.

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** Maxing out the Grappleshot and securing the Duelist Energy Sword gives Chief a devastating combo, as he can stun enemies, give them the automatic wallop when Chief reaches them, then attack with the sword for a 1-2 punch that will insta-kill anyone but bosses, bosses and BulletSponge enemies, and even the latter will be seriously hurt unless they have energy shielding.
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** When it became clear that Xbox Series X/S supply chains would be compromised due to the UsefulNotes/Covid19Pandemic, ''and'' scalpers were making it ''extremely'' difficult for gamers to get a console, Microsoft basically told 343 Industries to take a year to get everything ''right'', since [[TaintedByThePreview fans were negatively vocal about the previews]] (and it would line up with the 20th Anniversary of the Xbox console and ''Halo: Combat Evolved'' anyway). It also gave the team to improve the Xbox One version, avoiding the possible issues a game like ''VideoGame/Cyberpunk2077'' suffered.

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** When it became clear that Xbox Series X/S supply chains would be compromised due to the UsefulNotes/Covid19Pandemic, ''and'' scalpers were making it ''extremely'' difficult for gamers to get a console, Microsoft basically told 343 Industries to take a year to get everything ''right'', since [[TaintedByThePreview fans were negatively vocal about the previews]] (and it would line up with the 20th Anniversary of the Xbox console and ''Halo: Combat Evolved'' anyway). It also gave the team time to improve the Xbox One version, avoiding the possible issues a game like ''VideoGame/Cyberpunk2077'' suffered.
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** When it became clear that Xbox Series X/S supply chains would be compromised due to the UsefulNotes/Covid19Pandemic, ''and'' scalpers were making it ''extremely'' difficult for gamers to get a console, Microsoft basically told 343 Industries to take a year to get everything ''right'', since [[TaintedByThePreview fans were negatively vocal about the previews]] (and it would line up with the 20th Anniversary of the Xbox console and ''Halo: Combat Evolved'' anyway).

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** When it became clear that Xbox Series X/S supply chains would be compromised due to the UsefulNotes/Covid19Pandemic, ''and'' scalpers were making it ''extremely'' difficult for gamers to get a console, Microsoft basically told 343 Industries to take a year to get everything ''right'', since [[TaintedByThePreview fans were negatively vocal about the previews]] (and it would line up with the 20th Anniversary of the Xbox console and ''Halo: Combat Evolved'' anyway). It also gave the team to improve the Xbox One version, avoiding the possible issues a game like ''VideoGame/Cyberpunk2077'' suffered.

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** Emplaced plasma cannons. Make sure you knock them off their mountings, because if an enemy commandeers one, they can shred you in two bursts on Legendary.



** Dropships. They frequently spawn right on top of you, with little cover around, and on Legendary, their plasma turrets can shred you in seconds.

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** Dropships. They frequently spawn right on top of you, with little cover around, and on Legendary, their AND they have two mounted plasma turrets cannons, which, as mentioned, can shred kill you in seconds. almost instantly on Legendary.
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* GrowingTheBeard: When 343 made Halo 4 they made some changes to the Halo formula but they still stuck fairly close to the style introduced by Bungie, and as a whole was well-received but not quite as refined as the Bungie games. Halo 5 made significant alterations to the campaign (four player characters as a team for the entire game) and the general gameplay (enemies were a lot tankier, aggressive and could attack from much farther away), which contributed to its' mixed reaction. Halo Infinite made even more radical changes to the campaign and gameplay, but had successfully refined many of the concepts introduced in Halo 5 to create a much more tactically satisfying game[[note]]Universal sprinting remained but was not as big a speed increase as before, helping to keep it from upsetting game balance. Ledge clamber works much better in an Open World Environment rather than feel forced in linear levels. The Thruster Pack is altered to be an equipment perk (picked up in multiplayer, toggled gear in campaign) instead of a universal feature of all Spartans. Enemies with longer range also makes more sense in an Open World Environment, preventing you from just sniping everyone and forcing you to navigate the space to close the gap.[[/note]], and was applauded as the best Halo game 343 has made.

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* GrowingTheBeard: When 343 made Halo 4 ''VideoGame/Halo4'', they made some changes to the Halo ''Halo'' formula but they still stuck fairly close to the style introduced by Bungie, and as a whole was well-received but not quite as refined as the Bungie games. Halo 5 ''VideoGame/Halo5'' made significant alterations to the campaign (four player characters as a team for the entire game) and the general gameplay (enemies were a lot tankier, aggressive and could attack from much farther away), which contributed to its' mixed reaction. Halo Infinite ''Halo: Infinite'' made even more radical changes to the campaign and gameplay, but had successfully refined many of the concepts introduced in Halo 5 ''Halo 5'' to create a much more tactically satisfying game[[note]]Universal sprinting remained but was not as big a speed increase as before, helping to keep it from upsetting game balance. Ledge clamber works much better in an Open World Environment rather than feel forced in linear levels. The Thruster Pack is altered to be an equipment perk (picked up in multiplayer, toggled gear in campaign) instead of a universal feature of all Spartans. Enemies with longer range also makes more sense in an Open World Environment, preventing you from just sniping everyone and forcing you to navigate the space to close the gap.[[/note]], and was applauded as the best Halo ''Halo'' game 343 has made.
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* MagnificentBastard: [[DragonAscendant Escharum]] is a war chief of the Banished who once served as mentor to their warmaster Atriox. Taking command after Atriox goes MIA, Escharum creates a CultOfPersonality around Atriox's visage to maintain order in the diverse Banished and rallies them behind Atriox's plan to repair and fire the Zeta Halo in retribution for the destruction of Doisac. Viewing the UNSC Spartans views as {{Worthy Opponent}}s and desiring a fight with Master Chief himself before [[IncurableCoughOfDeath his age catches up to him]], Escharum creates a specialized team of Spartan Killers to combat them. Killed by Master Chief, Escharum dies happily at having had a glorious FinalBattle, and is acknowledged by Master Chief as a soldier trying to do right by his people.

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* MagnificentBastard: [[DragonAscendant Escharum]] is a war chief of the Banished who once served as mentor to their warmaster Atriox. Taking command after Atriox goes MIA, Escharum creates a CultOfPersonality around Atriox's visage to maintain order in the diverse Banished and rallies them behind Atriox's plan to [[spoiler:to repair and fire the Zeta Halo in retribution for the destruction of Doisac. Doisac.]] Viewing the UNSC Spartans views as {{Worthy Opponent}}s and desiring a fight with Master Chief himself before [[IncurableCoughOfDeath his age catches up to him]], Escharum creates a specialized team of Spartan Killers to combat them. Killed [[spoiler:Killed by Master Chief, Escharum dies happily at having had a glorious FinalBattle, and is acknowledged by Master Chief as a soldier trying to do right by his people.]]
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Approved by the thread.

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* MagnificentBastard: [[DragonAscendant Escharum]] is a war chief of the Banished who once served as mentor to their warmaster Atriox. Taking command after Atriox goes MIA, Escharum creates a CultOfPersonality around Atriox's visage to maintain order in the diverse Banished and rallies them behind Atriox's plan to repair and fire the Zeta Halo in retribution for the destruction of Doisac. Viewing the UNSC Spartans views as {{Worthy Opponent}}s and desiring a fight with Master Chief himself before [[IncurableCoughOfDeath his age catches up to him]], Escharum creates a specialized team of Spartan Killers to combat them. Killed by Master Chief, Escharum dies happily at having had a glorious FinalBattle, and is acknowledged by Master Chief as a soldier trying to do right by his people.
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** [[CloakingDevice Cloaked Elites]]. With the inclusion of the [[EnemyDetectingRadar Threat Sensor]], it's much easier to spot and kill them... If you can work out that the damn things are nearby before they impale you on an Energy Sword, as their cloaks are some of the hardest to detect in the entire series. They're also much tankier than in previous games, so they can easily survive long enough to get into melee range.

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** [[CloakingDevice Cloaked Elites]]. With the inclusion of the [[EnemyDetectingRadar Threat Sensor]], it's much easier to spot and kill them... If you can work out that the damn things are nearby before they impale you on an Energy Sword, as their cloaks are some of the hardest to detect in the entire series.series, and if you end up fighting them before you get the Threat Sensor, well, good luck. They're also much tankier than in previous games, so they can easily survive long enough to get into melee range.
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YMMV can't be played with


** [[CloakingDevice Cloaked Elites]], [[{{Downplayed}} to an extent]]. With the inclusion of the [[EnemyDetectingRadar Threat Sensor]], it's much easier to spot and kill them... If you can work out that the damn things are nearby before they impale you on an Energy Sword, as their cloaks are some of the hardest to detect in the entire series. They're also much tankier than in previous games, so they can easily survive long enough to get into melee range.

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** [[CloakingDevice Cloaked Elites]], [[{{Downplayed}} to an extent]].Elites]]. With the inclusion of the [[EnemyDetectingRadar Threat Sensor]], it's much easier to spot and kill them... If you can work out that the damn things are nearby before they impale you on an Energy Sword, as their cloaks are some of the hardest to detect in the entire series. They're also much tankier than in previous games, so they can easily survive long enough to get into melee range.
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** [[CloakingDevice Cloaked Elites]], [[{{Downplayed}} to an extent]]. With the inclusion of the [[EnemyDetectingRadar Threat Sensor]], it's much easier to spot and kill them... If you can work out that the damn things are nearby before they impale you on an Energy Sword, as their cloaks are some of the hardest to detect in the entire series.

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** [[CloakingDevice Cloaked Elites]], [[{{Downplayed}} to an extent]]. With the inclusion of the [[EnemyDetectingRadar Threat Sensor]], it's much easier to spot and kill them... If you can work out that the damn things are nearby before they impale you on an Energy Sword, as their cloaks are some of the hardest to detect in the entire series. They're also much tankier than in previous games, so they can easily survive long enough to get into melee range.
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** Brute Berserkers. They don't have any ranged attacks, but move fast, can take a bit of damage before going down if you don't aim for the head, tear through any Marines you have with you, and can kill you in two hits on Legendary.

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** Brute Berserkers. They don't have any ranged attacks, but move fast, can take a bit lot of damage before going down if you don't aim for the head, head (and even then, their constant movement makes headshots difficult), tear through any Marines you have with you, and can kill you in two hits on Legendary.
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** Brute Berserkers. They don't have any ranged attacks, but move fast, can take a bit of damage before going down if you don't aim for the head, tear through any Marines you have with you, and can kill you in two hits.

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** Brute Berserkers. They don't have any ranged attacks, but move fast, can take a bit of damage before going down if you don't aim for the head, tear through any Marines you have with you, and can kill you in two hits.hits on Legendary.
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NVM, don't kill them too quickly...


* ThatOneLevel: Conservatory, specifically, the section where you must battle Skimmers in the circular control room, is infamous for being almost impossible to beat on Legendary. There's pretty much no cover, the Skimmers carry Shock Rifles that can kill you in two or hits if you don't take cover, and worse, Brute Berserkers spawn in the second phase, who are also capable of two-shotting you, and prevent you from taking cover.
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* ThatOneLevel: Conservatory, specifically, the section where you must battle Skimmers in the circular control room, is infamous for being almost impossible to beat on Legendary. There's pretty much no cover, the Skimmers carry Shock Rifles that can kill you in two or hits if you don't take cover, and worse, Brute Berserkers spawn in the second phase, who are also capable of two-shotting you, and prevent you from taking cover.
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** Brute Berserkers. They don't have any ranged attacks, but move fast, can take a bit of damage before going down if you don't aim for the head, tear through any Marines you have with you, and can kill you in two hits.
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None

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** Dropships. They frequently spawn right on top of you, with little cover around, and on Legendary, their plasma turrets can shred you in seconds.
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not sure it's "gravitas". It's a fairly light moment, not heavy, and an afterthought. It's The Weapon choosing a name that's given focus.


** The gravitas put on the Pilot's name in the last moments of the main story, which is presented as a reveal, doesn't follow when he just happens to be some random newcomer, to the point that it felt weird that he would not have just said it earlier.
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** The gravitas put on the Pilot's name in the last moments of the main story, which is presented as a reveal, doesn't follow when he just happens to be some random newcomer, to the point that it felt weird that he would not have just said it earlier.
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* TheyWastedAPerfectlyGoodPlot: While ''VideoGame/Halo5Guardians'' was held in contempt for its campaign and story, it still had a hell of a SequelHook with an [[FaceHeelTurn evil Cortana]] leading an A.I. rebellion, the Guardians and an attempt to take over the galaxy as the next major conflict for the series. What does ''Infinite'' do with all of that? [[spoiler:Nothing directly, as Cortana proceeded to pick a fight with the Banished and got her forces utterly thrashed for it off-screen thanks to Atriox on a RoaringRampageOfRevenge. This means ''the entirety of 5's ending plot hook was resolved with no input or knowledge from the player'', leaving you to only try to piece together what happened and deal with the Banished forces in the aftermath.]] There's no shortage of players that have expressed that for all of ''5'''s faults, they would have much preferred ''that'' storyline to the unfinished plotline of the final game in ''Infinite''.

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* TheyWastedAPerfectlyGoodPlot: While ''VideoGame/Halo5Guardians'' was held in contempt for its campaign and story, it still had a hell of a SequelHook with an [[FaceHeelTurn evil Cortana]] leading an A.I. rebellion, the Guardians and an attempt to take over the galaxy as the next major conflict for the series. What does ''Infinite'' do with all of that? [[spoiler:Nothing directly, as Cortana proceeded to pick a fight with the Banished and got her forces utterly thrashed for it off-screen thanks to Atriox on a RoaringRampageOfRevenge. This means ''the entirety of 5's ending plot hook was resolved with no input or knowledge from the player'', leaving you to only try to piece together what happened and deal with the Banished forces in the aftermath. All that really came of it was that Atriox managed to wreck much of the UNSC military… [[WorfHadTheFlu which was already on its last legs due to losing much of its advanced technology]], meaning his victory itself felt relatively hollow.]] There's no shortage of players that have expressed that for all of ''5'''s faults, they would have much preferred ''that'' storyline to the unfinished plotline of the final game in ''Infinite''.
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** Normally, when spawning, your character does the usual "cock/ready weapon on pickup" animation. However, there's a chance of your character's hands not immediately rendering upon spawn, making it look like your weapon is readying itself via invisible hands.
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** This isn't the first time Halo has used an open-world system. ''VideoGame/{{Halo 3 ODST}}'' also used an open-world system, though scaled-down and used as a hub for disparate mission levels.

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** This isn't the first time Halo has used an open-world system. ''VideoGame/{{Halo 3 ODST}}'' also used an open-world system, though scaled-down and used as a hub HubLevel for disparate mission levels.
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** The fact that one of the [[{{Precursors}} Forerunner]] facilities you explore is named ''The Conservatory'' can be this if you're [[UsefulNotes/{{Britain}} from the UK]]: it's a British term for a greenhouse-like room to the rear of a house, and when you hear the name you're thinking of a place to [[SpotOfTea have a nice cup of tea]] rather than a mysterious alien structure.

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** The fact that one of the [[{{Precursors}} Forerunner]] facilities you explore is named ''The Conservatory'' can be this if you're [[UsefulNotes/{{Britain}} from the UK]]: it's a British term for a greenhouse-like room to the rear of a house, and when you hear the name you're thinking of a place to [[SpotOfTea [[BritsLoveTea have a nice cup of tea]] rather than a mysterious alien structure.
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** The fact that one of the [[{{Precursors}} Forerunner]] facilities you explore is named ''The Conservatory'' can be this if you're [[UsefulNotes/{{Britain}} from the UK]]: it's a British term for a greenhouse-like room used as a lounge or to grow plants, evoking images of {{Suburbia}} as opposed to SufficientlyAdvancedAliens.

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** The fact that one of the [[{{Precursors}} Forerunner]] facilities you explore is named ''The Conservatory'' can be this if you're [[UsefulNotes/{{Britain}} from the UK]]: it's a British term for a greenhouse-like room used as a lounge or to grow plants, evoking images the rear of {{Suburbia}} as opposed a house, and when you hear the name you're thinking of a place to SufficientlyAdvancedAliens.[[SpotOfTea have a nice cup of tea]] rather than a mysterious alien structure.
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** In the [[spoiler:FinalSpeech by Cortana]], her saying that she and the person she is addressing were [[ShapedLikeItself "perfectly perfect"]] similarly sounds like someone who ran out of things to say but kept talking anyway, ruining the mood. Then again, it's just so ''Cortana''.

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** In the [[spoiler:FinalSpeech by Cortana]], her saying that she and the person she is addressing were [[ShapedLikeItself "perfectly perfect"]] similarly sounds like someone who ran out of things to say but kept talking anyway, ruining the mood. Then [[spoiler:Then again, it's just so ''Cortana''.]]

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