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* AccidentalInnuendo - "POUND through the entrails and SHOOT ABADON!" Something about that sounds unsettling.
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* SoCoolItsAwesome: The entire series, but fans consider ''Gradius Gaiden'' to be the best of the series, or at least one of the best. Also, ''Creator/{{Treasure}}'' was involved in the making of ''Gradius V'', and the game has a little resemblance to ''VideoGame/{{Ikaruga}}''.

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* SoCoolItsAwesome: The entire series, but fans consider ''Gradius Gaiden'' series. Let's not forget to be mention the best of the series, or at least one of the best. Also, ''Creator/{{Treasure}}'' fact that Creator/{{Treasure}} was involved in the making of ''Gradius V'', and the game has a little resemblance to ''VideoGame/{{Ikaruga}}''.
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** Even better, you can destroy Shadow Dancers, which is [[HopelessBossFight indestructible]] in the arcade version. This tradition continued on many home console sequels.
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** The overseas versions of ''Life Force'' (NES) only has a static shot of the Konami logo against a solid back background while the ending theme plays. It's rather creepy, particularly if you're playing alone at night.

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** The overseas versions of ''Life Force'' (NES) only has a static shot of the Konami logo against a solid back background while the ending theme plays. It's rather creepy, eerie, particularly if you're playing alone at night.
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** The overseas versions of ''Life Force'' (NES) only has a static shot of the Konami logo against a solid back background while the ending theme plays. It's rather creepy, particularly if you're playing alone at night.
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* BestLevelEver - Stage 7 of ''Gaiden'', which stards off as a seemingly-innocent volcano stage...and then ''gets gradually sucked into a black hole.'' [[GameBreakingBug Too bad it slows down to a crawl on a PS2.]]

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* BestLevelEver - Stage 7 of ''Gaiden'', which stards starts off as a seemingly-innocent volcano stage...and then ''gets gradually sucked into a black hole.'' [[GameBreakingBug Too bad it slows down to a crawl on a PS2.]]
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* ItsHardSoItSucks: The series was already infernally difficult to begin with but ''Gradius III'' is just so preposterously difficult that even ''hardcore Gradius fans'' started to turn away from it. Even one of the developers made the KonamiCode for that game because he admitted that ''he couldn't beat it in one run''.
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** ''Gradius III'' is not only [[NintendoHard atrociously difficult]], but it's also full of extremely cheap moments that just make the game not very fun at all. The difficulty had to be toned down very drastically for the SNES port.

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** ''Gradius III'' is not only [[NintendoHard atrociously difficult]], but it's also full of extremely cheap moments that just make the game not very fun at all. The difficulty had to be toned down very drastically for the SNES port. Many players regard it as the worst game in the mainline ''Gradius'' series.
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** ''Gradius III'' is not only [[NintendoHard atrociously difficult]], but it's also full of extremely cheap moments that just make the game not very fun at all.

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** ''Gradius III'' is not only [[NintendoHard atrociously difficult]], but it's also full of extremely cheap moments that just make the game not very fun at all. The difficulty had to be toned down very drastically for the SNES port.

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* ScrappyLevel - The Fire and Ice zones in ''III Arcade'', the Bubble and Cell stages in ''IV'', and the "green slime factory" stage in ''V''. And the fortress stage in almost every game. ALL of Gradius III arcade.

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* ScrappyLevel - The Fire and Ice zones in ''III Arcade'', the Bubble and Cell stages in ''IV'', and the "green slime factory" stage in ''V''. And the fortress stage in almost every game. ALL of Gradius III arcade.



* {{Sequelitis}} - ''Gradius IV'' is victim to this, due to not adding anything new to the series (the first stage is even a re-hash of the first stage from ''Gradius II'') and for the 3D effects looking rather cheap.

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* {{Sequelitis}} - {{Sequelitis}}:
** ''Gradius III'' is not only [[NintendoHard atrociously difficult]], but it's also full of extremely cheap moments that just make the game not very fun at all.
**
''Gradius IV'' is victim to this, due to not adding anything new to the series (the first stage is even a re-hash of the first stage from ''Gradius II'') and for the 3D effects looking rather cheap.
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''[[HaveANiceDeath You need some practice.]]''
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These aren\'t YMMV. Moving.


* DegradedBoss: Venom went from [[ThatOneBoss a difficult final boss]] to an regular Gradius AntiClimaxBoss. This also applies to Zelos and Big Core MK 1.



** Venom, from Nemesis 2.
* ZeroEffortBoss: Most of the time, the final bosses don't do anything and when they do something, their attacks can be very weak. You rarely encounter a Gradius final boss that manages to avert being a ZeroEffortBoss.

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** Venom, from Nemesis 2.
* ZeroEffortBoss: Most of the time, the final bosses don't do anything and when they do something, their attacks can be very weak. You rarely encounter a Gradius final boss that manages to avert being a ZeroEffortBoss.
2.
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* PolishedPort: ''Gradius II'' on PCEngine is a very faithful recreation of the arcade version, AND adds a new stage. The Famicom verson, while not one-to-one like the PCE counterpart, stands out on its own with its unique stage design, and is the only ''Gradius'' game on the Famicom/NES to allow '''four options''' on the screen at once thanks to the cartridge's special chip.

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* PolishedPort: ''Gradius II'' on PCEngine is a very faithful recreation of the arcade version, AND adds a new stage. The Famicom verson, while not one-to-one like the PCE counterpart, stands out on its own with its unique stage design, and is the only ''Gradius'' game on the Famicom/NES to allow '''four options''' on the screen at once once[[note]]To compare, ''Gradius'' and ''Life Force'' (NA/PAL) only allow two, and ''Salamander'' allows three.[[/note]] thanks to the cartridge's special chip.
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* PolishedPort: ''Gradius II'' on PCEngine is a very faithful recreation of the arcade version, AND adds a new stage. The Famicom verson, while not one-to-one like the PCE counterpart, stands out on its own with its unique stage design, and is the only ''Gradius'' game on the Famicom/NES to allow '''four options''' on the screen at once thanks to the cartridge's special chip.
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Crowning Moment of Heartwarming


* CrowningMomentOfHeartwarming - ''Gradius Collection'' plays this [[http://www.youtube.com/watch?v=CckH73dMek8 melody]] upon completing the first ''Gradius''
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Crowning Moment of Awesome


* CrowningMomentOfAwesome - "Warning. There is a space-time anomaly forming. Two objects have emerged. Ship identification code cannot be processed for the large craft. The other is [[spoiler: Vic Viper T-301]]"
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* BreatherLevel - Subverted in Salamander. Stage 3 has a soundtrack to match the terrifying and chaotic nature of the level, but it's otherwise not too bad of a stage. Stage 4 has a calm, soothing soundtrack not unlike going down a river in an inner tube, suggesting the game is setting this trope up. ''[[ThatOneLevel It isn't.]].''
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The following are SubjectiveTropes relating to Gradius.
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** Turrets. Sure, they may only take [[WeakTurretGun one hit to die]], but they have a good aiming and a fast fire rate compared to most other enemies. And on later loops in ''V'', they fire out ''[[MoreDakka a constant stream of bullets]]''.
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** Regenerating walls. Imagine them not only [[DeadlyWalls regenerating within your ship]], but ''inside of you.''
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* SoCoolItsAwesome: Most of the games, but fans consider ''Gradius Gaiden'' to be the best of the series, or at least one of the best. Also, ''Creator/{{Treasure}}'' was involved in the making of ''Gradius V'', and the game has a little resemblance to ''VideoGame/{{Ikaruga}}''.

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* SoCoolItsAwesome: Most of the games, The entire series, but fans consider ''Gradius Gaiden'' to be the best of the series, or at least one of the best. Also, ''Creator/{{Treasure}}'' was involved in the making of ''Gradius V'', and the game has a little resemblance to ''VideoGame/{{Ikaruga}}''.
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* MagnificentBastard: Paula in the Salamander OVAs. She poses as a boat person from the 5th planet and tricks one of the protagonists into destroying a Moai Statue, which allows the Bacterians, who were repelled by the Moai Statue, to come in and mess up the place.

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* MagnificentBastard: Paula in the Salamander OVAs.[=OVAs=]. She poses as a boat person from the 5th planet and tricks one of the protagonists into destroying a Moai Statue, which allows the Bacterians, who were repelled by the Moai Statue, to come in and mess up the place.
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* SoCoolItsAwesome: Most of the games, but fans consider ''Gradius Gaiden'' to be the best of the series, or at least one of the best. Also, ''Creator/{{Treasure}}'' was involved in the making of ''Gradius V'', and the game has a little resemblance to ''VideoGame/{{Ikaruga}}''.
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* CompleteMonster - Most of the Bacterians. They take over planets and change the environment to suit the Bacterians, which could potentially kill the other people who can't handle the change environment. In the Salamander OVA series, they indirectly orphaned Stephanie (they kidnapped Stephanie's father, turned him into a cyber brain, and Stephanie had to destroy her father. Stephanie's mother... well the mother died long before the Bacterians' invasion) and were going to make Stephanie a Cyber Brain too. All this with no regret.
** There maybe an exceptional Bacterian named Tita Nium whose one of the heroes of Otomedius. She may be a Bacterian.
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** Venom, from Nemesis 2.
* ZeroEffortBoss: Most of the time, the final bosses don't do anything and when they do something, their attacks can be very weak. You rarely encounter a Gradius final boss that manages to avert being a ZeroEffortBoss.
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* MagnificentBastard: Paula in the Salamander OVAs. She poses as a boat person from the 5th planet and tricks one of the protagonists into destroying a Moai Statue, which allows the Bacterians, who were repelled by the Moai Statue, to come in and mess up the place.
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** Giga, the FinalBoss of ''Salamander 2''. Yes, he is a FinalBoss. However, it's extremely rare for a ''Gradius'' final boss to be not a ZeroEffortBoss.

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** Giga, Doom, the FinalBoss of ''Salamander 2''. Yes, he is a FinalBoss. However, it's extremely rare for a ''Gradius'' final boss to be not a ZeroEffortBoss.
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that\'s not what Boss Dissonance means.


** The Falchion Beta is this in Gaiden. The Auto-Aiming at full power covers 180 degrees of the top of your ship, the Gravity Bullet [[BossDissonance speed kills bosses]], and the Rolling Missile both goes in both directions and pierces through weak enemies.

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** The Falchion Beta is this in Gaiden. The Auto-Aiming at full power covers 180 degrees of the top of your ship, the Gravity Bullet [[BossDissonance speed kills bosses]], bosses, and the Rolling Missile both goes in both directions and pierces through weak enemies.
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* GameBreaker - Some of the custom weapon set-ups can be this if the right weapons and option formations are used.
** The Falchion Beta is this in Gaiden. The Auto-Aiming at full power covers 180 degrees of the top of your ship, the Gravity Bullet [[BossDissonance speed kills bosses]], and the Rolling Missile both goes in both directions and pierces through weak enemies.
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This page is already named YMMV


* MoralEventHorizon: In Nemesis 3, Venom attacked planet Gradius and kidnapped a three-year old James Burton to change history in favor of the Bacterians. His attack has indirectly killed many of Venom's ''own'' species due to radiation. {{YMMV}} as it is not clear whether he is aware of this or not.

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* MoralEventHorizon: In Nemesis 3, Venom attacked planet Gradius and kidnapped a three-year old James Burton to change history in favor of the Bacterians. His attack has indirectly killed many of Venom's ''own'' species due to radiation. {{YMMV}} as it is not clear whether he is aware of this or not.

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