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Moved Difficulty Spike to YMMV.

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* DifficultySpike:
** Surviving 'til Winter is an accomplishment. Surviving ''through'' Winter is an even greater one.
** Then comes "Reign of Giants" DLC. Surviving Autumn til Winter takes little effort. Surviving through Winter is an accomplishment. Then comes Spring with its endless rain, sanity drain and dropping body temperatures. THEN comes Summer with constant Overheating, scorched plants, and SpontaneousHumanCombustion. And that's without taking the eponymous [[BossFight Giants]] into consideration.
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* BreatherLevel: "Two Worlds" in Adventure Mode, where you spawn on an island abundant with resources with wormholes to take you to another, more dangerous island where all of the Teleportato pieces are. This world can allow you to recover from a particularly nasty run in a previous level and prepare for challenges ahead before moving forward.

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* GameBreaker: Wigfrid. She starts with both a powerful spear and a helmet that reduces damage by ''80%'' while worn, and can easily craft them again if they break so long as the player can get a pickaxe due to knowing how to make it without needing any machines. While she's supposed to be balanced by being unable to eat anything but meat, it isn't a problem when the first thing you can do as her upon creating a world is hunt a herd of beefalo for a stack of meat and come out okay.

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* GameBreaker: GameBreaker:
**
Wigfrid. She starts with both a powerful spear and a helmet that reduces damage by ''80%'' while worn, and can easily craft them again if they break so long as the player can get a pickaxe due to knowing how to make it without needing any machines. While she's supposed to be balanced by being unable to eat anything but meat, it isn't a problem when the first thing you can do as her upon creating a world is hunt a herd of beefalo Beefalo for a stack of meat and come out okay.okay. She's even more powerful in ''Don't Starve Together'', as she can craft her powerful spear and helm before giving them to other characters.


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** Willow in single player. She starts out with an indestructible lighter that emits enough light to protect her from Charlie, and can be used to set things on fire. She's also totally immune to fire, allowing her to freely torch forests and the like to dispatch monsters without any recoil. Additionally, she gains sanity whenever she's close to a fire. Willow's ability to set low-risk fires make her fit to survive Winter, and her early availability makes her even better.
** Wickerbottom, especially in ''Together''. She starts with higher Sanity and all Tier 1 research upgrades unlocked, which are already great boons in and of themselves. However, where she really shines is her ability to craft books, many of which are either powerful weapons or greatly increase her food security. For example, Birds Of The World can attract dozens of birds into traps, while Sleepytime Stories puts all mobs to sleep. Wickerbottom really shines in ''Together'', as her books synergize extremely well with the other characters (she can have Wormwood plant dozens of seeds before using Applied Horticulture to instantly grow tons of food, or charge WX-78 with The End Is Nigh!).

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** Tallbird Eggs are a great food item, as they never expire when they're uncooked and they can be used like regular eggs in a Crock Pot. Unfortunately, any player that wants one will have to go through a Tallbird to get it. While they have fairly average health, they deal quite a wallop when they attack, dealing 50 damage to an unarmored player. The hitbox is [[HitboxDissonance also fairly large]], making it difficult to kite unless they player is using Wheeler. What's more is that they're incredibly fast, and unless the player is fortunate enough to find a path, the Tallbird will outrun them. To top it all off, they respawn at Tallbird nests every 2.5 days, making farming their eggs an incredibly dangerous task. You could burn the nest and prevent them from spawning at all, but you'll lose the ability to harvest Tallbird eggs from it as well.
** The [=Moose/Goose=] differs from the other giants in that you get little warning before it appears. For the other three, your character will warn you several times (unless it's Wes) and there will be an audible growl each time before it spawns; so if fighting them isn't feasable, you can walk somewhere isolated, let it spawn, and then walk away to let it do its thing before it despawns at the end of the season. With the [=Moose/Goose=], your character warns you once, and you get one growl, before it's on your map, meaning it's very easy for it to appear at an inconvinent place and time. It's not particularly harder to fight than the other three (in fact, it can be an AntiClimaxBoss if you're lucky with frog rain), but the lack of prep time definitely changes the odds.

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** Tallbird Eggs are a great food item, as they never expire when they're uncooked and they can be used like regular eggs in a Crock Pot. Unfortunately, any player that wants one will have to go through a Tallbird to get it. While they have fairly average health, they deal quite a wallop when they attack, dealing 50 damage to an unarmored player. The hitbox is [[HitboxDissonance also fairly large]], making it difficult to kite unless they player is using Wheeler. What's more is that they're incredibly fast, and unless the player is fortunate enough to find a path, the Tallbird will outrun them. To top it all off, they respawn at Tallbird nests every 2.5 days, making farming their eggs an incredibly dangerous task. You could burn the nest and prevent them from spawning at all, but you'll lose the ability to harvest Tallbird eggs Eggs from it as well.
** While following animal tracks, a particularly unlucky player come across a Ewecus rather than a [[MetalSlime meat-rich]] Koalephant. These aggressive mobs have an annoying ranged attack that temporarily immobilizes the player, letting it go wild on them with its powerful melee attack. They're also [[ArtificialBrilliance smart enough]] to kite the player, making it incredibly difficult to hit. To add insult to injury, its special drop only heals a small amount of hunger while reducing sanity, rather than being a powerful food item and/or crafting ingredient.
* GoddamnedBoss:
The [=Moose/Goose=] differs from the other giants in that you get little warning before it appears. For the other three, your character will warn you several times (unless it's Wes) and there will be an audible growl each time before it spawns; so if fighting them isn't feasable, feasible, you can walk somewhere isolated, let it spawn, and then walk away to let it do its thing before it despawns at the end of the season. With the [=Moose/Goose=], your character warns you once, and you get one growl, before it's on your map, meaning it's very easy for it to appear at an inconvinent inconvenient place and time. It's not particularly harder to fight than the other three (in fact, it can be an AntiClimaxBoss if you're lucky with frog rain), but the lack of prep time definitely changes the odds.
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* PortingDisaster: The UsefulNotes/NintendoSwitch version has several issues not found in other versions of ''DS''. The game suffers heavily from performance issues, as the game begins lagging even when more than one tree is burning. There are glitches in the game that aren't present in other versions, such as resetting the season cycle if the player stays in a cave for too long. There have even been reports of players' save files corrupting when they reach certain points of the game, such as the Volcano in ''Shipwrecked''. Finally, the Switch version has not received any major updates since its initial release, including the ''Hamlet'' DLC and the Quality of Life update. Because of these issues, many fans view the port as not worth bothering with, even with the allure of playing ''Don't Starve'' on the go.

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* PortingDisaster: The UsefulNotes/NintendoSwitch version has several issues not found in other versions of ''DS''. The game suffers heavily from performance issues, as the game it begins lagging even when more than one tree is during events that wouldn't put too much of a strain on other ports, such as a few trees burning. There are glitches in the game that aren't present in other versions, such as resetting the season cycle if the player stays in a cave for too long. There have even been reports of players' save files corrupting when they reach certain points of the game, such as the Volcano in ''Shipwrecked''. Finally, the Switch version has not received any major updates since its initial release, including the ''Hamlet'' DLC and the Quality of Life update. Because of these issues, many fans view the port as not worth bothering with, even with the allure of playing ''Don't Starve'' on the go.
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* HilariousInHindsight: Walter is a ''Don't Starve Together'' exclusive character that is always followed by his dog. His name and association with canines is coincidentally similar to the [[https://knowyourmeme.com/memes/nelson-the-bull-terrier-walter Walter Dog meme]].
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** On the opposite end of the spectrum, there is Wolfgang and WX-78, who are both somewhat resource intensive and have downsides that can be mitigated with proper play (Faster Hunger Drain for Wolfgang, lower base stats and wetness damage for WX_ ,while having massive upsides (A lot of extra damage, the ability to move faster when struck by lighning and upgrade via eating gears) leading to ComplacentGamingSyndrome with those characters players often demanding food/gears. Both don't really slip into proper GameBreaker status however without...
** Wickerbottom is almost unanimously considered the single best character in DST, do to the insane utility her books have, the relative low cost of using them do to the low threat levels nightmare creatures pose to experienced players, and the characters she is able to enable. She can generate food extremely easily, do tons of damage by summoning tentacles or lightning, and overcharge WX for an entire year. All at the cost not not being able to sleep and eating stale foods, which most players try to avoid anyway.

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** On the opposite end of the spectrum, there is Wolfgang and WX-78, who are both somewhat resource intensive and have downsides that can be mitigated with proper play (Faster Hunger Drain for Wolfgang, lower base stats and wetness damage for WX_ WX) ,while having massive upsides (A lot of extra damage, the ability to move faster when struck by lighning and upgrade via eating gears) leading to ComplacentGamingSyndrome with those characters players often demanding food/gears. Both don't really slip into proper GameBreaker status however without...
** Wickerbottom is almost unanimously considered the single best character in DST, do to the insane utility her books have, the relative low cost of using them do to the low threat levels nightmare creatures pose to experienced players, and the characters she is able to enable. She can generate food extremely easily, do tons of damage by summoning tentacles or lightning, and overcharge WX for an entire year.year, and she gets the first 2 tiers of recipes a full tier earlier. All at the cost not not being able to sleep and eating stale foods, which most players try to avoid anyway.
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Wanted to add the high tiers to the Tier Enduced Scrappy section do to causing a lot of debates.

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** On the opposite end of the spectrum, there is Wolfgang and WX-78, who are both somewhat resource intensive and have downsides that can be mitigated with proper play (Faster Hunger Drain for Wolfgang, lower base stats and wetness damage for WX_ ,while having massive upsides (A lot of extra damage, the ability to move faster when struck by lighning and upgrade via eating gears) leading to ComplacentGamingSyndrome with those characters players often demanding food/gears. Both don't really slip into proper GameBreaker status however without...
**Wickerbottom is almost unanimously considered the single best character in DST, do to the insane utility her books have, the relative low cost of using them do to the low threat levels nightmare creatures pose to experienced players, and the characters she is able to enable. She can generate food extremely easily, do tons of damage by summoning tentacles or lightning, and overcharge WX for an entire year. All at the cost not not being able to sleep and eating stale foods, which most players try to avoid anyway.
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* ParanoiaFuel: The giants, terrifying boss monsters that can wreck everything they come across, including your base. In Reign of Giants, there's one for every season, and will spawn randomly once a season, sometimes not at all. You are given an auditory warning about a minute before they spawn, but if you hear the warning and are ill-equipped to deal with them, '''run'''.

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* {{Shipping}}: Wilson and Willow are a popular pairing among fans. Aside some quirks they have in difference, fans see Willow as a DistaffCounterpart to Wilson.

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* {{Shipping}}: Multiple pairings have been made popular:
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Wilson and Willow are a popular pairing among fans. Aside some quirks they have in difference, fans see Willow as a DistaffCounterpart to Wilson.(LookAlikeLovers).
** Wigfrid and Wes (MasculineGirlFeminineBoy + [[BroodingBoyGentleGirl Brooding Girl, Gentle Boy]]).
** Wendy and Webber ([[BroodingBoyGentleGirl Brooding Girl, Gentle Boy]] + BeastAndBeauty).
** Wolfgang and Wigfrid (BackToBackBadasses).
** Wes and Woodie (SensitiveGuyAndManlyMan).
** Warly and Walani (SavvyGuyEnergeticGirl).
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* UnwinnableByInsanity: In ''Shipwrecked'', if you go to an island without an axe or machete and no materials to build them and hammer your own boat to pieces, you would be trapped.

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** Hounds. They can come at the most inappropriate time. To kill one isn't very hard; it's the fact that several hounds come ''all at once'', making it hard to concentrate on one at a time. At first it's only packs of 2-3, but they get bigger as the days go by.
** Frogs. These amphibian annoyances live by ponds, which are valuable food sources once the player gets a fishing rod. While they don't have a high damage output and aren't terribly difficult to kill, they spawn in ''huge'' packs and cause you to drop your items when their tongue hits you. Worse, attacking one frog will cause the entire army to ZergRush the player, often leading to their death.

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** Hounds. They can come at the most inappropriate time. To kill one isn't very hard; it's the fact that several hounds come ''all at once'', making it hard to concentrate on one at a time. At first it's only packs of 2-3, but they get bigger as the days go by.
by. As if that wasn't enough, after a while they start coming in Red and Blue variants, depending on season. Red Hounds set fires upon death, while Blue Hounds freeze nearby mobs, including you, upon death. Both of these make melee combat even less desirable.
** Frogs. These amphibian annoyances live by ponds, which are valuable food sources once the player gets a fishing rod. While they don't have a high damage output and aren't terribly difficult to kill, they spawn in ''huge'' packs and cause you to drop your items when their tongue hits you. Worse, attacking one frog will cause the entire army to ZergRush the player, often leading to their death. And God help you if you're playing Reign of Giants; in Spring, there's a chance for it to start ''raining frogs'', regardless of where you are. If you're unlucky, you can have your base surrounded by frogs with no way to get rid of them without getting swarmed.


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** The [=Moose/Goose=] differs from the other giants in that you get little warning before it appears. For the other three, your character will warn you several times (unless it's Wes) and there will be an audible growl each time before it spawns; so if fighting them isn't feasable, you can walk somewhere isolated, let it spawn, and then walk away to let it do its thing before it despawns at the end of the season. With the [=Moose/Goose=], your character warns you once, and you get one growl, before it's on your map, meaning it's very easy for it to appear at an inconvinent place and time. It's not particularly harder to fight than the other three (in fact, it can be an AntiClimaxBoss if you're lucky with frog rain), but the lack of prep time definitely changes the odds.
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** The Deerclops can be this if you're lucky enough to have spawned a Treeguard or two. Because it destroys trees as it walks, any Treeguards nearby will attack the Deerclops, which will kill and/or significantly dent the giant. And Lord help the Deerclops if it spawns near a Living Forest, which can spawn well over ten neutral Treeguards...

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** The character Warbucks in ''Hamlet''. When he was introduced, a few players found aspects of his design (such as his appearance and some of his lines) offensive. The biggest arguments among the fanbase, however, came when he was removed in a character update and replaced with Wormwood. Some say that he shouldn't have be taken out just because a minority complained, while others believe that it was the right choice as Warbucks' design was just plain awkward.

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** The character Warbucks in ''Hamlet''. When he was introduced, a few players found aspects of his design (such as his appearance and some of his lines) offensive. The biggest arguments among the fanbase, however, came when he was removed in a character update and replaced with Wormwood. Some say that he shouldn't have be taken out just because a minority complained, while others believe that it was the right choice as Warbucks' design was just plain awkward.awkward, and that his perks were boring and [[CripplingOverspecialization crippled him]] in non-''Hamlet'' worlds.


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** Right behind meatballs is the Dragonpie, once the player gets a Dragonfruit. It's arguably even cheaper than Meatballs as the fillers can just be three Twigs. It restores more hunger than the Meatballs (75), and heals a meaty 40 health. The one caveat is getting a Dragonfruit in the first place, as it's a LuckBasedMission that involves a lot of farming.
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* PortingDisaster: The UsefulNotes/NintendoSwitch version has several issues not found in other versions of ''DS''. The game suffers heavily from performance issues, as the game begins lagging even when more than one tree is burning. There are glitches in the game that aren't present in other versions, such as resetting the season cycle if the player stays in a cave for too long. There have even been reports of players' save files corrupting when they reach certain points of the game, such as the Volcano in ''Shipwrecked''. Finally, the Switch version has not received any major updates since its initial release, including the ''Hamlet'' DLC and the Quality of Life update. Because of these issues, many fans view the port as not worth bothering with, even with the allure of playing ''Don't Starve'' on the go.
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* BrokenBase: Multiplayer. And when Klei announced the addition of Multiplayer in the main game, it wasn't just the crap hitting the fan, it was an entire missile full of crap flying into a wind turbine.

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* BrokenBase: Multiplayer. And when Klei announced the addition of Multiplayer in the main game, it wasn't just the crap hitting the fan, it was an entire missile full of crap flying into a wind turbine.BaseBreakingCharacter:
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Not how that trope works


* CriticalDissonance: This game scored 76/100 on Metacritic. To say that fans got upset over this particular consensus is an understatement.
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** Tallbird Eggs are a great food item, as they never expire when they're uncooked and they can be used like regular eggs in a Crock Pot. Unfortunately, any player that wants one will have to go through a Tallbird to get it. While they have fairly average health, they deal quite a wallop when they attack, dealing 50 damage to an unarmored player. The hitbox is [[HitboxDissonance also fairly large]], making it difficult to kite unless they player is using Wheeler. What's more is that they're incredibly fast, and unless the player is fortunate enough to find a path, the Tallbird will outrun them. To top it all off, they respawn at Tallbird nests every 2.5 days, making farming their eggs an incredibly dangerous task. You could burn the nest and prevent them from spawning at all, but you'll lose the ability to harvest Tallbird eggs from it as well.
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* GoodBadBugs:
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* GoodBadBugs:

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* GoodBadBugs: ** Frogs. These amphibian annoyances live by ponds, which are valuable food sources once the player gets a fishing rod. While they don't have a high damage output and aren't terribly difficult to kill, they spawn in ''huge'' packs and cause you to drop your items when their tongue hits you. Worse, attacking one frog will cause the entire army to ZergRush the player, often leading to their death.
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Corrected WX-78's pronouns


** WX-78 is often considered to be the best character for Adventure Mode due to its gear upgrades which are not only carried over to when using the teleportato, the levels provide enough gears to upgrade him to max level before the halfway point. Even after that, it can sustain itself by gears alone, allowing the player to focus on searching for the items they need.

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** WX-78 is often considered to be the best character for Adventure Mode due to its their gear upgrades which are not only carried over to when using the teleportato, the levels provide enough gears to upgrade him them to max level before the halfway point. Even after that, it they can sustain itself themself by gears alone, allowing the player to focus on searching for the items they need.



** WX-78 makes Adventure Mode a breeze, as its stats can be upgraded by gears dropped by the commonly occuring clockwork monsters, and once it peaks it can eat more gears for massive stat regain. As such, it can survive almost anything with lots of gears, a decent weapon(s) & armor and a light source.

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** WX-78 makes Adventure Mode a breeze, as its their stats can be upgraded by gears dropped by the commonly occuring clockwork monsters, and once it they peaks it they can eat more gears for massive stat regain. As such, it they can survive almost anything with lots of gears, a decent weapon(s) & armor and a light source.


* MostAnnoyingSound: If you pick a mandrake during dusk or night, it won't die straight away, but will instead follow you. If it's not moving, it will make an annoying "Oh! Oh!" noise as it jumps around. To make matters worse, you can't attack and kill it to end the torment--you have to wait until morning when it replants itself, then pick it so it dies. It's a wonder that the constant noise has no effect on your sanity in-game.
-->'''Maxwell:''' [[LampshadeHanging Oh shut UP, will you?]]
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** WX-78 is often considered to be the best character for Adventure Mode due to it's gear upgrades which are not only carried over to when using the teleportato, the levels provide enough gears to upgrade him to max level before the halfway point. Even after that, it can sustain itself by gears alone, allowing the player to focus on searching for the items they need.

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** WX-78 is often considered to be the best character for Adventure Mode due to it's its gear upgrades which are not only carried over to when using the teleportato, the levels provide enough gears to upgrade him to max level before the halfway point. Even after that, it can sustain itself by gears alone, allowing the player to focus on searching for the items they need.



** WX-78 makes Adventure Mode a breeze, as his stats can be upgraded by gears dropped by the commonly occuring clockwork monsters, and once he peaks he can eat more gears for massive stat regain. As such, he can survive almost anything with lots of gears, a decent weapon(s) & armor and a light source.

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** WX-78 makes Adventure Mode a breeze, as his its stats can be upgraded by gears dropped by the commonly occuring clockwork monsters, and once he it peaks he it can eat more gears for massive stat regain. As such, he it can survive almost anything with lots of gears, a decent weapon(s) & armor and a light source.



* StopHavingFunGuys: Some people really don't like players using WX-78 for Adventure Mode, and consider him the "easy" way through it.

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* StopHavingFunGuys: Some people really don't like players using WX-78 for Adventure Mode, and consider him it the "easy" way through it.
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It says quite clearly on the page for And The Fandom Rejoiced not to link to it on the wiki. It is for in-universe examples and links from the introductions to pages for related tropes only.


* SugarWiki/AndTheFandomRejoiced: From late 2018 the fandom was delighted by a series of good news:
** The release of the ''Hamlet'' DLC for the single play, that brought the addition of explorable dungeons and the possibility to create a ''true home'' for the player.
** Also, it was announced that a new character for vanilla ''Don't Starve'' was set to be implemented on the same day of ''Hamlet'' release: none other than ''[[EnsembleDarkHorse Robert Wagstaff]] himself''.
** As for ''Don't Starve Together'', it was announced a rework to stabilize the competitive balance for [[UpToEleven every single character in the game]], with each rework including an [[OriginsEpisode introductive short]] for the character. Along with the reworks it was announced the introduction of four new characters (which includes the initially scrapped Wortox from ''Don't Starve'') that will get introductive shorts too. Shortly after that, it was announced the beginning of the second big game update labeled ''Return of [[BigBad Them]]'', which includes the gradual introduction of the characters from ''Shipwrecked'' and ''Hamlet'' in the multiplayer and [[TechnologyMarchesOn the possibility to navigate the ocean]]. The fandom almost got pissed that only the four new characters and some new character skins are the only content the player needs to pay to gain access to!
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Added "And the fandom rejoiced"

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* SugarWiki/AndTheFandomRejoiced: From late 2018 the fandom was delighted by a series of good news:
** The release of the ''Hamlet'' DLC for the single play, that brought the addition of explorable dungeons and the possibility to create a ''true home'' for the player.
** Also, it was announced that a new character for vanilla ''Don't Starve'' was set to be implemented on the same day of ''Hamlet'' release: none other than ''[[EnsembleDarkHorse Robert Wagstaff]] himself''.
** As for ''Don't Starve Together'', it was announced a rework to stabilize the competitive balance for [[UpToEleven every single character in the game]], with each rework including an [[OriginsEpisode introductive short]] for the character. Along with the reworks it was announced the introduction of four new characters (which includes the initially scrapped Wortox from ''Don't Starve'') that will get introductive shorts too. Shortly after that, it was announced the beginning of the second big game update labeled ''Return of [[BigBad Them]]'', which includes the gradual introduction of the characters from ''Shipwrecked'' and ''Hamlet'' in the multiplayer and [[TechnologyMarchesOn the possibility to navigate the ocean]]. The fandom almost got pissed that only the four new characters and some new character skins are the only content the player needs to pay to gain access to!
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** Both Willow and Woodie in Don't Starve Together. Thanks to her nerfs (See BrokenBase), she is considered a pointless character. Her 50% fire resistance, limited lighter and teddy bear pale in comparison to other characters' powers. Woodie's beaverness is reversed in multiplayer: his log meter also decreases over time and he needs to eat wood to become human again, he keeps his hp and sanity during transformation making it very impractical to use in combat and he'll get insane shortly after. In other words, Woodie becomes a walking time bomb. He did get some buffs (+5 sanity when planting trees, bonus time with befriended creatures, small beard insulation) but they hardly matter because Woodie is still very hard to play efficiently.

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** Both Willow and Woodie in Don't ''Don't Starve Together.Together''. Thanks to her nerfs (See BrokenBase), she is considered a pointless character. Her 50% fire resistance, limited lighter and teddy bear pale in comparison to other characters' powers. Woodie's beaverness is reversed in multiplayer: his log meter also decreases over time and he needs to eat wood to become human again, he keeps his hp and sanity during transformation making it very impractical to use in combat and he'll get insane shortly after. In other words, Woodie becomes a walking time bomb. He did get some buffs (+5 sanity when planting trees, bonus time with befriended creatures, small beard insulation) but they hardly matter because Woodie is still very hard to play efficiently.
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** If you save and quit to the main menu immediately after making a trade with Wolly(as in, before he finishes speaking), when you return, both Wolly and the items you got from him will still be there, instead of Wolly having flown away like he's supposed to do after a trade. This allows you to make an indefinite number of trades with him per day instead of once every few days.

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** If you save and quit to the main menu immediately after making a trade with Wolly(as Wolly (as in, before he finishes speaking), when you return, both Wolly and the items you got from him will still be there, instead of Wolly having flown away like he's supposed to do after a trade. This allows you to make an indefinite number of trades with him per day instead of once every few days.
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** Meatballs tend to be the most commonly produced food item, due to being quick to cook(15 seconds) and restoring a decent amount of hunger(62.5) for a relatively low resource cost(one of any meat and three any fillers that aren't twigs or honey).

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** Meatballs tend to be the most commonly produced food item, due to being quick to cook(15 cook (15 seconds) and restoring a decent amount of hunger(62.hunger (62.5) for a relatively low resource cost(one cost (one of any meat and three any fillers that aren't twigs or honey).

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* ComplacentGamingSyndrome: Meatballs tend to be the most commonly produced food item, due to being quick to cook(15 seconds) and restoring a decent amount of hunger(62.5) for a relatively low resource cost(one of any meat and three any fillers that aren't twigs or honey).

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* ComplacentGamingSyndrome: ComplacentGamingSyndrome:
**
Meatballs tend to be the most commonly produced food item, due to being quick to cook(15 seconds) and restoring a decent amount of hunger(62.5) for a relatively low resource cost(one of any meat and three any fillers that aren't twigs or honey).honey).
** WX-78 is often considered to be the best character for Adventure Mode due to it's gear upgrades which are not only carried over to when using the teleportato, the levels provide enough gears to upgrade him to max level before the halfway point. Even after that, it can sustain itself by gears alone, allowing the player to focus on searching for the items they need.


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** WX-78 makes Adventure Mode a breeze, as his stats can be upgraded by gears dropped by the commonly occuring clockwork monsters, and once he peaks he can eat more gears for massive stat regain. As such, he can survive almost anything with lots of gears, a decent weapon(s) & armor and a light source.


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* StopHavingFunGuys: Some people really don't like players using WX-78 for Adventure Mode, and consider him the "easy" way through it.
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* ReplacementScrappy: Wormwood from ''Hamlet'' gets some of this, since he was added in the same update that removed Warbucks.

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