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* NintendoHard: As with every ''VideoGame/DonkeyKongCountry'' game, ''Tropical Freeze'' has a rather steep difficulty curve and refuses to pull punches, forcing players to master the controls and level design for themselves. This is especially true in the later stages, where you're gonna die ''a lot''.
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* PolishedPort: Logistics surrounding how the release was handled aside (which have nothing to do with the port's quality either way), the UsefulNotes/NintendoSwitch version of the game is the definitive way to play the game, thanks to 1080p visuals and greatly improved load times. The new Funky Mode added to lower the difficulty also helps players frustrated by the difficulty enjoy the game more, but the technical improvements that held the original version back alone make it qualify for this.

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* PolishedPort: Logistics surrounding how the release was handled aside (which have nothing to do with the port's quality either way), the UsefulNotes/NintendoSwitch Platform/NintendoSwitch version of the game is the definitive way to play the game, thanks to 1080p visuals and greatly improved load times. The new Funky Mode added to lower the difficulty also helps players frustrated by the difficulty enjoy the game more, but the technical improvements that held the original version back alone make it qualify for this.



** When Nintendo and Retro revealed that there's a fourth playable character not seen in the E3 trailer, almost everybody assumed it'd be either Kiddy Kong (the fourth protagonist of the {{UsefulNotes/SNES}} trilogy) or Funky Kong (who had previously been TheUnexpected in ''VideoGame/MarioKartWii''). Almost nobody expected Cranky Kong, who outside of ''VideoGame/DonkeyKongBarrelBlast'', has never been playable in the DK series before. Funky Kong would end up being the fifth playable character, however, come the UsefulNotes/NintendoSwitch re-release of the game a few years later. (As for Kiddy, nothing.)

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** When Nintendo and Retro revealed that there's a fourth playable character not seen in the E3 trailer, almost everybody assumed it'd be either Kiddy Kong (the fourth protagonist of the {{UsefulNotes/SNES}} {{Platform/SNES}} trilogy) or Funky Kong (who had previously been TheUnexpected in ''VideoGame/MarioKartWii''). Almost nobody expected Cranky Kong, who outside of ''VideoGame/DonkeyKongBarrelBlast'', has never been playable in the DK series before. Funky Kong would end up being the fifth playable character, however, come the UsefulNotes/NintendoSwitch Platform/NintendoSwitch re-release of the game a few years later. (As for Kiddy, nothing.)
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* LowTierLetdown: Diddy Kong certainly gets the short end of the stick in this game. Dixie Kong's abilities outshine Diddy's in every possible way, since Dixie Kong's ponytail hover can actually increase height like a delayed double jump while Diddy's jetpack only maintains height. And while Dixie Kong's [[CombinationAttack Kong Pow]] yields Gold Hearts, and Cranky Kong's Kong Pow yields Banana Coins, Diddy Kong's provides...[[MeaninglessLives Red Balloons]]. Which are usually rendered moot when the former two increase your Life Meter and can be used to purchase items including balloons, respectively. The only place Diddy really excels is [[ThisLooksLikeAJobForAquaman speedrunning water levels]], as his rocket boost lets him move faster than any other Kong, and even there Dixie's ability is only marginally slower and can swim against currents.

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* LowTierLetdown: Diddy Kong certainly gets the short end of the stick in this game. Dixie Kong's abilities outshine Diddy's in every possible way, since Dixie Kong's ponytail hover can actually increase height like a delayed double jump while Diddy's jetpack only maintains height.height, making her the superior platforming crutch in normal gameplay; meanwhile Cranky's ability to pogo-jump off enemies and hazards make him invaluable for speedrunning in a large slew of stages. And while Dixie Kong's [[CombinationAttack Kong Pow]] yields Gold Hearts, and Cranky Kong's Kong Pow yields Banana Coins, Diddy Kong's provides...[[MeaninglessLives Red Balloons]]. Which are usually rendered moot when the former two increase your Life Meter and can be used to purchase items including balloons, respectively. The only place Diddy really excels is [[ThisLooksLikeAJobForAquaman speedrunning water levels]], as his rocket boost lets him move faster than any other Kong, and even there Dixie's ability is only marginally slower and can swim against currents.
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* AlternativeCharacterInterpretation: There may be more to the whole Snowmad takeover than one might think. When the Pointy Tucks sees Donkey Kong's treehouse, his reaction is to panic and alert Lord Fredrik, and when Fredrik sees the island from his distance, he nods as if to say "Yep, that's the place." This could imply that the Snowmads have some bitter resentment against the Kongs, whether it's jealousy of their luxurious lifestyle, or the intent on [[AvengingTheVillain avenging]] the [[VideoGame/DonkeyKongCountryReturns previously defeated Tiki Tak Tribe]]. The Snowmad ship landing on top of the volcano that was once the Tikis' home, and [[spoiler: the evil laugh of Tiki Tong heard at one point in Meltdown Mayhem]] suggest the latter.

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* AlternativeCharacterInterpretation: There may be more to the whole Snowmad takeover than one might think. When the Pointy Tucks sees Donkey Kong's treehouse, his reaction is to panic and alert Lord Fredrik, and when Fredrik sees the island from his distance, he nods as if to say "Yep, that's the place." This could imply that the Snowmads have some bitter resentment against the Kongs, whether it's jealousy of their luxurious lifestyle, or the intent on [[AvengingTheVillain avenging]] the [[VideoGame/DonkeyKongCountryReturns previously defeated Tiki Tak Tribe]]. The Snowmad ship landing on top of the volcano that was once the Tikis' home, and [[spoiler: the [[spoiler:the evil laugh of Tiki Tong heard at one point in Meltdown Mayhem]] suggest the latter.

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