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* SugarWiki/HeartwarmingMoments: Simon occasionally gets texts from his mother expressing concern for his absence and asking for him to get home throughout the early parts of the game. It isn’t much but knowing that someone out there cares about you and is seemingly not in the same danger you are lightens the sense of loneliness and despair, if only by a little.



* TearJerker: All but [[BittersweetEnding one]] of the [[DownerEnding endings]].

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* TearJerker: All but [[BittersweetEnding one]] of the [[DownerEnding endings]].endings]] where [[spoiler: Simon succumbs to despair and commits a MurderSuicide involving him along with Sophia and/or Dr. Purnell.]]
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* AntiClimaxBoss: Both of the "true" final bosses pale in comparison to the fight against [[spoiler: Dr. Purnell]] earlier. The final boss for the bad endings, [[spoiler: Wheelchair/Sick Simon]], does nothing but spawn goons and use telekinetic attacks, both of which are easy to deal with (as long as the player saved up enough ammunition), while the final boss for the good ending, [[spoiler: Book Simon]], is just a chase down a long corridor where you occasionally fire off shots.

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* AntiClimaxBoss: Both of the "true" final bosses pale in comparison to the fight against [[spoiler: Dr.[[spoiler:Dr. Purnell]] earlier. The final boss for the bad endings, [[spoiler: Wheelchair/Sick [[spoiler:Wheelchair/Sick Simon]], does nothing but spawn goons and use telekinetic attacks, both of which are easy to deal with (as long as the player saved up enough ammunition), while the final boss for the good ending, [[spoiler: Book [[spoiler:Book Simon]], is just a chase down a long corridor where you occasionally fire off shots.



* BrokenBase: Ever since [[LetsPlay/GamingGarbage Lowtax]]'s ''very'' mocking LetsPlay (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, and the over-reliance on jump scares, on top of the LP overall really being an excuse to bash LetsPlay/PewDiePie and the various "stick a camera to record my scared reactions" [[FollowTheLeader copycats]] that propped up around the game in the wake of it all), there's been a growing hatedom amongst [[Website/SomethingAwful the goons]]. It's bad enough that SA's Let's Play Archive has two [=LPs=] of the game on it now - one by Mr. Sunabouzu, a known fan of the team, that is rather respectful towards the game (at worst only being [[DeadpanSnarker mildly sarcastic]]), and another by chocolatekake that was done for a ''bad games thread'' and gives it no respect whatsoever.

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* BrokenBase: Ever since [[LetsPlay/GamingGarbage Lowtax]]'s ''very'' mocking LetsPlay (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, and the over-reliance on jump scares, on top of the LP overall really being an excuse to bash LetsPlay/PewDiePie and the various "stick a camera to record my scared reactions" [[FollowTheLeader copycats]] that propped up around the game in the wake of it all), there's been a growing hatedom amongst [[Website/SomethingAwful the goons]]. It's bad enough that SA's Let's Play Archive has two [=LPs=] of the game on it now - one by Mr. Sunabouzu, a known fan of the team, that is rather respectful towards the game (at worst only being [[DeadpanSnarker mildly sarcastic]]), and another by chocolatekake that was done for a ''bad games thread'' and gives it no respect whatsoever.



** The Sawrunner, a masked man with a saw that rushes at you with erratic movements while screaming, and will hound you through various segments for the better part of the game [[ImplacableMan even if you somehow manage to kill him at some point]]. He can instantly catch up to even if you sprint and is a OneHitKO if he hits you. Even worse in the harder difficulty settings where he doesn't pause before attacking.
** The Sawcrazy is probably even worse. He's not as fast, but that's where the upsides end. He has ''[[DualWielding two]]'' chainsaws, which he swings around at all times so [[InstantDeathRadius even getting close to him is instant death]], he's only slightly less durable than the Sawrunner, and unlike him he's pretty much unavoidable. Thankfully, he only shows up in co-op.
** For minor enemies, the Babies and Hangers. Babies charge at the player until they're in range, to which they stab Simon with a metal spike as their head explodes, causing a massive amount of damage to Simon. It doesn't help that most of the Babies in the game spawn in cramped, indoors locations, making running away from them very hard. Meanwhile the Hangers are more "environmental threats" that drop from trees and damage Simon as he passes under them. Since the Hangers [[DrivenToSuicide kill themselves in the process]], all players can do is try to avoid walking under the trees that Hangers spawn from.
* GameBreaker: The Camera. It can freeze all non-boss enemies in place, and if you leave the map the enemies despawn. Skilled players can eventually learn to abuse these attributes of the Camera to be able to play almost the entire game without needing a firearm, making Nightmare mode a breeze, and as long as an enemy isn't hidden behind a wall (physical or [[InvisibleWall invisible]]) you can freeze them. The only downside to it is a bug where the camera will occasionally not freeze enemies, which is fixed by shutting the game down and booting it back up. It doesn't help that you get the camera by beating the game in under 2 hours 30 minutes, which only requires you to not get lost or leave something behind that you'll later need.
** [[AnAxeToGrind David Leatherhoff's Axe]], as well. Like the Camera you don't get it until the NewGamePlus, and it requires finding it during Ending 5. Once you do unlock it you have [[InfinityPlusOneSword the strongest close combat weapon in the game]]. It deals 55 damage in one swing, [[OneHitKill enough to kill almost every enemy in one hit up to Normal mode]], and swings incredibly fast. The only downside is that most enemies can get at least one hit in before you kill them... until you combine it with the aforementioned Camera, practically making even [[HarderThanHard Nightmare mode]] an easy experience.
** A small-scale one, but the Gas Mask the player earns after beating [[NintendoHard Doctor Mode]]. It allows the player to see without a light source needed, and unlike other light sources it stays with the player throughout the whole game (even after Simon's BagOfSpilling moment). It's a BoringButPractical item, allowing the player to see in the dark during [[ThatOneLevel Chapter 4]] and Chapter 6.

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** The Sawrunner, a masked man with a saw that rushes at you with erratic movements while screaming, and will hound you through various segments for the better part of the game [[ImplacableMan even if you somehow manage to kill him at some point]]. He can instantly catch up to you even if you sprint and is a OneHitKO if he hits you. Even worse in the harder difficulty settings where he doesn't pause before attacking.
** The Sawcrazy is probably even worse. He's not as fast, but that's where the upsides end. He has ''[[DualWielding two]]'' chainsaws, which he swings around at all times so [[InstantDeathRadius even getting close to him is instant death]], he's only slightly less durable than the Sawrunner, and unlike him him, he's pretty much unavoidable. Thankfully, he only shows up in co-op.
** For minor enemies, the Babies and Hangers. Babies charge at the player until they're in range, to which they stab Simon with a metal spike as their head explodes, causing a massive amount of damage to Simon. It doesn't help that most of the Babies in the game spawn in cramped, indoors locations, making running away from them very hard. Meanwhile Meanwhile, the Hangers are more "environmental threats" that drop from trees and damage Simon as he passes under them. Since the Hangers [[DrivenToSuicide kill themselves in the process]], all players can do is try to avoid walking under the trees that Hangers spawn from.
* GameBreaker: The Camera. It can freeze all non-boss enemies in place, and if you leave the map map, the enemies despawn. Skilled players can eventually learn to abuse these attributes of the Camera to be able to play almost the entire game without needing a firearm, making Nightmare mode a breeze, and as long as an enemy isn't hidden behind a wall (physical or [[InvisibleWall invisible]]) you can freeze them. The only downside to it is a bug where the camera will occasionally not freeze enemies, which is fixed by shutting the game down and booting it back up. It doesn't help that you get the camera by beating the game in under 2 hours 30 minutes, which only requires you to not get lost or leave something behind that you'll later need.
** [[AnAxeToGrind David Leatherhoff's Axe]], as well. Like the Camera Camera, you don't get it until the NewGamePlus, and it requires finding it during Ending 5. Once you do unlock it it, you have [[InfinityPlusOneSword the strongest close combat weapon in the game]]. It deals 55 damage in one swing, [[OneHitKill enough to kill almost every enemy in one hit up to Normal mode]], and swings incredibly fast. The only downside is that most enemies can get at least one hit in before you kill them... until you combine it with the aforementioned Camera, practically making even [[HarderThanHard Nightmare mode]] an easy experience.
** A small-scale one, but the Gas Mask the player earns after beating [[NintendoHard Doctor Mode]]. It allows the player to see without a light source needed, and unlike other light sources sources, it stays with the player throughout the whole game (even after Simon's BagOfSpilling moment). It's a BoringButPractical item, allowing the player to see in the dark during [[ThatOneLevel Chapter 4]] and Chapter 6.



** The section just after, [[BlackoutBasement where the phone loses power during one of the darkest areas in the game]] - you're forced to rely on a limited number of flares which eventually burn out, have to be dropped to reload or climb ladders, and can't be picked up afterwards because they're too hot.

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** The section just after, [[BlackoutBasement where the phone loses power during one of the darkest areas in the game]] - -- you're forced to rely on a limited number of flares which eventually burn out, have to be dropped to reload or climb ladders, and can't be picked up afterwards because they're too hot.



* TheWoobie: Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have him [[DrivenToSuicide succeed in doing so]]]].

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* TheWoobie: Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards [[spoiler:afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the [[spoiler:the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have [[spoiler:have him [[DrivenToSuicide succeed in doing so]]]].
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* SignatureScene:
** The first Sawrunner chase.
** The college is generally agreed upon to be the scariest and one of the most effective moments of the game.
** The [[DynamicEntry appearance of the Upper]], and the [[HellIsThatNoise ungodly terrifying noise it makes]].



* TheWoobie: Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have him [[DrivenToSuicide succeed in doing so]]]].

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* TheWoobie: Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have him [[DrivenToSuicide succeed in doing so]]]].so]]]].
----
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* TheWoobie: Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have him [[DrivenToSuicide succeed in doing so]].

to:

* TheWoobie: Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have him [[DrivenToSuicide succeed in doing so]].so]]]].

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* TheWoobie: Simon.
* WheelchairWoobie: [[spoiler:Sick Simon.]]

to:

* TheWoobie: Simon.
* WheelchairWoobie: [[spoiler:Sick Simon.]]
Simon is a bonafide example of this: A young man struggling with depression, suicidal thoughts, and self harming, his love interest not interested in pursuing a relationship with him and [[spoiler: afterwards losing his legs after getting hit by a car]] drives him to the point of suicidal instability, with [[WheelchairWoobie Sick Simon]] being [[spoiler: the real representation of him in the real world at the brink of ending it all]]. All but one ending [[spoiler: have him [[DrivenToSuicide succeed in doing so]].
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Misuse, and not a YMMV trope.


* SincerestFormOfFlattery: Let's be honest, this is ''Silent Hill'' set in Sweden, and it's beautiful.
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There's already a Fridge section, just moving it to there.


* FridgeHorror:
** The 'Private Notes' scattered around the apartments hint at the provenance of the Babies and Children that come after you, especially since the vast majority of them show up in the apartments. [[FateWorseThanDeath 'The kiddies are so cute and lovely, I just want to touch them! But then the parents come, that's why I had to kill them!']]
** [[http://en.wikipedia.org/wiki/Albert_Fish Albert Fish]] committed crimes very similar to the pedophile killer, right down to eating his victims.
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** The jumping puzzle section, just after you realize you need to get the fuses '''again'''.

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** The jumping puzzle section, just after you realize you need to get the fuses '''again'''. It borders on NintendoHard with near pixel perfect jumping required.
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fish was executed almost eighty years before this game came out, so no


** [[http://en.wikipedia.org/wiki/Albert_Fish Albert Fish]] committed crimes very similar to the pedophile killer right down to eating his victims. May fall under HarsherInHindsight.

to:

** [[http://en.wikipedia.org/wiki/Albert_Fish Albert Fish]] committed crimes very similar to the pedophile killer killer, right down to eating his victims. May fall under HarsherInHindsight.victims.



* SincerestFormOfFlattery: Let's be honest, this is Silent Hill set in Sweden, and it's beautiful.

to:

* SincerestFormOfFlattery: Let's be honest, this is Silent Hill ''Silent Hill'' set in Sweden, and it's beautiful.
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* SincerestFormOfFlattery: Let's be honest, this is Silent Hill set in Sweden, and it's beautiful.
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this is YMMV. if you don't agree, move on rather than deleting it.

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* {{Narm}}: The English voice acting, Simon's in particular.
** Simon's voice is an interesting case, in that when the actor playing him joined the project and recorded some of the lines that are heard early on in the game, he was very new to voice acting, and his delivery was pretty iffy. By the time the game was in its finishing stages, he had done other jobs and, thus, gained experience, making the acting progressively less narmy as you play the game. And even before the end, the acting has its [[NarmCharm moments]].
** While the female enemies stabbing themselves in the throat after you kill them is disturbing, the squishing noise the action makes is not. It sounds like someone stepping on a mound of pudding.
** The flashback with Sophie after [[spoiler:her suicide and the Carcass fight]] is hard to take seriously. Simon breaks down in public declaring his love for her, to which she seems mildly annoyed at best, [[IgnoredConfession not even paying attention]] at worst.
* NightmareRetardant: In co-op mode, a good deal of the horror factor can be lost after the first time you beat one of the terrifying monsters to death with nightsticks.
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* AwesomeMusic: People did not expect the mod to have such a great soundtrack. [[AwesomeMusic/CryOfFear Here they are.]]

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* AwesomeMusic: SugarWiki/AwesomeMusic: People did not expect the mod to have such a great soundtrack. [[AwesomeMusic/CryOfFear Here they are.]]

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It doesn't ever seem like either of those things.


* {{Narm}}: The English voice acting, Simon's in particular. To a ridiculous degree.
** Simon's voice is an interesting case, in that when the actor playing him joined the project and recorded some of the lines that are heard early on in the game, he was very new to voice acting, and his delivery was pretty iffy. By the time the game was in its finishing stages, he had done other jobs and, thus, gained experience, making the acting progressively less narmy as you play the game. And even before the end, the acting has its [[NarmCharm moments]].
** While the female enemies stabbing themselves in the throat after you kill them is disturbing, the squishing noise the action makes is not. It sounds like someone stepping on a mound of pudding.
** The flashback with Sophie after [[spoiler:her suicide and the Carcass fight]] is hard to take seriously. Simon breaks down in public declaring his love for her, to which she seems mildly annoyed at best, [[IgnoredConfession not even paying attention]] at worst.
* NightmareRetardant: In co-op mode, a good deal of the horror factor can be lost after the first time you beat one of the terrifying monsters to death with nightsticks.
Is there an issue? Send a MessageReason:
None


* BrokenBase: Ever since [[Website/SomethingAwful Lowtax]]'s ''very'' mocking [[WebVideo/GamingGarbage Let's Play]] (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, the over-reliance on jump scares, and was really an excuse to bash LetsPlay/PewDiePie and various "stick a camera to record my scared reactions" copycats that propped up around the game in the wake of it all), there's been a growing hatedom amongst the goons.

to:

* BrokenBase: Ever since [[Website/SomethingAwful [[LetsPlay/GamingGarbage Lowtax]]'s ''very'' mocking [[WebVideo/GamingGarbage Let's Play]] LetsPlay (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, and the over-reliance on jump scares, and was on top of the LP overall really being an excuse to bash LetsPlay/PewDiePie and the various "stick a camera to record my scared reactions" copycats [[FollowTheLeader copycats]] that propped up around the game in the wake of it all), there's been a growing hatedom amongst [[Website/SomethingAwful the goons.goons]]. It's bad enough that SA's Let's Play Archive has two [=LPs=] of the game on it now - one by Mr. Sunabouzu, a known fan of the team, that is rather respectful towards the game (at worst only being [[DeadpanSnarker mildly sarcastic]]), and another by chocolatekake that was done for a ''bad games thread'' and gives it no respect whatsoever.



** The 'Private Notes' scattered around the apartment hints at the provenance of the Babies and Children that come after you. [[FateWorseThanDeath 'The kiddies are so cute and lovely, I just want to touch them! But then the parents come, that's why I had to kill them!']]

to:

** The 'Private Notes' scattered around the apartment hints apartments hint at the provenance of the Babies and Children that come after you.you, especially since the vast majority of them show up in the apartments. [[FateWorseThanDeath 'The kiddies are so cute and lovely, I just want to touch them! But then the parents come, that's why I had to kill them!']]



** While the female enemies stabbing themselves after you kill them is disturbing, the squishing noise the action makes is not. It sounds like someone stepping on a mound of pudding.

to:

** While the female enemies stabbing themselves in the throat after you kill them is disturbing, the squishing noise the action makes is not. It sounds like someone stepping on a mound of pudding.



* ThatOneLevel: Chapter 4. Not only is a good chunk of Chapter 4 spent backtracking, but it also has some of the most infuriating moments in the game. Those moments being:

to:

* ThatOneLevel: Chapter 4. Not only is a good chunk of Chapter 4 the chapter spent backtracking, but it also has some of the most infuriating moments in the game. Those moments being:



** The section just after, [[BlackoutBasement where the phone loses power during one of the darkest areas in the game]].

to:

** The section just after, [[BlackoutBasement where the phone loses power during one of the darkest areas in the game]].game]] - you're forced to rely on a limited number of flares which eventually burn out, have to be dropped to reload or climb ladders, and can't be picked up afterwards because they're too hot.



** The jumping puzzle section, just after you realize you need to get the fuses AGAIN.

to:

** The jumping puzzle section, just after you realize you need to get the fuses AGAIN.'''again'''.
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None

Added DiffLines:

* BrokenBase: Ever since [[Website/SomethingAwful Lowtax]]'s ''very'' mocking [[WebVideo/GamingGarbage Let's Play]] (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, the over-reliance on jump scares, and was really an excuse to bash LetsPlay/PewDiePie and various "stick a camera to record my scared reactions" copycats that propped up around the game in the wake of it all), there's been a growing hatedom amongst the goons.

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* TearJerker: All but [[BittersweetEnding one]] of the [[DownerEnding endings]].


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* TearJerker: All but [[BittersweetEnding one]] of the [[DownerEnding endings]].
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* LoveItOrHateIt: While the reaction to the mod was overwhelmingly positive at first, [[WebVideo/{{Vinesauce}} Vinny's]] stream of the game in 2017 drew out both people who vehemently defended the game and people who heavily criticized it, leading to lengthy arguments that dominated the chat the entire stream.
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Added DiffLines:

* LoveItOrHateIt: While the reaction to the mod was overwhelmingly positive at first, [[WebVideo/{{Vinesauce}} Vinny's]] stream of the game in 2017 drew out both people who vehemently defended the game and people who heavily criticized it, leading to lengthy arguments that dominated the chat the entire stream.
Is there an issue? Send a MessageReason:
None


* BrokenBase: Ever since [[Website/SomethingAwful Lowtax]]'s ''very'' mocking [[WebVideo/GamingGarbage Let's Play]] (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, the over-reliance on jump scares, and was really an excuse to bash LetsPlay/PewDiePie and various "stick a camera to record my scared reactions" copycats that propped up around the game in the wake of it all), there's been a growing hatedom amongst the goons.
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Not a trope


* WheelchairWoobie: [[spoiler:Sick Simon.]]
* JustForFun/XMeetsY: ''Franchise/SilentHill'' meets ''VideoGame/{{Condemned|CriminalOrigins}}''.

to:

* WheelchairWoobie: [[spoiler:Sick Simon.]]
* JustForFun/XMeetsY: ''Franchise/SilentHill'' meets ''VideoGame/{{Condemned|CriminalOrigins}}''.
]]
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* XMeetsY: ''Franchise/SilentHill'' meets ''VideoGame/{{Condemned|CriminalOrigins}}''.

to:

* XMeetsY: JustForFun/XMeetsY: ''Franchise/SilentHill'' meets ''VideoGame/{{Condemned|CriminalOrigins}}''.
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None


* BrokenBase: Ever since [[Website/SomethingAwful Lowtax]]'s ''very'' mocking [[WebVideo/GamingGarbage Let's Play]] (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, the over-reliance on jump scares, and was really an excuse to bash PewDiePie and various "stick a camera to record my scared reactions" copycats that propped up around the game in the wake of it all), there's been a growing hatedom amongst the goons.

to:

* BrokenBase: Ever since [[Website/SomethingAwful Lowtax]]'s ''very'' mocking [[WebVideo/GamingGarbage Let's Play]] (which complained about the voice acting, the slow pace, the darkness of the mod, the puzzles, level layout, the over-reliance on jump scares, and was really an excuse to bash PewDiePie LetsPlay/PewDiePie and various "stick a camera to record my scared reactions" copycats that propped up around the game in the wake of it all), there's been a growing hatedom amongst the goons.
Is there an issue? Send a MessageReason:
Changed link to Albert Fish from mobile website to desktop.


** [[http://en.m.wikipedia.org/wiki/Albert_Fish Albert Fish]] committed crimes very similar to the pedophile killer right down to eating his victims. May fall under HarsherInHindsight.

to:

** [[http://en.m.wikipedia.org/wiki/Albert_Fish Albert Fish]] committed crimes very similar to the pedophile killer right down to eating his victims. May fall under HarsherInHindsight.
Is there an issue? Send a MessageReason:
Not YMMV.


* HellIsThatNoise: It is a game with a great soundtrack, but the track [[http://www.youtube.com/watch?v=8no8kyLDEto Kill Yourself]] is one of the more horrifying songs that play. It triggers when the world around Simon swiftly changes to a nightmare, and the song is downright psychotic.

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Interesting fact


* FridgeHorror: The 'Private Notes' scattered around the apartment hints at the provenance of the Babies and Children that come after you. [[FateWorseThanDeath 'The kiddies are so cute and lovely, I just want to touch them! But then the parents come, that's why I had to kill them!']]

to:

* FridgeHorror: FridgeHorror:
**
The 'Private Notes' scattered around the apartment hints at the provenance of the Babies and Children that come after you. [[FateWorseThanDeath 'The kiddies are so cute and lovely, I just want to touch them! But then the parents come, that's why I had to kill them!']]them!']]
** [[http://en.m.wikipedia.org/wiki/Albert_Fish Albert Fish]] committed crimes very similar to the pedophile killer right down to eating his victims. May fall under HarsherInHindsight.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*NightmareRetardant: In co-op mode, a good deal of the horror factor can be lost after the first time you beat one of the terrifying monsters to death with nightsticks.
Is there an issue? Send a MessageReason:
None


** [[AnAxeToGrind David Leatherhoff's Axe]], as well. Like the Camera you don't get it until the NewGame+, and it requires finding it during Ending 5. Once you do unlock it you have [[InfinityPlusOneSword the strongest close combat weapon in the game]]. It deals 55 damage in one swing, [[OneHitKill enough to kill almost every enemy in one hit up to Normal mode]], and swings incredibly fast. The only downside is that most enemies can get at least one hit in before you kill them... until you combine it with the aforementioned Camera, practically making even [[HarderThanHard Nightmare mode]] an easy experience.

to:

** [[AnAxeToGrind David Leatherhoff's Axe]], as well. Like the Camera you don't get it until the NewGame+, NewGamePlus, and it requires finding it during Ending 5. Once you do unlock it you have [[InfinityPlusOneSword the strongest close combat weapon in the game]]. It deals 55 damage in one swing, [[OneHitKill enough to kill almost every enemy in one hit up to Normal mode]], and swings incredibly fast. The only downside is that most enemies can get at least one hit in before you kill them... until you combine it with the aforementioned Camera, practically making even [[HarderThanHard Nightmare mode]] an easy experience.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThatOneLevel: Chapter 4. Not only is a good chunk of Chapter 4 spent backtracking, but it also has some of the most infuriating moments in the game. Those moments being:
** The timed switch in the train station.
** The section just after, [[BlackoutBasement where the phone loses power during one of the darkest areas in the game]].
** The massive amount of backtracking, just to get two fuses.
** [[FakeDifficulty The bloody apartment in the apartment complex.]]
** The jumping puzzle section, just after you realize you need to get the fuses AGAIN.
Is there an issue? Send a MessageReason:
None

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** For minor enemies, the Babies and Hangers. Babies charge at the player until they're in range, to which they stab Simon with a metal spike as their head explodes, causing a massive amount of damage to Simon. It doesn't help that most of the Babies in the game spawn in cramped, indoors locations, making running away from them very hard. Meanwhile the Hangers are more "environmental threats" that drop from trees and damage Simon as he passes under them. Since the Hangers [[DrivenToSuicide kill themselves in the process]], all players can do is try to avoid walking under the trees that Hangers spawn from.
* GameBreaker: The Camera. It can freeze all non-boss enemies in place, and if you leave the map the enemies despawn. Skilled players can eventually learn to abuse these attributes of the Camera to be able to play almost the entire game without needing a firearm, making Nightmare mode a breeze, and as long as an enemy isn't hidden behind a wall (physical or [[InvisibleWall invisible]]) you can freeze them. The only downside to it is a bug where the camera will occasionally not freeze enemies, which is fixed by shutting the game down and booting it back up. It doesn't help that you get the camera by beating the game in under 2 hours 30 minutes, which only requires you to not get lost or leave something behind that you'll later need.
** [[AnAxeToGrind David Leatherhoff's Axe]], as well. Like the Camera you don't get it until the NewGame+, and it requires finding it during Ending 5. Once you do unlock it you have [[InfinityPlusOneSword the strongest close combat weapon in the game]]. It deals 55 damage in one swing, [[OneHitKill enough to kill almost every enemy in one hit up to Normal mode]], and swings incredibly fast. The only downside is that most enemies can get at least one hit in before you kill them... until you combine it with the aforementioned Camera, practically making even [[HarderThanHard Nightmare mode]] an easy experience.
** A small-scale one, but the Gas Mask the player earns after beating [[NintendoHard Doctor Mode]]. It allows the player to see without a light source needed, and unlike other light sources it stays with the player throughout the whole game (even after Simon's BagOfSpilling moment). It's a BoringButPractical item, allowing the player to see in the dark during [[ThatOneLevel Chapter 4]] and Chapter 6.
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* AntiClimaxBoss: Both of the "true" final bosses pale in comparison to the fight against [[spoiler: Dr. Purnell]] earlier. The final boss for the bad endings, [[spoiler: Wheelchair/Sick Simon]], does nothing but spawn goons and use telekinetic attacks, both of which are easy to deal with (as long as the player saved up enough ammunition), while the final boss for the good ending, [[spoiler: Book Simon]], is just a chase down a long corridor where you occasionally fire off shots.

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