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Added DiffLines:
* NintendoHard: Some of the combinations are devilish, especially when running for perfects.
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* ThatOneLevel: While blocks filled with lots of red spheres and dead ends that must be overcome with clever usage of traveling backwards and reversing your direction at the right time are semi-common, Block 120 is a special case. You're intended to bounce yourself against a bumper to enter a one-tile wide channel of spheres with a dead end while traveling in reverse all the way down, using the spheres you turn red along the way to guide you. Without knowing the pattern the bumper spheres inside the channel are meant to guide you [[note]]Bumper on left: Press left, Bumper on right: Press right, Two bumpers, resume going fowards.[[/note]], expect to spend lots of times trying to memorize the pattern as well as reversing your movement direction back forwards the instant you collect the two rings at the end.
to:
* ThatOneLevel: While blocks filled with lots of red spheres and dead ends that must be overcome with clever usage of traveling backwards and reversing your direction at the right time are semi-common, Block 120 is a special case. You're intended to bounce yourself against a bumper to enter a one-tile wide channel of spheres with a dead end while traveling in reverse all the way down, using the spheres you turn red along the way to guide you. Without knowing the pattern the bumper spheres inside the channel are meant to guide you [[note]]Bumper on left: Press left, Bumper on right: Press right, Two bumpers, resume going fowards.forwards.[[/note]], expect to spend lots of times trying to memorize the pattern as well as reversing your movement direction back forwards the instant you collect the two rings at the end.
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** Block 81, if only by how absolutely precise you must time your jump to jump over both the layer of bumper spheres and yellow spheres.
to:
** Block 81, if only by how absolutely precise you must time your jump to jump over both the layer row of bumper spheres and the row of yellow spheres.
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* GoddamnedBats:
** Block 30 is a giant time sinker if you're going for a Perfect. It is nothing more than a giant square of blue spheres you must convert into Rings and waste time gobbling each and every single one up.
** Block 81, if only by how absolutely precise you must time your jump to jump over both the layer of bumper spheres and yellow spheres.
** Block 30 is a giant time sinker if you're going for a Perfect. It is nothing more than a giant square of blue spheres you must convert into Rings and waste time gobbling each and every single one up.
** Block 81, if only by how absolutely precise you must time your jump to jump over both the layer of bumper spheres and yellow spheres.
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* ThatOneLevel: Certain block combinations are insane. For example, Block 120[[note]]All the blocks in level 46324857.[[/note]] has a dead end, seemingly impossible to go back. It might increase difficulty if the block only shows up once, but if there are more of them, good luck.
to:
* ThatOneLevel: Certain block combinations are insane. For example, Block 120[[note]]All the While blocks in level 46324857.[[/note]] has filled with lots of red spheres and dead ends that must be overcome with clever usage of traveling backwards and reversing your direction at the right time are semi-common, Block 120 is a special case. You're intended to bounce yourself against a bumper to enter a one-tile wide channel of spheres with a dead end, seemingly impossible to go back. It might increase difficulty if end while traveling in reverse all the block only shows up once, but if there way down, using the spheres you turn red along the way to guide you. Without knowing the pattern the bumper spheres inside the channel are more meant to guide you [[note]]Bumper on left: Press left, Bumper on right: Press right, Two bumpers, resume going fowards.[[/note]], expect to spend lots of them, good luck.times trying to memorize the pattern as well as reversing your movement direction back forwards the instant you collect the two rings at the end.
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Deleted line(s) 3,5 (click to see context) :
* EarWorm:
** The ''song''. It will get drilled into your head deeper and deeper the longer it takes to find that [[LastLousyPoint Last Lousy Sphere]].
** The [[https://youtu.be/Rb8egxYT-ug track]] that plays on the "No Way!" screen is pretty catchy.
** The ''song''. It will get drilled into your head deeper and deeper the longer it takes to find that [[LastLousyPoint Last Lousy Sphere]].
** The [[https://youtu.be/Rb8egxYT-ug track]] that plays on the "No Way!" screen is pretty catchy.
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** The [[https://youtu.be/Rb8egxYT-ug track]] that plays on the "No Way!" screen is also pretty catchy.
* ThatOneLevel: Certain block combinations are insane. To simplify finding them, let's only look at blocks themselves, and refer to them via internal numbers.
** Block 120[[note]]all the blocks in level 46324857[[/note]] has a dead end, seemingly impossible to go back. It might increase difficulty if the block only shows up once, but if there are more of them, good luck.
* ThatOneLevel: Certain block combinations are insane. To simplify finding them, let's only look at blocks themselves, and refer to them via internal numbers.
** Block 120[[note]]all the blocks in level 46324857[[/note]] has a dead end, seemingly impossible to go back. It might increase difficulty if the block only shows up once, but if there are more of them, good luck.
to:
** The [[https://youtu.be/Rb8egxYT-ug track]] that plays on the "No Way!" screen is also pretty catchy.
* ThatOneLevel: Certain block combinations are insane.To simplify finding them, let's only look at blocks themselves, and refer to them via internal numbers.
**For example, Block 120[[note]]all 120[[note]]All the blocks in level 46324857[[/note]] 46324857.[[/note]] has a dead end, seemingly impossible to go back. It might increase difficulty if the block only shows up once, but if there are more of them, good luck.
* ThatOneLevel: Certain block combinations are insane.
**
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Changed line(s) 3 (click to see context) from:
* EarWorm: The ''song''. It will get drilled into your head deeper and deeper the longer it takes to find that [[LastLousyPoint Last Lousy Sphere]].
to:
* EarWorm: EarWorm:
** The ''song''. It will get drilled into your head deeper and deeper the longer it takes to find that [[LastLousyPoint Last LousySphere]].Sphere]].
** The [[https://youtu.be/Rb8egxYT-ug track]] that plays on the "No Way!" screen is also pretty catchy.
** The ''song''. It will get drilled into your head deeper and deeper the longer it takes to find that [[LastLousyPoint Last Lousy
** The [[https://youtu.be/Rb8egxYT-ug track]] that plays on the "No Way!" screen is also pretty catchy.
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Changed line(s) 3 (click to see context) from:
* EarWorm: The ''song''.
to:
* EarWorm: The ''song''. It will get drilled into your head deeper and deeper the longer it takes to find that [[LastLousyPoint Last Lousy Sphere]].
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Oops.
Added line(s) 4 (click to see context) :
%%Use this website to find Those One Levels: http://cwcyrix.duckdns.org/bsgen2/
Deleted line(s) 4 (click to see context) :
%%Use this website to find them: http://cwcyrix.duckdns.org/bsgen2/
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Anybody got more?
Changed line(s) 3 (click to see context) from:
* ThatOneLevel: Certain block combinations are insane.
to:
* ThatOneLevel: Certain block combinations are insane. To simplify finding them, let's only look at blocks themselves, and refer to them via internal numbers.
%%Use this website to find them: http://cwcyrix.duckdns.org/bsgen2/
** Block 120[[note]]all the blocks in level 46324857[[/note]] has a dead end, seemingly impossible to go back. It might increase difficulty if the block only shows up once, but if there are more of them, good luck.
%%Use this website to find them: http://cwcyrix.duckdns.org/bsgen2/
** Block 120[[note]]all the blocks in level 46324857[[/note]] has a dead end, seemingly impossible to go back. It might increase difficulty if the block only shows up once, but if there are more of them, good luck.
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Changed line(s) 1,2 (click to see context) from:
* EarWorm: The SONG.
* ThatOneLevel: Certain block combinations are insane.
* ThatOneLevel: Certain block combinations are insane.
to:
* EarWorm: The
*
* ThatOneLevel: Certain block combinations are insane.