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Changed line(s) 19 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a very tough boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a very tough boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good bad news when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 9 (click to see context) from:
** Pretty much every enemy in ''Goin' Fishin''', really. Crocodiles wait in the water, just barely visible, then attack when you come close, turtles lunge at you with alarming speed, and flying pikes jump out of the water without warning.
to:
** Pretty much every enemy in ''Goin' Fishin''', really. Crocodiles wait in the water, just barely visible, then attack when you come close, turtles lunge at you with alarming speed, and flying pikes jump out of the deep water without warning.warning, making crossing on rafts and logs difficult.
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* ThatOneBoss:
** The beavers in ''Goin' Fishin'''. They are very hard to hit because of their tendency to move back and forth quickly across the screen — mis-timing your attack means they essentially get a free hit on you. As if that weren't enough, they have a second attack where they leap into the air and throw logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
** The beavers in ''Goin' Fishin'''. They are very hard to hit because of their tendency to move back and forth quickly across the screen — mis-timing your attack means they essentially get a free hit on you. As if that weren't enough, they have a second attack where they leap into the air and throw logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
to:
* ThatOneBoss:
ThatOneBoss: All of them count in ''Grizzly Bear'' difficulty, because each of their attacks deals ''two hearts'' of damage, but two stand out in particular:
** The beavers in ''Goin' Fishin'''. Theyare very hard to hit because of their tendency to move back and forth quickly across the screen — mis-timing screen, making it frustratingly difficult to hit them. Mis-timing your attack means they essentially get a free hit on you. hit. As if that weren't enough, they have a second attack where they can also leap into the air and throw logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
** The beavers in ''Goin' Fishin'''. They
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* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling very tough boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 2 (click to see context) from:
* BreatherLevel: Nature Walk is considerably more straight forward compared to the other stages, with simple enemies and obstacles. It can potentially be this if the player picks this level after going through Honey Hunting and [[ThatOneLevel Goin' Fishin']] beforehand.
to:
* BreatherLevel: Nature Walk ''Nature Walk'' is considerably more straight forward straightforward compared to the other stages, with simple enemies and obstacles.obstacles, and a straightforward boss. It can potentially be this if the player picks this level after going through Honey Hunting and [[ThatOneLevel Goin' Fishin']] beforehand.
** Ants in ''Nature Walk'' move fairly slowly, but they will suddenly speed up if you come too close. Their hitbox is fairly small as well, so if you don't take them out, they'll turn around and run right into you for nigh-unavoidable damage.
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** The beaver in ''Goin' Fishin'''. Not only is he very hard to hit because of his tendency to zip across the screen, but mis-timing your attack means he essentially gets a free hit on you because of how fast he moves. As if that weren't enough, he has a second attack where he leaps into the air and throws logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
to:
** The beaver beavers in ''Goin' Fishin'''. Not only is he They are very hard to hit because of his their tendency to zip move back and forth quickly across the screen, but screen — mis-timing your attack means he they essentially gets get a free hit on you because of how fast he moves. you. As if that weren't enough, he has they have a second attack where he leaps they leap into the air and throws throw logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
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Changed line(s) 18,19 (click to see context) from:
* ThatOneLevel:
** ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
** ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel:
**ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
**
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Changed line(s) 3 (click to see context) from:
* DemonicSpiders: Forgot to bring your rocks with you? The woodpeckers in ''Honey Hunting'' will make your life all kinds of hell. They chase you when you get close, are very hard to dodge, and will latch on to you and peck you to death until you shake them off.
to:
* DemonicSpiders: Forgot to bring your rocks with you? The woodpeckers in ''Honey Hunting'' will make your life all kinds of hell. They chase you when you get close, are very hard to dodge, and will latch on to you and peck you to death until you shake them off. In ''Grizzly Bear'' mode, they become much more abundant and capable of shredding away your health in ''seconds'' thanks to their increased damage. Expect your game to end at least once or twice to them.
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** The mosquitoes in ''Goin' Fishin''' are hard to hit even with rocks, fly around in tricky patterns, and some of them may try to chase you, particularly around moving platforms.
to:
** The bees in ''Honey Hunting'' can occasionally chase you down like woodpeckers. Even more fun if a woodpecker is already chasing you. Thankfully, most bees won't give chase, and they're easier to shake off than the woodpeckers.
** The mosquitoes in ''Goin' Fishin''' are hard to hit even with rocks, fly around in tricky patterns, and some of them may try to chaseyou, you like bees and woodpeckers, particularly around moving platforms.
** The mosquitoes in ''Goin' Fishin''' are hard to hit even with rocks, fly around in tricky patterns, and some of them may try to chase
Changed line(s) 17 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ThatOneLevel:
** ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
** ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 3,4 (click to see context) from:
* DemonicSpiders: Don't have any long ranged weapon? The woodpeckers in ''Honey Hunting'' will make your life all kinds of hell. They zero in on you, are very hard to dodge, and will latch on to you until you shake them off.
* GoddamnedBats: The mosquitoes in ''Goin' Fishin''' are hard to hit and fly around in tricky patterns. Every enemy becomes a bat in ''Grizzly Bear'' difficulty.
* GoddamnedBats: The mosquitoes in ''Goin' Fishin''' are hard to hit and fly around in tricky patterns. Every enemy becomes a bat in ''Grizzly Bear'' difficulty.
to:
* DemonicSpiders: Don't have any long ranged weapon? Forgot to bring your rocks with you? The woodpeckers in ''Honey Hunting'' will make your life all kinds of hell. They zero in on you, chase you when you get close, are very hard to dodge, and will latch on to you and peck you to death until you shake them off.
*GoddamnedBats: GoddamnedBats:
** The mosquitoes in ''Goin' Fishin''' are hard to hitand even with rocks, fly around in tricky patterns. Every patterns, and some of them may try to chase you, particularly around moving platforms.
** The snail and fungus enemies can curl up into a ball and roll around when they notice you, making them very annoying to get rid of.
** Pretty much every enemybecomes a bat in ''Goin' Fishin''', really. Crocodiles wait in the water, just barely visible, then attack when you come close, turtles lunge at you with alarming speed, and flying pikes jump out of the water without warning.
** Enemies become smarter and deal double damage in ''Grizzly Bear''difficulty.difficulty, making all of them Goddamned Bats to some extent, with the ones that already were becoming borderline DemonicSpiders.
*
** The mosquitoes in ''Goin' Fishin''' are hard to hit
** The snail and fungus enemies can curl up into a ball and roll around when they notice you, making them very annoying to get rid of.
** Pretty much every enemy
** Enemies become smarter and deal double damage in ''Grizzly Bear''
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* SurpriseDifficulty: The game has relentless enemies, and some tricky platforming. For extra fun, set the difficulty to ''[[NintendoHard Grizzly Bear]]'' and watch the frustration ''rise''.
to:
* SurpriseDifficulty: The game has relentless enemies, and some tricky platforming.more than a few moments of PlatformHell. For extra fun, set the difficulty to ''[[NintendoHard Grizzly Bear]]'' and watch the frustration ''rise''.
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Changed line(s) 10 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneBoss:
** The beaver in ''Goin' Fishin'''. Not only is he very hard to hit because of his tendency to zip across the screen, but mis-timing your attack means he essentially gets a free hit on you because of how fast he moves. As if that weren't enough, he has a second attack where he leaps into the air and throws logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
** The spiders in ''Cave Adventure'' could also count because of their hard-to-avoid web projectiles, and the very narrow window you have to attack them, particularly the last one, which sometimes exposes itself in an area just out of your reach.
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out ofwater water, and a hair-pulling boss fight makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
** The beaver in ''Goin' Fishin'''. Not only is he very hard to hit because of his tendency to zip across the screen, but mis-timing your attack means he essentially gets a free hit on you because of how fast he moves. As if that weren't enough, he has a second attack where he leaps into the air and throws logs at you, which are very tough to avoid. To top it all off, this comes right after what is arguably the hardest level in the game.
** The spiders in ''Cave Adventure'' could also count because of their hard-to-avoid web projectiles, and the very narrow window you have to attack them, particularly the last one, which sometimes exposes itself in an area just out of your reach.
* ThatOneLevel: ''Goin' Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of
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* MostWonderfulSound: The fanfare when you acquire an Extra Try.
to:
* MostWonderfulSound: SugarWiki/MostWonderfulSound: The fanfare when you acquire an Extra Try.
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* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as an exceptional ''[[SugarWiki/NoProblemWithLicensedGames aversion]]'' to TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.
to:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as an exceptional ''[[SugarWiki/NoProblemWithLicensedGames aversion]]'' to TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.shot.
----
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Changed line(s) 1 (click to see context) from:
* AwesomeMusic: For a game aimed at children, the soundtrack done by Rick Rhodes is impressive and enjoyable. The ''Cave Adventure'' track is mysterious enough to be on par with the underground music used for the ''VideoGame/SuperMarioBros'' games. The ''Haunted Forest'' track is an appropriate Halloween theme and the boss level music is also pretty intense.
to:
* AwesomeMusic: SugarWiki/AwesomeMusic: For a game aimed at children, the soundtrack done by Rick Rhodes is impressive and enjoyable. The ''Cave Adventure'' track is mysterious enough to be on par with the underground music used for the ''VideoGame/SuperMarioBros'' games. The ''Haunted Forest'' track is an appropriate Halloween theme and the boss level music is also pretty intense.
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* NoProblemWithLicensedGames: Good music, solid level design, colorful, detailed and vibrant graphics and tight controls makes ''Camping Adventure'' a fun and addicting platform game. WebVideo/TheAngryVideoGameNerd could find very little material to joke on, much to his dismay.
to:
* NoProblemWithLicensedGames: SugarWiki/NoProblemWithLicensedGames: Good music, solid level design, colorful, detailed and vibrant graphics and tight controls makes ''Camping Adventure'' a fun and addicting platform game. WebVideo/TheAngryVideoGameNerd could find very little material to joke on, much to his dismay.
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* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as an exceptional ''[[NoProblemWithLicensedGames aversion]]'' to TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.
to:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as an exceptional ''[[NoProblemWithLicensedGames ''[[SugarWiki/NoProblemWithLicensedGames aversion]]'' to TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.
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Changed line(s) 2 (click to see context) from:
* BreatherLevel: Nature Walk is considerably more straight forward compared to the other stages, with simple enemies and obstacles. It can potentially be this if the player picks this level after going through Honey Hunting and [[ThatOneLevel Goin' Fishin']] first.
to:
* BreatherLevel: Nature Walk is considerably more straight forward compared to the other stages, with simple enemies and obstacles. It can potentially be this if the player picks this level after going through Honey Hunting and [[ThatOneLevel Goin' Fishin']] first.beforehand.
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Added DiffLines:
* BreatherLevel: Nature Walk is considerably more straight forward compared to the other stages, with simple enemies and obstacles. It can potentially be this if the player picks this level after going through Honey Hunting and [[ThatOneLevel Goin' Fishin']] first.
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Changed line(s) 6 (click to see context) from:
* NoProblemWithLicensedGames: Good music, solid level design, colorful, detailed and vibrant graphics and tight controls makes ''Camping Adventure'' a fun and addicting platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
to:
* NoProblemWithLicensedGames: Good music, solid level design, colorful, detailed and vibrant graphics and tight controls makes ''Camping Adventure'' a fun and addicting platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] WebVideo/TheAngryVideoGameNerd could find very little material to joke on, much to his dismay.
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Changed line(s) 9 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ''Goin' Fishin'''.Fishin''' stands as a shining example of the game's SurpriseDifficulty. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 1 (click to see context) from:
* AwesomeMusic: For a game aimed at children, the soundtrack is impressive and enjoyable. The ''Cave Adventure'' track is mysterious enough to be on par with the underground music used for the ''VideoGame/SuperMarioBros'' games. The ''Haunted Forest'' track is an appropriate Halloween theme and the boss level music is also pretty intense.
to:
* AwesomeMusic: For a game aimed at children, the soundtrack done by Rick Rhodes is impressive and enjoyable. The ''Cave Adventure'' track is mysterious enough to be on par with the underground music used for the ''VideoGame/SuperMarioBros'' games. The ''Haunted Forest'' track is an appropriate Halloween theme and the boss level music is also pretty intense.
Changed line(s) 6 (click to see context) from:
* NoProblemWithLicensedGames: Good music, solid level design, colorful and vibrant graphics and tight controls makes ''Camping Adventure'' a fun and addicting platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
to:
* NoProblemWithLicensedGames: Good music, solid level design, colorful colorful, detailed and vibrant graphics and tight controls makes ''Camping Adventure'' a fun and addicting platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
Changed line(s) 10 (click to see context) from:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as an exceptional ''aversion'' to TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.
to:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as an exceptional ''aversion'' ''[[NoProblemWithLicensedGames aversion]]'' to TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.
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None
Changed line(s) 9 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when you're only given three to spare and extra ones are hard to find. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when you're only given three to spare and extra ones are hard to find.margin for error is so slim. If Goin' Fishin' doesn't end your game, it'll tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 9 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when you're only given three to spare and extra ones are hard to find. If Goin' Fishin' doesn't end your game, it tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when you're only given three to spare and extra ones are hard to find. If Goin' Fishin' doesn't end your game, it it'll tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 9 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when you're only given three to spare and extra ones are hard to find. If ''Goin' Fishin''' doesn't end your game, it tenderize you good, so the rest of the game will finish you off.
to:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare, and that is not good when you're only given three to spare and extra ones are hard to find. If ''Goin' Fishin''' Goin' Fishin' doesn't end your game, it tenderize you good, so the rest of the game will finish you off.
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Changed line(s) 9 (click to see context) from:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare.
to:
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare.nightmare, and that is not good when you're only given three to spare and extra ones are hard to find. If ''Goin' Fishin''' doesn't end your game, it tenderize you good, so the rest of the game will finish you off.
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None
Changed line(s) 10 (click to see context) from:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even in the days of the internet, it still flew under the radar. However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as a strong ''aversion'' to TheProblemWithLicensedGames.
to:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even well in the days of the internet, it still flew under the radar. around in obscurity, likely due to it's subject matter. A ''Berenstain Bears'' game? How could it possibly be any good? However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life as a strong an exceptional ''aversion'' to TheProblemWithLicensedGames.TheProblemWithLicensedGames, and a pleasant surprise to those who gave it a shot.
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* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even in the days of the internet, it still flew under the radar. However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game gained new life and noteriety as an exceptionally strong ''aversion'' to TheProblemWithLicensedGames, being a very solid and fun platformer.
to:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even in the days of the internet, it still flew under the radar. However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game was rediscovered and gained new life and noteriety as an exceptionally a strong ''aversion'' to TheProblemWithLicensedGames, being a very solid and fun platformer.TheProblemWithLicensedGames.
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* VindicatedByHistory: The game was relatively obscure in it's day, and even in the days of the internet, it still flew under the radar, However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game gained new life and noteriety as an exceptionally strong ''aversion'' to TheProblemWithLicensedGames, being a very solid and fun platformer.
to:
* VindicatedByHistory: The game was relatively obscure in it's day, only known by those who actually played it, and even in the days of the internet, it still flew under the radar, radar. However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game gained new life and noteriety as an exceptionally strong ''aversion'' to TheProblemWithLicensedGames, being a very solid and fun platformer.
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* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare.
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* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare.nightmare.
* VindicatedByHistory: The game was relatively obscure in it's day, and even in the days of the internet, it still flew under the radar, However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game gained new life and noteriety as an exceptionally strong ''aversion'' to TheProblemWithLicensedGames, being a very solid and fun platformer.
* VindicatedByHistory: The game was relatively obscure in it's day, and even in the days of the internet, it still flew under the radar, However, thanks in part to the Angry Video Game Nerd's [[ColbertBump review on the game]], the game gained new life and noteriety as an exceptionally strong ''aversion'' to TheProblemWithLicensedGames, being a very solid and fun platformer.
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* SurpriseDifficulty: The game has relentless enemies, and some tricky platforming. For extra fun, set the difficulty to ''[[NintendoHard Grizzly Bear]]'' and watch the frustration ''rise''.
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* SurpriseDifficulty: The game has relentless enemies, and some tricky platforming. For extra fun, set the difficulty to ''[[NintendoHard Grizzly Bear]]'' and watch the frustration ''rise''.''rise''.
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare.
* ThatOneLevel: ''Goin' Fishin'''. Goddamned mosquitoes everywhere, Crocodiles that wait in the water to ambush you, tough jumps to make over moving platforms, flying fish jumping out of water makes it an overall irritating level. ''Grizzly Bear Mode'' turns this stage into an utter lives-draining nightmare.
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* MostWonderfulSound: The fanfare when you acquire an Extra Life.
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* MostWonderfulSound: The fanfare when you acquire an Extra Life.Try.
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* MostWonderfulSound: The fanfare when you acquire an Extra Life.
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* AwesomeMusic: For a game aimed at children, the soundtrack is impressive and enjoyable. The ''Cave Adventure'' track is mysterious enough to be on par with the underground music used for the ''VideoGame/SuperMarioBros'' games. The ''Haunted Forest'' track is an appropriate Halloween theme and the boss level music is also pretty intense.
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* GoddamnedBats: The mosquitoes in ''Goin' Fishin''' are hard to hit and fly around in tricky patterns. Every enemy becomes a bat in ''Grizzly Bear'' difficulty..
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* GoddamnedBats: The mosquitoes in ''Goin' Fishin''' are hard to hit and fly around in tricky patterns. Every enemy becomes a bat in ''Grizzly Bear'' difficulty..difficulty.
* NightmareFuel: The ghosts in the ''Haunted Forest'' level. If you leave them around on the screen too long, they will moan with their fur standing on end as they attack you. They also do this in the second bonus level although they can't hurt you.
* NightmareFuel: The ghosts in the ''Haunted Forest'' level. If you leave them around on the screen too long, they will moan with their fur standing on end as they attack you. They also do this in the second bonus level although they can't hurt you.
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* NoProblemWithLicensedGames: Good music, solid level design, and good controls makes ''Camping Adventure'' a surprisingly solid and fun platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
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* NoProblemWithLicensedGames: Good music, solid level design, colorful and good vibrant graphics and tight controls makes ''Camping Adventure'' a surprisingly solid fun and fun addicting platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
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* DemonicSpiders: Don't have any long ranged weapon? The woodpeckers in ''Honey Hunting'' will make your life you all kinds of hell. They zero in on you, are very hard to dodge, and will latch on to you until you shake them off.
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* DemonicSpiders: Don't have any long ranged weapon? The woodpeckers in ''Honey Hunting'' will make your life you all kinds of hell. They zero in on you, are very hard to dodge, and will latch on to you until you shake them off.
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Added DiffLines:
* DemonicSpiders: Don't have any long ranged weapon? The woodpeckers in ''Honey Hunting'' will make your life you all kinds of hell. They zero in on you, are very hard to dodge, and will latch on to you until you shake them off.
* GoddamnedBats: The mosquitoes in ''Goin' Fishin''' are hard to hit and fly around in tricky patterns. Every enemy becomes a bat in ''Grizzly Bear'' difficulty..
* NoProblemWithLicensedGames: Good music, solid level design, and good controls makes ''Camping Adventure'' a surprisingly solid and fun platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
--> '''Nerd''': You know what the problem is? This game is actually pretty good.
* SurpriseDifficulty: The game has relentless enemies, and some tricky platforming. For extra fun, set the difficulty to ''[[NintendoHard Grizzly Bear]]'' and watch the frustration ''rise''.
* GoddamnedBats: The mosquitoes in ''Goin' Fishin''' are hard to hit and fly around in tricky patterns. Every enemy becomes a bat in ''Grizzly Bear'' difficulty..
* NoProblemWithLicensedGames: Good music, solid level design, and good controls makes ''Camping Adventure'' a surprisingly solid and fun platform game. [[WebOriginal/TheAngryVideoGameNerd The Angry Video Game Nerd]] could find very little material to joke on, much to his dismay.
--> '''Nerd''': You know what the problem is? This game is actually pretty good.
* SurpriseDifficulty: The game has relentless enemies, and some tricky platforming. For extra fun, set the difficulty to ''[[NintendoHard Grizzly Bear]]'' and watch the frustration ''rise''.