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[[caption-width-right:350:WhatCouldHaveBeen: An island themed around Batman instead of the Marvel Superheroes at Islands of Adventure.]]

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[[caption-width-right:350:WhatCouldHaveBeen: An [[caption-width-right:350:An island themed around Batman instead of the Marvel Superheroes at Islands of Adventure.]]
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* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who have currently have no plans to license rides based off either franchise.

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* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who have currently have no plans to license rides based off either franchise.
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* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who have no plans to license rides based off either franchise.

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* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who have currently have no plans to license rides based off either franchise.



* Super Nintendo World was supposed to be built where the [=KidZone=] stands now. When Universal creatives realized there wouldn't be enough room for the whole area, they opted to save it for Epic Universe.

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* Super Nintendo World was supposed to be built where the [=KidZone=] stands now. When In fact around mid to late 2017, blueprints and permits were leaked with the complete layout of the land, and construction walls began to go up around [=KidZone=]. Then in early 2018 the walls were taken down around the land as around that same time Universal creatives realized there wouldn't be enough room for had just gotten the whole area, they opted green light to build their third gate now known as Epic Universe and thus decided it would make more sense to save it for Epic Universe.
the new park.
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* A replica of the Forbidden Forest as well as a ride in Arthur Weasley's Flying Ford Anglia were planned for Hogsmeade, but cut due to lack of space and/or budget. The Forbidden Forest replica was eventually integrated into ''Harry Potter and the Forbidden Journey'', and a replica of the Flying Ford Anglia was made for the queue of ''Dragon Challenge'' (formerly ''Dueling Dragons'').

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* A replica of the Forbidden Forest as well as a ride in Arthur Weasley's Flying Ford Anglia were planned for Hogsmeade, but cut due to lack of space and/or budget. The Forbidden Forest replica was eventually integrated into ''Harry Potter and the Forbidden Journey'', and a replica of the Flying Ford Anglia was made for the queue of ''Dragon Challenge'' (formerly ''Dueling Dragons''). That coaster would finally be replaced with Ride/HagridsMagicalCreaturesMotorbikeAdventure, which is set in the Forbidden Forest and even includes a brief indoor dark ride segment.



* ''Ride/HarryPotterAndTheForbiddenJourney'' was going to feature an appearance by Voldemort and a scene involving the giant chess pieces, but both were slashed from the budget.

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* ''Ride/HarryPotterAndTheForbiddenJourney'' was going to feature an appearance by Voldemort and a scene involving the giant chess pieces, but both were slashed from the budget. Voldemort and Bellatrix would both appear in Ride/HarryPotterAndTheEscapeFromGringotts.
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* ''WesternAnimation/TheSecretLifeOfPets: Off the Leash!'' was supposed to be built at the lower lot, but moved upper lot so that the space could be used for Ride/SuperNintendoWorld.

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* ''WesternAnimation/TheSecretLifeOfPets: Off the Leash!'' was supposed to be built at the lower lot, but moved upper lot so that the space could be used for Hollywood's version of Ride/SuperNintendoWorld.
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* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.

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* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to the notoriously pirate-friendly China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). The decision to scrap the land was made just as Universal was negotiating an acquisition of Creator/DreamWorksAnimation, giving them the perfect franchise to market in the Chinese park.
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* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). Ultimately, Universal's acquisition of [=DreamWorks=] gave the park the perfect IP to showcase.

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* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear (some suggest Viacom had cold feet towards licensing a property to China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). Ultimately, Universal's The decision to scrap the land was made just as Universal was negotiating an acquisition of [=DreamWorks=] gave the park Creator/DreamWorksAnimation, giving them the perfect IP franchise to showcase.market in the Chinese park.
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** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, and a carousel where guests could ride bubble creatures made by Patrick, who would ride with the guests. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various locations through Bikini Bottom. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.

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** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, and a carousel where guests could ride bubble creatures made by Patrick, who would ride with the guests. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various Bikini Bottom locations through Bikini Bottom.and characters. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.
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** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, a carousel where guests could ride bubble creatures with Patrick. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various locations through Bikini Bottom. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.

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** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, and a carousel where guests could ride bubble creatures made by Patrick, who would ride with Patrick.the guests. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various locations through Bikini Bottom. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.
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* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear. Ultimately, Universal's acquisition of [=DreamWorks=] gave the park the perfect IP to showcase.

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* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear.unclear (some suggest Viacom had cold feet towards licensing a property to China, while another theory suggests Universal pulled the plug when test audiences were indifferent to the idea). Ultimately, Universal's acquisition of [=DreamWorks=] gave the park the perfect IP to showcase.
Is there an issue? Send a MessageReason:
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** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, a carousel where guests could ride bubble creatures with Patrick. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various locations through Bikini Bottom. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed.

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** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, a carousel where guests could ride bubble creatures with Patrick. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various locations through Bikini Bottom. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed. [[https://www.youtube.com/watch?v=xI4eoBZheuw This video]] elaborates on how the land was envisioned.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Among the various attractions planned for the ''[=SpongeBob=]''-themed land were an interactive play area for children modeled after Goo Lagoon, with a playground based upon the Flying Dutchman's ship adjacent to it, a Krusty Krab-themed restaurant, a kiddie ride themed after the Chum Bucket, a meet-and-greet area with [=SpongeBob=] and other characters outside the titular character's pineapple, a carousel where guests could ride bubble creatures with Patrick. The main attraction would've been an indoor ride where guests would board boats and drive through Ms. Puff's Boating School, only for the boats to veer off-course and drive through various locations through Bikini Bottom. The ride would then take a venture outside before culminating in a climatic drop through Rock Bottom. The ride would've made extensive use of special water effects and animatronics had it been constructed.
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!!!Universal Studios Beijing
* The area where ''WesternAnimation/KungFuPanda[=:=] Land of Awesomeness'' is to be constructed was originally meant for the park's version of ''Ride/SuperNintendoWorld'', which was scrapped due to the Nintendo brand's [[AmericansHateTingle historically poor appeal in China]]. A land themed after ''WesternAnimation/SpongeBobSquarePants'' (based off old plans for [=KidZone=] at Florida) was designed as a backup plan and it went pretty far with some ride designs and concept art made, but it too was scrapped before it could be green-lit for reasons unclear. Ultimately, Universal's acquisition of [=DreamWorks=] gave the park the perfect IP to showcase.
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* ''WesternAnimation/TheSecretLifeOfPets: Off the Leash!'' was supposed to be built at the lower lot, but moved upper lot so that the space could be used for Ride/SuperNintendoWorld.
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** At one point, the DC Comics land was to be themed entirely after Franchise/{{Batman}}, being a replica of Gotham City. The land would have featured a Batmobile ride, a funhouse run by SelfDemonstrating/TheJoker, a Batman stunt show, a roller coaster with trains modeled after the Batwing, a tower drop ride featuring the Riddler, and a teacup ride featuring Mr. Freeze. The fourth, fifth and sixth concepts were revisited and themed after the Hulk, Dr. Doom and the X-Men respectively once Universal jumped ship to Marvel.

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** At one point, the DC Comics land was to be themed entirely after Franchise/{{Batman}}, being a replica of Gotham City. The land would have featured a Batmobile ride, a funhouse run by SelfDemonstrating/TheJoker, ComicBook/TheJoker, a Batman stunt show, a roller coaster with trains modeled after the Batwing, a tower drop ride featuring the Riddler, and a teacup ride featuring Mr. Freeze. The fourth, fifth and sixth concepts were revisited and themed after the Hulk, Dr. Doom and the X-Men respectively once Universal jumped ship to Marvel.
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* The park was supposed to identical to Universal Studios Hollywood, with the park placing an emphasis on the production backlot and having a tram tour as the main attraction. When the announcement of Disney-MGM Studios came with the Backlot Tour being mentioned as the main attraction, the entire project was retooled into placing emphasis on the theme park itself instead of the studio side, out of fear of Universal being accused of ripping off Disney's idea. In the end, this turned out to be a good thing for Universal, considering that the idea of making Central Florida into a "Hollywood East" never quite took off the way people were hoping.

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* The park was supposed to be identical to Universal Studios Hollywood, with the park placing an emphasis on the production backlot and having a tram tour as the main attraction. When the announcement of Disney-MGM Studios came with the Backlot Tour being mentioned as the main attraction, the entire project was retooled into placing emphasis on the theme park itself instead of the studio side, out of fear of Universal being accused of ripping off Disney's idea. In the end, this turned out to be a good thing for Universal, considering that the idea of making Central Florida into a "Hollywood East" never quite took off the way people were hoping.
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** Universal considered having Doc Brown's EvilTwin brother, also portrayed by Creator/ChristopherLloyd, as the antagonist. When they brought Peyton Reed[[labelnote:*]]Later known as the director of ''Film/BringItOn'' and ''Film/AntMan'', among others[[/labelnote]] and Mark Cowen to help rewrite the script, the duo suggested that bringing back Biff Tannen as an antagonist would strengthen the connection to the movies.

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** Universal considered having Doc Brown's EvilTwin brother, also portrayed by Creator/ChristopherLloyd, as the antagonist. When they brought Peyton Reed[[labelnote:*]]Later known as the director of ''Film/BringItOn'' and ''Film/AntMan'', ''Film/AntMan1'', among others[[/labelnote]] and Mark Cowen to help rewrite the script, the duo suggested that bringing back Biff Tannen as an antagonist would strengthen the connection to the movies.

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* The ''Hogwarts Express'' ride was going to have a "leg tickler" effect for the scene when the chocolate frogs get spilled. The effect was ultimately cut when the designers felt that it was too noticeable and too loud.

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* The ''Hogwarts Express'' ride was going to have a "leg tickler" effect for the scene when the chocolate frogs get spilled. The effect was ultimately cut when the designers felt that it was too noticeable and too loud.



* The ''Hogwarts Express'' ride was going to have a "leg tickler" effect for the scene when the chocolate frogs get spilled. The effect was ultimately cut when the designers felt that it was too noticeable and too loud.




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* The initial announcement for ''Ride/TransformersTheRide'' stated that the ride would contain animatronics. However, this turned out not to be.
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* Before ''Ride/TwisterRideItOut'' in the New York area was slated for removal, Universal planned to revamp the ride and replace its suspenseful undertone with a more comedic style. Creator/JimmyFallon would replace Creator/BillPaxton and Helen Hunt as the ride hosts (yes, [[SincerityMode no kidding]]), [[AdaptationDisplacement breaking the ride away from its]] [[Film/{{Twister}} source material]]. Universal realized it wouldn't fix the area's NetworkDecay issue, so they instead decided to give Fallon his own ride, ''[[Ride/RaceThroughNewYorkStarringJimmyFallon Race Through New York]]'', ending most of the decay in the process.

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* Before ''Ride/TwisterRideItOut'' in the New York area was slated for removal, Universal planned to revamp the ride and replace its suspenseful undertone with a more comedic style. Creator/JimmyFallon would replace Creator/BillPaxton and Helen Hunt as the ride hosts (yes, [[SincerityMode no kidding]]), [[AdaptationDisplacement breaking the ride away from its]] [[Film/{{Twister}} source material]]. Universal realized it wouldn't fix the area's NetworkDecay issue, so they instead It was later decided to give Fallon his make the new attraction its own ride, thing, resulting in ''[[Ride/RaceThroughNewYorkStarringJimmyFallon Race Through New York]]'', ending most of the decay in the process.York]]''.
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** The park was supposed to identical to Universal Studios Hollywood, with the park placing an emphasis on the production backlot and having a tram tour as the main attraction. When the announcement of Disney-MGM Studios came with the Backlot Tour being mentioned as the main attraction, the entire project was retooled into placing emphasis on the theme park itself instead of the studio side, out of fear of Universal being accused of ripping off Disney's idea. In the end, this turned out to be a good thing for Universal, considering that the idea of making Central Florida into a "Hollywood East" never quite took off the way people were hoping.

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** * The park was supposed to identical to Universal Studios Hollywood, with the park placing an emphasis on the production backlot and having a tram tour as the main attraction. When the announcement of Disney-MGM Studios came with the Backlot Tour being mentioned as the main attraction, the entire project was retooled into placing emphasis on the theme park itself instead of the studio side, out of fear of Universal being accused of ripping off Disney's idea. In the end, this turned out to be a good thing for Universal, considering that the idea of making Central Florida into a "Hollywood East" never quite took off the way people were hoping.

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* ''Earthquake: The Big One'':
** The ride was first envisioned to be a trolley ride through a crumbling San Francisco, but with both financial and technical limitations, the decision was made to duplicate the same Earthquake subway scene from the Hollywood Studio Tour. The only remnant of the original plan was the trolley house design of the attraction's entrance.
** Universal was eager to build a version of ''Earthquake'' at Universal Studios Japan during that park's construction. Unfortunately, the country's notoriety of being home to multiple strong and devastating earthquakes over the years caused executives to fear a backlash. Universal instead went with a duplicate of the Hollywood ''Backdraft'' special effects show in its place.

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* ''Earthquake: The Big One'':
** The ride
''Ride/EarthquakeTheBigOne'' was first envisioned to be a trolley ride through a crumbling San Francisco, but with both financial and technical limitations, the decision was made to duplicate the same Earthquake subway scene from the Hollywood Studio Tour. The only remnant of the original plan was the trolley house design of the attraction's entrance.
** Universal was eager to build a version of ''Earthquake'' at Universal Studios Japan during that park's construction. Unfortunately, the country's notoriety of being home to multiple strong and devastating earthquakes over the years caused executives to fear a backlash. Universal instead went with a duplicate of the Hollywood ''Backdraft'' special effects show in its place.
entrance.




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* Universal was eager to build a version of ''Earthquake'' at Universal Studios Japan during that park's construction. Unfortunately, the country's notoriety of being home to multiple strong and devastating earthquakes over the years caused executives to fear a backlash. Universal instead went with a duplicate of the Hollywood ''Backdraft'' special effects show in its place.
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* The ''Hogwarts Express'' ride was going to have a "leg tickler" effect for the scene when the chocolate frogs get spilled. The effect was ultimately cut when the designers felt that it was too noticeable and too loud.
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* ''Ride/HarryPotterAndTheForbiddenJourney'' was going to feature an appearance by Voldemort and a scene involving the giant chess pieces, but both were slashed from the budget.
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* During development of ''Ride/Terminator23DBattleAcrossTime'', the attraction was at one point envisioned as an indoor rollercoaster and later as an interactive shooter ride. Both concepts would've put guests right in the middle of a battle in the post-apocalyptic Los Angeles landscape between Skynet and the surviving humans.
* The ''Mutha Nature'' trailer at the end of ''Ride/{{Disaster}}'' was going to be available for people to buy a DVD of, but this fell through due to Universal not wanting to pay Dwayne Johnson royalties.
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* The park was supposed to have an updated version of ''Ride/ETAdventure'' titled ''E.T.: The Ride Home'', it was later scrapped and the space it was slated for became the site of ''Sesame Street Spaghetti Space Chase''.
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* A ''WesternAnimation/RockyAndBullwinkle'' water coaster was meant to accompany ''Ride/DudleyDoRightsRipsawFalls'', but was slashed from the budget.
* ''Ride/DudleyDoRightsRipsawFalls'' would've started off with two log vehicles attached to each other, only for that to change in the climax when Snidely would lower a sawblade in front of the vehicles and ''split them right down the middle''. At the end of the ride, the separated vehicles would unload at two separate stations, and then secretly reattach before returning to the loading area. This idea made it pretty far into development, as evidenced by the fact that [[TheArtifact there's two separate tracks on the main drop of the ride as well as two separate unloading docks]].
* Very early plans called for the Sweethaven area around ''Ride/PopeyeAndBlutosBilgeRatBarges'' to be larger, and feature a [[http://themeparkuniversity.com/universal/islands-adventure-never-part-3-popeye/ large-scale Popeye dinner show]] that would've been similar to the ''Hoop-De-Doo Revue'' at Walt Disney World.
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* A ''[[Literature/HowTheGrinchStoleChristmas Grinch]]'' roller coaster through Mt. Crumpit was one of the many concepts for Seuss Landing that ultimately never came to be. There are rumors that Universal is looking to revisit this idea, though.

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* A ''[[Literature/HowTheGrinchStoleChristmas Grinch]]'' roller coaster through Mt. Crumpit was one of the many concepts for Seuss Landing that ultimately never came to be. There are rumors that Universal is looking to revisit this idea, though.

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* ''Earthquake: The Big One''

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* ''Earthquake: The Big One''One'':



* Two regarding ''Ride/BackToTheFutureTheRide'':

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* Two regarding ''Ride/BackToTheFutureTheRide'':


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* The plot of ''Ride/DespicableMeMinionMayhem'' was originally going to involve Vector, the villain from the first movie, returning for revenge and attempting to kidnap the girls again, leading to him and Gru having a showdown in the middle of Gru's laboratory.
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* Before Disney bought out Marvel, the park was initially going to have a clone of Marvel Super Hero Island. It was scrapped due to failed negotiations between Marvel and Universal and later retooled into Sci-Fi City.

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* Before Disney bought out Marvel, the park was initially going to have a clone of Marvel Super Hero Island. It was scrapped due to failed negotiations between Marvel and Universal and later retooled into Sci-Fi City.City.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gotham_city_-_ioa_5445.jpg]]
[[caption-width-right:350:WhatCouldHaveBeen: An island themed around Batman instead of the Marvel Superheroes at Islands of Adventure.]]

!!!General
* Universal Orlando Resort's expansion plan in the 1990's was originally supposed to have the resort consist of two areas. The second area would sit down the road from the main resort, and would consist of a country club, golf course, another [=CityWalk=] district and an unknown theme park(s). Unfortunately, before the second area could begin construction, the September 11 attacks and the economic recession that followed it caused major financial losses at Universal, forcing them to sell off the patch of land that would have been slated for the area. Fast forward to the 2010s, and with [=NBCUniversal=] under the new corporate heads at Comcast, most of the land was bought back and the area would serve as the grounds for what would ultimately be Universal's third park, Universal's Epic Universe.
* Universal had tried to build a theme park in South Korea [[DevelopmentHell for a long time]], but after repeated delays, the project was cancelled in the mid '2010s.
* A Universal Studios park had been in development for the Dubailand complex and managed to get very far along in development, to the point that much of the construction site had been laid out and the Universal archway for it was built. However, the entire project was suddenly put on hold due to the major recession that had hit Dubai. After many years of silence regarding the park, Universal officially announced its cancellation in 2016.
* A rather unique mostly-indoor Universal Studios park was being developed for Moscow, but was later scrapped for reasons unknown.

!!!Universal Studios Florida
** The park was supposed to identical to Universal Studios Hollywood, with the park placing an emphasis on the production backlot and having a tram tour as the main attraction. When the announcement of Disney-MGM Studios came with the Backlot Tour being mentioned as the main attraction, the entire project was retooled into placing emphasis on the theme park itself instead of the studio side, out of fear of Universal being accused of ripping off Disney's idea. In the end, this turned out to be a good thing for Universal, considering that the idea of making Central Florida into a "Hollywood East" never quite took off the way people were hoping.
* ''Earthquake: The Big One''
** The ride was first envisioned to be a trolley ride through a crumbling San Francisco, but with both financial and technical limitations, the decision was made to duplicate the same Earthquake subway scene from the Hollywood Studio Tour. The only remnant of the original plan was the trolley house design of the attraction's entrance.
** Universal was eager to build a version of ''Earthquake'' at Universal Studios Japan during that park's construction. Unfortunately, the country's notoriety of being home to multiple strong and devastating earthquakes over the years caused executives to fear a backlash. Universal instead went with a duplicate of the Hollywood ''Backdraft'' special effects show in its place.
* Two regarding ''Ride/BackToTheFutureTheRide'':
** The original concept consisted of nothing more than Doc Brown flying guests through different time periods. ''Franchise/BackToTheFuture'' creators Creator/RobertZemeckis and Bob Gale found this too insubstantial a concept for a ride inspired by the movies.
** Universal considered having Doc Brown's EvilTwin brother, also portrayed by Creator/ChristopherLloyd, as the antagonist. When they brought Peyton Reed[[labelnote:*]]Later known as the director of ''Film/BringItOn'' and ''Film/AntMan'', among others[[/labelnote]] and Mark Cowen to help rewrite the script, the duo suggested that bringing back Biff Tannen as an antagonist would strengthen the connection to the movies.
** An early draft of the ride had a the 2015 sequence being set in the air highways, along with there being a 1885 sequence where the riders just narrowly dodge getting hit by a train.
* A ride based off of Casper the Friendly Ghost was first considered in the mid 90's, but dropped after the 1995 film failed to meet Universal's expectations. Such a ride was later again considered, this time for the Toon Lagoon section of Islands of Adventure, but again failed to make it past the drawing boards. With Universal later ''owning'' Casper, however, things could be set back into motion.
* A roller coaster based off of ''Film/Apollo13'' was in development (yes, '''really''') in the '90s, slated for the area ''Ride/MenInBlackAlienAttack'' now resides in. It was scrapped due to the budget for it ballooning out of control.
* After the ''Apollo 13'' concept fell through, Universal looked at doing a thrill ride based around the works of Creator/StephenKing, but was unable to get the license from him. Interestingly, Disney ''also'' wanted to make a Stephen King thrill ride for Disney-MGM Studios around the same time, but they too were met with rejection.
* Yet another roller coaster concept that was developed in the '90s involved guests going into a studio dedicated to the disaster genre and being put right into the middle of a disaster movie shoot by a manic film director (that Universal considered getting Creator/JimCarrey to play). Although the concept of it being a roller coaster was scrapped, the whole idea of the ride was later retooled a decade later into the ''Ride/{{Disaster}}'' attraction, but with the manic director being played by Creator/ChristopherWalken instead of Carrey.
* ''Ride/JurassicParkRiverAdventure'' was originally planned to be built at the area where ''Ride/MenInBlackAlienAttack'' stands now. However, Steven Spielberg came in and successfully encouraged Universal to do something more elaborate for the franchise, resulting in the fully themed island area now at Islands of Adventure.
* At one point in the mid-1990s, there were plans by Universal to build attractions based off the ''VideoGame/CrashBandicoot'' and ''Franchise/SpyroTheDragon'' video game franchises, due to their then-ownership of said franchises. It is said that Creator/{{Sony}} (who published the games for the UsefulNotes/PlayStation console) shot the plans down in objection, so they instead came up with a meet-and-greet experience for the Crash Bandicoot character. The franchises are now under the ownership of Creator/{{Activision}}, who have no plans to license rides based off either franchise.
* ''Ride/MenInBlackAlienAttack'':
** Pushing the red button was originally going to make the vehicles go into hyperspeed (similar to the first movie), with the effect being pulled off via projection tunnels and wind. The idea was abandoned when the designers felt there was no way to convincingly make the vehicles feel like they're going fast. The space it was meant for was made into the scanner scene instead.
** The ride's facade would've been a replica of the Brooklyn Battery Tunnel exterior from the film.
** Before the World's Fair concept was decided upon, there were several alternate ideas thrown around for what the MIB headquarters would be disguised as, such as a Florida orange juice factory tour and the Orlando International Airport.
** A MIB-themed restaurant was meant to accompany the ride before getting slashed from the budget. On the attraction's exterior, note how the store's entrance is an "M" and the restrooms' entrance is an "I", but there's no "B". The restaurant's entrance was meant to be that "B".
** "The Universe and You" attraction was at one point going to be called "It's a Small Universe After All".
** The "Immigration Room" section of the queue line was going to feature more audio-animatronics until it was decided that the money would be better spent on the ride itself.
** Higher-ups wanted to use the same vehicles that ''Ride/TheAmazingAdventuresOfSpiderMan'' use, but dropped this idea after testing it and finding it too hard to hit targets.
* A ''WesternAnimation/HowToTrainYourDragon'' attraction was discussed, but scrapped due to failed negotiations between Universal and Dreamworks Animation. It was supposedly planned as a replacement for ''Ride/JimmyNeutronsNicktoonBlast'', which was ultimately replaced with ''Ride/DespicableMeMinionMayhem''. Now that Universal ''owns'' [=DreamWorks=], the property is rumored to be getting a fully-themed land at Epic Universe.
* There was talk of a ride based off ''Franchise/StarTrek'' being envisioned as a replacement for ''WesternAnimation/ShrekFourD'' at one point, but the plans were shelved after talks with Creator/{{CBS}} and Creator/{{Paramount}} collapsed. Universal ''did'' have the ''Star Trek'' attraction rights at one point, but they only used them for an interactive attraction in the early to mid 90's called ''The Screen Test Home Video Adventure'', which gave guests the option to do a ''Star Trek''-inspired film or a film based off the Universal Newsreels.
* Reportedly there were plans to revamp the Woody Woodpecker's [=KidZone=] section at Universal Studios Florida into an area based of Creator/{{Nickelodeon}} franchises, in order to make up for the closure of Nickelodeon Studios and ''Ride/JimmyNeutronsNicktoonBlast''. The plans apparently went nowhere, however, and the only thing that may have came out of it was a ''WesternAnimation/SpongebobSquarepants''-themed gift shop at a store formerly themed after Creator/WalterLantz cartoons.
* Not long after Creator/{{Nintendo}} granted Universal the rights to develop theme park attractions, Universal again sought to revamp the [=KidZone=] through a re-theming to ''Franchise/{{Pokemon}}'', which was a way for Universal to keep Nintendo fans entertained as Super Nintendo World was under construction at Universal's Epic Universe miles away. This was shelved after ''Ride/FastAndFuriousSupercharged'' failed to impress. This was planned around the same time Universal was considering re-theming the Lost Continent area to ''Franchise/TheLegendOfZelda'', which was also simultaneously shelved.
* Before ''Ride/TwisterRideItOut'' in the New York area was slated for removal, Universal planned to revamp the ride and replace its suspenseful undertone with a more comedic style. Creator/JimmyFallon would replace Creator/BillPaxton and Helen Hunt as the ride hosts (yes, [[SincerityMode no kidding]]), [[AdaptationDisplacement breaking the ride away from its]] [[Film/{{Twister}} source material]]. Universal realized it wouldn't fix the area's NetworkDecay issue, so they instead decided to give Fallon his own ride, ''[[Ride/RaceThroughNewYorkStarringJimmyFallon Race Through New York]]'', ending most of the decay in the process.
* Super Nintendo World was supposed to be built where the [=KidZone=] stands now. When Universal creatives realized there wouldn't be enough room for the whole area, they opted to save it for Epic Universe.

!!!Universal Studios Hollywood
* In February 2000, Universal [[https://www.facebook.com/goddardgroup/posts/10153965068159333:0 submitted plans for a live-action stage show]] called ''Franchise/HarryPotter and the Magic Talisman''. A draft had already been written, but Creator/JKRowling rejected the plans as being underwhelming. Universal would try again to win Rowling over with ''The Wizarding World of Harry Potter'' a decade later, to massive success.

!!!Islands of Adventure
* The site where Islands of Adventure stands now was slated for a shopping mall. It was canceled before Universal Studios Florida opened next to the site after the then-mayor of Orlando felt that entertainment would be a more viable concept.
* During Islands of Adventure's conception, it was first thought of as a "Cartoon World,"[[note]][[http://www.themeparktourist.com/sites/default/files/images/Cartoon%20World.preview.jpg Concept art here]][[/note]] which would have featured attractions and rides themed after WesternAnimation/LooneyTunes, Creator/DCComics characters and Creator/DrSeuss characters. While Universal was able to move forward with the Dr. Seuss themed-land, the former two concepts were rejected after Creator/WarnerBrothers refused to license the characters to Universal (likely to keep their relationship with Ride/SixFlags afloat, [[FridgeLogic despite Six Flags not operating any parks in Florida]]). In addition, the massive success of ''Film/JurassicPark'' pressured Universal's research and development team to develop and entire land based off the film, which brought the "Cartoon World" concept to its coffin. The DC Comics concept would later be transformed to a Creator/MarvelComics land that went through.
** At one point, the DC Comics land was to be themed entirely after Franchise/{{Batman}}, being a replica of Gotham City. The land would have featured a Batmobile ride, a funhouse run by SelfDemonstrating/TheJoker, a Batman stunt show, a roller coaster with trains modeled after the Batwing, a tower drop ride featuring the Riddler, and a teacup ride featuring Mr. Freeze. The fourth, fifth and sixth concepts were revisited and themed after the Hulk, Dr. Doom and the X-Men respectively once Universal jumped ship to Marvel.
* After the ''Looney Tunes'' idea had fallen apart, many different ideas for what cartoons to have represented at Toon Lagoon were tossed around. Such ideas included a holiday stage show based around ''ComicStrip/{{Peanuts}}'', attractions for ''WesternAnimation/CasperTheFriendlyGhost'', ''WesternAnimation/MrMagoo'' ([[HilariousInHindsight both now owned outright by Universal]]), and various ''Creator/HannaBarbera'' cartoons, and even attractions based around the "Big Five" Nicktoons of the time (''WesternAnimation/TheRenAndStimpyShow'', ''WesternAnimation/{{Rugrats}}'', ''WesternAnimation/{{Doug}}'', ''WesternAnimation/RockosModernLife'', and ''WesternAnimation/AaahhRealMonsters'') were considered (the latter likely because Nickelodeon Studios was already there). Ultimately, it was decided the area would be based around Creator/KingFeaturesSyndicate comic strips and Creator/JayWard cartoons.
* A ''Film/VanHelsing'' ride was under development, but the underperformance of the film ultimately proved to be its undoing. The space it was slated for later became the site for ''Ride/HarryPotterAndTheForbiddenJourney'' (which uses the same KUKA Arm technology the ''Van Helsing'' ride was originally planned to).
* [[https://s-media-cache-ak0.pinimg.com/736x/04/23/28/04232806810f2d40622a6cc41837f9a6.jpg Early]] [[http://imageshack.us/download/594/jbx5ekwkxqhjm1.jpg concept art]] for the Hogsmeade section of ''The Wizarding World of Harry Potter'' at Islands of Adventure revealed a more cheaper take of the original plans, with the most notable difference being the retention of the Enchanted Oak Tavern, which would have only been slightly refurbished and re-themed into a ''Harry Potter'' atmosphere. Universal soon realized this wasn't going to be enough to appease fans, and decided to remove the Tavern entirely and give the entire area a near-exact replica of Hogsmeade.
* A replica of the Forbidden Forest as well as a ride in Arthur Weasley's Flying Ford Anglia were planned for Hogsmeade, but cut due to lack of space and/or budget. The Forbidden Forest replica was eventually integrated into ''Harry Potter and the Forbidden Journey'', and a replica of the Flying Ford Anglia was made for the queue of ''Dragon Challenge'' (formerly ''Dueling Dragons'').
* ''Skull Island: Reign of Kong'' was planned to be built in the space where ''Harry Potter and the Forbidden Journey'' now takes up, rather than the space between Toon Lagoon and Jurassic Park.
* There were plans to make a rather elaborate ride for ''WesternAnimation/TheLorax'' based on the CGI Creator/IlluminationEntertainment film, but the film's mixed reception and objections from the Seuss family led Universal to shelve the project.
* There is concept art depicting a playground next to the Cat in the Hat attraction known as "[[https://parkpedia.wordpress.com/the-noisarium/ The Noisarium]]". Why it didn't come to be is unknown.
* A ''[[Literature/HowTheGrinchStoleChristmas Grinch]]'' roller coaster through Mt. Crumpit was one of the many concepts for Seuss Landing that ultimately never came to be. There are rumors that Universal is looking to revisit this idea, though.
* It's been alleged that the idea for [=CityWalk=]'s ''Toothsome Chocolate Emporium'' restaurant was born of out of Universal's failure to acquire the license for ''Literature/CharlieAndTheChocolateFactory'' and make it into a themed land that would've replaced the Lost Continent.
* A Jeep Safari ride and a Helicopter tour simulator were in the plans for Jurassic Park, but were cut due to budget.
* Marvel Superhero Island was going to feature a dark ride shooter themed around the ComicBook/XMen, but was also a victim of budgeting. The dark ride shooter concept would later become ''Men in Black: Alien Attack'' over at the other park.
* After the X-Men ride was cut, a stunt show themed around either the X-Men or The Avengers was planned to be built in its place, but too fell to budgeting. A more cheaper stage show was ultimately built for Toon Lagoon.
* Plans also called for there to be a "Villains' Club" restaurant, which ultimately became the "Kingpin's Arcade".
* ''The Incredible Hulk'' roller coaster was actually planned to center around the Silver Surfer. The idea fell apart quickly when the creative team realized that they would need a chrome color for the coaster, which wouldn't do so well in the Florida sunlight.
* During the conceptualization of Super Nintendo World at what could become Universal's Epic Universe, Universal planned to re-theme the ''Lost Continent'' area into a land based off ''Franchise/TheLegendOfZelda'', which would've opened while Epic Universe was still under construction. Like the ''Pokémon'' re-theme of the [=KidZone=] as mentioned above, it was shelved when ''Ride/FastAndFuriousSupercharged'' bombed.

!!!Universal's Epic Universe
* [[http://www.slashfilm.com/universal-video-game-theme-park/ Supposedly]], one of the ideas tossed around for Epic Universe was a park dedicated almost entirely to video game franchises. It would've included rides based off an immeasurable number of franchises, from classic arcade games such as ''VideoGame/PacMan'' and ''VideoGame/GoldenAxe'', to modern franchises such as ''VideoGame/{{Minecraft}}'', ''VideoGame/SonicTheHedgehog'' and ''VideoGame/MetalGear'', among others, and would've also been used for Creator/{{Nintendo}} franchises that wouldn't have been used for ''Super Nintendo World'' when it was being considered for USF due to lack of space and/or budget. Given that the demands would've almost certainly included technology that hadn't yet existed for theme parks (something Universal was already investing for ''Super Nintendo World'') and would garner a huge bill for merely licensing the properties, it's no surprise that this idea never went forward.
* At one point, Universal executives wanted to use the name ''Fantastic Worlds'' for the park, presumably as a reference to the ''Film/FantasticBeasts'' franchise that is rumored to have a themed land there. Creator/WarnerBros wasn't amused.

!!!Universal Studios Japan
* The park was originally going to have Creator/AkiraKurosawa as a creative consultant.
* When the first details of ''Super Creator/{{Nintendo}} World'' came out, a map showed that the area would be built in the space used for the Universal Cool Japan events, rather than the parking lot next to Japan's version of ''The Wizarding World of Harry Potter'' (which was also built on a former parking space) that it ended up occupying.

!!!Universal Studios Singapore
* The ''WesternAnimation/{{Madagascar}}'' boat ride had early plans to feature a drop in a volcano-based finale and it was all actually built, but severe flaws in ride's infrastructure resulted in the drop having to be removed and the finale redesigned. The ride itself was at one point envisioned as a "Photo Safari" attraction, but was changed early in development.
* Before Disney bought out Marvel, the park was initially going to have a clone of Marvel Super Hero Island. It was scrapped due to failed negotiations between Marvel and Universal and later retooled into Sci-Fi City.

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