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* TakesOneToKillOne: One of the biggest dangers to the hippopotamus is another hippopotamus, as their sharp teeth deal stabbing damage which bypasses their thick skin.

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* TakesOneToKillOne: TakesOneToKillOne:
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One of the biggest dangers to the hippopotamus is another hippopotamus, as their sharp teeth deal stabbing damage which bypasses their thick skin.skin.
** The only Cambrian build that can defeat ''Anomalocaris'' in a direct fight is another ''Anomalocaris'', because they're too big for anything else to take on and their attacks are strong enough to pierce each other's armor.
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** Conversely, a long lifespan without intelligence isn't very useful either, as it hampers the ability to gather and pass on wisdom during said lifespan, thus resulting, for example, in young and old crabs alike continuing to fall for the same tricks and traps.
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** [[https://youtu.be/7h1kDYFMCVA?si=5lpmAXG2zDCcW0Iw When Earth was in beta]] points out the ways in which the Cambrian metagame was vastly different from subsequent updates: among others, mobility, intelligence and stealth were hardly important, all gameplay took place in the oceans, vertebrates barely existed and strategies were relatively simple. The "early access" alpha version was ''even weirder'', being closer to a chemistry simulator than the open world survival game it quickly turned into starting with the Cambrian explosion.

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** [[https://youtu.be/7h1kDYFMCVA?si=5lpmAXG2zDCcW0Iw When Earth was in beta]] points out the ways in which the Cambrian metagame was vastly different from subsequent updates: among others, mobility, intelligence and stealth were hardly important, all gameplay took place in the oceans, vertebrates barely existed and strategies were relatively simple. The "early access" alpha version was ''even weirder'', being closer to a chemistry simulator than the open world survival game it quickly turned into starting with the Cambrian explosion.

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* EarlyInstallmentWeirdness: The early videos use two different styles for the stat meters. The first one is [[StylisticSuck intentionally poor-looking]], while the second resembles the first more, but has smaller icons and represents a few stats with different images, like a stealth plane for Stealth.

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* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
** [[https://youtu.be/7h1kDYFMCVA?si=5lpmAXG2zDCcW0Iw When Earth was in beta]] points out the ways in which the Cambrian metagame was vastly different from subsequent updates: among others, mobility, intelligence and stealth were hardly important, all gameplay took place in the oceans, vertebrates barely existed and strategies were relatively simple.
The "early access" alpha version was ''even weirder'', being closer to a chemistry simulator than the open world survival game it quickly turned into starting with the Cambrian explosion.
** Concerning the channel itself, the
early videos use two different styles for the stat meters. The first one is [[StylisticSuck intentionally poor-looking]], while the second resembles the first more, but has smaller icons and represents a few stats with different images, like a stealth plane for Stealth.
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* TheDreaded: Most builds avoid confrontations with the human build, for good reasons. But the kind of build that's utterly indifferent to their reputation is also exactly the one the Humans have the worst matchup with and thus the Dreaded for them: flight-capable stinging eusocial insects.
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** The largest of the "Felinae" cat builds, he Cougar, is placed in C-tier. While all their stats are solid, they are not high enough to reliable hunt other players in or above their own weight class. The "Panthera" cat builds can do this and are thus all placed in higher tiers.

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** The largest of the "Felinae" cat builds, he the Cougar, is placed in C-tier. While all All their stats are solid, they are solid but not high enough to reliable hunt other players in or above their own weight class. The "Panthera" cat builds can do this and are thus all placed in higher tiers.
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** The largest of the "Felinae" cat builds, he Cougar, is placed in C-tier. While all their stats are solid, they are not high enough to reliable hunt other players in or above their own weight class. The "Panthera" cat builds can do this and are thus all placed in higher tiers.
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* AllLowercaseLetters: The "in-game chat" between animals is generally portrayed as yellow text that's entirely in lowercase.

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* AllLowercaseLetters: The "in-game chat" between animals is generally portrayed as VideoGame/RuneScape-style yellow text that's entirely in lowercase.
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* AllLowercaseLetters: The "in-game chat" between animals is generally portrayed as yellow text that's entirely in lowercase.

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* FormulaBreakingEpisode: Tier Zoo did a ''[[https://www.youtube.com/watch?v=pLL4yPpTCBA tree tier list]]'', which is the first time the tier list doesn't involve animals directly.

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* FormulaBreakingEpisode: FormulaBreakingEpisode:
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Tier Zoo did a ''[[https://www.youtube.com/watch?v=pLL4yPpTCBA tree tier list]]'', which is the first time the tier list doesn't involve animals directly.directly.
** [[https://youtu.be/g8cqWwIwXsc?si=gFg0XiLzaoUiufAt The raptor vs sabertooth video]] talks about the animals directly, without the video game framing and terminology.
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** Earlier videos had a RunningGag where a player named Mike would go out of their way to screw over a fellow player for no apparent reason other than [[ItAmusedMe for the hell of it]]. The victim said the line "mike i swear to god", then would sometimes let out a BigNo.
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** Mantis Shrimps play with this. The speed of their punches are extremely fast, but their short legs and fins mean their actual mobility is slow. This usually means they're forced to hunt mostly stationary builds like shelled molluscs.

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** Mantis Shrimps play with this. The speed of their punches are is extremely fast, but their short legs and fins mean their actual mobility is slow.give them slow mobility. This usually means they're forced to hunt mostly stationary builds like shelled molluscs.

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** In "The Crustacean Tier List", a copepod is seen saying, "[[WesternAnimation/SpongeBobSquarePants Holographic meatloaf again?]] My favorite!"

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** In "The Crustacean Tier List", a List":
*** A
copepod is seen saying, "[[WesternAnimation/SpongeBobSquarePants Holographic meatloaf again?]] My favorite!"favorite!"
*** One video shows a human trying to hit a crab with the stick, with the crab saying, [[Literature/ThePrincessBride "You killed my father. Prepare to die!"]]

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** The series is [[https://www.reddit.com/r/Tierzoo/comments/8rhjd9/i_am_patch_creator_of_tierzoo_ama/e0rfnu3/ partly inspired]] by Creator/AnimalPlanet's ''Series/TheMostExtreme'', and sometimes uses its green static transition effect. The theme from ''{{Series/Eyewitness}}'' is also used.

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** The series is [[https://www.reddit.com/r/Tierzoo/comments/8rhjd9/i_am_patch_creator_of_tierzoo_ama/e0rfnu3/ partly inspired]] by Creator/AnimalPlanet's ''Series/TheMostExtreme'', and sometimes uses its green static transition effect. The theme from ''{{Series/Eyewitness}}'' ''Series/{{Eyewitness}}'' is also used.


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** In "The Crustacean Tier List", a copepod is seen saying, "[[WesternAnimation/SpongeBobSquarePants Holographic meatloaf again?]] My favorite!"
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** [=TierZoo=] explicitly likens barnacles to playing as one. They're stuck in F-tier due to being entirely luck-based depending on what they manage to stick onto, since they can't move away from their surface once they latch onto one, and despite their extremely high defense they are vulnerable to the multitude of [[ArmorPiercingAttack armor-piercing]] builds.

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** [=TierZoo=] explicitly likens barnacles to playing as one.idle games, due to sticking on a surface and filter-feeding. They're stuck in F-tier due to being entirely luck-based depending on what they manage to stick onto, since they can't move away from their surface once they latch onto one, and despite their extremely high defense they are vulnerable to the multitude of [[ArmorPiercingAttack armor-piercing]] builds.

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* IdleGame: Playing as a sponge is effectively this, as sponges lack any mobility, stealth, attack, or intelligence, all they do is automatically filter-feed and grow.

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* IdleGame: IdleGame:
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Playing as a sponge is effectively this, as sponges lack any mobility, stealth, attack, or intelligence, all they do is automatically filter-feed and grow.grow. Despite this, they have a spot in B-tier due to being worth negative experience, and as such are NotWorthKilling.
** [=TierZoo=] explicitly likens barnacles to playing as one. They're stuck in F-tier due to being entirely luck-based depending on what they manage to stick onto, since they can't move away from their surface once they latch onto one, and despite their extremely high defense they are vulnerable to the multitude of [[ArmorPiercingAttack armor-piercing]] builds.
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** Mantis Shrimp have a ''very'' powerful forelimb attack which puts them at the highest-tier spot for crustaceans, but their small fins and legs give them poor mobility and their pleons/tails provide such a glaring weakspot from the back that they fall short of S-tier.


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** The Mantis Shrimp is outright stated to be a "tank buster" build thanks to its extremely powerful punches capable of cracking shells.


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** Mantis Shrimps play with this. The speed of their punches are extremely fast, but their short legs and fins mean their actual mobility is slow. This usually means they're forced to hunt mostly stationary builds like shelled molluscs.

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** Coconut Crabs are Hermit Crab builds that grow so big they forgo the need to wear a shell, due to their huge size and power dissuading most crab-eating predators like birds, even potentially turning the tables against them.



* SkillGateCharacters: Both birds of prey and wolves are explicitly mentioned as gatekeepers to the higher tiers, and most are solidly placed in A-tier for the most part. They're easy to play as and can perform very well, but there are holes in their build and/or strategy that can be exploited by top-tier builds. Wolves for example need to intimidate a target into fleeing, and if the target consistently stands its ground or counterattacks instead the pack typically has to abort the attack. Being able to counter them reliably will often put a build in a high to top tier.

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* SkillGateCharacters: SkillGateCharacters:
**
Both birds of prey and wolves are explicitly mentioned as gatekeepers to the higher tiers, and most are solidly placed in A-tier for the most part. They're easy to play as and can perform very well, but there are holes in their build and/or strategy that can be exploited by top-tier builds. Wolves for example need to intimidate a target into fleeing, and if the target consistently stands its ground or counterattacks instead the pack typically has to abort the attack. Being able to counter them reliably will often put a build in a high to top tier.


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** Crustaceans are mentioned to be beginner-friendly thanks to having strong exoskeletal defense ''and'' a HealingFactor that can allow them to replace lost limbs. This allows them to make mistakes and still progress through their playthrough relatively unhindered. However, due to having a rather middling stat spread, they struggle against high-tier builds. Most of them are thus stuck at C/D tier, with only Hermit Crabs (including Coconut Crabs), Copepods, and Mantis Shrimp escaping to B and A tier.

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* AnimalReligion: In a crossover [[https://www.youtube.com/watch?v=SzQHT26FXJI&t=782s episode]] with the youtuber Genetically Modified Skeptic, [=TierZoo=] states some builds other than humans might have unlocked the faith skill tree - the example he uses is elephant players gathering around their dead faction members, which might be ceremonial mourning.

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* AnimalReligion: In a crossover [[https://www.youtube.com/watch?v=SzQHT26FXJI&t=782s episode]] with the youtuber [=YouTuber=] Genetically Modified Skeptic, [=TierZoo=] states some builds other than humans might have unlocked the faith skill tree - the example he uses is elephant players gathering around their dead faction members, which might be ceremonial mourning.



** In terms of Spiders, Tarantulas are a good example. While they have venom, it's weak compared to most other spiders. Instead, they use their sheer size (for a spider) brute force, and longer fangs to take down animals that most other spiders can't.

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** In terms of Spiders, Tarantulas are a good example. While they tarantulas have venom, it's weak compared to most other spiders. Instead, they use their sheer size (for a spider) brute force, and longer fangs to take down animals that most other spiders can't.



** Sponges take this to the extreme. They have the simplest game plan of any animal, having no brain, no ability to move on their own, no camouflage, and no attacks of any kind. However, they are still fairly effective B-tier builds because any player who tries to eat them would get injured by their spicules and, in some cases, by their poisons.

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** Sponges take this to the extreme. They have the simplest game plan of any animal, having no brain, no ability to move on their own, no camouflage, and no attacks of any kind. However, they are still fairly effective B-tier builds because any player who tries to eat them would get injured by their spicules and, in some cases, by their poisons.



* TheBully: The Baleen Whale is considered this for going after krill.
--> '''Tierzoo''': "There's something about the largest builds in the game having a game plan centered entirely around winning against the smallest players in the game that doesn't sit right with me."

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%%ZCE * TheBully: The Baleen Whale is considered this for going after krill.
%% --> '''Tierzoo''': "There's something about the largest builds in the game having a game plan centered entirely around winning against the smallest players in the game that doesn't sit right with me."



* CripplingOverspecialization: Has it's own page [[CripplingOverspecialization/TierZoo here]].
* CriticalHitClass:
** Animals that go for the neck to bleed their prey to death are considered this.
** Dromaeosaurs had a sickle claw that allowed them to deal massive slash and pierce damage, potentially one-shotting prey via SlashedThroat. If they were reintroduced in the modern day they would hold a similar niche to foxes and coyotes, but unlike canines that would wear prey down via flanking, dromaeosaurs would kill much more quickly thanks to their huge critical damage.
* CrutchCharacter: Most Neuropterans, including Antlions and lacewings are considered to be this. They both have a ''very powerful'' larval stage but their adult stage is weak and flimsy, serving only to complete the quest of reproduction. Mantidflies however avert this, having a powerful adult stage as well.

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* CripplingOverspecialization: Has it's its own page [[CripplingOverspecialization/TierZoo here]].
* CriticalHitClass:
** Animals that go for the neck to bleed their prey to death are considered this.
**
CriticalHitClass: Dromaeosaurs had a sickle claw that allowed them to deal massive slash and pierce damage, potentially one-shotting prey via SlashedThroat. If they were reintroduced in the modern day they would hold a similar niche to foxes and coyotes, but unlike canines that would wear prey down via flanking, dromaeosaurs would kill much more quickly thanks to their huge critical damage.
%%ZCE ** Animals that go for the neck to bleed their prey to death are considered this.
* CrutchCharacter: Most Neuropterans, including Antlions and lacewings are considered to be this. They both lacewings, have a ''very powerful'' larval stage but their adult stage is weak and flimsy, serving only to complete the quest of reproduction. Mantidflies however avert this, having a powerful adult stage as well.



** Attacks that cause bleeding naturally cause this via a "Bleeding" status, which will wear a victim down fast.

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** Attacks that cause bleeding naturally cause this deal damage over time via a "Bleeding" status, which will wear a victim down fast.



** The Bombardier Beetle's "Spray" causes this as the hot, caustic fluid it fires gets onto its opponent and burns them.

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** The Bombardier Beetle's "Spray" causes this deals damage over time as the hot, caustic fluid it fires gets onto its opponent and burns them.



** Pufferfish in the Spongebob tier list, with excellent defenses ''and'' armor piercing capabilities despite being an unassuming species ''and'' a relatively low-key character in the show being used to pick species.

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** Pufferfish in the Spongebob ''WesternAnimation/SpongeBobSquarePants'' tier list, with excellent defenses ''and'' armor piercing capabilities despite being an unassuming species ''and'' a relatively low-key character in the show being used to pick species.



** Surprisingly, the supposedly NighInvulnerable Water Bear is considered this. It's stated that it sacrificed all its stats for speccing huge amounts of points in heat, cold, vacuum, radiation and pressure resistances… without taking the extremophile trait, meaning that it has to go into "hibernation mode" if in extreme conditions. All this, and the fact that it ''doesn't'' have resistance to physical damage which most players use makes it considered a bottom-tier character.

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** Surprisingly, the supposedly NighInvulnerable Water Bear is considered this.among the worst builds in the game. It's stated that it sacrificed all its stats for speccing huge amounts of points in heat, cold, vacuum, radiation and pressure resistances… without taking the extremophile trait, meaning that it has to go into "hibernation mode" if in extreme conditions. All this, and the fact that it ''doesn't'' have resistance to physical damage which most players use makes it considered a bottom-tier character.



** Underwater squirrels in his Spongebob species review. Specializing in razor sharp ever growing teeth and spending most of your time with a glass dome between your face and the world around you are not a useful combination.

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** Underwater squirrels in his Spongebob ''WesternAnimation/SpongeBobSquarePants'' species review. Specializing in razor sharp ever growing teeth and spending most of your time with a glass dome between your face and the world around you are not a useful combination.
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* AntiMetagameCharacter: Played with by Anteaters. Like their name suggests, they have a [[WeaponOfXSlaying superb matchup]] against the S-ranked insect builds of ants and termites. However, Giant Anteaters are still high-ranked at A-tier, while Tamanduas are B-Tier and Pygmy Anteaters all the way down at D-tier.

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* AntiMetagameCharacter: Played with Invoked by Anteaters.Anteaters in the context of the "game". Like their name suggests, they have a [[WeaponOfXSlaying superb matchup]] against the S-ranked insect builds of ants and termites. However, Giant Anteaters are still high-ranked at A-tier, while Tamanduas are B-Tier and Pygmy Anteaters all the way down at D-tier.
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* AntiMetagameCharacter: Played with by Anteaters. Like their name suggests, they have a [[WeaponOfXSlaying superb matchup]] against the S-ranked insect builds of ants and termites. However, Giant Anteaters are still high-ranked at A-tier, while Tamanduas are B-Tier and Pygmy Anteaters all the way down at D-tier.


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* WeaponOfXSlaying: The anteater build is specialized at breaking open ant/termite nests and eating the residents within.
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** Despite having the offensive tools to break open ant/termite nests and consume swarms of the residents within, anteaters ''don't'' have the defensive abilities to avoid taking damage from the ants' acid, bites and stings. This normally isn't an issue as anteaters have a surprising amount of health, but it does mean that they cannot feed for extended durations.

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** Despite having the offensive tools to break open ant/termite nests and consume swarms of the residents within, anteaters ''don't'' have the defensive abilities to avoid taking damage from the ants' acid, bites and stings. This normally isn't an issue as anteaters have a surprising amount of surprisingly high health, but it does mean that they cannot feed for extended durations.
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** Despite having the offensive tools to break open ant/termite nests and consume swarms of the residents within, anteaters ''don't'' have the defensive abilities to avoid taking damage from the ants' acid, bites and stings. This normally isn't an issue as anteaters have a surprising amount of health, but it does mean that they cannot feed for extended durations.
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** Giant anteaters are a very bizarre example. While they lack any sort of meaningful armor or defensive abilities, they simply boast an absurdly high HP stat. This is backed up by massive claws and powerful forearms that give it a surprisingly strong attack, though these cumbersome claws alongside a low metabolism cut into its agility significantly. Despite this, the fact that it can defend itself from a [[MasterOfAll jaguar]] ambush is nothing to laugh at.

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* PoisonousPerson: Both venom and poison are two different categories of toxins used against attackers or prey. In general, venom is ''far'' more useful than poison, since poison requires that the animal has to take a sufficiently strong hit in order for it to affect while venom is injected upon attack. The Tiger Keelback snake is noted to be both venomous ''and'' poisonous, but neither its venom or poison are very potent.

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* PoisonousPerson: Both venom and poison are two different categories of toxins used against attackers or prey. In general, venom is ''far'' more useful than poison, since poison requires that the animal has to take a sufficiently strong hit in order for it to affect while venom is injected upon attack. The Tiger Keelback snake is noted to be both venomous ''and'' poisonous, but [[MasterOfNone neither its venom or nor poison are very potent.]]


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** This trope is part of the reason cited for why scorpions are a D-tier animal. They had great matchups when they were first introduced, but animals added in later updates are better able to counter their build.
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** The big cats go for the throat of their prey to slowly choke them to death. Except the Jaguar, which has the most powerful bite of all the cats relative to their size and can utilise this to crush the neck or skull of their prey, instantly paralysing them or outright causing a Game Over.
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** The overall second best build, the Orcas, not only have high physical stats all around, but also have one of the highest intelligence stat in the game, which allows them to form effective social structures or to abuse the physics engine for their own gain, and it gives them enough foresight to not provoke the number one build, the Humans.

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** The overall second best build, the Orcas, not only have high physical stats all around, but also have one of the highest intelligence stat in the game, which allows them to form effective social structures or to abuse the physics engine for their own gain, and it gives them enough foresight to not ''not'' [[BullyingADragon provoke the number one build, build]], the Humans.
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** The overall second best build, the Orcas, not only have high physical stats all around, but also have one of the highest intelligence stat in the game, which allows them to form effective social structures or to abuse the physics engine for their own gain, and it gives them enough foresight to not provoke the number one build, the Humans.

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** Rhinoceroses have LightningBruiser physical stats, but their low intelligence and poor eyesight cause major setbacks for them, especially when these shortcomings make them easy to kite/lure and often causes them to accidentally attack their own teammates.

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** Rhinoceroses have LightningBruiser physical stats, but their low intelligence and poor eyesight cause major setbacks for them, especially when these shortcomings make them easy to kite/lure and often causes them to [[FriendOrFoe accidentally attack their own teammates.teammates]].


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** Rhinoceroses are very strong, have thick hide for durability, and can move quickly while charging. However, they're also DumbMuscle with poor eyesight, which causes them to accidentally attack their allies when they [[FriendOrFoe can't distinguish friend from foe]].
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Word Cruft


** Bovines are made out to be these, having huge amounts of health and high attack, but have low enough intelligence to be easily intimidated, distracted, or tricked into a trap, although it's just enough to allow herding behavior.
** Rhinoceroses are also made out to be these. They have LightningBruiser physical stats, but their low intelligence and poor eyesight cause major setbacks for them, especially when these shortcomings make them easy to kite/lure and often causes them to accidentally attack their own teammates.

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** Bovines are made out to be these, having have huge amounts of health and high attack, but have low enough intelligence to be easily intimidated, distracted, or tricked into a trap, although it's just enough to allow herding behavior.
** Rhinoceroses are also made out to be these. They have LightningBruiser physical stats, but their low intelligence and poor eyesight cause major setbacks for them, especially when these shortcomings make them easy to kite/lure and often causes them to accidentally attack their own teammates.

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