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* DownerEnding: Once again, everybody dies. After Martyn's death, there are no more Green Lives remaining, meaning the Reds on the server have to duke it out between themselves. Scott, Cleo, Pearl and Ren form an alliance to go after Grian and Joel, and while they lose Cleo during the fight, in the end Grian and Joel go down as well. Scott, Pearl and Ren decide that they don't want to betray one another, and each of the four remaining Reds picks a cardinal direction (Pearl picks north, Scott picks east, [[GoingHomeAgain Martyn picks south]] and Ren picks west), they split off, count down, and each of them charges into the center of the map where they proceed to [[DuelToTheDeath slaughter each other until only one remains]]. The winner of Last Life, Scott, only gets a brief moment to say goodbye to his axolotl Binkie before he too drops dead.

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* DownerEnding: Once again, everybody dies. After Martyn's death, there are no more Green Lives remaining, meaning the Reds on the server have to duke it out between themselves. Scott, Cleo, Pearl and Ren form an alliance to go after Grian and Joel, and while they lose Cleo during the fight, in the end end, Grian and Joel go down as well. Scott, Pearl and Ren decide that they don't want to betray one another, and each of the four remaining Reds picks a cardinal direction (Pearl picks north, Scott picks east, [[GoingHomeAgain Martyn picks south]] and Ren picks west), they split off, count down, and each of them charges into the center of the map where they proceed to [[DuelToTheDeath slaughter each other until only one remains]]. The winner of Last Life, Scott, only gets a brief moment to say goodbye to his axolotl Binkie before he too drops dead.



* DownerEnding: As usual, everyone dies. Once the Red Lives hunt down the remaining Yellow Lives, two of the five remaining soulbound pairs at the time end up dying as a result of their own or their partners' stupidity (in oddly ironic/symbolic ways to boot). After Pearl kills the remaining two enemy soulbound pairs, she meets up with Scott. She gets a few moments to relax with her dogs… before Scott blows himself up, instantly killing them both due their {{synchronization}}.

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* DownerEnding: As usual, everyone dies. Once the Red Lives hunt down the remaining Yellow Lives, two of the five remaining soulbound pairs at the time end up dying as a result of their own or their partners' stupidity (in oddly ironic/symbolic ways to boot). After Pearl kills the remaining two enemy soulbound pairs, pairs in a RoaringRampageOfRevenge for her late CanineCompanion (and LivingEmotionalCrutch), Tilly, she meets up with her own soulate Scott. She gets a few moments to relax with her dogs… before remaining dogs, …before Scott blows himself up, instantly killing them both due their soulbound-pair-induced {{synchronization}}.



* DownerEnding: As expected by this point, nearly everyone dies. After the Heart Foundation and the Roomies (plus Martyn) are taken down, the ensuing fight splits the Mounders and Gem and the Scotts' tentative alliance, with Scar siding with the Mounders while with them at the time. The band puts up a respectable fight but are taken down by Pearl, who didn't even want to live this long, and Scar, who has refused to kill Pearl for the win as Pearl wanted. The final duel ends with Pearl being shot and falling off a ledge, and while he doesn't die at the end of his episode, Scar is left alone after spending almost the entire series alone and essentially friendless. [[spoiler:It's even ''more'' of a downer in Martyn's "Eyes and Ears" continuity, as Scar's loneliness and suffering is eventually [[GoMadFromTheIsolation drawn out]] off-screen [[EmotionEater for all it's worth]].]]

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* DownerEnding: As expected by this point, nearly everyone dies. After the Heart Foundation and the Roomies (plus Martyn) (and Martyn, the last of the Big Dogs) are taken down, the ensuing fight splits the Mounders and Gem and the Scotts' tentative alliance, with Scar Scar, the last unaligned player, siding with the Mounders while with them at the time. The band puts up a respectable fight but are taken down by Pearl, who didn't even want to live this long, long or win again, and Scar, who has refused to kill Pearl for the win as Pearl wanted. Pearl, even at her own request. The final duel ends with Pearl being shot and falling off a ledge, and while [[SoleSurvivor he doesn't die at the end of his episode, episode]], Scar is left alone after spending almost the entire series alone and essentially friendless. [[spoiler:It's even ''more'' of a downer in Martyn's "Eyes and Ears" continuity, as Scar's loneliness and suffering is eventually [[GoMadFromTheIsolation drawn out]] off-screen [[EmotionEater for all it's worth]].]]
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* TheSmurfettePrinciple: Cleo was the only female member of the server during 3rd Life. Later averted in Last Life with the addition of Pearl and Lizzie.

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* TheSmurfettePrinciple: Cleo was the only female feminine-leaning member of the server during 3rd Life. Later averted in Last Life with the addition of Pearl and Lizzie. Lizzie in Last Life, and then Gem in Secret Life.
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Spelling/grammar fix(es)


** The fifth season, Secret Life, makes things interesting by giving eveveryone 30 hearts, but also removes any normal means of healing, meaning any damage taken is permanent. The only way to get health back, aside from receiving a single gifted heart from another player, is to successfully complete the secret task each player gets assigned to them at the start of each session by the Secret Keeper. Some of these tasks are simple and relatively safe to perform, but others are extremely difficult and incredibly likely to force the players to put themselves in danger, with some tasks even requiring players to sabotage or harm other players, regardless of whether or not they are Red or not. Failing to complete a task results in the player receiving no hearts, but succeeding results in gaining 10 hearts. Players also have the option to re-roll their task in an effort to gain more hearts, but failing a re-rolled task, which is much harder and challenging than a normal task, will result in the Secret Keeper taking 10 hearts. Add in the fact that Yellows can make Greens fail their tasks simply by correctly guessing them and that Reds, who regularly receive tasks that are meant to harm others, can get multiple tasks in a single session and it's little to no surprise that most of the players learn to be extremely careful with whatever they're doing, as one wrong move, one tiny little mistake such as jumping off a small ledge or not paying attention to their surrondings, could leave them dangerously close to death, with little hope of recovering.

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** The fifth season, Secret Life, makes things interesting by giving eveveryone everyone 30 hearts, but also [[AntiRegeneration removes any normal means of healing, healing]], meaning any damage taken is permanent. The only way to get health back, aside from receiving a single gifted heart from another player, is to successfully complete the secret task each player gets assigned to them at the start of each session by the Secret Keeper. Some of these tasks are simple and relatively safe to perform, but others are extremely difficult and incredibly likely to force the players to put themselves in danger, with some tasks even requiring players to sabotage or harm other players, regardless of whether or not they are Red or not. Failing to complete a task results in the player receiving no hearts, but succeeding results in gaining 10 hearts. Players also have the option to re-roll their task in an effort to gain more hearts, but failing a re-rolled task, which is much harder and challenging than a normal task, task (at times bordering on ''{{impossible|Task}}''), will result in the Secret Keeper taking ''taking'' 10 hearts. Add in the fact that Yellows can make Greens fail their tasks simply by correctly guessing them and that Reds, who regularly receive tasks that are meant to harm others, can get multiple tasks in a single session and session, it's little to no surprise that most of the players learn to be extremely careful with whatever they're doing, as one wrong move, one tiny little mistake such as jumping off a small ledge or not paying attention to their surrondings, surroundings, could leave them dangerously close to death, with little hope of recovering.
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* RedStringOfFate: The main gimmick of the season is that two soulbound players [[{{Synchronization}} share a health bar]], and realize someone is their soulmate when the other takes damage (or in the case of Jimmy with Tango, ''[[CantLiveWithoutYou when the other dies]]''). As a result, there's a tendency on Day 1 for players to hit each other to see if the other is their soulmate. This is eventually PlayedForDrama on Scott and Cleo's side as they decide to ScrewDestiny, leading to some one- or two-sided AbandonmentInducedAnimosity, among many other twists and turns related to this.

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* RedStringOfFate: The main gimmick of the season is that two soulbound players [[{{Synchronization}} share a health bar]], and realize someone is their soulmate when the other takes damage (or in the case of Jimmy with Tango, ''[[CantLiveWithoutYou when the other dies]]''). As a result, there's a tendency on Day 1 for players to hit each other to see if the other is their soulmate. This is eventually PlayedForDrama on Scott and Cleo's side as they decide to ScrewDestiny, leading to some one- or two-sided AbandonmentInducedAnimosity, among many other twists and turns related to this. The season's logo even evokes this symbolism with two half-hearts connected with a red string.
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* NumberOneDime: The Dogwarts banner which Scar steals on Day 5. It's from the first batch of banners created; when everyone else points out they have many more identical banners, Martyn says it holds sentimental value… hence Dogwarts' relentless attempts to kill Scar, since he's stuck the thing on his shield and has constantly held on to it. This culminates into literal ''battles'' where many server-members are killed, sometimes [[KilledOffForReal permanently]], and Dogwarts never end up getting their banner back in the end.

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* NumberOneDime: PlayedForDrama. The Dogwarts banner which Scar steals on Day 5. It's from the first batch of banners created; when everyone else points out they have many more identical banners, Martyn says it holds sentimental value… hence Dogwarts' relentless attempts to kill Scar, since he's stuck the thing on his shield and has constantly held on to it. This culminates into literal ''battles'' where many server-members are killed, sometimes [[KilledOffForReal permanently]], and Dogwarts never end up getting their banner back in the end.
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** In Last Life, after going down to his final life, Joel sets multiple explosive traps per day all over the map. Although the traps have only rarely succeeded, this cements Joel's reputation as a WildCard in the series, especially combined with the fact he has the highest KillTally out of everyone in the season. Two seasons later in Limited Life, a vast majority of Joel's kills involve him [[DeathFromAbove dropping a TNT minecart on his victims]], which is still saying something since everyone ''else'' was using TNT minecarts by the dozen that season.

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** In Last Life, after going down to his final life, Joel sets multiple explosive traps per day all over the map. Although the traps have only rarely succeeded, this cements Joel's reputation as a WildCard in the series, especially combined with the fact he has the highest KillTally out of everyone in the season. Two seasons later in Limited Life, a vast majority of Joel's kills involve him [[DeathFromAbove dropping a TNT minecart on his victims]], which is still saying something since [[ExaggeratedTrope everyone ''else'' else was using TNT minecarts by the dozen that season.season]].
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* MadBomber:
** Grian is the cause of two of the three deadliest traps in the series thus far (his triple kill in 3rd Life and quad kill in Limited Life), both of which involve TNT minecarts and are followed by [[EvilLaugh positively unhinged laughter]]. In particular, TNT traps are his forte while under Scar's employ in 3rd Life, to the point where he even rigs the entire desert to explode in the Battle of the Red Desert. He's killed four people (Scar with a creeper on Day 1 and Ren, Jimmy, and Skizz with a TNT minecart on Day 4) with explosions in that season alone.
** In Last Life, after going down to his final life, Joel sets multiple explosive traps per day all over the map. Although the traps have only rarely succeeded, this cements Joel's reputation as a WildCard in the series, especially combined with the fact he has the highest KillTally out of everyone in the season. Two seasons later in Limited Life, a vast majority of Joel's kills involve him [[DeathFromAbove dropping a TNT minecart on his victims]], which is still saying something since everyone ''else'' was using TNT minecarts by the dozen that season.
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** Scar makes and puts on a helmet in Season 5 twice in brief failures to remember the rules. No one but the viewers notice it on Day 2, and he burns it at the beginning of Day 3, but then makes another on Day 4. This time, Martyn and Joel catch him with the helmet on and tell him to "come over here and take that helmet off"; however, the OppositeDay nature of Scar's task that day requires him to run away and keep it on.

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** Scar makes and puts on a helmet in Season 5 twice in brief failures to remember the rules. No one but the viewers notice it on Day 2, and he burns it at the beginning of Day 3, but then he makes another on Day 4. This time, Martyn and Joel catch him with the helmet on and tell him to "come over here and take that helmet off"; however, the OppositeDay nature of Scar's task that day requires him to run away and keep it on.



** The Southlands united when they all got spyglasses and pointed it at each other's faces while going "AHA!" They kept doing this until it came time to build their base, and Martyn let off a HurricaneOfPuns around the "aha" sound, to the point where the others contemplated whether it was worth killing him to make it stop. They even make an "[[TheSwearJar Aha Jahar]]" on Day 2.

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** The Southlands united unite when they all got spyglasses and pointed it at each other's faces while going "AHA!" They kept doing this until it came comes time to build their base, and Martyn let lets off a HurricaneOfPuns around the "aha" sound, to the point where the others contemplated contemplate whether it was worth killing him to make it stop. They even make an "[[TheSwearJar Aha Jahar]]" on Day 2.



** Day 1 kicks off with Grian and Mumbo's assigned tasks being opposite each other, and Mumbo is soon able to complete his task by making one bad pun after another with Grian in relation to their items and the environment, while Grian is ''unable'' to complete his task for another while due to Mumbo laughing at every single one of the puns he makes.

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** Day 1 kicks off with Grian and Mumbo's assigned tasks being opposite each other, and Mumbo is soon able to complete his task by making one bad pun after another with Grian in relation to their items and the environment, while Grian is ''unable'' to complete his task for another while while, due to Mumbo laughing at every single one of the puns he makes.
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* GameOfChicken:
** In Limited Life, the Bad Boys have a game of this on Day 1, where they each set fire to a block on the roof of the very flammable Woodland Mansion they call their base, and the last one to put out their fire wins.
** In Secret Life, Scar, Impulse, and Bdubs are assigned to play this against each other on Day 6, with success requiring any one individual to win three games. It's initially [[PlayedForLaughs made a bit complicated]] by the fact that Scar has no idea what a chicken game is at first, [[LiteralMinded thinking the task is referring to games revolving around chickens]]. [[ExactWords Since the task never said]] that they couldn't keep playing games until all three of them won three each, they play nine games overall to make sure everyone can succeed at their secret task for the day.



* GameOfChicken: The Bad Boys have a game of this on Day 1, where they set fire to a block on the roof of the very flammable Woodland Mansion they call their base, and the last one to put out their fire wins.

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* DramaticThunder: Starting from Limited Life and onward, whenever a player is KilledOffForReal, thunder can be heard in the background as lightning strikes the site of their death. [[spoiler:Lizzie's final death in Secret Life plays with this, as thunder can be heard but no lightning strikes, as she dies from falling in the Void in the End dimension.]]



* DramaticThunder: Whenever a player is KilledOffForReal, thunder can be heard in the background as lightning strikes the site of their death.
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* AttendingYourOwnFuneral: Cleo concludes that Jimmy has never experienced the series tradition of holding a funeral for the first person to lose all their lives (which, up until this point had always been Jimmy). As such, she decides to hold a funeral for Jimmy while he's still around to experience it. Jimmy isn't amused.

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* AttendingYourOwnFuneral: On Day 6, Cleo concludes that Jimmy has never experienced the series tradition of holding a funeral for the first person to lose all their lives (which, up until this point had always been Jimmy). As such, she decides to hold a funeral for Jimmy while he's still around to experience it. Jimmy isn't amused.
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* AchievementsInIgnorance: Martyn and Joel end up accidentally killing the "Ranchers' Revenge" Warden with fall damage on Day 4 while playing around with fishing rods.[[note]]It had already lost most of its health in the previous episode from drowning when Tango brought it up to the surface.[[/note]]

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* AchievementsInIgnorance: Martyn and Joel end up accidentally killing the "Ranchers' Revenge" Warden with fall damage on Day 4 while playing around with [[RodAndReelRepurposed fishing rods.[[note]]It rods]]. In their defense, it had already lost most of its health in the previous episode from drowning when Tango brought it up to the surface.[[/note]] surface, making their job much easier that it would otherwise have been.
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* RedStringOfFate: The main gimmick of the season is that two soulbound players [[{{Synchronization}} share a health bar]], and realize someone is their soulmate when the other takes damage (or in the case of Jimmy with Tango, ''[[CantLiveWithoutYou when the other dies]]''). As a result, there's a tendency on Day 1 for players to hit each other to see if the other is their soulmate. This is eventually PlayedForDrama on Scott and Cleo's side as they decide to ScrewDestiny, among many other twists and turns related to this.

to:

* RedStringOfFate: The main gimmick of the season is that two soulbound players [[{{Synchronization}} share a health bar]], and realize someone is their soulmate when the other takes damage (or in the case of Jimmy with Tango, ''[[CantLiveWithoutYou when the other dies]]''). As a result, there's a tendency on Day 1 for players to hit each other to see if the other is their soulmate. This is eventually PlayedForDrama on Scott and Cleo's side as they decide to ScrewDestiny, leading to some one- or two-sided AbandonmentInducedAnimosity, among many other twists and turns related to this.
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* DownerEnding: As expected by this point, nearly everyone dies. After the Heart Foundation and the Roomies (plus Martyn) are taken down, the ensuing fight splits the Mounders and Gem and the Scotts' tentative alliance, with Scar siding with the Mounders while with them at the time. The band puts up a respectable fight but are taken down by Pearl, who didn't even want to live this long, and Scar, who has refused to kill Pearl for the win as Pearl wanted. The final duel ends with Pearl being shot and falling off a ledge, and while he doesn't die at the end of his episode, Scar is left alone after spending almost the entire series alone and essentially friendless. [[spoiler:It's even ''more'' of a downer in Martyn's "Eyes and Ears" continuity, as his loneliness and suffering is eventually [[GoMadFromTheIsolation drawn out]] off-screen [[EmotionEater for all it's worth]].]]

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* DownerEnding: As expected by this point, nearly everyone dies. After the Heart Foundation and the Roomies (plus Martyn) are taken down, the ensuing fight splits the Mounders and Gem and the Scotts' tentative alliance, with Scar siding with the Mounders while with them at the time. The band puts up a respectable fight but are taken down by Pearl, who didn't even want to live this long, and Scar, who has refused to kill Pearl for the win as Pearl wanted. The final duel ends with Pearl being shot and falling off a ledge, and while he doesn't die at the end of his episode, Scar is left alone after spending almost the entire series alone and essentially friendless. [[spoiler:It's even ''more'' of a downer in Martyn's "Eyes and Ears" continuity, as his Scar's loneliness and suffering is eventually [[GoMadFromTheIsolation drawn out]] off-screen [[EmotionEater for all it's worth]].]]
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** Both Double Life's {{Synchronization}} mechanic and [[TheDreaded The Boogeyman]] from Last Life and Limited Life return in the form of tasks.

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** Both Double Life's {{Synchronization}} mechanic and [[TheDreaded The the Boogeyman]] from Last Life and Limited Life return in the form of tasks.



* ChainOfDeals: Scar's secret task in episode 5 was to make a series of at least four trades starting with seeds and ending with a golden apple. Scar got this task, and traded four seeds for a camel, a camel for a zombie spawn egg, a zombie spawn egg for five diamonds, and finally five diamonds for a golden apple.
* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill in his [=3v1=] battle against Gem and the Scotts on Day 9, because he took a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''"full"'' players. Killing any one of them would've given him 10 hearts and a better chance to survive against the remaining two, getting even more hearts.

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* ChainOfDeals: Scar's secret task in episode on Day 5 was to make a series of at least four trades starting with seeds and ending with a golden apple. Scar got this task, and traded four seeds for a camel, a camel for a zombie spawn egg, a zombie spawn egg for five diamonds, and finally five diamonds for a golden apple.
* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill in his [=3v1=] battle against Gem and the Scotts on Day 9, because he took a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''"full"'' players.players ''at full health''. Killing any one of them would've given him 10 hearts and a better chance to survive against the remaining two, getting even more hearts.
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** On Day 4, Lizzie and Scott comment on how they spent the better part of the session making paths to connect the server for the former's secret task (and by extension, the latter's), but end up not riding along those paths to get to the Secret Keeper.

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Fixing indentation


** [=BigB=], Martyn, Cleo, Ren, and Impulse used to split single 3rd Life sessions into multiple episodes. But since Last Life, all members equate one session = one episode and usually upload them on the same day.
*** [=BigB=] is the the only exception. When uploading Last Life, he continued to split his sessions but titled them "Episode # (Part 1)" and "Episode # (Part 2)". He would upload part 1 at the same time as everyone else but then upload part 2 a few days later. He stopped doing this from Double Life onward.

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** [=BigB=], Martyn, Cleo, Ren, and Impulse used to split single 3rd Life sessions into multiple episodes. But since episodes, but by Last Life, all members equate nearly every member equates one session = to one episode and usually upload uploads them on the same day.
***
day. [=BigB=] is the the only exception. When uploading Last Life, he continued exception to this, continuing to split his Last Life sessions but titled titling them "Episode # (Part 1)" and "Episode # (Part 2)". He 2)"; he would also upload part Part 1 at the same time as everyone else else, but then only upload part Part 2 a few days later. He stopped doing this from Double Life onward.

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* EarlyInstallmentWeirdness: 3rd Life is a modified hardcore SMP, so a few players at the beginning treated it like a traditional hardcore SMP. They focused on mining and gathered resources instead of socializing and telling a story. Notably, [=BigB=] spends a lot of his early 3rd Life videos by himself in the mines. By the time 3rd Life concluded, players realized that alliances and interactions are what makes the series shine, and that seasons are too short for any long-term resource gathering to be worthwhile.

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* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
**
3rd Life is a modified hardcore SMP, so a few players at the beginning treated it like a traditional hardcore SMP. They focused on mining and gathered resources instead of socializing and telling a story. Notably, [=BigB=] spends a lot of his early 3rd Life videos by himself once spent an entire episode in the mines. mines without interacting with anyone. By the time 3rd Life concluded, players realized that alliances and interactions are what makes the series shine, and that seasons are too short and unpredictable for any long-term resource gathering and base-planning to be worthwhile.worthwhile. Future seasons also allow players to mine and farm (and other boring things that would usually be cut out of a video) shortly before a session begins.
** [=BigB=], Martyn, Cleo, Ren, and Impulse used to split single 3rd Life sessions into multiple episodes. But since Last Life, all members equate one session = one episode and usually upload them on the same day.
*** [=BigB=] is the the only exception. When uploading Last Life, he continued to split his sessions but titled them "Episode # (Part 1)" and "Episode # (Part 2)". He would upload part 1 at the same time as everyone else but then upload part 2 a few days later. He stopped doing this from Double Life onward.

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** On Day 7, Gem's task ends up unleashing a ZombieApocalypse across the server. At the end, one of the only survivors ends up being the player literally named [=ZombieCleo=], which multiple people comment on.

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** On Day 7, Gem's task ends up unleashing a ZombieApocalypse across the server. At the end, one of the only survivors ends up being the player literally named [=ZombieCleo=], which multiple people comment on. She puts on her "Human Cleo" skin the following day to showcase that.


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* OppositeDay: Scar's task on Day 4 requires him to do the opposite of everything someone asks him to do.
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Episode to Day


** Scar makes and puts on a helmet in Season 5 twice in a brief failure to remember the rules. No one but the viewers notice it on Day 2, and he burns it at the beginning of Day 3, but then makes another in Episode 4. This time, Martyn and Joel catch him with the helmet on and tell him to "come over here and take that helmet off"; however, the OppositeDay nature of Scar's task that day requires him to run away and keep it on.

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** Scar makes and puts on a helmet in Season 5 twice in a brief failure failures to remember the rules. No one but the viewers notice it on Day 2, and he burns it at the beginning of Day 3, but then makes another in Episode on Day 4. This time, Martyn and Joel catch him with the helmet on and tell him to "come over here and take that helmet off"; however, the OppositeDay nature of Scar's task that day requires him to run away and keep it on.
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General clarification on works content


** Scar makes and puts on a helmet in Season 5 twice in a brief failure to remember the rules. No one but the viewers notice it in Episode 2, and he burns it at the beginning of Episode 3, but then makes another in Episode 4. Martyn and Joel say "Come over here and take that helmet off" which means [[OppositeDay Scar's task requires him to run away and keep it on]].

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** Scar makes and puts on a helmet in Season 5 twice in a brief failure to remember the rules. No one but the viewers notice it in Episode on Day 2, and he burns it at the beginning of Episode Day 3, but then makes another in Episode 4. This time, Martyn and Joel say "Come catch him with the helmet on and tell him to "come over here and take that helmet off" which means [[OppositeDay off"; however, the OppositeDay nature of Scar's task that day requires him to run away and keep it on]].on.
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Rewording that sentence to be clearer


* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill, because he was able to [=3v1=] against Gem and the Scotts on Day 9, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''"full"'' players.

to:

* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill, because he was able to kill in his [=3v1=] battle against Gem and the Scotts on Day 9, taking because he took a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''"full"'' players.players. Killing any one of them would've given him 10 hearts and a better chance to survive against the remaining two, getting even more hearts.
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fixing an edit I missed


* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill, because he was able to 3v1 against Gem and the Scotts on Day 9, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''"full"'' players.

to:

* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill, because he was able to 3v1 [=3v1=] against Gem and the Scotts on Day 9, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''"full"'' players.

Added: 441

Changed: 86

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Scar's helmets, as well as compromising "full" edit, because I meant those quotes, since "full" doesn't truly mean full when it comes to red kills and gifts


* HelmetsAreHardlyHeroic: No one on the server wears a helmet. [[EnforcedTrope Enforced]] in that one of the rules of the server specifies that no one is allowed to wear one, presumably so they're more recognizable in others' videos. Tango is executed by firing squad in Season 1 for violating this rule.

to:

* HelmetsAreHardlyHeroic: No one on the server wears a helmet. [[EnforcedTrope Enforced]] in that one of the rules of the server specifies that no one is allowed to wear one, presumably so they're more recognizable in others' videos. videos.
**
Tango is executed by firing squad in Season 1 for violating this rule.rule.
** Scar makes and puts on a helmet in Season 5 twice in a brief failure to remember the rules. No one but the viewers notice it in Episode 2, and he burns it at the beginning of Episode 3, but then makes another in Episode 4. Martyn and Joel say "Come over here and take that helmet off" which means [[OppositeDay Scar's task requires him to run away and keep it on]].



* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill in Day 8, because he was able to [=3v1=] against Gem and the Scotts on Day 9, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''full'' players.

to:

* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar. Grian could have also become one of these if he had managed even a single kill in Day 8, kill, because he was able to [=3v1=] 3v1 against Gem and the Scotts on Day 9, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 ''full'' ''"full"'' players.

Changed: 279

Removed: 257

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Fixing indentation


'''Mumbo:''' What-\\

to:

'''Mumbo:''' What-\\What–\\



* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from The Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar.
** Grian could have become one of these if he had managed even a single kill in Day 8, because he was able to 3v1 against Gem and the Scotts, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 "full" players.

to:

* DamageSpongeBoss: As a result of the maximum health limit only applying to the hearts from The the Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar.
**
Scar. Grian could have also become one of these if he had managed even a single kill in Day 8, because he was able to 3v1 [=3v1=] against Gem and the Scotts, Scotts on Day 9, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 "full" ''full'' players.

Added: 257

Changed: 118

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Clarification of heart limit


* DamageSpongeBoss: As a result of the maximum health limit being removed for Red players, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar.

to:

* DamageSpongeBoss: As a result of the maximum health limit being removed for Red players, only applying to the hearts from The Secret Keeper and not player-gifted hearts or hearts gained by Reds from kills, killing two Yellows (Scott and Impulse) causes [[MercyKillArrangement their ally]] Gem to gain 20 more hearts, which, on top of her still-high 27.5 hearts, means she has '''57.5''' hearts by the end of Day 8. This makes her an incredibly dangerous player to confront directly in Day 9, as she can take boatloads of damage over a long time and easily outlasts nearly the rest of the remaining players through sheer attrition alone. The same can be said to Pearl, who has 50 hearts at the end of the same session, albeit from committing less consensual kills throughout Day 8. Due to this, both end in the top 3, alongside Scar.Scar.
** Grian could have become one of these if he had managed even a single kill in Day 8, because he was able to 3v1 against Gem and the Scotts, taking a total of '''99''' hearts off of their team from traps and sword hits, which is more than 3 "full" players.



** It's a bit of a running gag that if you do wrong to BDubs, but then give him a horse, he'll immediately forgive you and become your best friend.

to:

** It's a bit of a running gag that if you do wrong to BDubs, Bdubs, but then give him a horse, he'll immediately forgive you and become your best friend.



* FailedASpotCheck: Near the end of Day 6, Etho has to bring a Warden to the surface as part of his secret task (a joint task with Grian, who needed a Wither, and have them fight). While BigB, Scott, and Etho run past as fast as they can, BigB yelling "Oh my!" in particular, Scar has a friendly chat with Grian, oblivious to the Warden coming up behind him.

to:

* FailedASpotCheck: Near the end of Day 6, Etho has to bring a Warden to the surface as part of his secret task (a joint task with Grian, who needed a Wither, and have them fight). While BigB, [=BigB=], Scott, and Etho run past as fast as they can, BigB [=BigB=] yelling "Oh my!" in particular, Scar has a friendly chat with Grian, oblivious to the Warden coming up behind him.

Added: 571

Changed: 412

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Grian didn't have a task to bring up a Warden. His task was the Wither. I made some clarifications.


** Throughout the rest of the season, Etho and others would say "Did that make you jump?" regarding some startling events, calling back to Etho's Day 2 task of trying to jumpscare people.



* EasilyForgiven: Most of the players who have done tremendous amounts of damage to their close friends and allies for a secret task are let off with barely a slap on the wrist ''because'' it's for a secret task, so they'd have no choice in the matter.

to:

* EasilyForgiven: EasilyForgiven:
**
Most of the players who have done tremendous amounts of damage to their close friends and allies for a secret task are let off with barely a slap on the wrist ''because'' it's for a secret task, so they'd have no choice in the matter.matter.
** It's a bit of a running gag that if you do wrong to BDubs, but then give him a horse, he'll immediately forgive you and become your best friend.



* FailedASpotCheck: Near the end of Day 6, Etho and Grian has to bring a Warden to the surface as part of their secret task of the day. While everyone else is screaming and running away, Scar has a friendly chat with Grian, oblivious to the Warden coming up behind him.

to:

* FailedASpotCheck: Near the end of Day 6, Etho and Grian has to bring a Warden to the surface as part of their his secret task of the day. (a joint task with Grian, who needed a Wither, and have them fight). While everyone else is screaming BigB, Scott, and running away, Etho run past as fast as they can, BigB yelling "Oh my!" in particular, Scar has a friendly chat with Grian, oblivious to the Warden coming up behind him.
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General clarification on works content


* FailedASpotCheck: On Day 7, towards the end, Grian had to bring a Warden to the surface. Everyone else is screaming and running away, while Scar has a friendly chat with Grian, oblivious to the Warden coming up behind him.

to:

* FailedASpotCheck: On Near the end of Day 7, towards the end, 6, Etho and Grian had has to bring a Warden to the surface. Everyone surface as part of their secret task of the day. While everyone else is screaming and running away, while Scar has a friendly chat with Grian, oblivious to the Warden coming up behind him.

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