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* {{Expy}}: Level 5 is a haunted HellHotel with long endless walkways and gaudy interior design not unlike [[TheShining the Overlook]].
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* DespairEventHorizon: Officer Rich begins running through the maze-like Level 0 in hopes of eventually reaching the end, but loses composure when the the maze seems endless and calls out in desperation. Unfortunately, an [[FromBadToWorse entity hears him]] at some point, and a moaning creature can be heard just around the bends.

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* DespairEventHorizon: Officer Rich begins running through the maze-like Level 0 in hopes of eventually reaching the end, but loses composure when the the maze seems endless and calls out in desperation. Unfortunately, an [[FromBadToWorse entity hears him]] at some point, and a moaning creature can be heard just around the bends.
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* BreatherLevel: Level 37, also known as the Poolrooms. Here, there are no entities, only miles of artificial canals, pools and other water features in an environment reminiscent of an indoor water park, complete with varying levels of lights, a colour-changing sky visible through windows, and tiled walls and floors. However, travellers must note that the water in Level 37 is not chlorinated, and the darker areas of the level have stagnant water which the bacteria responsible for the highly dangerous Hydrolitis Plague have colonised.

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* BreatherLevel: The Fandom wiki version of Level 37, also known as the Poolrooms. Here, there are no entities, only miles of artificial canals, pools and other water features in an environment reminiscent of an indoor water park, complete with varying levels of lights, a colour-changing sky visible through windows, and tiled walls and floors. However, travellers must note that the water in Level 37 is not chlorinated, and the darker areas of the level have stagnant water which the bacteria responsible for the highly dangerous Hydrolitis Plague have colonised.
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The creepypasta was created in 2019 by an anonymous user on Website/FourChan when posting the text in the aforementioned quote in response to a slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, depicting a familiar environment like an office, but without any people or furniture, led many internet users in the following years to delve into the story and expand the original post in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, the latter often similarly playing with the concept of nostalgic, recognizable and often crowded places depicted as abandoned, claustrophobic, and dream-like instead.

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The creepypasta was created in 2019 by an anonymous user on Website/FourChan Website/FourChan, when posting the text in the aforementioned quote in response to a slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea images. The concept of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, image — depicting a familiar environment like an office, but without any people or furniture, furniture — led many internet users in the following years to delve into the story and expand the original post premise in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, sometimes called "levels"; the latter often similarly playing plays with the concept juxtaposition of nostalgic, recognizable and often crowded places depicted as abandoned, claustrophobic, surreal and dream-like instead.



* DependingOnTheWriter: The interpretations of the Backrooms differs wildly depending on who's writing it. Not just the content of levels, but also entities and objects.

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* DependingOnTheWriter: The Due to its nature as an internet creepypasta, the interpretations of the Backrooms differs differ wildly depending on who's writing it. Not just the content of levels, but also entities and objects.
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The creepypasta was created by an anonymous user on Website/FourChan in 2019 when posting the text in the aforementioned quote in response to an slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, depicting a familiar environment like an office, but without any people or furniture, led many internet users in the following years to delve into the story and expand the original post in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, the latter often similarly playing with the concept of nostalgic, recognizable and often crowded places depicted as abandoned, claustrophobic, and dream-like.

to:

The creepypasta was created in 2019 by an anonymous user on Website/FourChan in 2019 when posting the text in the aforementioned quote in response to an a slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, depicting a familiar environment like an office, but without any people or furniture, led many internet users in the following years to delve into the story and expand the original post in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, the latter often similarly playing with the concept of nostalgic, recognizable and often crowded places depicted as abandoned, claustrophobic, and dream-like.dream-like instead.
Is there an issue? Send a MessageReason:
None


The creepypasta was created by an anonymous user on Website/FourChan in 2019 when posting the text in the aforementioned quote in response of an slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, depicting a familiar environment like an office, but without any people or furniture, led many internet users in the following years to delve into the story and expand the original post in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, the latter often similarly playing with the concept of recognizable and crowded places depicted as abandoned, claustrophobic, and dream-like.

On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[FoundFootageFilms found footage]] [[https://www.youtube.com/watch?v=H4dGpz6cnHo short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into a full AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].

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The creepypasta was created by an anonymous user on Website/FourChan in 2019 when posting the text in the aforementioned quote in response of to an slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, depicting a familiar environment like an office, but without any people or furniture, led many internet users in the following years to delve into the story and expand the original post in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, the latter often similarly playing with the concept of nostalgic, recognizable and often crowded places depicted as abandoned, claustrophobic, and dream-like.

On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[FoundFootageFilms found footage]] [[https://www.youtube.com/watch?v=H4dGpz6cnHo short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into a full AnalogHorror series, which seems is mostly disconnected from the previous Backrooms-themed wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].

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The Backrooms is an [[MemeticMutation internet meme]], {{Creepypasta}} and quasi-AlternateRealityGame based upon the eponymous EldritchLocation, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one noclips out of reality. Currently, a [[https://knowyourmeme.com/memes/the-backrooms KnowYourMeme article]] exists documenting the phenomenon and a [[https://www.reddit.com/r/TheBackrooms/ subreddit]] and [[https://backrooms.fandom.com/wiki/Backrooms_Wiki three]] [[http://backrooms-wiki.wikidot.com/ different]] [[http://liminal-archives.wikidot.com/ wikis]][[labelnote:Note]]Liminal Archives doesn't exclusively deal with the Backrooms and will delve into other things at times.[[/labelnote]] have been made to expand upon the lore.

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The Backrooms is an [[MemeticMutation internet meme]], {{Creepypasta}} and quasi-AlternateRealityGame based upon the eponymous EldritchLocation, an infinite series of rooms decorated in mono-yellow wallpaper and moist carpet, lit by fluorescent lights, supposedly accessed when one noclips "noclips" out of reality. Currently, a [[https://knowyourmeme.com/memes/the-backrooms KnowYourMeme article]] exists documenting the phenomenon and a [[https://www.reddit.com/r/TheBackrooms/ subreddit]] and [[https://backrooms.fandom.com/wiki/Backrooms_Wiki three]] [[http://backrooms-wiki.wikidot.com/ different]] [[http://liminal-archives.wikidot.com/ wikis]][[labelnote:Note]]Liminal Archives doesn't exclusively deal with the Backrooms and will delve into other things at times.[[/labelnote]] have been made to expand upon the lore.
lore.

The creepypasta was created by an anonymous user on Website/FourChan in 2019 when posting the text in the aforementioned quote in response of an slightly tilted photo of an empty yellow-colored hallway in a discussion about unsettling images; the idea of one suddenly getting stranded alone in an abandoned maze beyond reality and the eerieness of the image, depicting a familiar environment like an office, but without any people or furniture, led many internet users in the following years to delve into the story and expand the original post in social media, such as adding antagonistic supernatural entities and different landscapes trapped travellers could face, the latter often similarly playing with the concept of recognizable and crowded places depicted as abandoned, claustrophobic, and dream-like.



* NewWeird: The entire premise is a NewWeird take on the AscendedGlitch, the Backrooms are an EldritchLocation anyone can wind up in if they noclip out of proper reality. Of course it's comprised entirely of abandoned apartment buildings and office space full of {{Humanoid Abomination}}s.

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* NewWeird: The entire premise is a NewWeird take on the AscendedGlitch, the Backrooms are an EldritchLocation anyone can wind up in if they noclip out of proper reality. Of course course, it's comprised entirely of abandoned apartment buildings and office space full of {{Humanoid Abomination}}s.



* NothingIsScarier: Of particular note is Level 6, a maze of dark halls that will drive you insane in a mere 48 hours unless you escape. Yet it's completely devoid of monsters...

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* NothingIsScarier: The main appear of the concept is the helplessness of feeling a nebulous danger around the corner in an unfamiliar and confusing place, but always losing sight of it. Of particular note is Level 6, a maze of dark halls that will drive you insane in a mere 48 hours unless you escape. Yet escape; yet, it's completely devoid of monsters...



** The Backrooms revolves around one of these taking the form of an infinite series of hallways, taking advantage of [[https://en.wikipedia.org/wiki/Liminality liminal space]] to evoke an "uncanny valley" feeling.

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** The Backrooms revolves around one of these these, taking the form of an infinite series of hallways, hallways and taking advantage of the concept of [[https://en.wikipedia.org/wiki/Liminality liminal space]] to evoke an "uncanny valley" feeling.
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Misuse of Violation Of Common Sense, which is a gaming trope about stupid actions granting a reward


* UnintentionallyUnwinnable: On Level ! (Run For Your Life), if you decided to run ''towards'' the pursuing entities, survive that, and make a beeline in the opposite direction, you'll eventually warp/fall into The Void and supposedly be stuck, suspended in nothingness. A very unlikely event due to the ViolationOfCommonSense it entails but it implies that someone tried this, fell into The Void and escaped to tell the tale, or a camera feed was recorded.

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* UnintentionallyUnwinnable: On Level ! (Run For Your Life), if you decided to run ''towards'' the pursuing entities, survive that, and make a beeline in the opposite direction, you'll eventually warp/fall into The Void and supposedly be stuck, suspended in nothingness. A very unlikely event due to the ViolationOfCommonSense how obviously stupid it entails seems but it implies that someone tried this, fell into The Void and escaped to tell the tale, or a camera feed was recorded.
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Fix


** The Stop Sign is a BrutalBonusLevel that consists of a simple infinite field. What makes this unique, however, is that there is an entity resembling a single stop sign, which functions as the main gimmick of the level. When the stop sign gets you, it will suck your soul out, and add it to the M.E.G. database. If you run away for it for long enough, it will freeze you in time, and cut your head in half. Since there is no known exit, you will inevitably die a few moments after entering The Stop Sign, and it’s also unknown how to enter. It is also a case of BalantLies due to the article being vandalized by a wanderer named Gary’s dead friends to make the Level seem safe.

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** The Stop Sign is a BrutalBonusLevel that consists of a simple infinite field. What makes this unique, however, is that there is an entity resembling a single stop sign, which functions as the main gimmick of the level. When the stop sign gets you, it will suck your soul out, and add it to the M.E.G. database. If you run away for it for long enough, it will freeze you in time, and cut your head in half. Since there is no known exit, you will inevitably die a few moments after entering The Stop Sign, and it’s also unknown how to enter. It is also a case of BalantLies BlatantLies due to the article being vandalized by a wanderer named Gary’s dead friends to make the Level seem safe.

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* DeadEndRoom: The Blackout is an enigmatic level and is a perfect mirror to The Whiteout. It can be accessed through going deep enough into The Whiteout to find a grey door. The moment you enter, the door will shut and lock itself behind you. There is no known exit, so you're doomed to travel through an abandoned house with cobwebs, hostile entities, and a bride following you until you inevitably die. This can all be avoided by simply not entering the grey door.

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* DeadEndRoom: The DeadEndRoom:
**The
Blackout is an enigmatic level and is a perfect mirror to The Whiteout. It can be accessed through going deep enough into The Whiteout to find a grey door. The moment you enter, the door will shut and lock itself behind you. There is no known exit, so you're doomed to travel through an abandoned house with cobwebs, hostile entities, and a bride following you until you inevitably die. This can all be avoided by simply not entering the grey door.door.
**Level REDACTED, also known as “The Downroons”, is practically another set of Backrooms, with various locations known as “Sub-Levels”. The Level can be only accessed by quantum tunneling in The Void, and the moment you enter, you will be doomed to wander the level for the rest of your life.
**Being the singed 8-bit integer limit, Level 256, also known as “Demoscene”, is an abandoned technological demonstration and exhibition center. The level contains terminals which display static, video games, or recordings of the viewer. There is also a “sky”, which in the 4th and final document, isn’t actually a sky. It can be accessed by being unlucky enough to no-clip through Level 4, and similarly to The Blackout, there is no known exit. This means that you are doomed to wander Level 256 until death.
**The Stop Sign is a BrutalBonusLevel that consists of a simple infinite field. What makes this unique, however, is that there is an entity resembling a single stop sign, which functions as the main gimmick of the level. When the stop sign gets you, it will suck your soul out, and add it to the M.E.G. database. If you run away for it for long enough, it will freeze you in time, and cut your head in half. Since there is no known exit, you will inevitably die a few moments after entering The Stop Sign, and it’s also unknown how to enter. It is also a case of BalantLies due to the article being vandalized by a wanderer named Gary’s dead friends to make the Level seem safe.


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* ShoutOut:
** Level 106’s description briefly mentions a scene in the movie “The Adventures of Mark Twain”.
** The entirety of Level 729 is based on the comic strip Garfield. In addition, a few of the rooms in Level 729 have been said to match with actual Garfield comics.
** In a similar fashion, Level 363 is based off of The Amazing World of Gumball, being a complete recreation of Elmore. Random things may come to life and turn into entities as well, referencing the many designs of the characters in said show.
** The discovery log for Level 94, which is in it’s own page, briefly mentions the movie The Nightmare Before Christmas in this line: “This place is messed up, like visual effect wise. It's like I'm in "The Nightmare Before Christmas" down here. The entire place is like a Puppet Stop-Motion movie, set in the 50's, milk vans and all!”
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* BagOfHolding: The item known as a "pocket" is a small broach that contains its own pocket dimension used for storing items
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* BreatherLevel: Level 37, also known as the Poolrooms. Here, there are no entities, only miles of artificial canals, pools and other water features in an environment reminiscent of an indoor water park, complete with varying levels of lights and tiled walls and floors. However, travellers must note that the water in Level 37 is not chlorinated, and the darker areas of the level have stagnant water which the bacteria responsible for the highly dangerous Hydrolitis Plague have colonised.

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* BreatherLevel: Level 37, also known as the Poolrooms. Here, there are no entities, only miles of artificial canals, pools and other water features in an environment reminiscent of an indoor water park, complete with varying levels of lights lights, a colour-changing sky visible through windows, and tiled walls and floors. However, travellers must note that the water in Level 37 is not chlorinated, and the darker areas of the level have stagnant water which the bacteria responsible for the highly dangerous Hydrolitis Plague have colonised.
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None

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* BreatherLevel: Level 37, also known as the Poolrooms. Here, there are no entities, only miles of artificial canals, pools and other water features in an environment reminiscent of an indoor water park, complete with varying levels of lights and tiled walls and floors. However, travellers must note that the water in Level 37 is not chlorinated, and the darker areas of the level have stagnant water which the bacteria responsible for the highly dangerous Hydrolitis Plague have colonised.
Is there an issue? Send a MessageReason:
None


** The Backrooms revolve around one of these taking the form of an infinite series of hallways, taking advantage of [[https://en.wikipedia.org/wiki/Liminality liminal space]] to evoke an "uncanny valley" feeling.

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** The Backrooms revolve revolves around one of these taking the form of an infinite series of hallways, taking advantage of [[https://en.wikipedia.org/wiki/Liminality liminal space]] to evoke an "uncanny valley" feeling.
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None

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* VoidBetweenTheWorlds:
** The Backrooms revolve around one of these taking the form of an infinite series of hallways, taking advantage of [[https://en.wikipedia.org/wiki/Liminality liminal space]] to evoke an "uncanny valley" feeling.
** Additionally, there is The Void, which is the completely empty space that is thought to exist between all of the levels of the Backrooms and is where you go when you noclip. However, if you get unlucky when noclipping between levels or from the Frontrooms, or one of various other reasons, you can get stuck there.
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Up To Eleven is a defunct trope


* {{Foil}}: Blanche is a kind and polite woman with a human appearance who uses her powers as [[spoiler:an incomprehensible EldritchAbomination]] to help the innocent and views wanderers as new guests or friends. Nostalgi Gaius is a malevolent creature of the highest caliber who distorts and shatters reality around her, takes everything established about the Backrooms and cranks it UpToEleven, assumes the form of a '''200 meter high Roman Goddess statue with a glowing pink weapon''' and brutally hijacks a researcher's body via DemonicPossession and SplitPersonalityTakeover, all so she can expand her reach and prey on the memories of humanity for all eternity.

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* {{Foil}}: Blanche is a kind and polite woman with a human appearance who uses her powers as [[spoiler:an incomprehensible EldritchAbomination]] to help the innocent and views wanderers as new guests or friends. Nostalgi Gaius is a malevolent creature of the highest caliber who distorts and shatters reality around her, takes everything established about the Backrooms and cranks it UpToEleven, up to eleven, assumes the form of a '''200 meter high Roman Goddess statue with a glowing pink weapon''' and brutally hijacks a researcher's body via DemonicPossession and SplitPersonalityTakeover, all so she can expand her reach and prey on the memories of humanity for all eternity.



** Taken UpToEleven on the website's pages where Level 404 or Nostalgi Gaius are featured in that [[spoiler:she actively rewrites the text onscreen to convince people to "come home" to "heaven" and that "we miss you."]]

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** Taken UpToEleven Exaggerated on the website's pages where Level 404 or Nostalgi Gaius are featured in that [[spoiler:she actively rewrites the text onscreen to convince people to "come home" to "heaven" and that "we miss you."]]

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* UnintentionallyUnwinnable: On Level ! (Run For Your Life), if you decided to run ''towards'' the pursuing entities, survive that, and make a beeline in the opposite direction, you'll eventually warp/fall into The Void and supposedly be stuck, suspended in nothingness. A very unlikely event due to the ViolationOfCommonSense it entails but it implies that someone tried this, fell into The Void and escaped to tell the tale, or a camera feed was recorded.



* UnwinnableByInsanity: On Level ! (Run For Your Life), if you decided to run ''towards'' the pursuing entities, survive that, and make a beeline in the opposite direction, you'll eventually warp/fall into The Void and supposedly be stuck, suspended in nothingness. A very unlikely event due to the ViolationOfCommonSense it entails but it implies that someone tried this, fell into The Void and escaped to tell the tale, or a camera feed was recorded.
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None


** Falling into The Void is a more subtle take, as you're trapped in nothingness until you expire. Depending on who you ask, The Void will [[AFateWorseThanDeath sustain your life]] granting you a cruel twist on immortality.

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** Falling into The Void is a more subtle take, as you're trapped in nothingness until you expire. Depending on who you ask, The Void will [[AFateWorseThanDeath sustain your life]] granting you [[AndIMustScream a cruel twist on immortality.immortality]].
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The link was repeated.


On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[FoundFootageFilm found footage]] [[https://www.youtube.com/watch?v=H4dGpz6cnHo short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into a full AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].

to:

On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[FoundFootageFilm [[FoundFootageFilms found footage]] [[https://www.youtube.com/watch?v=H4dGpz6cnHo short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into a full AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].
Is there an issue? Send a MessageReason:
The link was repeated.


On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full]] AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].

to:

On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[FoundFootageFilm found footage]] [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full]] full AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].
Is there an issue? Send a MessageReason:
None

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%% Please hold off on any new examples for Into The Backrooms for a few days, as this page is currently in the process of [[http://tvtropes.org/pmwiki/discussion.php?id=7gdn5j6npephxl2pj8pwouss a split]]. %%
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On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full]] AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis.

to:

On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full]] AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis.
wikis. The page dedicated to this series can be found [[WebVideo/KanePixelsTheBackrooms HERE]].
Is there an issue? Send a MessageReason:
Chained Sinkholes.


On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full]] AnalogHorror [[WebVideo/KanePixelsTheBackrooms series]], which seems disconnected from the previous Backrooms-themed wikis.

to:

On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full]] AnalogHorror [[WebVideo/KanePixelsTheBackrooms series]], series, which seems disconnected from the previous Backrooms-themed wikis.
Is there an issue? Send a MessageReason:
None


On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into a full AnalogHorror series, which seems disconnected from the previous Backrooms-themed wikis.

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On January 7th, 2022, interest in the Backrooms lore was bolstered when a Website/YouTube user named Kane "Pixels" Parsons released a viral [[https://www.youtube.com/watch?v=H4dGpz6cnHo found footage short]] about a camera operator who finds themself trapped in Level 0, unknowingly stalked by wire-like entities who eventually decide to give chase. The video was given a [[DeliberateVHSQuality VHS filter]] to [[ObscuredSpecialEffects disguise the CGI nature of the project]], and many viewers were impressed with the lifelike camera movements that made the video feel real. The video was later followed by others which turned it into [[WebVideo/KanePixelsTheBackrooms a full full]] AnalogHorror series, [[WebVideo/KanePixelsTheBackrooms series]], which seems disconnected from the previous Backrooms-themed wikis.

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[[folder:The Kane Pixels Series]]
!![[https://www.youtube.com/playlist?list=PLVAh-MgDVqvDUEq6qDXqORBioE4Yhol_z Kane Pixels' series]] contains examples of:
%% Please hold off on any new examples for Kane Pixels series for a few days, as this page is currently in the process of [[https://tvtropes.org/pmwiki/discussion.php?id=gbm2to25nh2x6iqo8aaqv5o0 a split]].
* AdaptationalBackstoryChange: The Backrooms is connected to a Top Secret experiment with connecting to an alternate dimension for purposes such as solving space shortages. However, the project got out of control with people disappearing from the normal world at an overall increasing rate. It is also possible -- and strongly recommended -- to bring multiple people into the Backrooms (at least 3 is mandatory for ASYNC staff due to its unstable nature).
* AmbiguousSituation:
** Is there one wire entity or are there multiple?
** [[spoiler:[[https://www.youtube.com/watch?v=py6c5NaHeB8 "Missing Persons"]]: Is the human the hazmat researchers find deceased? Are they even human? [[WasOnceAMan Are they on the verge of becoming something else?]] "Autopsy Report" does clarify that he's dead, but the details of his autopsy don't completely rule out the idea he was being turned into a monster.]]
* BreatherEpisode: "The Backrooms (Found Footage)" does this in a chapter sense, after building to a wire monster frightening the main character into fleeing and jumping down a chute in desperation: the camera guy finds himself in a location that resembles someone's home with an eccentric stairway between a kitchen to the right and closet door with a dark hallway to the left (based on a certain "[[https://i.imgur.com/Nsxzsbg.jpeg liminal space]]" picture). It's very quiet here if not still conveying a sense of the unknown, and the camera guy catches his breath here for several seconds.
* BodyHorror: [[spoiler:Wire monster aside, [[https://www.youtube.com/watch?v=py6c5NaHeB8 the hazmats get a good look at a deceased young man seated against a wall covered in a mold-like substance]]. In [[https://www.youtube.com/watch?v=2AN6j7JYc1g Autopsy Report]], a mortician concludes that much of the subject's body was overtaken by some mutant strain of ordinary [[https://en.wikipedia.org/wiki/Bacillus_subtilis hay bacillus]].]]
* CanonForeigner: The wire entity is an all-new creation of this series.
* CruelTwistEnding: [[UncertainDoom Maybe.]] [[spoiler:The camera-holding scientist in ''Pitfalls'' seems to safely escape the entity chasing him, but emits a nasty cough by the end of it, and knowing what we already know about the bacteria present in the Backrooms, this could be a bad omen. He has after all tumbled through the pit and also fallen while running from the creature, and if the integrity of his hazmat suit was compromised at any point. Though people tend to cough after a hard bout of exercise, and he bolted straight out of a house and down a suburban block, in a full Hazmat suit and respiratory gear.]]
* DarkerAndEdgier: This series has a more dramatic tone to it, with the comical elements at least downplayed.
** It focuses on the tragedy of people disappearing from reality, and the ASYNC Foundation dealing with the hazard of sending explorers into the Backrooms.
** Entities encounters are played for drama, and more akin to encounters with wild predators than supernatural events. The Bacteria entity has a major presence in the series as the main entity taking explorers by surprise, using clever ploys like VoiceChangeling abilities to lure people in.
** [=ASYNC=] leadership sees great potential with the virtually limitless space that The Backrooms can provide, but they all seem to gloss over the dangers in their "Presentation" video, as the benefits are too tempting to give up on developing Backrooms as a multi-use dimension.
%%* EldritchAbomination: The wire entity, the image of which is labeled "bacteria."
%%* EldritchLocation: [[spoiler:[[https://www.youtube.com/watch?v=ZIFhglHn3W0&t=260s Stray too far from your group, and the Backrooms will ''warp you away from them''.]]]]
* {{Foreshadowing}}: Several of the videos are preceded with FBI warnings cautioning against reproduction or unauthorised viewing of the footage, implying that the federal authorities will at some point get involved with ASYNC's dangerous schemes, or indeed the consequences of them.
* FreezeFrameBonus:
** In the video "The Backrooms (Found Footage)," a wire entity can be barely seen around a corner in two instances. This suggests that the camera operator's presence has already been detected by at least one entity. The first instance is easiest to spot, due to the wanderer turning the camera after hearing something.
** In "Backrooms - Informational Video," around a minute in, a message briefly flashes on screen which says, "Not that it would do any good, but be..." before being cut off.
* GenreSavvy: ZigZagged to hell and back with ASYNC. On one hand, they're ''very'' careful when exploring the Backrooms, kitting their researchers out with all sorts of safety gear and mandating that they travel in groups. The only times their researchers get lost is when they willingly breach protocol (in "Informational Video" and "Pitfalls"). Furthermore, when Marvin encounters the Bacteria entity, his superiors respond by sealing off the corridor and fortifying the Threshold rather than attempting to capture the creature ForScience However, "Presentation" shows that they still intend to ''[[{{Greed}} commercialise]]'' the Backrooms, even though what little they have already learned about the EldritchLocation suggests that this would be a ''terrible'' idea.
* HellIsThatNoise: The deafening roars and banging noises emanated by the wire entity.
* JumpScare: [[spoiler:The cameraman of ''Found Footage'' turns around and screams as he sees the wire entity right behind him before it grabs him, while the camera falls and noclips back to the real world out of the sky.]]
* LeanAndMean: The wire entity is tall and incredibly thin, also appearing to be potentially capable of morphing its body structure.
* LeftHanging: In "Pitfalls," the first researcher to get across the titular pits opens the door, makes an exclamation of surprise, and requests that the camera be brought over. But since the cameraman falls into the pits, we never do see what was on the other side of the door, especially since ASYNC sealed off the corridor after the Bacteria entity sighting.
* MindScrew: The ending of "Backrooms - Found Footage #2" breaks the UnbrokenFirstPersonPerspective when the video loses the signal and a blue screen with the message "NO SIGNAL" is all that's left. It shows the above on a television/display in an unknown room as if someone recovered and watched the tape, but we're left hanging on for further details.
* NothingIsScarier: Multiple videos do not show the entity, only traces of where it might have been along with several loud banging noises that sound like its footsteps. [[spoiler:At one point, multiple human voices may be heard conversing from behind a wall, although they are never seen.]]
* OhCrap: In "Pitfalls," the explorer who falls down a pit wanders off to find somebody who is shouting for help and finds signs of a person living in a kind of residential area. Treading lightly, [[spoiler:he gets a look at ''something'' standing in the distance behind a corner, and mutters "that is not a person" to himself. Then the entity starts screaming and flailing around, leading the explorer to yell "that is not a ''fucking'' person!!" as he flees in horror]].
* RealEventFictionalCause: According to ''First Contact'' and its unlisted sister video, [[spoiler:The 1989 Loma Prieta earthquake was a byproduct of the ASYNC Foundation successfully opening a portal to the Backrooms.]]
* RealityIsOutToLunch: Not only can you "fall" into or out of the Backrooms without any major injuries...but the camera guy drops down a chute a significant distance and seems none the worse for wear. However, warping back to reality is presumably still dangerous, as the wrong exits may spawn you far up in the sky for a fatal fall, which allowed the in-universe footage to be recovered and analyzed. This gets subverted in "Backroom - Pitfalls" where the main character Marv declares that he sustained some injuries from his fall into the titular hole.
* ResearchInc: In this version of the lore, the Backrooms were originally discovered by the ASYNC Foundation in the late 1980s to serve as a vast area for storage and residential needs.
* ReasonableAuthorityFigure: ASYNC, from what we've seen so far, has implemented common sense safety measures for exploring the Backrooms. These include Level A hazmat suits, traveling in groups of three or more inside, having a tether back to the Threshold, and even having an alarm while it is open as an audio guide back to safety. Employees are also obligated to report any injuries just like at regular companies.
** "Report" shows that they're genuinely concerned by the captured footage of the Bacteria, and have blocked off the hallway leading to its last known location, as well as fortifying the entrance area.
** However, "Presentation" shows that someone at the company is very interested in pushing to commercialize The Backrooms, subverting the company's safety goals and throwing caution to the wind. This implies there is at least one executive who wants to cut corners and capitalize on the shortage of Conventional Storage by promoting [=A-SPACE™=].
* ShoutOut: The original 4chan version is a given, but there's even more:
** In "The Backrooms (Found Footage)," when the camera guy drops down a chute into another level, he ends up in a facsimile of someone's home, based upon a popular [[https://i.imgur.com/Nsxzsbg.jpeg liminal space photograph]] of the inside of someone's home. The next area has a courtyard through a window based upon the same feature of Holiday Inn Express at Heathrow Airport in England. Music Disc [[https://www.youtube.com/watch?v=VZA4luIhcu8 Thirteen]] from the ''VideoGame/{{Minecraft}}'' soundtrack [[https://youtu.be/H4dGpz6cnHo?t=326 can also be heard]].
** Some of the sound effects were also featured in ''VideoGame/HalfLife2'' in some form. When the camera guy ends up [[https://www.youtube.com/watch?v=H4dGpz6cnHo&t=276s falling into the liminal space home]], you can hear [[https://www.youtube.com/watch?v=1KBP6qPtV6Q&t=3s some of the ambiance from Ravenholm]] as the camera guy recovers.
** "Backrooms - Pitfalls" has a business-casual-dressed figure with arms behind their back looking down mysteriously from a balcony towards the entry portal and Marvin who is operating the camera, similar to sightings of [[VideoGame/HalfLife The G-Man]].
** The video "Backrooms - Found Footage #2" has a level one floor down that bears a resemblance to The Poolrooms level. It has the features of an indoor swimming pool or waterworks and uses bathroom tiling heavily, but it has an incoherent floor plan due to being in The Backrooms, naturally.
* TechnoBabble: The official name for the Threshold device allowing access to the Backrooms is Project [=KV31=], the "Low Proximity Magnetic Distortion System."
* TimeTravel: In "Informational Video," one of the explorers gets glitched away from his group upon straying too far from them. He wanders around the Backrooms and eventually stumbles upon an unfamiliar ASYNC site that sounds an alarm on him, much to his panic and confusion. "Presentation" reveals [[spoiler:he was sent three months into the future]].
* VoiceChangeling: [[spoiler:The wire entity in "Pitfalls" displays the ability to mimic human words, which lures the protagonist to it.]]
* WhamEpisode:
** In "Backrooms: Pitfalls," Marvin follows cries for help from an unknown person. [[spoiler:The cries are ''not'' from another person, but a Bacteria who gives chase. Marvin manages to escape without being captured. This marks the return of the Bacteria entity since the very first episode, and when ASYNC starts documenting them from Marvin's encounter.]]
** "Report" is the very first instance in the series where we get to see [[spoiler:the faces of the researchers, and what the facilities of the ASYNC foundation look like.]]
** The employee who got lost in "Informational Video" was finally elaborated upon in "Presentation." [[spoiler:He traveled forward in time by three months and ended up back at the threshold fortification where he was found when he tripped the alarm.]]
* WhamShot: The ending of "Backrooms - Found Footage #2." [[spoiler:Our protagonist is cornered, with the Bacteria closing in, and no apparent exit. It seems like we're about to witness another kill much like the first Found Footage video…then cue the entire room ''[[RocksFallEveryoneDies violently exploding into green electricity.]]'']]
* WouldHurtAChild: [[spoiler:[[https://www.youtube.com/watch?v=py6c5NaHeB8 "Missing Persons"]] shows that even children have fallen prey to glitching through reality.]]
[[/folder]]
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%% Please hold off on any new examples for Kane Pixels series for a few days, as this page is currently in the process of [[http://tvtropes.org/pmwiki/discussion.php?id=gbm2to25nh2x6iqo8aaqv5o0 a split]].
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** The video "Backrooms - Found Footage #2" has level one floor down that bears a resemblance to The Poolrooms level with an indoor swimming pool or waterworks motif and bathroom tiling.

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** The video "Backrooms - Found Footage #2" has a level one floor down that bears a resemblance to The Poolrooms level with level. It has the features of an indoor swimming pool or waterworks motif and uses bathroom tiling.tiling heavily, but it has an incoherent floor plan due to being in The Backrooms, naturally.
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--> '''Dawn''': So… let me see if I got this right. You are some sort of being far beyond my comprehension, of immense power, and you're using it to have chats over tea?

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--> '''Dawn''': '''Dawn:''' So… let me see if I got this right. You are some sort of being far beyond my comprehension, of immense power, and you're using it to have chats over tea?



[[folder: The Kane Pixels Series]]

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[[folder: The [[folder:The Kane Pixels Series]]



* {{Foreshadowing}}: Several of the videos are preceded with [=FBI=] warnings cautioning against reproduction or unauthorised viewing of the footage, implying that the federal authorities will at some point get involved with ASYNC's dangerous schemes, or indeed the consequences of them.

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* {{Foreshadowing}}: Several of the videos are preceded with [=FBI=] FBI warnings cautioning against reproduction or unauthorised viewing of the footage, implying that the federal authorities will at some point get involved with ASYNC's dangerous schemes, or indeed the consequences of them.



* LeftHanging: In "Pitfalls", the first researcher to get across the titular pits opens the door, makes an exclamation of surprise, and requests that the camera be brought over. But since the cameraman falls into the pits, we never do see what was on the other side of the door, especially since ASYNC sealed off the corridor after the Bacteria entity sighting.

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* LeftHanging: In "Pitfalls", "Pitfalls," the first researcher to get across the titular pits opens the door, makes an exclamation of surprise, and requests that the camera be brought over. But since the cameraman falls into the pits, we never do see what was on the other side of the door, especially since ASYNC sealed off the corridor after the Bacteria entity sighting.



* TechnoBabble: The official name for the Threshold device allowing access to the Backrooms is Project [=KV31=], the "Low Proximity Magnetic Distortion System".

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* TechnoBabble: The official name for the Threshold device allowing access to the Backrooms is Project [=KV31=], the "Low Proximity Magnetic Distortion System".System."



* WhamShot: The ending of “Backrooms - Found Footage #2”. [[spoiler:Our protagonist is cornered, with the Bacteria closing in, and no apparent exit. It seems like we’re about to witness another kill much like the first Found Footage video…then cue the entire room ''[[RocksFallEveryoneDies violently exploding into green electricity.]]'']]

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* WhamShot: The ending of “Backrooms "Backrooms - Found Footage #2”. #2." [[spoiler:Our protagonist is cornered, with the Bacteria closing in, and no apparent exit. It seems like we’re we're about to witness another kill much like the first Found Footage video…then cue the entire room ''[[RocksFallEveryoneDies violently exploding into green electricity.]]'']]
]]'']]



--> '''Rich''': POLICE DEPARTMENT! ANYBODY IN HERE?!

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--> '''Rich''': '''Rich:''' POLICE DEPARTMENT! ANYBODY IN HERE?!
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** The video "Backrooms - Found Footage #2" has level one floor down that bears a resemblance to The Poolrooms level with an indoor swimming pool or waterworks motif and bathroom tiling.
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* WhamShot: Rich's fall into The Backrooms ''originally'' served as this, with the video even going under the title "Dispatch" up until after the premiere, according to Evan. However, [[AllThereIsToKnowAboutTheCryingGame the video's retitle and exposure to a wide audience does away with the twist aspect entirely.]]

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* WhamShot: Rich's fall into The Backrooms ''originally'' served as this, with the video even going under the title "Dispatch" up until after the premiere, according to Evan. However, [[AllThereIsToKnowAboutTheCryingGame [[ItWasHisSled the video's retitle and exposure to a wide audience does away with the twist aspect entirely.]]

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