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* LedgeBats: Climbing Beetles push you off of whatever vine or rope you're also climbing. The knockback [[TheComputerIsACheatingBastard ignores any active invincibility]], making [[ThatOneLevel that level with a row of vines each having a beetle climbing it]] very difficult.

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* LedgeBats: Climbing Beetles beetles push you off of whatever vine or rope you're also climbing.vines, ropes, etc. The knockback [[TheComputerIsACheatingBastard ignores any active invincibility]], making [[ThatOneLevel that level with a row of vines each having a beetle climbing it]] very difficult.
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* LedgeBats: Climbing Beetles push you off of whatever vine or rope you're also climbing. The knockback [[TheComputerIsACheatingBastard ignores any active invincibility]], making [[ThatOneLevel that level with a row of vines each having a beetle climbing it]] very difficult.
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* BigCreepyCrawlies: Many enemies, including bees, centipedes, giant ladybugs, climbing beetles, leeches, and something resembling giant spiders.
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* SpringsSpringsEverywhere: Of varying strengths, uncoded for your inconvenience. Although most of them have [[FollowTheMoney pickups next to them indicating the path Malvineous will take when bouncing off]].

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* OneHitPointWonder: [[AvertedTrope Averted,]] Malvineous can take a [[MadeOfIron whopping five hits]] before he goes down.

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* MercyInvincibility: Averted (though you can stay inside the colliding enemy's hitbox without taking any additional damage). This makes [[BoobyTrap booby trapped boxes]] very dangerous, as each flame from the explosion has its own hitbox.
* OneHitPointWonder: [[AvertedTrope Averted,]] Averted. Malvineous can take a [[MadeOfIron whopping five hits]] before he goes down.
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* SchizoTech: Ancient artifacts, temples and caves with BambooTechnology... and EternalEngine-class factories with killer robots and drones (housed in ''castles'').

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* SchizoTech: Ancient artifacts, temples and caves with BambooTechnology... and killer robots, drones and EternalEngine-class factories with killer robots and drones (housed (a couple of which are housed in ''castles'').



* {{XtremeKoolLetterz}}/XMakesAnythingCool: [[AttackDrone Xargbots]], Xibok, [[GoddamnedBats Xbats]] etc. and Xargon himself, of course. There are also X:es plastered all over the walls, signs, etc. bordering on SigilSpam. There are also the X:es marking non-cave/castle levels on the world map, but it's a map, so, yeah.

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* {{XtremeKoolLetterz}}/XMakesAnythingCool: [[AttackDrone Xargbots]], Xibok, [[GoddamnedBats Xbats]] etc. and Xargon himself, of course. There are also X:es plastered all over the walls, signs, etc. bordering on SigilSpam. There are also the X:es marking non-cave/castle non-cave/-castle levels on the world map, but but... it's a map, so, yeah.map.
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* {{XtremeKoolLetterz}}/XMakesAnythingCool: [[AttackDrone Xargbots]], Xibok, [[GoddamnedBats Xbats]] etc. and Xargon himself, of course. There are also X:es plastered all over the walls, signs, etc. bordering on SigilSpam. There are also the X:es marking non-cave/castle levels on the world map, but it's a map, so, yeah.
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* CheckpointStarvation: You can only save on the world map, and dying has you restart from the beginning of a level. The final levels avert this, though, and let you restart in their respective [[BossRoom boss sections]], and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each. You [[BladderOfSteel still have to complete them in one sitting]], however, since you're stuck on a level until you complete it (or exit the game).

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* CheckpointStarvation: You can only save on the world map, and dying has you restart from the beginning of a level. The final levels avert this, though, and let you restart in their respective [[BossRoom boss sections]], and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each. You [[BladderOfSteel still have to complete them in one sitting]], sitting, however, since you're stuck on a level until you complete it (or exit the game).
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* CheckpointStarvation: You can only save between levels, and dying has you restart from the beginning of the level. The final levels avert this and let you restart in their respective [[BossRoom boss sections]], though, and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each.

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* CheckpointStarvation: You can only save between levels, on the world map, and dying has you restart from the beginning of the a level. The final levels avert this this, though, and let you restart in their respective [[BossRoom boss sections]], though, and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each.each. You [[BladderOfSteel still have to complete them in one sitting]], however, since you're stuck on a level until you complete it (or exit the game).
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* CheckpointStarvation: You can only save between levels, and dying has you restart from the beginning of the level. The final levels let you restart in their respective [[BossRoom boss sections]], though, and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each.

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* CheckpointStarvation: You can only save between levels, and dying has you restart from the beginning of the level. The final levels avert this and let you restart in their respective [[BossRoom boss sections]], though, and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each.
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None

Added DiffLines:

* CheckpointStarvation: You can only save between levels, and dying has you restart from the beginning of the level. The final levels let you restart in their respective [[BossRoom boss sections]], though, and the [[VeryDefinitelyFinalDungeon very definitely final level]], a MarathonLevel, is divided into a couple more sections where you restart at the beginning of each.
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* AbnormalAmmo: Malvineous' default weapon is a laser that he shoots out of... well, [[ChestBlaster his chest.]] He doesn't seem to have an attack animation.

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* AbnormalAmmo: Malvineous' default weapon is a laser that he shoots out of... well, [[ChestBlaster [[AccidentalInnuendo his chest.junk.]] He doesn't seem to have an attack animation.



* SchizoTech: Ancient artifacts, Temples and caves with BambooTechnology... and EternalEngine-class factories with killer robots and drones (housed in ''castles'').

to:

* SchizoTech: Ancient artifacts, Temples temples and caves with BambooTechnology... and EternalEngine-class factories with killer robots and drones (housed in ''castles'').
Is there an issue? Send a MessageReason:
None


* SchizoTech: Temples, ancient artifacts... and EternalEngine-class factories with killer robots and drones (housed in ''castles'').

to:

* SchizoTech: Temples, ancient artifacts...Ancient artifacts, Temples and caves with BambooTechnology... and EternalEngine-class factories with killer robots and drones (housed in ''castles'').
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* {{Animorphism}}: Red potions turn Malvineous into a bee, granting him [[VideoGameFlight flight]], until he touches a [[TransformationTrinket crown]].
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* AntagonistTitle

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* OurMonstersAreWeird: The first enemy you face is a walking torso with one big sharp tooth. It gets weirder from there, aside from the occasional ill-tempered fish.

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* OurMonstersAreWeird: The first enemy you face is a walking torso with one big sharp tooth. It gets weirder from there, aside from the occasional the (occasional ill-tempered fish.



* PowerUp: Pickups include hearts and fruits that [[HealThyself heal you,]] upgrades to your default laser, as well as a throwable rock -- nay, ''boulder'', and a pickup that temporarily allows you to throw powerful [[FireBall Fire Balls.]] Other powerups include [[InvincibilityPowerUp invincibility]] and [[InASingleBound shoes that let you jump higher]]. The latter can be ''[[FridgeLogic stacked]]'' for [[UpToEleven insanely high jumps]].
* PowerUpLetDown: the aforementioned boulder.

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* PowerUp: Pickups include hearts and fruits that [[HealThyself heal you,]] upgrades Several, including:
** Upgrades
to your default laser, as well as a throwable rock laser allowing you to fire it more frequently
** [[MoreDakka Rapid fire]]
** Throwable, bouncing rocks
-- nay, ''boulder'', and a pickup that temporarily allows you ''boulders'' ([[PowerUpLetDown not always good]] as they cannot be aimed)
** The ability
to throw powerful a limited amount of [[FireBall Fire Balls.]] Other powerups include Fireballs]] that plow through lines of enemies
** Temporary
[[InvincibilityPowerUp invincibility]] and Invincibility]]
**
[[InASingleBound shoes Shoes that let you jump higher]]. The latter higher]] (they can be ''[[FridgeLogic stacked]]'' for [[UpToEleven insanely high jumps]].
* PowerUpLetDown: the aforementioned boulder.
jumps]])
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* PowerUp: Pickups include hearts and fruits that [[HealThyself heal you,]] upgrades to your default laser, as well as a throwable rock -- nay, ''boulder'', and a pickup that temporarily allows you to throw powerful [[FireBall Fire Balls.]]

to:

* PowerUp: Pickups include hearts and fruits that [[HealThyself heal you,]] upgrades to your default laser, as well as a throwable rock -- nay, ''boulder'', and a pickup that temporarily allows you to throw powerful [[FireBall Fire Balls.]]]] Other powerups include [[InvincibilityPowerUp invincibility]] and [[InASingleBound shoes that let you jump higher]]. The latter can be ''[[FridgeLogic stacked]]'' for [[UpToEleven insanely high jumps]].

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* AttractMode: That shows a preview of one level from each episode.

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* AttractMode: That shows Featuring a preview of one level from each episode.


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* InterchangeableAntimatterKeys: There are colored keys that open [[LockedDoor Locked Doors]] within the levels as well as gate keys that open gates on the world map. Both are consumed upon use.

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* AcidPool: In the [[EternalEngine factory]] levels.



* SchizoTech: Temples, ancient artifacts... and EternalEngine-class factories with killer robots and drones housed in ''castles''.

to:

* SchizoTech: Temples, ancient artifacts... and EternalEngine-class factories with killer robots and drones housed (housed in ''castles''.''castles'').

Added: 280

Removed: 165

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* OurMonstersAreWeird: The first enemy you face is a walking torso with one big sharp tooth. It gets weirder from there, aside from the occasional ill-tempered fish.


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* OrganDrops: There are centipedes that lose segments when shot that can be picked up for [[ScoringPoints points]].
* OurMonstersAreWeird: The first enemy you face is a walking torso with one big sharp tooth. It gets weirder from there, aside from the occasional ill-tempered fish.
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None

Added DiffLines:

* SchizoTech: Temples, ancient artifacts... and EternalEngine-class factories with killer robots and drones housed in ''castles''.

Added: 67

Removed: 195

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* AttractMode: That shows a preview of one level from each episode.



* GoddamnedBats: Bees, [[AttackDrone Xargbots]] and ghouls (the latter two also shoot at you and may qualify as DemonicSpiders, especially the ghouls, [[MadeOfIron taking several shots to kill]].

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* {{Diary}}: In between levels, on the world map, you come across little books that when touched present you with an entry from Malvineous' journal. He typically comments on the strangeness of the world he is in and its bizarre and hostile inhabitants.



* {{Diary}}: In between levels, on the world map, you come across little books that when touched present you with an entry from Malvineous' journal. He typically comments on the strangeness of the world he is in and its bizarre and hostile inhabitants.


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* GoddamnedBats: Bees, [[AttackDrone Xargbots]] and ghouls (the latter two also shoot at you and may qualify as DemonicSpiders, especially the ghouls, [[MadeOfIron taking several shots to kill]].

Added: 335

Removed: 345

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* AnticlimaxBoss: The reactors that serve as the episode "bosses" don't really do much except sit there and let you kill them while Xargbots spawn nearby to attack you (and in the first episode it's really easy to stand in a position where your boulders pass through the spawn point on the way to the reactor). Xargon himself isn't much tougher.


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* FlunkyBoss: Xargon, the FinalBoss, spawns snails that crawl towards you, in addition to [[AttackDrone Xargbots]] like the reactors.


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* ReactorBoss: Each episode ends with a reactor (except the final episode, where it guards the FinalBoss), spawning [[AttackDrone Xargbots]] nearby to attack you while you shoot at it until it explodes.
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* OneHitWonder: [[AvertedTrope Averted,]] Malvineous can take a [[MadeOfIron whopping five hits]] before he goes down.

to:

* OneHitWonder: OneHitPointWonder: [[AvertedTrope Averted,]] Malvineous can take a [[MadeOfIron whopping five hits]] before he goes down.
Is there an issue? Send a MessageReason:
None


* {{Diary}}: In between levels, on the world map, you come across little books that when touched present you with an entry from Malvineous' journal. He typically comments on the strangeness of the world he is in and it's bizarre and hostile inhabitants.

to:

* {{Diary}}: In between levels, on the world map, you come across little books that when touched present you with an entry from Malvineous' journal. He typically comments on the strangeness of the world he is in and it's its bizarre and hostile inhabitants.



* OneHitWonder: [[AvertedTrope averted,]] Malvineous can take a [[MadeOfIron whopping five hits]] before he goes down.

to:

* OneHitWonder: [[AvertedTrope averted,]] Averted,]] Malvineous can take a [[MadeOfIron whopping five hits]] before he goes down.



* PowerUp: Pickups include hearts and fruits that [[HealThyself heal you,]] upgrades to your default laser, as well as a throwable rock- nay, ''boulder'', and a pickup that temporarily allows you to throw powerful [[FireBall Fire Balls.]]

to:

* PowerUp: Pickups include hearts and fruits that [[HealThyself heal you,]] upgrades to your default laser, as well as a throwable rock- rock -- nay, ''boulder'', and a pickup that temporarily allows you to throw powerful [[FireBall Fire Balls.]]
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* SpiritualSuccessor: To ''JillOfTheJungle'', which this plays almost identically to. Epic even referred to this game as the sequel at one point!

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* SpiritualSuccessor: To ''JillOfTheJungle'', ''VideoGame/JillOfTheJungle'', which this plays almost identically to. Epic even referred to this game as the sequel at one point!
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* [[LawOfOneHundred Law of 16]]: Picking up 16 fruits gives you an extra health point. (You have unlimited lives in this game.)
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* OverworldNotToScale: Levels are entered from an overhead world map. It typically shows a linear path, but occasional branches appear.
lu127 MOD

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Pulling to discussion.


* {{Diary}}: In between levels, on the WorldMap, you come across little books that when touched present you with an entry from Malvineous' journal. He typically comments on the strangeness of the world he is in and it's bizarre and hostile inhabitants.

to:

* {{Diary}}: In between levels, on the WorldMap, world map, you come across little books that when touched present you with an entry from Malvineous' journal. He typically comments on the strangeness of the world he is in and it's bizarre and hostile inhabitants.



* WorldMap: Typically shows a linear path, but occasional branches appear.

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