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* NoFullNameGiven: The player character is repeatedly called "Mr. Werth", but his first name is never stated.
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[[caption-width-right:315:Escape a haunted guesthouse, as paranormal events and spirits hunt you!]]
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[[caption-width-right:315:Escape a haunted guesthouse, as paranormal events and spirits hunt you!]]
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* CosmeticAward: Unlocking an ending will cause one of the family to appear in the background of the title screen. They don't do anything.
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* GoldenEnding: The Good Ending serves as one, with Mr. Werth managing to both escape and free all the victims from the house and the Host, possibly including the family themselves.
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* SchmuckBait: The end of Omi's [[ApocalypticLog diary]], left in plain sight, has a note from the Host scolding the player for reading a personal journal without permission.
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* {{Poltergeist}}: The Host's possession extends even to the house itself, with things regularly falling over or breaking when Mr. Werth passes them. Rarely, a larger object like a shelf or pillar will even fall on Mr. Werth and temporarily stun him.
* SchmuckBait: The end ofOmi's [[ApocalypticLog Omi's diary]], left in plain sight, has a note from the Host at the end of it scolding the player Mr. Werth for reading a personal journal without permission.
* SchmuckBait: The end of
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* NothingIsScarier: Omi tried to perform a ritual to telepathically communicate with her boyfriend. [[ApocalypticLog Her diary]] reveals on its last page that the ritual went horribly wrong, not only failing but also summoning ''something'', with the player never being told exactly what the first monster was.
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* NothingIsScarier: Omi tried to perform a ritual to telepathically communicate with her boyfriend. [[ApocalypticLog Her diary]] reveals on its last page that the ritual went horribly wrong, not only failing but also summoning ''something'', with the player never being told learning exactly what the first monster was.was or what it did.
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* HarderThanHard: Beating any of the three standard difficulties unlocks Nightmare difficulty, in which Goro never leaves and the house is repainted in dark, ashen colour as though it was burned.
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* HarderThanHard: Beating any of the three standard difficulties unlocks Nightmare difficulty, in which Goro never leaves and the house is repainted in dark, ashen colour as though it was burned.burned, reducing visibility.
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* HarderThanHard: Beating any of the three standard difficulties unlocks Nightmare difficulty, in which Goro never leaves and the house is repainted in dark, ashen colour as though it was burned.
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* HollywoodFire: A line of thick fire blocks the foyer of the home. Strangely, it never spreads, and Mr. Werth is incapable of running through or jumping over despite it being a thin line.
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* AmbiguouslyEvil: Exactly how the Host orders the family is never shown, and while Omi's diary suggests it's somewhat of a DemonicPossession on otherwise good people, Goro has dialogue in the Bad Ending suggesting he is conscious of what he is doing, and refers to the Host as though the latter is his boss or leader.
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* BattleaxeNurse: Miwa wears a nurse's cap and gown, and also hunts Mr. Werth on sight.
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* FauxAffablyEvil: The Host is surprisingly cordial, writing Mr. Werth friendly letters and being forgiving of him attempting to escape the house. He also sends Goro to hunt down Mr. Werth and kills the latter at the end of the night should he succeed.
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* JustifiedExtraLives: Mr. Werth has several chances to escape, because he's an early riser who recovers from being knocked out quickly, and the ritual takes several hours for the Family to complete.
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* JustifiedExtraLives: Mr. Werth has several chances to escape, because he's an early riser who recovers from being knocked out quickly, and the ritual takes several hours for the Family family to complete.
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* LivingShadow: Numerous shadow people can be seen throughout the house, implied to be former victims of the family.
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* SchmuckBait: The end of Omi's [[ApocalypticLog diary]], left in plain sight, has a note from the Host scolding the player for reading a personal journal without permission.
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** Bad Ending, unlocked by [[spoiler:getting caught too many times]] - Mr. Werth spoiler:is caught and sacrificed to the Host by the family.
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** Bad Ending, unlocked by [[spoiler:getting caught too many times]] - Mr. Werth spoiler:is is caught and sacrificed to the Host by the family.
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[[quoteright:315:https://static.tvtropes.org/pmwiki/pub/images/werthit.png]]
''[[https://dave-microwaves-games.itch.io/werthit Werthit]]'' is a 2022 SurvivalHorror game by Creator/DaveMicrowavesGames.
Mr. Werth lost a bet, and is required to spend the night in [[HauntedHouse the old Hide residence]], a Japanese Guesthouse with a very bleak history. It's soon apparent it's infested with various hostile spooks, and even the house itself is out to get Mr. Werth! Forgoing the bet, he decides to bail.
!!The Tropes will see you now, Mr. Werth.
* ApocalypticLog: Omi's diary can be found in the house, revealing how a failed ritual of hers is what lead to the unleashing of all the monsters.
* JustifiedExtraLives: Mr. Werth has several chances to escape, because he's an early riser who recovers from being knocked out quickly, and the ritual takes several hours for the Family to complete.
* HauntedHouse: The game takes place in the old Hide residence, a Japanese guesthouse swarming with phantoms.
* HumanJackOLantern: Goro uses [[LosingYourHead his own severed head]] as one, which gives off an ominous purple glow.
* LosingYourHead: Goro's head is detached, but he's fine and even uses it as a lantern.
* MultipleEndings: There are three endings to the game:
** Normal Ending, unlocked by [[spoiler:escaping the house]] - Mr. Werth escapes and runs off.
** Good Ending, unlocked by [[spoiler:cleansing the ritual room and then escaping the house]] - Mr. Werth escapes and runs off, while the spirits in the house are freed to move on.
** Bad Ending, unlocked by [[spoiler:getting caught too many times]] - Mr. Werth spoiler:is caught and sacrificed to the Host by the family.
* NothingIsScarier: Omi tried to perform a ritual to telepathically communicate with her boyfriend. [[ApocalypticLog Her diary]] reveals on its last page that the ritual went horribly wrong, not only failing but also summoning ''something'', with the player never being told exactly what the first monster was.
* TheUnfought: Despite being the BigBad, the Host is never encountered or [[UnseenEvil even seen]].
* UnseenEvil: The Host is the one controlling the house, leaving Mr. Werth letters, and commanding the family. Despite his nature as the BigBad, he's never seen.
''[[https://dave-microwaves-games.itch.io/werthit Werthit]]'' is a 2022 SurvivalHorror game by Creator/DaveMicrowavesGames.
Mr. Werth lost a bet, and is required to spend the night in [[HauntedHouse the old Hide residence]], a Japanese Guesthouse with a very bleak history. It's soon apparent it's infested with various hostile spooks, and even the house itself is out to get Mr. Werth! Forgoing the bet, he decides to bail.
!!The Tropes will see you now, Mr. Werth.
* ApocalypticLog: Omi's diary can be found in the house, revealing how a failed ritual of hers is what lead to the unleashing of all the monsters.
* JustifiedExtraLives: Mr. Werth has several chances to escape, because he's an early riser who recovers from being knocked out quickly, and the ritual takes several hours for the Family to complete.
* HauntedHouse: The game takes place in the old Hide residence, a Japanese guesthouse swarming with phantoms.
* HumanJackOLantern: Goro uses [[LosingYourHead his own severed head]] as one, which gives off an ominous purple glow.
* LosingYourHead: Goro's head is detached, but he's fine and even uses it as a lantern.
* MultipleEndings: There are three endings to the game:
** Normal Ending, unlocked by [[spoiler:escaping the house]] - Mr. Werth escapes and runs off.
** Good Ending, unlocked by [[spoiler:cleansing the ritual room and then escaping the house]] - Mr. Werth escapes and runs off, while the spirits in the house are freed to move on.
** Bad Ending, unlocked by [[spoiler:getting caught too many times]] - Mr. Werth spoiler:is caught and sacrificed to the Host by the family.
* NothingIsScarier: Omi tried to perform a ritual to telepathically communicate with her boyfriend. [[ApocalypticLog Her diary]] reveals on its last page that the ritual went horribly wrong, not only failing but also summoning ''something'', with the player never being told exactly what the first monster was.
* TheUnfought: Despite being the BigBad, the Host is never encountered or [[UnseenEvil even seen]].
* UnseenEvil: The Host is the one controlling the house, leaving Mr. Werth letters, and commanding the family. Despite his nature as the BigBad, he's never seen.