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** Downplayed even further with "Bushwack", which shows that Zardy's [[RageBreakingPoint just about had enough of your trespassing ways and is here to ''really'' teach you a lesson.
-->'''Zardy''': "Oh... Silly boy! It's you again! You shouldn't have come here... I warned you before that it's dangerous to wander in the dark. And yet you walked straight towards the center of the darkness. A foolhardy move, boy. But bravery has a funny way of betraying people... There's a big difference between you and I. The dark makes your world small. It devours your senses and puts you on edge. But to us? Well... Let's just say you couldn't have walked into a worse situation. '''[[ImpliedDeathThreat Your story ends here]]'''."
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[[caption-width-right:320:"But if you want a show... I'll give you a show!"]]

to:

[[caption-width-right:320:"But if you want a show... I'll give you a show!"]]
[[caption-width-right:320:"You should know it's dangerous to wander in the dark..."]]



* AdaptationalNiceGuy: Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat. Downplayed in Bushwhack, as he can and WILL jumpscare you.

to:

* AdaptationalNiceGuy: Downplayed. Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat. Downplayed in Bushwhack, as throat...but he can and WILL jumpscare you.



* BaitAndSwitchBoss: [[spoiler:Zardy disappears about nearly halfway into Bushwhack, allowing Cable Crow to take the reins.]]

to:

* BaitAndSwitchBoss: [[spoiler:Zardy disappears about nearly halfway into Bushwhack, "Bushwhack", allowing Cable Crow to take the reins.]]



* DamselInDistress: Girlfriend is being held up by a vine throughout the entirety of Bushwhack.
* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing for the final minute of Foolhardy when his notes become more frenzied. [[spoiler:Cable Crow himself also has a deep voice, but with more of a robotic twang.]]

to:

* DamselInDistress: Girlfriend is being held up by a vine throughout the entirety of Bushwhack.
"Bushwhack".
* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing for the final minute of Foolhardy "Foolhardy" when his notes become more frenzied. [[spoiler:Cable Crow himself also has a deep voice, but with more of a robotic twang.]]



** Bushwhack features vines that will stop Boyfriend from playing any notes until he gets out of them via inputting the pattern given.

to:

** Bushwhack "Bushwhack" features vines that will stop Boyfriend from playing any notes until he gets out of them via inputting the pattern given.



* JumpScare: Lose during Bushwhack, and Zardy [[spoiler: or Cable Crow]] will jumpscare you.
* {{Invisibility}}: Zardy turns more and more transparent near the end of Foolhardy, until he's invisible.
* LostInTheMaize: The mod's backstory has Boyfriend and Girlfriend trespass into Zardy's corn maze so they can listen to music in peace, only to end up getting lost. The scarecrows inhabiting the maze get sick of the noise, so Zardy confronts the two with a song of his own, the titular Foolhardy.
* TheManyDeathsOfYou: During "Bushwhack", your opponent jumpscares you on death. The resulting game over screen has Boyfriend's brain and blueballs pulsing faster than the beat of the music as if his heart is racing in terror.

to:

* JumpScare: Lose during Bushwhack, one of the songs, and Zardy [[spoiler: or Cable Crow]] will jumpscare you.
* {{Invisibility}}: Zardy turns more and more transparent near the end of Foolhardy, "Foolhardy", until he's invisible.
* LostInTheMaize: The mod's backstory has Boyfriend and Girlfriend trespass into Zardy's corn maze so they can listen to music in peace, only to end up getting lost. The scarecrows inhabiting the maze get sick of the noise, so Zardy confronts the two with a song of his own, the titular Foolhardy.
"Foolhardy".
* TheManyDeathsOfYou: During "Bushwhack", your Your opponent jumpscares you on death. The resulting game over screen has Boyfriend's brain and blueballs pulsing faster than the beat of the music as if his heart is racing in terror.



** And Bushwhack takes it further, with it being 6 minutes in length.
* MetalScream: Zardy lets out a deep scream once he starts the last few verses of Foolhardy, and every so often during the first half of Bushwhack.

to:

** And Bushwhack "Bushwhack" takes it further, with it being 6 minutes in length.
* MetalScream: Zardy lets out a deep scream once he starts the last few verses of Foolhardy, "Foolhardy", and every so often during the first half of Bushwhack.



* NintendoHard: There are 1000 notes in Foolhardy, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''Friday Night Funkin[='=]'' at the time of release, which it certainly delivers.
** Bushwhack takes it [[ExaggeratedTrope up to 11]], with the note count being increased to 1663, the song itself being [[MarathonLevel 6 minutes long]], and with new mechanics to keep you on edge.

to:

* NintendoHard: There are 1000 notes in Foolhardy, "Foolhardy", with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''Friday Night Funkin[='=]'' at the time of release, which it certainly delivers.
** Bushwhack "Bushwhack" takes it [[ExaggeratedTrope up to 11]], with the note count being increased to 1663, the song itself being [[MarathonLevel 6 minutes long]], and with new mechanics to keep you on edge.



* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend. Double subverted in Bushwhack, as he's fully intent on causing harm to him.
* TurnsRed: In the last 42 seconds of Foolhardy, Zardy begins to disappear and throws a massive barrage of notes at Boyfriend, adding the above InterfaceScrew on top.

to:

* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill and by the Boyfriend. Double subverted in Bushwhack, as time of "Bushwhack", he's fully intent on causing harm to him.
* TurnsRed: In the last 42 seconds of Foolhardy, "Foolhardy", Zardy begins to disappear and throws a massive barrage of notes at Boyfriend, adding the above InterfaceScrew on top.
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* MicrophoneSwinging: Zardy swings the microphone attached to his hoe upwards in his up and left arrow animations. [[spoiler: Cable Crow gets a similar effect by ''launching'' the grappling hook the microphone is in for part of his right arrow animation.]]

to:

* MicrophoneSwinging: Zardy swings the microphone attached to his hoe upwards in his up and left arrow animations. [[spoiler: Cable Crow gets a similar effect by ''launching'' the grappling hook the microphone is in for part of his right arrow animation.animation, and he'll also chuck Zardy's microphone at you for a OneHitKO if you can't escape from the vine by the time he arrives.]]
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Zardy is a living scarecrow that wanders his corn maze, sneakily able to turn invisible whenever he pleases and slaughtering any trespassers. While traveling through a corn maze late at night, Boyfriend and Girlfriend seem to have the most unlucky day to meet this scarecrow in person... although he's not here to scare them in the traditional way!

Added: 226

Removed: 222

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* HaveANiceDeath: During "Bushwhack", your opponent jumpscares you on death. The resulting game over screen has Boyfriend's brain and blueballs pulsing faster than the beat of the music as if his heart is racing in terror.


Added DiffLines:

* TheManyDeathsOfYou: During "Bushwhack", your opponent jumpscares you on death. The resulting game over screen has Boyfriend's brain and blueballs pulsing faster than the beat of the music as if his heart is racing in terror.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HaveANiceDeath: During "Bushwhack", your opponent jumpscares you on death. The resulting game over screen has Boyfriend's brain and blueballs pulsing faster than the beat of the music as if his heart is racing in terror.

Added: 244

Changed: 3

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* MicrophoneSwinging: Zardy swings the microphone attached to his hoe upwards in his up and left arrow animations. [[spoiler: Cablecrow gets a similar effect by ''launching'' the grappling hook the microphone is in for part of his right arrow animation.]]

to:

* MicrophoneSwinging: Zardy swings the microphone attached to his hoe upwards in his up and left arrow animations. [[spoiler: Cablecrow Cable Crow gets a similar effect by ''launching'' the grappling hook the microphone is in for part of his right arrow animation.]]


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* OneHitKill: [[spoiler: During the transition between Zardy vanishing and Cable Crow taking the field, vines grab Boyfriend. If he doesn’t escape before Cable Crow arrives, the latter throws Zardy’s hoe at Boyfriend for an instant JumpScare.]]
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# [[https://www.youtube.com/watch?v=ysMyMg3ZEU8 Foolhardy]]
# [[https://www.youtube.com/watch?v=2zJYSAKTZBY Bushwhack]]

to:

# [[https://www.youtube.com/watch?v=ysMyMg3ZEU8 Foolhardy]]
Foolhardy]] (Zardy)
# [[https://www.youtube.com/watch?v=2zJYSAKTZBY Bushwhack]]Bushwhack]] (Zardy & [[spoiler:Cable Crow]])
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* MicrophoneSwinging: Zardy swings the microphone attached to his hoe upwards in his up and left arrow animations.

to:

* MicrophoneSwinging: Zardy swings the microphone attached to his hoe upwards in his up and left arrow animations. [[spoiler: Cablecrow gets a similar effect by ''launching'' the grappling hook the microphone is in for part of his right arrow animation.]]
Is there an issue? Send a MessageReason:
None


* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing for the final minute of the song when his notes become more frenzied. [[spoiler:Cable Crow himself also has a deep voice, but with more of a robotic twang.]]

to:

* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing for the final minute of the song Foolhardy when his notes become more frenzied. [[spoiler:Cable Crow himself also has a deep voice, but with more of a robotic twang.]]



* LostInTheMaize: The mod's backstory has Boyfriend and Girlfriend trespass into Zardy's corn maze so they can listen to music in peace, only to end up getting lost. The scarecrows inhabiting the maze get sick of the noise, so Zardy confronts the two with a song of his own.

to:

* LostInTheMaize: The mod's backstory has Boyfriend and Girlfriend trespass into Zardy's corn maze so they can listen to music in peace, only to end up getting lost. The scarecrows inhabiting the maze get sick of the noise, so Zardy confronts the two with a song of his own.own, the titular Foolhardy.



* MetalScream: Zardy lets out a deep scream once he starts the last few verses.

to:

* MetalScream: Zardy lets out a deep scream once he starts the last few verses.verses of Foolhardy, and every so often during the first half of Bushwhack.

Added: 106

Changed: 275

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* {{Invisibility}}: Zardy turns more and more transparent near the end of the song, until he's invisible.

to:

* JumpScare: Lose during Bushwhack, and Zardy [[spoiler: or Cable Crow]] will jumpscare you.
* {{Invisibility}}: Zardy turns more and more transparent near the end of the song, Foolhardy, until he's invisible.



* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''Friday Night Funkin[='=]'' at the time of release, which it certainly delivers.
** Bushwhacked takes it [[ExaggeratedTrope up to 11]], with the note count being increased to 1663, the song itself being [[MarathonLevel 6 minutes long]], and with new mechanics to keep you on edge.

to:

* NintendoHard: There are 1000 notes, notes in Foolhardy, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''Friday Night Funkin[='=]'' at the time of release, which it certainly delivers.
** Bushwhacked Bushwhack takes it [[ExaggeratedTrope up to 11]], with the note count being increased to 1663, the song itself being [[MarathonLevel 6 minutes long]], and with new mechanics to keep you on edge.



* TurnsRed: In the last 42 seconds of the song, Zardy begins to disappear and throws a massive barrage of notes at Boyfriend, luckily you only have to copy the first verses before singing the chorus on duet.

to:

* TurnsRed: In the last 42 seconds of the song, Foolhardy, Zardy begins to disappear and throws a massive barrage of notes at Boyfriend, luckily you only have to copy adding the first verses before singing the chorus above InterfaceScrew on duet.top.
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* MarathonLevel: "Foolhardy" is the first song this mod has to provide, but it is four minutes long - for the record, the longest song in the vanilla game at the time of the mod's release was "MILF", which is only half as long.

to:

* MarathonLevel: "Foolhardy" is Zardy's specialty. "Foolhardy", the first - and until August 2021, the only - song this mod has to provide, but it is four minutes long - for long. For the record, the longest song in the vanilla game at the time of the mod's release was "MILF", which is only half as long.

Added: 380

Removed: 220

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* {{Retraux}}: Zardy's vocals are intentionally put through a lower-quality filter to emulate the Nintendo 64-era graphics his original game was meant to evoke.
* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend. Double subverted in Bushwhack, as he's fully intent on causing harm to him.



* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend. Double subverted in Bushwhack, as he's fully intent on causing harm to him.

Added: 847

Changed: 423

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''V.S Zardy - Foolhardy'' is a ''VideoGame/FridayNightFunkin'' GameMod created by [=SwankyBox=]. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent, with the black metal-like track "Foolhardy" as its' sole song. It is characterized by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].

to:

''V.S Zardy - Foolhardy'' Zardy'' is a ''VideoGame/FridayNightFunkin'' GameMod created by [=SwankyBox=]. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent, with the black metal-like track "Foolhardy" as its' sole song.opponent. It is characterized by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].



# [[https://www.youtube.com/watch?v=2zJYSAKTZBY Bushwhack]]



* AdaptationalNiceGuy: Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat.

to:

* AdaptationalNiceGuy: Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat. Downplayed in Bushwhack, as he can and WILL jumpscare you.



* BaitAndSwitchBoss: [[spoiler:Zardy disappears about nearly halfway into Bushwhack, allowing Cable Crow to take the reins.]]



* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing for the final minute of the song when his notes become more frenzied.

to:

* DamselInDistress: Girlfriend is being held up by a vine throughout the entirety of Bushwhack.
* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing for the final minute of the song when his notes become more frenzied. [[spoiler:Cable Crow himself also has a deep voice, but with more of a robotic twang.]]



** Bushwhack features vines that will stop Boyfriend from playing any notes until he gets out of them via inputting the pattern given.



* MarathonLevel: "Foolhardy" is the only song this mod has to provide, but it is four minutes long - for the record, the longest song in the vanilla game at the time of the mod's release was "MILF", which is only half as long.

to:

* MarathonLevel: "Foolhardy" is the only first song this mod has to provide, but it is four minutes long - for the record, the longest song in the vanilla game at the time of the mod's release was "MILF", which is only half as long.long.
** And Bushwhack takes it further, with it being 6 minutes in length.



** Bushwhacked takes it [[ExaggeratedTrope up to 11]], with the note count being increased to 1663, the song itself being [[MarathonLevel 6 minutes long]], and with new mechanics to keep you on edge.



* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend.

to:

* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend. Double subverted in Bushwhack, as he's fully intent on causing harm to him.

Changed: 6

Removed: 147

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* InterfaceScrew: When Zardy begins to disappear, the game's hud will begin to slowly swing left and right.

to:

* InterfaceScrew: When Zardy begins to disappear, the game's hud HUD will begin to slowly swing left and right.



%%* PrecisionFStrike: From Zardy in the opening cutscene:
%%-->'''Zardy''': "Darn brats trespassing with their damn [[BuffySpeak noise cannons]]..."
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Added DiffLines:


!!Song List:
# [[https://www.youtube.com/watch?v=ysMyMg3ZEU8 Foolhardy]]
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''V.S Zardy - Foolhardy'' is a ''VideoGame/FridayNightFunkin'' GameMod created by [=SwankyBox=]. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent, with the black metal-like track "Foolhardy" as its sole song. It is characterised by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].

to:

''V.S Zardy - Foolhardy'' is a ''VideoGame/FridayNightFunkin'' GameMod created by [=SwankyBox=]. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent, with the black metal-like track "Foolhardy" as its its' sole song. It is characterised characterized by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].
Is there an issue? Send a MessageReason:
None


* MicrophoneSwinging: Zardy swings the microphone attached to the hoe upwards in his up and left arrow animations.

to:

* MicrophoneSwinging: Zardy swings the microphone attached to the his hoe upwards in his up and left arrow animations.
Is there an issue? Send a MessageReason:
None


* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing halfway through the song when his notes become more frenzied.

to:

* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing halfway through for the final minute of the song when his notes become more frenzied.
Is there an issue? Send a MessageReason:
None


* MarathonLevel: "Foolhardy" is the only song this mod has to provide, but it is four minutes long - for the record, the longest song in the vanilla game at the time of writing is "MILF", which is only half as long.

to:

* MarathonLevel: "Foolhardy" is the only song this mod has to provide, but it is four minutes long - for the record, the longest song in the vanilla game at the time of writing is the mod's release was "MILF", which is only half as long.

Added: 107

Changed: 1

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-->'''Zardy''': "Darn brats trespassing with their damn noise cannons... You should know it's dangerous to wander in the dark... But if you want a show... I'll give you a show!""

to:

-->'''Zardy''': "Darn brats trespassing with their damn noise cannons... You should know it's dangerous to wander in the dark... But if you want a show... I'll give you a show!""show!"


Added DiffLines:

* InterfaceScrew: When Zardy begins to disappear, the game's hud will begin to slowly swing left and right.
Is there an issue? Send a MessageReason:
None


* EvilSoundsDeep: Zardy has a low baritone whenever he sings. It evolves into trash metal-alike singing halfway through the song when his notes become more frenzied.



* MarathonLevel: "Foolhardy" is the only song this mod has to provide, but it's the first original song in the ''entire Friday Night Funkin[='=] modding community to last four minutes.'' For the record, the longest song in the vanilla game at the time of writing is "MILF", which only lasts two minutes.

to:

* MarathonLevel: "Foolhardy" is the only song this mod has to provide, but it's the first original song in the ''entire Friday Night Funkin[='=] modding community to last it is four minutes.'' For minutes long - for the record, the longest song in the vanilla game at the time of writing is "MILF", which is only lasts two minutes.half as long.



* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''Friday Night Funkin[='=]'' yet, which it certainly delivers.
* PrecisionFStrike: From Zardy in the opening cutscene:
-->'''Zardy''': "Darn brats trespassing with their damn [[BuffySpeak noise cannons]]..."

to:

* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''Friday Night Funkin[='=]'' yet, at the time of release, which it certainly delivers.
* %%* PrecisionFStrike: From Zardy in the opening cutscene:
-->'''Zardy''': %%-->'''Zardy''': "Darn brats trespassing with their damn [[BuffySpeak noise cannons]]..."



* ScaryScarecrows: Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend.

to:

* ScaryScarecrows: Subverted; Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend.
Is there an issue? Send a MessageReason:
None


* AdaptionalNiceGuy: Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat.
-->'''Zardy''': "Darn brats trespassing with their damn noise cannons... You should know it's dangerous to wander in the dark"

to:

* AdaptionalNiceGuy: AdaptationalNiceGuy: Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat.
-->'''Zardy''': "Darn brats trespassing with their damn noise cannons... You should know it's dangerous to wander in the dark"dark... But if you want a show... I'll give you a show!""
Is there an issue? Send a MessageReason:
None

Added: 1023

Changed: 17

Is there an issue? Send a MessageReason:
None


* AdaptionalNiceGuy: Zardy in the original game is a murderous scarecrow that will kill you on sight, no questions asked. Here, as Boyfriend's music is disturbing his friends, Zardy challenges him on his own game to teach him a lesson instead of slitting his throat.
-->'''Zardy''': "Darn brats trespassing with their damn noise cannons... You should know it's dangerous to wander in the dark"
* BuffySpeak: Being an inhabitant of a farm, Zardy does not know what speakers are, calling them "noise cannons" instead.



* MarathonLevel: "Foolhardy" is the only song this mod has to provide, but it's the first original song in the ''entire Friday Night Funkin[='=] modding community to last four minutes.'' For the record, the longest song in the vanilla game at the time of writing is "MILF", which only lasts two minutes.



* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''VideoGame/FridayNightFunkin'' yet, which it certainly delivers.

to:

* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonized. The intention was to make it the hardest mod for ''VideoGame/FridayNightFunkin'' ''Friday Night Funkin[='=]'' yet, which it certainly delivers.


Added DiffLines:

* TurnsRed: In the last 42 seconds of the song, Zardy begins to disappear and throws a massive barrage of notes at Boyfriend, luckily you only have to copy the first verses before singing the chorus on duet.
Is there an issue? Send a MessageReason:
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-->'''Zardy''': "Darn brats trespassing with their damn [[BluffySpeak noise cannons]]..."

to:

-->'''Zardy''': "Darn brats trespassing with their damn [[BluffySpeak [[BuffySpeak noise cannons]]..."
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PrecisionFStrike: From Zardy in the opening cutscene:
-->'''Zardy''': "Darn brats trespassing with their damn [[BluffySpeak noise cannons]]..."

Added: 371

Changed: 2

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* GameplayAndStoryIntegration: With the mechanics of ''Zardy's Maze'' in particular. In the game that the titular character originates from, you have to point your flashlight at him to make Zardy disappear before he catches you. Here, you're rapping against him until he eventually disappears completely, saving yourself from whatever he could do to you by catching you.



* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonised. The intention was to make it the hardest mod for ''VideoGame/FridayNightFunkin'' yet, which it certainly delivers.

to:

* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonised.harmonized. The intention was to make it the hardest mod for ''VideoGame/FridayNightFunkin'' yet, which it certainly delivers.
Is there an issue? Send a MessageReason:
None


''V.S Zardy - Foolhardy'' is a mod created by [=SwankyBox=] for ''VideoGame/FridayNightFunkin''. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent and the black metal-like track by Rozebud "Foolhardy". It is characterised by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].

to:

''V.S Zardy - Foolhardy'' is a mod ''VideoGame/FridayNightFunkin'' GameMod created by [=SwankyBox=] for ''VideoGame/FridayNightFunkin''. [=SwankyBox=]. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent and opponent, with the black metal-like track by Rozebud "Foolhardy"."Foolhardy" as its sole song. It is characterised by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].



* LostInTheMaize: The game has Boyfriend trespass into Zardy's corn maze.

to:

* LostInTheMaize: The game mod's backstory has Boyfriend and Girlfriend trespass into Zardy's corn maze.maze so they can listen to music in peace, only to end up getting lost. The scarecrows inhabiting the maze get sick of the noise, so Zardy confronts the two with a song of his own.



* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonised. SB intended to make this the hardest mod for ''VideoGame/FridayNightFunkin'' yet, which it certainly delivers.

to:

* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonised. SB intended The intention was to make this it the hardest mod for ''VideoGame/FridayNightFunkin'' yet, which it certainly delivers.
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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/vszardybanner.jpg]]
[[caption-width-right:320:"But if you want a show... I'll give you a show!"]]

''V.S Zardy - Foolhardy'' is a mod created by [=SwankyBox=] for ''VideoGame/FridayNightFunkin''. It features Zardy from ''VideoGame/ZardysMaze'' as the opponent and the black metal-like track by Rozebud "Foolhardy". It is characterised by the extreme difficulty comparable to ''VideoGame/GuitarHero'''s "Through the Fire and Flames". It can be found on [[https://gamebanana.com/gamefiles/17880 Gamebanana]].
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!!This game provides examples of:
* {{Invisibility}}: Zardy turns more and more transparent near the end of the song, until he's invisible.
* LostInTheMaize: The game has Boyfriend trespass into Zardy's corn maze.
* MetalScream: Zardy lets out a deep scream once he starts the last few verses.
* MicrophoneSwinging: Zardy swings the microphone attached to the hoe upwards in his up and left arrow animations.
* NintendoHard: There are 1000 notes, with them getting dropped really quickly later on, and most of the song is harmonised. SB intended to make this the hardest mod for ''VideoGame/FridayNightFunkin'' yet, which it certainly delivers.
* ScaryScarecrows: Zardy is a scarecrow and an evil-looking one just like in the original, but he doesn't want to kill the Boyfriend.
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