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* SyntheticVoiceActor: There is a synthetic voice that announces your powerups, in case you're too busy with the enemies to pay attention to your status bar.

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* SyntheticVoiceActor: There is a synthetic voice that announces your powerups, in case you're too busy with the enemies to pay attention to your [[StatusLine status bar.bar]].
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Being a 2010 [[FreewareGames freeware]] game by Creator/CrystalShard, it can be downloaded for [[UsefulNotes/IBMPersonalComputer PC]] [[[[http://www.crystalshard.net/index.php?g=14 here]]. Perhaps surprisingly, it is created in ''Adventure Game Studio'', despite not containing any adventure game elements or indeed any sprites.

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Being a 2010 [[FreewareGames freeware]] game by Creator/CrystalShard, it can be downloaded for [[UsefulNotes/IBMPersonalComputer PC]] [[[[http://www.[[http://www.crystalshard.net/index.php?g=14 here]]. Perhaps surprisingly, it is created in ''Adventure Game Studio'', despite not containing any adventure game elements or indeed any sprites.

Changed: 146

Removed: 9

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Added release date.


A freeware game by Creator/CrystalShard, it [[http://www.crystalshard.net/index.php?g=14 can be downloaded here]]. Perhaps surprisingly, it is created in ''Adventure Game Studio'', despite not containing any adventure game elements or indeed any sprites.

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!!Tropes:

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A freeware Being a 2010 [[FreewareGames freeware]] game by Creator/CrystalShard, it [[http://www.can be downloaded for [[UsefulNotes/IBMPersonalComputer PC]] [[[[http://www.crystalshard.net/index.php?g=14 can be downloaded here]]. Perhaps surprisingly, it is created in ''Adventure Game Studio'', despite not containing any adventure game elements or indeed any sprites.

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!!Tropes:
!!Tropes present in this game:
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* SyntheticVoiceActor: There is a synthetic voice who annouces your powerups, in case you're too busy with the enemies to pay attention to your status bar.

to:

* SyntheticVoiceActor: There is a synthetic voice who annouces that announces your powerups, in case you're too busy with the enemies to pay attention to your status bar.

Added: 439

Changed: 1179

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zce


* AsteroidsMonster - the aptly named Aster.
* BackFromTheDead - the Schro.
* BulletHell - Xaos, Chell and Schro are particularly prone to this.
* ChekhovsSkill - the first powerup, Warp, isn't all that useful in normal levels, but is extremely helpful against the boss monster.
* DemonicSpider - the BFG.
* FlyingBrick - literally, the Brick.
* FinalBoss - the UAO.
* ImmuneToBullets - the Surge. Also, as long as a Prime is around, ''every other enemy''.
* InterfaceScrew - the Strobe occasionally blanks out your screen.
* InvincibleMinorMinion - the Brick.
* MookMaker - the Neumann. Also, the UAO creates a bunch of mooks when its eyes are shot.
* MookPromotion - the Wonk 2.0 and the Vulture are both upgrades of the first Wonk. Also, Chell is really an upgraded Snipe.
* MoreDakka - various powerups, particularly the chaingun and spreadfire.
* NoKillLikeOverkill - the Nuke weapon.
* OneHitKill - do ''not'' let the UAO grab you with its claw.
* ShoutOut - the [[VideoGame/{{Portal}} Chell]].
* SyntheticVoiceActor - who names your powerups, in case you're too busy with the enemies to pay attention to your status bar.
* TimedMission - stall too long, and the crosshair of doom will appear, and chase you until you die.
* TractorBeam - the Magnus.
* TurnsRed - when one of the UAO's eyes is shot, its others increase their rate of fire.

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%% * AsteroidsMonster - AsteroidsMonster: the aptly named Aster.
%% * BackFromTheDead - the Schro.
%% * BulletHell - Xaos, Chell and Schro are particularly prone to this.
* ChekhovsSkill - the ChekhovsSkill: The first powerup, Warp, powerup Warp isn't all that useful in normal levels, but is extremely helpful against the boss monster.
%% * DemonicSpider - the BFG.
%% * FlyingBrick - literally, the Brick.
%% * FinalBoss - the UAO.
%% * ImmuneToBullets - ImmuneToBullets:
%% **
the Surge. Surge.
%% **
Also, as long as a Prime is around, ''every other enemy''.
* InterfaceScrew - the InterfaceScrew: The Strobe occasionally blanks out your screen.
%% * InvincibleMinorMinion - the Brick.
* MookMaker - the Neumann. Also, the MookMaker: The UAO creates a bunch of mooks when its eyes are shot.
* MookPromotion - the MookPromotion:
** The
Wonk 2.0 and the Vulture are both upgrades is an upgrade of the first Wonk. Also, Wonk.
** The Vulture is an upgrade of the first Wonk.
**
Chell is really an upgraded Snipe.
%% * MoreDakka - various powerups, particularly the chaingun and spreadfire.
%% * NoKillLikeOverkill - the Nuke weapon.
* OneHitKill - do OneHitKill: Do ''not'' let the UAO grab you with its claw.
claw as it gets you killed instantly.
%%
* ShoutOut - ShoutOut: the [[VideoGame/{{Portal}} Chell]].
* SyntheticVoiceActor - SyntheticVoiceActor: There is a synthetic voice who names annouces your powerups, in case you're too busy with the enemies to pay attention to your status bar.
* TimedMission - TimedMission: If you stall for too long, and the crosshair of doom will appear, appear and it will chase you until you die.
%% * TractorBeam - the Magnus.
* TurnsRed - when TurnsRed: When one of the UAO's eyes is shot, its others other eyes increase their rate of fire.
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For Massive Damage is not a trope


* ForMassiveDamage - obviously, shoot the eyes out of the UAO.

Changed: 48

Removed: 260

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VectorVendetta is a casual ShootEmUp game featuring [[ExactlyWhatItSaysOnTheTin vectors]]. On the first screen, a trio of triangles circle around randomly, until you shoot them. On each subsequent screen, more vectors appear, and a new type of enemy is added. For instance, there's the Snipe, which stays on the edges of the screen and shoots at you, the Aster, which splits in two when hit, and eventually the BFG. Thankfully, some enemies drop little stars when killed, which invoke a {{VideoGame/Gradius}}-like system of powerups that can increase your speed, defense, and firing power, or unleash a powerful one-shot weapon.

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VectorVendetta ''Vector Vendetta'' is a casual ShootEmUp game featuring [[ExactlyWhatItSaysOnTheTin vectors]].{{vector|Game}}s. On the first screen, a trio of triangles circle around randomly, until you shoot them. On each subsequent screen, more vectors appear, and a new type of enemy is added. For instance, there's the Snipe, which stays on the edges of the screen and shoots at you, the Aster, which splits in two when hit, and eventually the BFG. Thankfully, some enemies drop little stars when killed, which invoke a {{VideoGame/Gradius}}-like ''{{VideoGame/Gradius}}''-like system of powerups that can increase your speed, defense, and firing power, or unleash a powerful one-shot weapon.



* GoddamnedBats - Phobe and Xaos are both annoyingly hard to hit and spread lots of tiny bullets everywhere.
* HellIsThatNoise - the chime that a BFG has locked onto you means you have about half a second to dodge before it kills you with its FrickinLaserBeams.
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moved from Main

Added DiffLines:

[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/vector_2125.png]]
[[caption-width-right:320:So many vectors!]]
VectorVendetta is a casual ShootEmUp game featuring [[ExactlyWhatItSaysOnTheTin vectors]]. On the first screen, a trio of triangles circle around randomly, until you shoot them. On each subsequent screen, more vectors appear, and a new type of enemy is added. For instance, there's the Snipe, which stays on the edges of the screen and shoots at you, the Aster, which splits in two when hit, and eventually the BFG. Thankfully, some enemies drop little stars when killed, which invoke a {{VideoGame/Gradius}}-like system of powerups that can increase your speed, defense, and firing power, or unleash a powerful one-shot weapon.

A freeware game by Creator/CrystalShard, it [[http://www.crystalshard.net/index.php?g=14 can be downloaded here]]. Perhaps surprisingly, it is created in ''Adventure Game Studio'', despite not containing any adventure game elements or indeed any sprites.

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!!Tropes:
* AsteroidsMonster - the aptly named Aster.
* BackFromTheDead - the Schro.
* BulletHell - Xaos, Chell and Schro are particularly prone to this.
* ChekhovsSkill - the first powerup, Warp, isn't all that useful in normal levels, but is extremely helpful against the boss monster.
* DemonicSpider - the BFG.
* FlyingBrick - literally, the Brick.
* ForMassiveDamage - obviously, shoot the eyes out of the UAO.
* FinalBoss - the UAO.
* GoddamnedBats - Phobe and Xaos are both annoyingly hard to hit and spread lots of tiny bullets everywhere.
* HellIsThatNoise - the chime that a BFG has locked onto you means you have about half a second to dodge before it kills you with its FrickinLaserBeams.
* ImmuneToBullets - the Surge. Also, as long as a Prime is around, ''every other enemy''.
* InterfaceScrew - the Strobe occasionally blanks out your screen.
* InvincibleMinorMinion - the Brick.
* MookMaker - the Neumann. Also, the UAO creates a bunch of mooks when its eyes are shot.
* MookPromotion - the Wonk 2.0 and the Vulture are both upgrades of the first Wonk. Also, Chell is really an upgraded Snipe.
* MoreDakka - various powerups, particularly the chaingun and spreadfire.
* NoKillLikeOverkill - the Nuke weapon.
* OneHitKill - do ''not'' let the UAO grab you with its claw.
* ShoutOut - the [[VideoGame/{{Portal}} Chell]].
* SyntheticVoiceActor - who names your powerups, in case you're too busy with the enemies to pay attention to your status bar.
* TimedMission - stall too long, and the crosshair of doom will appear, and chase you until you die.
* TractorBeam - the Magnus.
* TurnsRed - when one of the UAO's eyes is shot, its others increase their rate of fire.
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