Follow TV Tropes

Following

History VideoGame / VacationSimulator

Go To

OR

Is there an issue? Send a MessageReason:
None


The game was released on April 9th, 2019 for desktop VR (UsefulNotes/HTCVive, UsefulNotes/OculusRift, and Windows Mixed Reality) and was released for PSVR, appropriately enough, in Summer 2019.

to:

The game was released on April 9th, 2019 for desktop VR (UsefulNotes/HTCVive, UsefulNotes/OculusRift, (Platform/HTCVive, Platform/OculusRift, and Windows Mixed Reality) and was released for PSVR, appropriately enough, in Summer 2019.
Is there an issue? Send a MessageReason:
None


* MechanicalLifeforms: Just about any wildlife that you run into will have visibly metal joints and electronic features. The crabs at the beach are a subtle example, you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.

to:

* MechanicalLifeforms: Just about any wildlife that you run into will have visibly visible metal joints and electronic features. The crabs at the beach are a subtle example, example; you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.
Is there an issue? Send a MessageReason:
None


''Vacation Simulator'' is the sequel to the [[VirtualRealityIndex Virtual Reality]] game, ''VideoGame/JobSimulator'' made by Owlchemy Labs, implementing some features from ''VideoGame/RickAndMortyVirtualRickAlity'' such as a wrist device and teleportation along with being able to wave to bots in order to talk to them. In gameplay, ''Vacation Simulator'' has more of a focus on mini-games and mini-quests of a sort, ranging from building sandcastles with a series of blueprints to fulfilling food orders for various bots around the resort.

to:

''Vacation Simulator'' is the sequel to the [[VirtualRealityIndex Virtual Reality]] game, game ''VideoGame/JobSimulator'' made by Owlchemy Labs, implementing some features from ''VideoGame/RickAndMortyVirtualRickAlity'' such as a wrist device and teleportation along with being able to wave to bots in order to talk to them. In gameplay, ''Vacation Simulator'' has more of a focus on mini-games and mini-quests of a sort, ranging from building sandcastles sand castles with a series of blueprints to fulfilling food orders for various bots around the resort.



Humans visiting the museum are able to enter the simulation of Vacation Island and are given their own hotel room with the ability to travel to three areas of Vacation Island which are Vacation Beach, Vacation Forest and Vacation Mountain.

to:

Humans visiting the museum are able to enter the simulation of Vacation Island and are given their own hotel room with the ability to travel to three areas of Vacation Island which are Island: Vacation Beach, Vacation Forest Forest, and Vacation Mountain.



* AntiFrustrationFeatures: Objects that fall outside of the play area are teleported back right next to the human along with items on the ground hovering to accommodate humans that have difficulty lowering themselves along the Y-axis.
* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your PC. Each area has a [=PhotoBot=] sibling competing to see which area is the best and it's your task to take photos based on sketches of items and characters.
* FutureImperfect: The info panels are... Less than accurate at human and natural history.

to:

* AntiFrustrationFeatures: Objects that fall outside of the play area are teleported back right next to the human human, along with items on the ground hovering to accommodate humans that have difficulty lowering themselves along the Y-axis.
* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures pictures, and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your PC. Each area has a [=PhotoBot=] sibling competing to see which area is the best best, and it's your task to take photos based on sketches of items and characters.
* FutureImperfect: The info panels are... Less less than accurate at about human and natural history.



* MechanicalLifeforms: Just about any wildlife you run into will have visibly metal joints and electronic features. The crabs at the beach are a subtle example, you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.

to:

* MechanicalLifeforms: Just about any wildlife that you run into will have visibly metal joints and electronic features. The crabs at the beach are a subtle example, you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.



* TakeThat: The fact book states that, if you printed all of the comments of [[Website/YouTube BotTube]] and laid it end-to-end, the paper would stretch to the sun and back around 20 times and notes the value of the paper is worth much more than the [[InternetJerk comments]].
* TeleportersAndTransporters: Locomotion is accomplished by looking in the direction and pressing the trackpad (Vive), or the A or X buttons (Rift), similar to ''VideoGame/RickAndMortyVirtualRickAlity''. This is to keep in compliance with the Bureau of Simulations as a perception of movement without the sensation of acceleration is known to disorient more sensitive humans.

to:

* TakeThat: The fact book states that, if you printed all of the comments of [[Website/YouTube BotTube]] and laid it end-to-end, the paper would stretch to the sun and back around 20 times times, and notes that the value of the paper is worth much more than the [[InternetJerk comments]].
* TeleportersAndTransporters: Locomotion is accomplished by looking in the direction and pressing the trackpad (Vive), or the A or X buttons (Rift), similar to ''VideoGame/RickAndMortyVirtualRickAlity''. This is to keep in compliance with the Bureau of Simulations Simulations, as a perception of movement without the sensation of acceleration is known to disorient more sensitive humans.
Is there an issue? Send a MessageReason:
Why is this a self-demonstrating article? Why does this NEED to be a self-demonstrating article? Also, I don’t think you can pothole to that page.


The year is 2060, with jobs having been taken over and humans left to experience them vicariously in the successful Job Simulator in the Job Museum. Bots now figured that the next logical step after humans [JOB] is to [VACATION], thus [=VacationBot=] has opened a respective Vacation Museum in conjunction with [=EfficiencyBot=] so humans can experience what [TIME-OFF] and [NOT JOBBING] was like.

to:

The year is 2060, with jobs having been taken over and humans left to experience them vicariously in the successful Job Simulator in the Job Museum. Bots now figured that the next logical step after humans [JOB] do their job is to [VACATION], take a vacation, thus [=VacationBot=] has opened a respective Vacation Museum in conjunction with [=EfficiencyBot=] so humans can experience what [TIME-OFF] time-off and [NOT JOBBING] not doing their job was like.



* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your [PERSONAL COMPUTER]. Each area has a [=PhotoBot=] sibling competing to see which area is the best and it's your task to take photos based on sketches of items and characters.

to:

* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your [PERSONAL COMPUTER].PC. Each area has a [=PhotoBot=] sibling competing to see which area is the best and it's your task to take photos based on sketches of items and characters.



* InventoryManagementPuzzle: Humans are given a backpack capable of holding up to [EIGHT] items at a time along with their camera.

to:

* InventoryManagementPuzzle: Humans are given a backpack capable of holding up to [EIGHT] eight items at a time along with their camera.



* SpockSpeak: Much like in the previous game, bots tend to be technical in their wording as this page [[SelfDemonstratingArticle demonstrates]].

to:

* SpockSpeak: Much like in the previous game, bots tend to be technical in their wording as this page [[SelfDemonstratingArticle demonstrates]].wording.



* [[VirtualPaperDoll Virtual Reality Paper Doll]]: Humans are able to customize their appearance in the bathroom of their hotel room to look as [RELAX] as possible. During their vacation, humans can find hats and eye wear to put on which, compared to the previous game, will not obstruct their view.

to:

* [[VirtualPaperDoll Virtual Reality Paper Doll]]: Humans are able to customize their appearance in the bathroom of their hotel room to look as [RELAX] relaxed as possible. During their vacation, humans can find hats and eye wear to put on which, compared to the previous game, will not obstruct their view.



* WorkInfoTitle

to:

* %%* WorkInfoTitle
Is there an issue? Send a MessageReason:
Disambiguating; deleting and renaming wicks as appropriate


* TakeThat: The fact book states that, if you printed all of the comments of [[Website/YouTube BotTube]] and laid it end-to-end, the paper would stretch to the sun and back around 20 times and notes the value of the paper is worth much more than the [[{{GIFT}} comments]].

to:

* TakeThat: The fact book states that, if you printed all of the comments of [[Website/YouTube BotTube]] and laid it end-to-end, the paper would stretch to the sun and back around 20 times and notes the value of the paper is worth much more than the [[{{GIFT}} [[InternetJerk comments]].
Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: Objects that fall outside of the play area are teleported back right next to the human along with items on the ground hovering to accommodate humans that have difficulty lowering themselves along the y-axis.

to:

* AntiFrustrationFeatures: Objects that fall outside of the play area are teleported back right next to the human along with items on the ground hovering to accommodate humans that have difficulty lowering themselves along the y-axis.Y-axis.

Added: 234

Changed: 238

Is there an issue? Send a MessageReason:
None


The game was released on April 9th, 2019 for desktop VR (UsefulNotes/HTCVive, UsefulNotes/OculusRift, and Windows Mixed Reality) and is coming to PSVR, appropriately enough, sometime in Summer 2019.

to:

The game was released on April 9th, 2019 for desktop VR (UsefulNotes/HTCVive, UsefulNotes/OculusRift, and Windows Mixed Reality) and is coming to was released for PSVR, appropriately enough, sometime in Summer 2019.



* AntiFrustrationFeatures: Objects that fall outside of the play area are teleported back right next to the human along with items on the ground hovering to accommodate humans that have difficulty lowering themselves along the y-axis.



* FutureImperfect: The info panels are... Less than accurate at human history.

to:

* FutureImperfect: The info panels are... Less than accurate at human and natural history.



* [[VirtualPaperDoll Virtual Reality Paper Doll]]: Humans are able to customize their appearance in the bathroom of their hotel room to look as [RELAX] as possible.
* VomitIndiscretionShot: Don't eat the purple mushrooms or the orange berries, otherwise your digestive tract will forcefully eject the incompatible material.

to:

* [[VirtualPaperDoll Virtual Reality Paper Doll]]: Humans are able to customize their appearance in the bathroom of their hotel room to look as [RELAX] as possible.
possible. During their vacation, humans can find hats and eye wear to put on which, compared to the previous game, will not obstruct their view.
* VomitIndiscretionShot: Don't eat the purple mushrooms or the orange berries, otherwise your digestive tract will forcefully eject the incompatible material. Certain other incompatible materials are similarly ejected.
Is there an issue? Send a MessageReason:
None


* MechanicalLifeforms: Kist about any wildlife you run into will have visibly metal joints and electronic features. The crabs at the beach are a subtle example, you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.

to:

* MechanicalLifeforms: Kist Just about any wildlife you run into will have visibly metal joints and electronic features. The crabs at the beach are a subtle example, you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.
Is there an issue? Send a MessageReason:
None


Humans visiting the museum are able to enter the simulation of Vacation Island with two additional guest passes available and are given their own hotel room with the ability to travel to three areas of Vacation Island which are Vacation Beach, Vacation Forest and Vacation Mountain.

to:

Humans visiting the museum are able to enter the simulation of Vacation Island with two additional guest passes available and are given their own hotel room with the ability to travel to three areas of Vacation Island which are Vacation Beach, Vacation Forest and Vacation Mountain.
Is there an issue? Send a MessageReason:
None


* MechanicalLifeforms: Kist about any wildlife you run into will have visibly metal joints and electronic features. The crabs at the beach are a subtle example, you won't notice it unless you remove their shells... and see that they plug in with two flat prongs like a power outlet.



* TeleportersAndTransporters: Locomotion is accomplished by looking in the direction and pressing the trackpad (Vive), or the A or X buttons (Rift), similar to ''VideoGame/RickAndMortyVirtualRickAlity''. This is to keep in compliance with the Bureau of Simulations as perception of movement without the sensation of acceleration is known to disorient more sensitive humans.

to:

* TeleportersAndTransporters: Locomotion is accomplished by looking in the direction and pressing the trackpad (Vive), or the A or X buttons (Rift), similar to ''VideoGame/RickAndMortyVirtualRickAlity''. This is to keep in compliance with the Bureau of Simulations as a perception of movement without the sensation of acceleration is known to disorient more sensitive humans.
Is there an issue? Send a MessageReason:
None


* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your [PERSONAL COMPUTER]. Each area has a [=PhotoBot=] sibling competing to see which area is the best and it's your job to take photos based on sketches of items and characters.

to:

* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your [PERSONAL COMPUTER]. Each area has a [=PhotoBot=] sibling competing to see which area is the best and it's your job task to take photos based on sketches of items and characters.
Is there an issue? Send a MessageReason:
None


* VomitIndiscretionShot: Don't eat the purple mushrooms or the blue berries, otherwise your digestive tract will forcefully eject the incompatible material.

to:

* VomitIndiscretionShot: Don't eat the purple mushrooms or the blue orange berries, otherwise your digestive tract will forcefully eject the incompatible material.
Is there an issue? Send a MessageReason:
None


''Vacation Simulator'' is the sequel to the [[VirtualRealityIndex Virtual Reality]] game, ''VideoGame/JobSimulator'' made by Owlchemy Labs, implimenting some features from ''VideoGame/RickAndMortyVirtualRickAlity'' such as a wrist device and teleportation along with being able to wave to bots in order to talk to them. In gameplay, ''Vacation Simulator'' has more of a focus on mini-games and mini-quests of a sort, ranging from building sandcastles with a series of blueprints to fulfilling food orders for various bots around the resort.

to:

''Vacation Simulator'' is the sequel to the [[VirtualRealityIndex Virtual Reality]] game, ''VideoGame/JobSimulator'' made by Owlchemy Labs, implimenting implementing some features from ''VideoGame/RickAndMortyVirtualRickAlity'' such as a wrist device and teleportation along with being able to wave to bots in order to talk to them. In gameplay, ''Vacation Simulator'' has more of a focus on mini-games and mini-quests of a sort, ranging from building sandcastles with a series of blueprints to fulfilling food orders for various bots around the resort.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vacation_simulator_5.jpg]]
[[caption-width-right:350: Meet [=VacationBot=]. She'll be your guide today.]]
''Vacation Simulator'' is the sequel to the [[VirtualRealityIndex Virtual Reality]] game, ''VideoGame/JobSimulator'' made by Owlchemy Labs, implimenting some features from ''VideoGame/RickAndMortyVirtualRickAlity'' such as a wrist device and teleportation along with being able to wave to bots in order to talk to them. In gameplay, ''Vacation Simulator'' has more of a focus on mini-games and mini-quests of a sort, ranging from building sandcastles with a series of blueprints to fulfilling food orders for various bots around the resort.

The year is 2060, with jobs having been taken over and humans left to experience them vicariously in the successful Job Simulator in the Job Museum. Bots now figured that the next logical step after humans [JOB] is to [VACATION], thus [=VacationBot=] has opened a respective Vacation Museum in conjunction with [=EfficiencyBot=] so humans can experience what [TIME-OFF] and [NOT JOBBING] was like.

Humans visiting the museum are able to enter the simulation of Vacation Island with two additional guest passes available and are given their own hotel room with the ability to travel to three areas of Vacation Island which are Vacation Beach, Vacation Forest and Vacation Mountain.

The game was released on April 9th, 2019 for desktop VR (UsefulNotes/HTCVive, UsefulNotes/OculusRift, and Windows Mixed Reality) and is coming to PSVR, appropriately enough, sometime in Summer 2019.

!! ''Vacation Simulator'' provides the following examples of these [TROPES]:

* FirstPersonSnapshooter: Human visitors are given an instant camera to take pictures and it can hover in place to take selfies. The photos can then be put on a picture wall in your hotel room and/or scanned via your backpack to be saved to your [PERSONAL COMPUTER]. Each area has a [=PhotoBot=] sibling competing to see which area is the best and it's your job to take photos based on sketches of items and characters.
* FutureImperfect: The info panels are... Less than accurate at human history.
* InventoryManagementPuzzle: Humans are given a backpack capable of holding up to [EIGHT] items at a time along with their camera.
* SpockSpeak: Much like in the previous game, bots tend to be technical in their wording as this page [[SelfDemonstratingArticle demonstrates]].
* TakeThat: The fact book states that, if you printed all of the comments of [[Website/YouTube BotTube]] and laid it end-to-end, the paper would stretch to the sun and back around 20 times and notes the value of the paper is worth much more than the [[{{GIFT}} comments]].
* TeleportersAndTransporters: Locomotion is accomplished by looking in the direction and pressing the trackpad (Vive), or the A or X buttons (Rift), similar to ''VideoGame/RickAndMortyVirtualRickAlity''. This is to keep in compliance with the Bureau of Simulations as perception of movement without the sensation of acceleration is known to disorient more sensitive humans.
* [[VirtualPaperDoll Virtual Reality Paper Doll]]: Humans are able to customize their appearance in the bathroom of their hotel room to look as [RELAX] as possible.
* VomitIndiscretionShot: Don't eat the purple mushrooms or the blue berries, otherwise your digestive tract will forcefully eject the incompatible material.
* WorkInfoTitle

Top