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* DeadlineNews: One of the mission is to prevent this from happening. The newscaster has giving an interview with the Burners when they flipped out and took her hostage.

to:

* DeadlineNews: One of the mission is to prevent this from happening. The newscaster has was giving an interview with the Burners when they flipped out and took her hostage.
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Grammatical correction


* KickTheDog: All of the Burners on and offscreen actions. The worst one was watching a fireman that they were shooting repeatably, die as the paramedic was trying to save him.

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* KickTheDog: All of the Burners Burners' on and offscreen actions. The worst one was watching a fireman that they were shooting repeatably, die as the paramedic was trying to save him.

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I somehow didn't notice the Where The Hell Is Springfield entry.


* TheBigRottenApple: The nameless city is implied to be a fictionalized New York, if the cruiser liveries, police uniforms, [[UsefulNotes/AmericanAccents accents]] and architecture are anything to go by.


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** That said, the architecture, [[UsefulNotes/AmericanAccents accents]] and CPD insignia imply that the unnamed city is [[TheBigRottenApple New York]], or a fictionalized version thereof.

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* TheBigRottenApple: The nameless city is implied to be a fictionalized New York, if the cruiser liveries, police uniforms, [[UsefulNotes/AmericanAccents accents]] and architecture are anything to go by.



%* TheCallTwinksYou

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%* * TheCallTwinksYou



%* KentBrockmanNews

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%* * KentBrockmanNews

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Unrelated to the 1999 ThirdPersonShooter ''VideoGame/UrbanChaos'' (even though Eidos published both).

to:

[[SimilarlyNamedWorks Unrelated to to]] the 1999 ThirdPersonShooter ''VideoGame/UrbanChaos'' (even though Eidos published both).



* BlockingStopsAllDamage: Your shield stops all damage 100% of the time, whether from bullets, fire, or melee weapons, provided you've angled yourself correctly to face the danger in question. The only risk comes from having multiple enemies shooting at you from different angles, or having a melee attack knock your shield down temporarily.



* BoomHeadshot:
** Comes with the possibility of [[YourHeadAsplode exploding heads]]. The possibility becomes one-hundred percent when you upgrade all weapons.
** Brief yet fabulous fountains of blood are also a possibility.

to:

* BoomHeadshot:
**
BoomHeadshot: Comes with the possibility of [[YourHeadAsplode exploding heads]]. The possibility becomes one-hundred percent when you upgrade all weapons.
**
weapons. Brief yet fabulous fountains of blood are also a possibility.



* TheCallTwinksYou

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* %* TheCallTwinksYou



* HostageSituation - Five times, a Burner leader will take someone hostage. You must shoot the Burner while they're reloading. It often ends in a gruesome, satisfying death for the Burner.

to:

* HostageSituation - HostageSituation: Five times, a Burner leader will take someone hostage. You must shoot the Burner while they're reloading. It often ends in a gruesome, satisfying death for the Burner.



** Also when the [[spoiler: newscaster is taken hostage, when you take down the hostage taker she then throws in a TV into the tub he landed in electrocuting him. She then gives a live broadcast with the electrocution taking place in the background.]]

to:

** Also when the [[spoiler: newscaster is taken hostage, when you take down the hostage taker she then throws in a TV into the tub he landed in in, electrocuting him. She then gives a live broadcast with the electrocution taking place in the background.]]



* KentBrockmanNews

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* %* KentBrockmanNews
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* AxCrazy: The Burners are homicidal and batshit insane, killing everything in their path and targeting police explicitly. They can also come at you with cleavers and other sorts of weapons, and are more than happy to [[HaveANiceDeath hack a dying Mason up]] with them gleefully.

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* ArcWords: If you pay attention, you'll find the logo of Shift-It everywhere in the game, [[spoiler:this is because they're the Burners.]]

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* ArcWords: If you pay attention, you'll find the logo of Shift-It everywhere in the game, [[spoiler:this game. [[spoiler:This is because they're the Burners.]]



* {{Foreshadowing}}: [[spoiler:Shift-It vans are seen in some locations in earlier levels, foreshadowing their connection with the Burners.]]
** [[spoiler: Nick Mason's home is firebombed later in the game while he's on-duty. In the final level, it is attacked again while he's relaxing in it.]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
[[spoiler:Shift-It vans are seen in some locations in earlier levels, foreshadowing their connection with the Burners.]]
** [[spoiler: Nick Mason's home is firebombed later in the game while he's on-duty. In the final level, it is attacked again while he's relaxing in it.]]
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* HaveANiceDeath: The game has different death scenes depending on who you're killed by and who you were with. If you were killed near a teammate, they might check on you and call out for help as you die (paramedics will try to revive you, firemen will yell for help, policemen will check on you and then call for help). If you die next to a Burner, they're going to taunt you and then proceed to stomp or bash your head in, or cut you up with their cleaver.
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* FeaturelessProtagonist: Mason is so featureless, that he doesn't show up in-game when you perform a cinematic kill. His real life picture does pop up a few times on the news, though, and once in a loading screen (though he looks older).
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** Burning any Burner alive with a molotov or your taser is rather karmic.
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* Foreshadowing: [[spoiler:Shift-It vans are seen in some locations in earlier levels, foreshadowing their connection with the Burners.]]

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* Foreshadowing: {{Foreshadowing}}: [[spoiler:Shift-It vans are seen in some locations in earlier levels, foreshadowing their connection with the Burners.]]
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* Foreshadowing: [[spoiler:Shift-It vans are seen in some locations in earlier levels, foreshadowing their connection with the Burners.]]
** [[spoiler: Nick Mason's home is firebombed later in the game while he's on-duty. In the final level, it is attacked again while he's relaxing in it.]]
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** Averted, you're like the setting's [[AceCombat Galm One]], except the enemy has no one skilled enough or sane enough to match up to you.

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** Averted, you're like the setting's [[AceCombat [[VideoGame/AceCombat Galm One]], except the enemy has no one skilled enough or sane enough to match up to you.
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Badass is no longer a trope.


* {{Badass}} / OneManArmy: Nick Mason.
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* ItsUpToYou: Justifed. Most of the Characters that aren't trying to stab, chop, burn or shoot you are civilians, firemen or paramedics. People that don't have training for combat situations. Not to say that the regular cops can't hold their own, it's just that you have all the fancy training, equipment, and reckless disregard for your own life.

to:

* ItsUpToYou: Justifed. Most of the Characters characters that aren't trying to stab, chop, burn or shoot you are civilians, firemen or paramedics. People that don't have training for combat situations. Not to say that the regular cops can't hold their own, it's just that you have all the fancy training, equipment, and reckless disregard for your own life.
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* WhereTheHellIsSpringfield: The city location is never told. However' from the weather and the fact the police uniforms say CPD it could be Chicago. [[JustForPun If the C doesn't stand for]] [[EveryoneCallsHimBarkeep City]] [[JustForPun that is.]]

to:

* WhereTheHellIsSpringfield: The city location is never told. However' However, from the weather and the fact the police uniforms say CPD CPD, it could be Chicago. [[JustForPun If the C doesn't stand for]] [[EveryoneCallsHimBarkeep City]] [[JustForPun that is.]]
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''Urban Chaos: Riot Response'' is a FirstPersonShooter developed by Rocksteady Studios and published by Eidos Interactive for the UsefulNotes/PlayStation2 and the UsefulNotes/XBox. It's Rocksteady's first game prior to hitting it big with ''VideoGame/BatmanArkhamAsylum''. It is generally well-received for having simple and enjoyable gameplay, moderate difficulty, expansive content, and strong multi-player.

In it, an unnamed American city has been turned into a war zone by crazy terrorists known as the Burners. You play Nick Mason, ace of the T-Zero Riot Response unit, which was formed to fight terrorists and take the city back.

to:

''Urban Chaos: Riot Response'' is a FirstPersonShooter developed by Rocksteady Studios and published by Eidos Interactive for the UsefulNotes/PlayStation2 and the UsefulNotes/XBox.UsefulNotes/{{Xbox}}. It's Rocksteady's first game prior to hitting it big with ''VideoGame/BatmanArkhamAsylum''. It is generally well-received for having simple and enjoyable gameplay, moderate difficulty, expansive content, and strong multi-player.

In it, an unnamed American city has been turned into a war zone by crazy terrorists known as the Burners. You play as Nick Mason, ace of the T-Zero Riot Response unit, which was formed to fight terrorists and take the city back.



----

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----
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''Urban Chaos: Riot Response'' is a FirstPersonShooter developed by Rocksteady Studios and published by Eidos Interactive for the {{PlayStation 2}} and the {{Xbox}}. It's Rocksteady's first game prior to hitting it big with ''VideoGame/BatmanArkhamAsylum''. It is generally well-received for having simple and enjoyable gameplay, moderate difficulty, expansive content, and strong multi-player.

to:

''Urban Chaos: Riot Response'' is a FirstPersonShooter developed by Rocksteady Studios and published by Eidos Interactive for the {{PlayStation 2}} UsefulNotes/PlayStation2 and the {{Xbox}}.UsefulNotes/XBox. It's Rocksteady's first game prior to hitting it big with ''VideoGame/BatmanArkhamAsylum''. It is generally well-received for having simple and enjoyable gameplay, moderate difficulty, expansive content, and strong multi-player.
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Don't confuse this game with 1999 3rd person shooter ''VideoGame/UrbanChaos'' (even though Eidos published both).

to:

Don't confuse this game with Unrelated to the 1999 3rd person shooter ThirdPersonShooter ''VideoGame/UrbanChaos'' (even though Eidos published both).

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An unnamed American city has been turned into a warzone by crazy terrorists known as the Burners. You play Nick Mason, ace of the T-Zero Riot Response unit, which was formed to fight terrorists and take the city back.

''Urban Chaos: Riot Response'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''VideoGame/BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].

This doesn't come anywhere near the level of the more well-known shooters like {{Halo}}, or even {{Killzone}}, but this one stands on its own by doing away with realism and story, instead giving you a ton of weapons and hordes of enemies to use them on. [[CatharsisFactor Think of it as stress-release]].

to:

An ''Urban Chaos: Riot Response'' is a FirstPersonShooter developed by Rocksteady Studios and published by Eidos Interactive for the {{PlayStation 2}} and the {{Xbox}}. It's Rocksteady's first game prior to hitting it big with ''VideoGame/BatmanArkhamAsylum''. It is generally well-received for having simple and enjoyable gameplay, moderate difficulty, expansive content, and strong multi-player.

In it, an
unnamed American city has been turned into a warzone war zone by crazy terrorists known as the Burners. You play Nick Mason, ace of the T-Zero Riot Response unit, which was formed to fight terrorists and take the city back.

''Urban Chaos: Riot Response'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''VideoGame/BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].

This
Response'' doesn't come anywhere near the level of the more well-known shooters like {{Halo}}, ''Franchise/{{Halo}}'', or even {{Killzone}}, ''VideoGame/{{Killzone}}'', but this one stands on its own by doing away with realism and story, instead giving you a ton of weapons and hordes of enemies to use them on. [[CatharsisFactor Think of it as stress-release]].



* AwesomeYetPractical: The [[InfinityPlusOneSword Minigun]]. Also, the fully-upgraded Assault Rifle, to a lesser extent.
* {{Badass}} / OneManArmy: Nick Mason
* BiggerStick - T-ZERO's armor and equipment is stated to be much more cutting edge than the regular police force, allowing Nick to combat the Burner hordes. [[spoiler:Later, the Burners are able to fight back by making their own versions of T-Zero equipment.]]

to:

* AwesomeYetPractical: The [[InfinityPlusOneSword Minigun]]. Also, the fully-upgraded Assault Rifle, to a lesser extent.
* {{Badass}} / OneManArmy: Nick Mason
Mason.
* BiggerStick - T-ZERO's T-Zero's armor and equipment is stated to be much more cutting edge than the regular police force, allowing Nick to combat the Burner hordes. [[spoiler:Later, the Burners are able to fight back by making their own versions of T-Zero equipment.]]



* BoomHeadshot

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* BoomHeadshotBoomHeadshot:



* BraggingRightsReward - The Minigun unlock happens once you've squeezed everything out of the single player. Which means you've got the biggest gun in the game, and nothing left to shoot.

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* BraggingRightsReward - BraggingRightsReward: The Minigun unlock happens once you've squeezed everything out of the single player. Which means you've got the biggest gun in the game, and nothing left to shoot.



* ChainsawGood - Halfway through the game, Burners begin to wield electric circular saws. You can use them. Their usefulness is debatable, however.
* ClusterFBomb - Most Burners.

to:

* ChainsawGood - ChainsawGood: Halfway through the game, Burners begin to wield electric circular saws. You can use them. Their usefulness is debatable, however.
* ClusterFBomb - ClusterFBomb: Most Burners.



* DudeWheresMyRespect: Averted, you're like the setting's [[AceCombat Galm One]], except the enemy has no one skilled enough or sane enough to match up to you.
** One newscaster lambasts T-ZERO's actions during the course of the game. Justified - T-ZERO's very existence is extremely controversial, not to mention its actions (total war against criminal hotspots, ''blowing up an abandoned city block with attack choppers to destroy a Burner stronghold'', and so on.) [[spoiler:Only after you save the city from total destruction after they get their hands on a nuclear weapon does he begin to respect you.]]

to:

* DudeWheresMyRespect: DudeWheresMyRespect:
**
Averted, you're like the setting's [[AceCombat Galm One]], except the enemy has no one skilled enough or sane enough to match up to you.
** One newscaster lambasts T-ZERO's T-Zero's actions during the course of the game. Justified - T-ZERO's T-Zero's very existence is extremely controversial, not to mention its actions (total war against criminal hotspots, ''blowing up an abandoned city block with attack choppers to destroy a Burner stronghold'', and so on.) [[spoiler:Only after you save the city from total destruction after they get their hands on a nuclear weapon does he begin to respect you.]]



* HeroicMime - Mason.

to:

* HeroicMime - HeroicMime: Mason.



* ImprovisedWeapon - Early Burner melee weapons, and their shields later on.
* ItsUpToYou- Justifed. Most of the Characters that aren't trying to stab, chop, burn or shoot you are civilians, firemen or paramedics. People that don't have training for combat situations. Not to say that the regular cops can't hold their own, it's just that you have all the fancy training, equipment, and reckless disregard for your own life.
* KarmicDeath - [[spoiler:The first boss, Estevez, dies after killing two cops and taking another hostage, by way of being shot - most likely in the face - repeatedly. Amazingly, that doesn't kill him - but the exploding gas tanks behind him do, burning him alive. The last boss dies after you shove him into a meat-packing factory, where he is impaled by a hook (also still alive) and ground alive. You can hear everything.]]

to:

* ImprovisedWeapon - ImprovisedWeapon: Early Burner melee weapons, and their shields later on.
* ItsUpToYou- ItsUpToYou: Justifed. Most of the Characters that aren't trying to stab, chop, burn or shoot you are civilians, firemen or paramedics. People that don't have training for combat situations. Not to say that the regular cops can't hold their own, it's just that you have all the fancy training, equipment, and reckless disregard for your own life.
* KarmicDeath - KarmicDeath:
**
[[spoiler:The first boss, Estevez, dies after killing two cops and taking another hostage, by way of being shot - shot, most likely in the face - face, repeatedly. Amazingly, that doesn't kill him - him, but the exploding gas tanks behind him do, burning him alive. The last boss dies after you shove him into a meat-packing factory, where he is impaled by a hook (also still alive) and ground alive. You can hear everything.]]



* KickTheDog - All of the Burners On-and-Off screen actions. The worst one was watching a fireman that they were shooting repeatably, die as the paramedic was trying to save him.

to:

* KickTheDog - KickTheDog: All of the Burners On-and-Off screen on and offscreen actions. The worst one was watching a fireman that they were shooting repeatably, die as the paramedic was trying to save him.



* NonLethalKO - Using the taser to incapacitate... [[VideoGameCrueltyPotential unless you use it for too long.]]

to:

* NonLethalKO - NonLethalKO: Using the taser to incapacitate... [[VideoGameCrueltyPotential unless you use it for too long.]]



* SawedOffShotgun - The second firearm you get, and a common weapon in the Burners until late games.

to:

* SawedOffShotgun - SawedOffShotgun: The second firearm you get, and a common weapon in the Burners until late games.



* WesternTerrorists - The Burners get increasingly more and more terror-motivated than what appears to be a very well-armed street gang or anarchist extremist group, culminating in [[spoiler:a nuclear bomb threat. It turns out they're made up of mass-brainwashed soldiers culled from a front company of a ''delivery service'' and fashioned into an anti-American militia, championing against the injustices America's done.]]
* WhereTheHellIsSpringfield - The city location is never told. However from the weather and the fact the police uniforms say CPD it could be Chicago. [[JustForPun If the C doesn't stand for]] [[EveryoneCallsHimBarkeep City]] [[JustForPun that is.]]
* WhiteGangBangers - The Burners are White, for the most part, but there's a few smatterings of Hispanics - most notably the first boss.
* WithThisHerring: In response to the AxCrazy maniacs running around the city, you're given a pistol. Subverted in that it's highly publicised to be top-of-the-line and it lives up to its (in-game) hype, and packs a major punch, even without upgrades.

to:

* WesternTerrorists - WesternTerrorists: The Burners get increasingly more and more terror-motivated than what appears to be a very well-armed street gang or anarchist extremist group, culminating in [[spoiler:a nuclear bomb threat. It turns out they're made up of mass-brainwashed soldiers culled from a front company of a ''delivery service'' and fashioned into an anti-American militia, championing against the injustices America's done.]]
* WhereTheHellIsSpringfield - WhereTheHellIsSpringfield: The city location is never told. However However' from the weather and the fact the police uniforms say CPD it could be Chicago. [[JustForPun If the C doesn't stand for]] [[EveryoneCallsHimBarkeep City]] [[JustForPun that is.]]
* WhiteGangBangers - WhiteGangBangers: The Burners are White, white, for the most part, but there's a few smatterings of Hispanics - Hispanics, most notably the first boss.
* WithThisHerring: In response to the AxCrazy maniacs running around the city, you're given a pistol. Subverted in that it's highly publicised publicized to be top-of-the-line and it lives up to its (in-game) hype, and packs a major punch, even without upgrades.

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This fits Bigger Stick, actually.


* BiggerStick - T-ZERO's armor and equipment is stated to be much more cutting edge than the regular police force, allowing Nick to combat the Burner hordes. [[spoiler:Later, the Burners are able to fight back by making their own versions of T-Zero equipment.]]



* ClothesMakeTheSuperman - Nick Mason. All of his equipment is what makes him better then the regular cops. [[spoiler: Subverted in the last level. The Burners think this trope is true and ambush Nick while off duty. He then grabs some weapons and a shield off the Burners and murders their leader.]]
** Could be considered to be a PlayedWith trope. Although it is true that Nick's training and experience help, his gear certainly played a significant role. [[spoiler: During said ambush, Nick survives not just on his own training, but also with [[HoistByHisOwnPetard the Burner equivalents to his own T-Zero SWAT gear]] ]]
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** Could be considered to be a PlayedWith trope. Although it is true that Nick's training and experience help, his gear certainly played a significant role. [[spoiler: During said ambush, Nick survives not just on his own training, but also with [[HoistByHisOwnPetard the Burner equivalents to his own T-Zero SWAT gear]] ]]

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Darker and Edgier... yeah, not really. It\'s gritty, but in a cartoonish eighties way.


* BoringButPractical: The shield. If you don't use it, you are ''not'' going to last long.
** Also, the pistol.

to:

* BoringButPractical: The shield. If you don't use it, you are ''not'' going to last long.
** Also,
long. The bog-standard pistol also gains the pistol.most useful upgrades and magazine sizes, compared to the other guns.



* DarkerAndEdgier: In comparison to other FPS' of the time.
** LighterAndSofter: Unlike Halo, with it's apocalyptic undertones or Killzone with it's palpable moral ambiguity, Urban Chaos is a much simpler animal. All the emergency workers you meet are hard working, courageous heroes, the civilians are always innocent if occasionally ungrateful, whereas the criminals are dribblingly insane baby-eating monsters to whom due process would be a waste of time. [[spoiler: Then the whole scenario wraps up in an straight happy ending.]]



* GunsAkimbo: The machine pistols.

to:

* GunsAkimbo: The machine pistols.pistols, which are always dual wielded.



* KarmicDeath - [[spoiler:The first boss, Estevez, dies after killing two cops and taking another hostage, by way of being shot in the face repeatedly. HE SURVIVES THAT, only to be burned horribly alive. The last boss dies after you shove him into a meat-packing factory, where he is impaled by a hook (also still alive) and ground alive. You can hear everything.]]

to:

* KarmicDeath - [[spoiler:The first boss, Estevez, dies after killing two cops and taking another hostage, by way of being shot - most likely in the face - repeatedly. HE SURVIVES THAT, only to be burned horribly Amazingly, that doesn't kill him - but the exploding gas tanks behind him do, burning him alive. The last boss dies after you shove him into a meat-packing factory, where he is impaled by a hook (also still alive) and ground alive. You can hear everything.]]



* LuckilyMyShieldWillProtectMe: [[ItsEasySoItSucks Perhaps a little too well]].
** Oh, no. It gets HARDER to use later on. You often have burners with [[MoreDakka dual Uzis]] that will severly damage you if you lower your shield for three seconds, or they spawn behind you.
*** It's still a comparative cakewalk with the shield up, just walk up to the enemy and bash them for a OneHitKill.
**** Until they start flanking you.

to:

* LuckilyMyShieldWillProtectMe: [[ItsEasySoItSucks Perhaps a little too well]].
** Oh, no. It gets HARDER to use later on. You often have burners with [[MoreDakka dual Uzis]] that will severly damage you if you lower your shield for three seconds, or they spawn behind you.
*** It's still a comparative cakewalk with
A major mechanic in the game is using the shield up, just walk up to the enemy get past fire hazards and bash advance on Burners laying down suppressing fire. Burners will take to ambushing you from behind or flanking, and late game, some will gain shields themselves, using them for a OneHitKill.
**** Until they start flanking you.
in the exact same way you do.



* PunchPackingPistol: The basic handgun remains useful throughout the entire game, staying ahead of the curve thanks to its numerous upgrades.

to:

* PunchPackingPistol: The basic handgun remains useful throughout the entire game, staying ahead of as you get more upgrades, magazine and damage increases, a scope, and upped ammo capacity earlier and more frequently than the curve thanks to its numerous upgrades.upgrades for the shotgun or assault rifle.



* VideogameCrueltyPotential
* WesternTerrorists - [[spoiler:The Burners really aren't a violent, anarchistic gang.]]
** [[spoiler:They're not?!]]
*** Far worse, [[MemeticMutation mah boi.]] [[spoiler: THEY'RE AN ANTI-AMERICAN MILITIA.]]

to:

* VideogameCrueltyPotential
VideogameCrueltyPotential: Encouraged in game. You're required to [[BoomHeadshot reduce heads to chunks]] and taser Burners to rank up for upgrades... and nothing will stop you from tasering Burners too long, until they're set alight and begin screaming in agony.
* WesternTerrorists - [[spoiler:The The Burners really aren't get increasingly more and more terror-motivated than what appears to be a violent, anarchistic gang.]]
** [[spoiler:They're not?!]]
*** Far worse, [[MemeticMutation mah boi.]] [[spoiler: THEY'RE AN ANTI-AMERICAN MILITIA.
very well-armed street gang or anarchist extremist group, culminating in [[spoiler:a nuclear bomb threat. It turns out they're made up of mass-brainwashed soldiers culled from a front company of a ''delivery service'' and fashioned into an anti-American militia, championing against the injustices America's done.]]



* WhiteGangBangers - The Burners are White and Mexican.
* WithThisHerring: In response to the AxCrazy maniacs running around the city, you're given a pistol. Subverted in that it's highly publicised to be top-of-the-line and it lives up to its (in-game) hype.
** Not to mention you get several weapons near-instantaneously right after, and the pistol is one of the best weapons you can use in game.

to:

* WhiteGangBangers - The Burners are White and Mexican.
White, for the most part, but there's a few smatterings of Hispanics - most notably the first boss.
* WithThisHerring: In response to the AxCrazy maniacs running around the city, you're given a pistol. Subverted in that it's highly publicised to be top-of-the-line and it lives up to its (in-game) hype.
** Not to mention you get several weapons near-instantaneously right after,
hype, and the pistol is one of the best weapons you can use in game.packs a major punch, even without upgrades.
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This game provides examples of:

to:

This !!This game provides examples of:
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Added DiffLines:

* PunchPackingPistol: The basic handgun remains useful throughout the entire game, staying ahead of the curve thanks to its numerous upgrades.
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''Urban Chaos: Riot Response'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].

to:

''Urban Chaos: Riot Response'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''BatmanArkhamAsylum'') ''VideoGame/BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].

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** Brief yet fabulous fountains of blood are also a possibility.



** Brief yet fabulous fountains of blood are also a possibility.
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''Urban Chaos'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].

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''Urban Chaos'' Chaos: Riot Response'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].



Don't confuse this game with 1999 3rd person shooter ''UrbanChaos'' (even though Eidos published both).

to:

Don't confuse this game with 1999 3rd person shooter ''UrbanChaos'' ''VideoGame/UrbanChaos'' (even though Eidos published both).
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/UrbanChaosRiotResponse_ps2.jpg]]
[[caption-width-right:300:Our hero, with a standard issue {{AFGNCAAP}} helmet.]]

An unnamed American city has been turned into a warzone by crazy terrorists known as the Burners. You play Nick Mason, ace of the T-Zero Riot Response unit, which was formed to fight terrorists and take the city back.

''Urban Chaos'' is a FirstPersonShooter made by Rocksteady (before they hit it big with ''BatmanArkhamAsylum'') and published by Eidos Interactive for the {{Playstation 2}} and the XBox. It is generally well-received, having simple and enjoyable gameplay, moderate difficulty, expansive content and strong multi-player. The few strikes against it could be attributed to sub-par graphics, rather linear levels and [[{{Narm}} very campy dialogue]].

This doesn't come anywhere near the level of the more well-known shooters like {{Halo}}, or even {{Killzone}}, but this one stands on its own by doing away with realism and story, instead giving you a ton of weapons and hordes of enemies to use them on. [[CatharsisFactor Think of it as stress-release]].

Don't confuse this game with 1999 3rd person shooter ''UrbanChaos'' (even though Eidos published both).
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This game provides examples of:
* ArcWords: If you pay attention, you'll find the logo of Shift-It everywhere in the game, [[spoiler:this is because they're the Burners.]]
* AwesomeYetPractical: The [[InfinityPlusOneSword Minigun]]. Also, the fully-upgraded Assault Rifle, to a lesser extent.
* {{Badass}} / OneManArmy: Nick Mason
* BombThrowingAnarchists: The Burners appear to be this.
* BoomHeadshot
** Comes with the possibility of [[YourHeadAsplode exploding heads]]. The possibility becomes one-hundred percent when you upgrade all weapons.
* BoringButPractical: The shield. If you don't use it, you are ''not'' going to last long.
** Also, the pistol.
** Brief yet fabulous fountains of blood are also a possibility.
* BraggingRightsReward - The Minigun unlock happens once you've squeezed everything out of the single player. Which means you've got the biggest gun in the game, and nothing left to shoot.
* BrainwashedAndCrazy: [[spoiler:Most of the Burners are brainwashed Shift-It employees.]]
* TheCallTwinksYou
* ChainsawGood - Halfway through the game, Burners begin to wield electric circular saws. You can use them. Their usefulness is debatable, however.
* ClothesMakeTheSuperman - Nick Mason. All of his equipment is what makes him better then the regular cops. [[spoiler: Subverted in the last level. The Burners think this trope is true and ambush Nick while off duty. He then grabs some weapons and a shield off the Burners and murders their leader.]]
* ClusterFBomb - Most Burners.
* DarkerAndEdgier: In comparison to other FPS' of the time.
** LighterAndSofter: Unlike Halo, with it's apocalyptic undertones or Killzone with it's palpable moral ambiguity, Urban Chaos is a much simpler animal. All the emergency workers you meet are hard working, courageous heroes, the civilians are always innocent if occasionally ungrateful, whereas the criminals are dribblingly insane baby-eating monsters to whom due process would be a waste of time. [[spoiler: Then the whole scenario wraps up in an straight happy ending.]]
* DeadlineNews: One of the mission is to prevent this from happening. The newscaster has giving an interview with the Burners when they flipped out and took her hostage.
* DudeWheresMyRespect: Averted, you're like the setting's [[AceCombat Galm One]], except the enemy has no one skilled enough or sane enough to match up to you.
** One newscaster lambasts T-ZERO's actions during the course of the game. Justified - T-ZERO's very existence is extremely controversial, not to mention its actions (total war against criminal hotspots, ''blowing up an abandoned city block with attack choppers to destroy a Burner stronghold'', and so on.) [[spoiler:Only after you save the city from total destruction after they get their hands on a nuclear weapon does he begin to respect you.]]
* EscortMission: Not as bad as most examples as everyone you escort has the good sense to stay behind you and wait until you clear an area before moving on. Some of them are even useful to you: the medics can heal you, the firemen can open locked doors (and defend themselves if an enemy gets too close) and the policemen can provide fire support.
* GatlingGood: The last unlockable gives you access to the minigun that you normally could only use on the helicopter segments.
* GunsAkimbo: The machine pistols.
* HeroicMime - Mason.
* HostageSituation - Five times, a Burner leader will take someone hostage. You must shoot the Burner while they're reloading. It often ends in a gruesome, satisfying death for the Burner.
* ImprovisedWeapon - Early Burner melee weapons, and their shields later on.
* ItsUpToYou- Justifed. Most of the Characters that aren't trying to stab, chop, burn or shoot you are civilians, firemen or paramedics. People that don't have training for combat situations. Not to say that the regular cops can't hold their own, it's just that you have all the fancy training, equipment, and reckless disregard for your own life.
* KarmicDeath - [[spoiler:The first boss, Estevez, dies after killing two cops and taking another hostage, by way of being shot in the face repeatedly. HE SURVIVES THAT, only to be burned horribly alive. The last boss dies after you shove him into a meat-packing factory, where he is impaled by a hook (also still alive) and ground alive. You can hear everything.]]
** Also when the [[spoiler: newscaster is taken hostage, when you take down the hostage taker she then throws in a TV into the tub he landed in electrocuting him. She then gives a live broadcast with the electrocution taking place in the background.]]
* KentBrockmanNews
* KickTheDog - All of the Burners On-and-Off screen actions. The worst one was watching a fireman that they were shooting repeatably, die as the paramedic was trying to save him.
* LuckilyMyShieldWillProtectMe: [[ItsEasySoItSucks Perhaps a little too well]].
** Oh, no. It gets HARDER to use later on. You often have burners with [[MoreDakka dual Uzis]] that will severly damage you if you lower your shield for three seconds, or they spawn behind you.
*** It's still a comparative cakewalk with the shield up, just walk up to the enemy and bash them for a OneHitKill.
**** Until they start flanking you.
* MoreDakka: Among the weapons you can wield are an assault rifle, [[GunsAkimbo a pair of machine pistols]], a automatic shotgun, and even a [[GatlingGood minigun.]]
* NonLethalKO - Using the taser to incapacitate... [[VideoGameCrueltyPotential unless you use it for too long.]]
* SawedOffShotgun - The second firearm you get, and a common weapon in the Burners until late games.
* VideogameCrueltyPotential
* WesternTerrorists - [[spoiler:The Burners really aren't a violent, anarchistic gang.]]
** [[spoiler:They're not?!]]
*** Far worse, [[MemeticMutation mah boi.]] [[spoiler: THEY'RE AN ANTI-AMERICAN MILITIA.]]
* WhereTheHellIsSpringfield - The city location is never told. However from the weather and the fact the police uniforms say CPD it could be Chicago. [[JustForPun If the C doesn't stand for]] [[EveryoneCallsHimBarkeep City]] [[JustForPun that is.]]
* WhiteGangBangers - The Burners are White and Mexican.
* WithThisHerring: In response to the AxCrazy maniacs running around the city, you're given a pistol. Subverted in that it's highly publicised to be top-of-the-line and it lives up to its (in-game) hype.
** Not to mention you get several weapons near-instantaneously right after, and the pistol is one of the best weapons you can use in game.
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