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* BinomiumRidiculus: Looking at one painting in the rec room makes the narrator state its scientific name must be "Uglius Maximus".
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* {{Yandere}}: A possible explanation for the Southern Belle's actions. [[spoiler:Reinforced in the Japanese NES version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.]]

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* {{Yandere}}: A possible explanation for the Southern Belle's actions. [[spoiler:Reinforced in the Japanese NES Famicom version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.]]
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* {{Bowdlerise}}: As was then commonplace, Nintendo had a few things watered down for the American NES conversion: crosses, pentagrams, and the number 666 were omitted, a ghost that on other platforms carried its head in one hand wore an intact head on its shoulders (a preview screenshot in ''Magazine/NintendoPower'' showed the original ghost, as it was covering the Japanese version), and the zombie had its hanging eyeball removed in its death scene.

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* {{Bowdlerise}}: As was then commonplace, Nintendo had a few things watered down for the American NES conversion: crosses, pentagrams, and the number 666 were omitted, a ghost that on other platforms carried its head in one hand wore an intact head on its shoulders (a preview screenshot in ''Magazine/NintendoPower'' showed the original ghost, as it was covering the Japanese version), and the zombie had its hanging eyeball removed in its death scene. In addition, many of the death descriptions were toned down when the game was ported from PC to NES.
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* AdvertisingByAssociation: The NES cover advertises the game as "From the makers of ''VideoGame/{{Shadowgate}}''/''VideoGame/{{Deja Vu|1985}}''". That said, this is the second game in the original release order, but third for the NES, so it only works for this port.
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* ConservationOfNinjutsu: A strange example: [[spoiler: You can defeat a single zombie by using the power of the pendant, but the pendant won't work on a whole horde of zombies. At the same time, you can't escape the lone zombies, yet you can escape the zombie hordes by simply ignoring them. [[GuideDangIt Of course, newer players wouldn't know to do this.]] ]]

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* ConservationOfNinjutsu: A strange example: [[spoiler: You you can defeat a single zombie by using the power of the pendant, but the pendant won't work on a whole horde of zombies. At the same time, you can't escape the lone zombies, yet you can escape the zombie hordes by simply ignoring them. [[GuideDangIt Of course, newer players wouldn't know to do this.]] ]]



** The Maze or Labyrinth, normally if you go through it, things are fine, but there is a small chance that you might hear a dog barking and it scares you to the next screen of where you were going, this is normally harmless on it’s own but if it causes you to run into a group of zombies or past a lone zombie, they will eat you and you will die. The chance is remote, but it is still possible for you to lose by something that is not your fault by random bad luck.

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** The Maze or Labyrinth, Labyrinth: normally if you go through it, things are fine, but there is a small chance that you might hear a dog barking and it scares you to the next screen of where you were going, going; this is normally harmless on it’s own its own, but if it causes you to run into a group of zombies or past a lone zombie, they will eat you and you will die. The chance is remote, but it is still possible for you to lose by something that is not your fault by random bad luck.
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-> [[https://www.youtube.com/watch?v=VK-2Q3jBgWs You reach the end of the page]]. Finding indexes, you continue to click and click, forgetting time. Soon, you realize that you have missed an important appointment, which causes you to lose your job, your love, and everything. [[TVTropesWillRuinYourLife Your life is in ruins, all because of your addiction to this site]].

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-> [[https://www.youtube.com/watch?v=VK-2Q3jBgWs You reach the end of the page]]. Finding indexes, you continue to click and click, forgetting time. Soon, you realize that you have missed an important appointment, which causes you to lose your job, your love, and everything. [[TVTropesWillRuinYourLife [[JustForFun/TVTropesWillRuinYourLife Your life is in ruins, all because of your addiction to this site]].
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* ShoutOut: You can find the graves of both ''VideoGame/DejaVu'' protagonist Ace Harding and ''VideoGame/{{Shadowgate}}'' BigBad Talimar in the maze. Talking to either of them as zombies will have them give a brief description about themselves when they were alive. The phonograph also plays a (horribly off-key) tune from ''Shadowgate''.

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* ShoutOut: You can find the graves of both ''VideoGame/DejaVu'' ''VideoGame/DejaVu1985'' protagonist Ace Harding and ''VideoGame/{{Shadowgate}}'' BigBad Talimar in the maze. Talking to either of them as zombies will have them give a brief description about themselves when they were alive. The phonograph also plays a (horribly off-key) tune from ''Shadowgate''.



* TrialAndErrorGameplay: Like ''VideoGame/DejaVu'' and ''VideoGame/{{Shadowgate}}'', this game has a few rather obtuse solutions that the player would never figure out without a few game overs.

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* TrialAndErrorGameplay: Like ''VideoGame/DejaVu'' ''VideoGame/DejaVu1985'' and ''VideoGame/{{Shadowgate}}'', this game has a few rather obtuse solutions that the player would never figure out without a few game overs.
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* StepOneEscape: As soon as the game starts, you have to get out of your car within four turns, otherwise you burn to death in it.
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* GettingCrapPastTheRadar: Unlike ''Shadowgate'', this game likes DESCRIBING to you just what it is that's biting and gnawing and ripping your flesh off. The NES tones most of them down, but it still manages to have some haunting lines of its own.

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%% * GettingCrapPastTheRadar: Unlike ''Shadowgate'', GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, this game likes DESCRIBING example was removed. Please check the trope page to you just what it is that's biting and gnawing and ripping make sure your flesh off. The NES tones most of them down, but it still manages to have some haunting lines of its own.example fits the current definition.
Willbyr MOD

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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/uninvited_nes.gif]]
[[caption-width-right:256:[[SchmuckBait Oh, hello, lady. Mind if you tell me what's with this house --]] '''[[https://www.youtube.com/watch?v=IUXaYxWynk8 AAAAAAAAAAHHHH!!!]]''']]

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[[quoteright:256:https://static.%% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1632876428032551000
%% Please do not replace or remove without starting a new thread.
%%
[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/uninvited_nes.gif]]
[[caption-width-right:256:[[SchmuckBait Oh, hello, lady. Mind if you tell me what's with this house --]] '''[[https://www.youtube.com/watch?v=IUXaYxWynk8 AAAAAAAAAAHHHH!!!]]''']]
org/pmwiki/pub/images/19555_front.png]]
%%


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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading GettingCrapPastTheRadar: Unlike ''Shadowgate'', this in the future, please check the trope page game likes DESCRIBING to make sure you just what it is that's biting and gnawing and ripping your example fits the current definition.flesh off. The NES tones most of them down, but it still manages to have some haunting lines of its own.
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* EscapeRope: The Telemaze spell warps you from inside of the maze to its entrance.
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* SpellBook: The library has one book which grants the ability to use Cloudisi, Stillini, Thundede, and Telemaze once it's read.
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* FacialHorror: The zombies in the maze have most of their faces rotten away, revealing their skulls. Outside of the NES version, they also have dangling eyes in their sockets.

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* GiantSpaceFleaFromNowhere: The red tomato-monster thing that [[spoiler: you need to uncage the hawk for]]. Even the narrative text [[GivingUpOnLogic gives up trying to make sense of the event]].

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* GiantSpaceFleaFromNowhere: GiantSpaceFleaFromNowhere:
**
The red tomato-monster thing that [[spoiler: you need to uncage the hawk for]]. Even the narrative text [[GivingUpOnLogic gives up trying to make sense of the event]].


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*** There is one EXTREMELY easy to miss line in one of the diaries, very much a blink-&-miss it, that states that Dracan's power is immense [[spoiler:but "his spirit is weak" and that he is very vulnerable to evil spirits, but otherwise is the ONLY piece of foreshadowing to the final demonic spirit in the game.]]
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* {{Bowdlerise}}: As was then commonplace, Nintendo had a few things watered down for the American NES conversion: crosses, pentagrams, and the number 666 were omitted a ghost that on other platforms carried its head in one hand wore an intact head on its shoulders (A preview screenshot in ''Magazine/NintendoPower'' showed the original ghost, as it was covering the Japanese version.), a the zombie had its hanging eyeball removed in its death scene.

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* {{Bowdlerise}}: As was then commonplace, Nintendo had a few things watered down for the American NES conversion: crosses, pentagrams, and the number 666 were omitted omitted, a ghost that on other platforms carried its head in one hand wore an intact head on its shoulders (A (a preview screenshot in ''Magazine/NintendoPower'' showed the original ghost, as it was covering the Japanese version.), a version), and the zombie had its hanging eyeball removed in its death scene.
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None

Added DiffLines:

** The Maze or Labyrinth, normally if you go through it, things are fine, but there is a small chance that you might hear a dog barking and it scares you to the next screen of where you were going, this is normally harmless on it’s own but if it causes you to run into a group of zombies or past a lone zombie, they will eat you and you will die. The chance is remote, but it is still possible for you to lose by something that is not your fault by random bad luck.
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* [[WhyDidItHaveToBeSnakes Why Did It Have to Be Dogs?]]

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* %%* [[WhyDidItHaveToBeSnakes Why Did It Have to Be Dogs?]]
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* LuckBasedMission: In all versions except the NES one, it is possible that you get hit and killed by lightning if you are outside when the storm strikes, it doesn't happen very often, but there is still a very small chance that it will happen and if it does and you are not indoors you will die.
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* LateArrivalSpoiler: You can know that the lady on the hallway is bad news when the cartridge's cover features her true form.
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* ExploringTheEvilLair: The entire game.
* FaceRevealingTurn: Scarlett O'Hara.

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* ExploringTheEvilLair: The entire game.
game. It's so full of '''EVIL''' that if you don't get killed by its horrors, the house will possess you instead.
* FaceRevealingTurn: Scarlett O'Hara. She will turn around and [[spoiler:show you that she is an undead devoid of flesh, and [[HaveANiceDeath YOU ARE MEATSAUCE!!!]]]]



* ForbiddenFruit: The greenhouse contains the most literal example.
* GameOverMan: A skull.

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* ForbiddenFruit: The greenhouse contains the most literal example.
example. Eat it and you are '''DEAD'''. Though you will need it later for another puzzle.
* GameOverMan: A skull.skull that shows up every time you die. '''"I GOT YOU!"'''
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Misuse, the game only ends when you beat the demon and is mandatory, getting rid of Dracan doesn't lead to an ending.


** [[spoiler: Likewise the demon that's the TrueFinalBoss. The diaries all make Dracan out as the primary malefactor, and the revelation that there's another greater evil at work in the house kind of comes out of nowhere.]]

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** [[spoiler: Likewise the demon that's the TrueFinalBoss.last threat faced. The diaries all make Dracan out as the primary malefactor, and the revelation that there's another greater evil at work in the house kind of comes out of nowhere.]]
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** [[spoiler: Likewise the demon that's the true final boss. The diaries all make Dracan out as the primary malefactor, and the revelation that there's another greater evil at work in the house kind of comes out of nowhere.]]

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** [[spoiler: Likewise the demon that's the true final boss.TrueFinalBoss. The diaries all make Dracan out as the primary malefactor, and the revelation that there's another greater evil at work in the house kind of comes out of nowhere.]]
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* GenderFlip: The Kemco/Seika NES port changes your younger brother into an older sister. Since the port was originally Japanese, maybe they figured saving an older sister would appeal more to that market?

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* GenderFlip: The Wanna know why this page refers to your brother as your "sibling" and not your "brother"? It's because the Kemco/Seika NES port changes your younger brother into an older sister. Since the port was originally Japanese, maybe they figured saving an older sister would appeal more to that market?

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Added an example (probably the most fitting trope).


* AntiVillain: While most of the things that inhabit the mansion are murderous or otherwise evil, there are three creatures (the Blothney Gem guardian, a blue guardian, and a cookie monster) in it that the game considers strange, but they are not willing to kill the player character and mainly block the way, which will leave if you leave each one their desired food.



* {{Yandere}}: A possible explanation for the Southern Belle's actions. [[spoiler: Reinforced in the Japanese NES version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.]]

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* {{Yandere}}: A possible explanation for the Southern Belle's actions. [[spoiler: Reinforced [[spoiler:Reinforced in the Japanese NES version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.]]
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Linked to the new page.


A 1986 AdventureGame by Creator/ICOMSimulations for UsefulNotes/AppleMacintosh, later ported to the UsefulNotes/{{NES}} among other systems. Known for its NightmareFuel involving TheManyDeathsOfYou.

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A 1986 AdventureGame which is the second game in the ''VideoGame/MacVenture'' series by Creator/ICOMSimulations for UsefulNotes/AppleMacintosh, later ported to the UsefulNotes/{{NES}} among other systems. Known for its NightmareFuel involving TheManyDeathsOfYou.
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* GettingCrapPastTheRadar: Unlike ''Shadowgate'', this game likes DESCRIBING to you just what it is that's biting and gnawing and ripping your flesh off. The NES tones most of them down, but it still manages to have some haunting lines of its own.

to:

%% * GettingCrapPastTheRadar: Unlike ''Shadowgate'', GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this game likes DESCRIBING in the future, please check the trope page to you just what it is that's biting and gnawing and ripping make sure your flesh off. The NES tones most of them down, but it still manages to have some haunting lines of its own.example fits the current definition.
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* ArtifactOfDeath: The ruby in the NES version, where holding it causes you to slowly become possessed. All the other versions don't have this item because as you are put under a TimeLimit to finish the game before your mind is taken over. The ruby somewhat puts that back in as the time limit was removed in the NES port.

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* ArtifactOfDeath: The ruby in the NES version, where holding it causes you to slowly become possessed. All the other versions don't have this item because as you are put under a TimeLimit to finish the game before your mind is taken over. The ruby somewhat puts that back in as the original game, which has a time limit was removed in running throughout the NES port.game, doesn't have the ruby at all. It's possible to pick up the ruby ''and'' dispose of it, but given the strict timing, it's better to just leave it alone.
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* {{Yandere}}: A possible explanation for the Southern Belle's actions. {{Reinforced in the Japanese NES version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.}}

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* {{Yandere}}: A possible explanation for the Southern Belle's actions. {{Reinforced [[spoiler: Reinforced in the Japanese NES version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.}}]]
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New info based on the Japanese version.


* {{Bowdlerise}}: As was then commonplace, Nintendo had a few things watered down for the NES conversion: crosses, pentagrams, and the number 666 were omitted, and a ghost that on other platforms carried its head in one hand wore an intact head on its shoulders. (A preview screenshot in ''Magazine/NintendoPower'' showed the original ghost, as it was covering the Japanese version.)

to:

* {{Bowdlerise}}: As was then commonplace, Nintendo had a few things watered down for the American NES conversion: crosses, pentagrams, and the number 666 were omitted, and omitted a ghost that on other platforms carried its head in one hand wore an intact head on its shoulders. shoulders (A preview screenshot in ''Magazine/NintendoPower'' showed the original ghost, as it was covering the Japanese version.)), a the zombie had its hanging eyeball removed in its death scene.



* {{Yandere}}: A possible explanation for the Southern Belle's actions.

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* {{Yandere}}: A possible explanation for the Southern Belle's actions. {{Reinforced in the Japanese NES version, where she claims that the player betrayed her before killing them, then supposedly starts crying as they die.}}

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