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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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* GettingCrapPastTheRadar: The Dada mooks. Like, seriously... how did this get past the censors again? Every time Dada mooks appear they will [[TheGruntingOrgasm moans affectionately]] while lunging towards you, attack you by kissing your face ([[KissOfDeath which can drain your health]]), their special move looks more like they're ''humping you from behind'', and when you beat them down they will shriek like [[ADateWithRosiePalms they've achieved climax]].

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%% * GettingCrapPastTheRadar: The Dada mooks. Like, seriously... how did GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this get past in the censors again? Every time Dada mooks appear they will [[TheGruntingOrgasm moans affectionately]] while lunging towards you, attack you by kissing future, please check the trope page to make sure your face ([[KissOfDeath which can drain your health]]), their special move looks more like they're ''humping you from behind'', and when you beat them down they will shriek like [[ADateWithRosiePalms they've achieved climax]].example fits the current definition.
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* CanonImmigrant: The mid-level boss of the first stage is Garamond, which is from Tsuburaya's ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is [[Series/{{Ultraman}} Pigmon]] attacking me again?"

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* CanonImmigrant: The mid-level boss of the first stage is Garamond, Garamon, which is from Tsuburaya's ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is [[Series/{{Ultraman}} Pigmon]] attacking me again?"

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* RollingAttack: The Mochirons ([[UniqueEnemy both of them]]) does this, rolling from one side of the screen to another constantly.

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* RollingAttack: The Mochirons ([[UniqueEnemy both of them]]) does this, rolling from one side of the screen to another constantly.



** Playing as Ultraman allows you to execute a spin move that's very effective if you're cornered by too many opponents.



** Mochirons only shows up in the Monster Graveyard, and there's only two of them.

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** Mochirons only shows up in the Monster Graveyard, and there's only two of them. Although some ports may offer a few more, but their appearance are exclusively on this one level.
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* DemonicSpiders:
** The Gillas Brothers, if they can execute their spinning attack you're in for a world of pain.
** Takkongs, with their hard-to-dodge wall of fire. And god forbid if you're trapped between three of them all at once...
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* {{Kaiju}}: An Ultraman-themed video game without kaiju? Surely not!
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* SphereOfPower: This is how [[spoiler: Tyrant]] reveals itself to you right in the final stage.
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* GiantMook:
** Nerongas. They're four times the size of players, but they are also quite slow. As long as players can get close enough to them before they unleash their [[ShockAndAwe horn lightning]] they'll go down in no time.
** Giradorus, which can be considered a harder version of Nerongas. Similar in size, but faster on their feet, with a stronger life bar.

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* DemonicSpiders:
** The Gillas Brothers, if they can execute their spinning attack you're in for a world of pain.
** Takkongs, with their hard-to-dodge wall of fire. And god forbid if you're trapped between three of them all at once...



** The Gillas Brothers, when they're close enough to each other).
** [[spoiler: Tyrant, the FinalBoss]].

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** The Gillas Brothers, when they're close enough to each other).
other.
** [[spoiler: Tyrant, the FinalBoss]].TrueFinalBoss]].
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* Smart Bomb: Each player have one of these, which releases an aura of circular energy that starts from where the player stood and can deal damage based on proximity.

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* Smart Bomb: SmartBomb: Each player have one of these, which releases an aura of circular energy that starts from where the player stood and can deal damage based on proximity.



* True Final Boss: [[spoiler: Tyrant]].

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* True Final Boss: TrueFinalBoss: [[spoiler: Tyrant]].
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* CanonImmigrant: The mid-level boss of the first stage is Garamond, which is from Tsuburaya's ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is [[Series/{{Ultraman}} Pigmon'' attacking me again?"

to:

* CanonImmigrant: The mid-level boss of the first stage is Garamond, which is from Tsuburaya's ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is [[Series/{{Ultraman}} Pigmon'' Pigmon]] attacking me again?"
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* NoHoldsBarredBeatdown: If you manage to knock your enemy off their feet and get close to them before they get up, you can pounce on them and shove your fist repeatedly on their face.
* RapidFireFisticuffs: Another move players can execute, by tapping the attack button repeatedly.

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** The first level ends with the BossBattle against the Dinosaur Tank, who charged all over the arena before slowing down. Try getting behind it as it gradually grinds to a halt (to avoid its friggin' EyeBeams) and whack it from the butt repeatedly.

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** The first level ends with the BossBattle against the Dinosaur Tank, who charged charges all over the arena before slowing down. Try getting behind it as it gradually grinds to a halt (to avoid its friggin' EyeBeams) and whack it from the butt repeatedly.



* CombiningMecha: Fittingly enough, one of the harder bosses is King Joe, who periodically separates itself to attack players.



* DynamicEntry: Right at the start of the first level, your character(s) will perform a DivingKick and whack the first (or first two) enemies onscreen.



* Smart Bomb: Each player have one of these, which releases an aura of circular energy that starts from where the player stood and can deal damage based on proximity.



* UnexplainedRecovery: So... during the final level's BossRush, how did the past bosses you've slain resurrect thermselves? Keep in mind this game was released more than a decade before the [[Film/MegaMonsterBattleUltraGalaxyLegends Giga-Battlenizer's debut]].

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* UnexplainedRecovery: So... during the final level's BossRush, how did the past bosses you've slain resurrect thermselves? themselves? Keep in mind this game was released more than a decade before the [[Film/MegaMonsterBattleUltraGalaxyLegends Giga-Battlenizer's debut]].



* WakeUpCallBoss: Alien Baltan, who teleports all over the place during the BossBattle, unleash a hard-to-dodge supersonic wave that can freeze players, and have a noticeably longer health bar compared to either of the earlier bosses.

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* WakeUpCallBoss: Alien Baltan, who teleports can teleport all over the place during the BossBattle, unleash a hard-to-dodge supersonic wave that can freeze players, and have a noticeably longer health bar compared to either of the earlier bosses.
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* SpinAttack:
** The Gillas Brothers, when they're close enough to each other).
** [[spoiler: Tyrant, the FinalBoss]].


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* TrailersAlwaysLie: Some [[https://ultrace.tumblr.com/post/78248145394 promotional material]] implies that you can choose between ALL the existing Ultramen at the time, and enemies like [[Series/{{Ultraman}} Zetton]] and [[Series/UltramanTaro Alien Temperor]] are among the bosses (or at least, make an appearance). Too bad nothing of the sort happens in the game!


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* UnexplainedRecovery: So... during the final level's BossRush, how did the past bosses you've slain resurrect thermselves? Keep in mind this game was released more than a decade before the [[Film/MegaMonsterBattleUltraGalaxyLegends Giga-Battlenizer's debut]].

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* ArtificialStupidity: Whenever there's any number of Alien Zarabs (who can shapeshift into Ultramen, and can use powers similar to yours) amongst a group of enemies, very frequently your ''other'' enemies will mistaken the Zarabs as ''you'', and attack them instead. Heck, sometimes shape-shifted-Zarabs will ''actually'' attack each other, thinking they're attacking you instead!

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* ArtificialStupidity: Whenever there's any number of Alien Zarabs (who can shapeshift into Ultramen, and can use powers similar to yours) amongst a group of enemies, very frequently your ''other'' enemies will mistaken the Zarabs as ''you'', and attack them instead. Heck, sometimes shape-shifted-Zarabs will ''actually'' attack each other, thinking they're attacking you instead!you!


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* BullfightBoss:
** The first level ends with the BossBattle against the Dinosaur Tank, who charged all over the arena before slowing down. Try getting behind it as it gradually grinds to a halt (to avoid its friggin' EyeBeams) and whack it from the butt repeatedly.
** Fittingly enough, the Red Kings can also be considered this. After they're done charging towards you, and started slowing down, its a good chance for you to land a few quick blows on them in that small window of opportunity.


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* ChargedAttack: Hold down your attack button, and release it when you're close to an enemy, to release a supercharged MegatonPunch that deals severe damage. Sometimes your target can even gets PunchedAcrossTheRoom before crashing into each other.

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* AquaticMook: Bemlars and Ragons, the latter which can [[ProngsOfPoseidon hurl tridents at you]].



* EliteMook:
** Giradorous, which can summon thunderclouds that can strike you from anywhere, and with a rather massive health bar to boot.
** Takkongs can blast you with a really thick column of flames which are difficult to avoid, and taking them down without a SmartBomb isn't easy either.



* RollingAttack: The Mochirons ([[UniqueEnemy both of them]]) does this, rolling from one side of the screen to another constantly.



** Alien Metrons attack players by rushing towards them with a nasty headbutt, which can be hard to dodge if players are pre-occupied with massive amount of mooks.

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** Alien Metrons attack players by rushing towards them with a nasty headbutt, which can be hard to dodge if players are pre-occupied already dealing with massive amount of mooks.
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None

Added DiffLines:

* GettingCrapPastTheRadar: The Dada mooks. Like, seriously... how did this get past the censors again? Every time Dada mooks appear they will [[TheGruntingOrgasm moans affectionately]] while lunging towards you, attack you by kissing your face ([[KissOfDeath which can drain your health]]), their special move looks more like they're ''humping you from behind'', and when you beat them down they will shriek like [[ADateWithRosiePalms they've achieved climax]].


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* TimedMission: You have 60 seconds to clear each section of enemies.
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* CanonImmigrant: The mid-level boss of the first stage is Garamond, which is from Tsuburaya';s ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is Pigmon attacking me again?"

to:

* CanonImmigrant: The mid-level boss of the first stage is Garamond, which is from Tsuburaya';s Tsuburaya's ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is Pigmon [[Series/{{Ultraman}} Pigmon'' attacking me again?"



* DualBoss: The Red Kings that attacks you in the snow level are TRIPLE bosses. You fight one first, but then the second interrupts the battle, and then the third...

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* DualBoss: The Red Kings that attacks you in the snow level are TRIPLE bosses. You fight one first, but then the second interrupts the battle, and then the third... [[spoiler: and if you think they're frustrating, you would NOT be looking forward to seeing them again in the Monster Graveyard]]...

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[[https://www.youtube.com/watch?v=SbsLXxxyLPg Here's a playthrough if anyone's interested]].



* ArtificialStupidity

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* ArtificialStupidityArtificialStupidity: Whenever there's any number of Alien Zarabs (who can shapeshift into Ultramen, and can use powers similar to yours) amongst a group of enemies, very frequently your ''other'' enemies will mistaken the Zarabs as ''you'', and attack them instead. Heck, sometimes shape-shifted-Zarabs will ''actually'' attack each other, thinking they're attacking you instead!



* GrievousHarmWithABody

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* GrievousHarmWithABodyGrievousHarmWithABody: During gameplay, it is possible to grab enemies (if they're roughly the same size as you) and swing them in circles, or hoist them over your heads (even if they're larger than you), before throwing them towards their comrades, causing damage to multiple enemies at once. Be warned though - if you're playing with a friend, you can harm your partner in this way too.



* TurnsRed:

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* TurnsRed:TurnsRed: The Red Kings. When they do this, get out! ''Nothing'' can stop them from trampling everything in their way.

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* AirborneMooks

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* AirborneMooksAirborneMooks: Peguilas, which have a nasty habit of swooping in and gliding all over the place as they attack.



* BossRush
* {{Crossover}}
* DualBoss
* EvilKnockoff
* TheGoomba

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* BossRush
BossRush: Fittingly enough, the final stage is set in the Monster Graveyard, and over there you'll have to fight all the past bosses.
* {{Crossover}}
CanonImmigrant: The mid-level boss of the first stage is Garamond, which is from Tsuburaya';s ''Series/UltraQ'', pre-dating ''Ultraman'' by a couple of years. Uninformed players would no doubt be asking, "Why is Pigmon attacking me again?"
* DualBoss
{{Crossover}}: ''Series/{{Ultraman}}'', ''Series/{{Ultraseven}}'', and ''Series/UltramanTaro''.
* EvilKnockoff
DualBoss: The Red Kings that attacks you in the snow level are TRIPLE bosses. You fight one first, but then the second interrupts the battle, and then the third...
* TheGoombaEvilKnockoff: Alien Zarabs will show up frequently, and they will assume the form of either one of the three playable Ultras, complete with identical powers and attacks.
* TheGoomba: Bemlars, pathetically weak enemies that assaults you in the first stage, who tends to appear in large numbers but can be taken out easily.
* GrievousHarmWithABody
* True Final Boss: [[spoiler: Tyrant]].



* UniqueEnemy
* WakeUpCallBoss: Alien Baltan.

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* UniqueEnemy
UniqueEnemy:
** There is only one Alien Hipporito in the entire game, and while his health bar is stronger than the average {{Mook}} and you have to smash the capsules he summons, however he goes down rather quickly and doesn't show up after that. Not even during the BossRush in the Monster Graveyard.
** Mochirons only shows up in the Monster Graveyard, and there's only two of them.
* UseYourHead:
** Alien Metrons attack players by rushing towards them with a nasty headbutt, which can be hard to dodge if players are pre-occupied with massive amount of mooks.
** The Red Kings will do this as well, and they're both harder to avoid and deals heavier damage compared to Metrons.
* WakeUpCallBoss: Alien Baltan.
Baltan, who teleports all over the place during the BossBattle, unleash a hard-to-dodge supersonic wave that can freeze players, and have a noticeably longer health bar compared to either of the earlier bosses.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_7393.jpg]]

''Ultra Toukon Densetsu'' is a 1993 BeatEmUp arcade game by Banpresto, part of Tsuburaya's ''Franchise/UltraSeries''. Being released in the peak of the arcade craze of The90s, [[FollowTheLeader after the popularity of arcade games ]] such as VideoGame/FinalFight and VideoGame/CaptainCommando, ''Ultra Toukon Densetsu'' follows the template of allowing the players to select one (or two) among available characters, then control them through a side-scrolling mission where they get to fight their way across legions and legions of Ultramen-themed enemies.



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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_7393.jpg]]

org/pmwiki/pub/images/hqdefault_731.jpg]]
[[caption-width-right:350:The three playable Ultras.]]

''Ultra Toukon Densetsu'' is a 1993 BeatEmUp arcade game by Banpresto, part of Tsuburaya's ''Franchise/UltraSeries''. Being released in the peak of the arcade craze of The90s, [[UsefulNotes/TheNineties the early 90s]], [[FollowTheLeader after the popularity of arcade games ]] such as VideoGame/FinalFight and VideoGame/CaptainCommando, ''Ultra Toukon Densetsu'' follows the template of allowing the players to select one (or two) among available characters, then control them through a side-scrolling mission where they get to fight their way across legions and legions of Ultramen-themed enemies.


enemies.

Players can select between three characters: [[JackOfAllStats Ultraman]], [[FragileSpeedster Ultraseven]] and [[MightyGlacier Ultraman Taro]]. Plenty of familiar enemies and iconic foes shows up throughout.


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* BossRush
* {{Crossover}}


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* UniqueEnemy
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''Ultra Toukon Densetsu'' is a 1993 BeatEmUp arcade game by Banpresto, part of Tsuburaya's ''Franchise/UltraSeries''. Being released in the peak of the arcade craze of [[The90s the early 90s]], [[FollowTheLeader after the popularity of arcade games ]] such as [[VideoGame/FinalFight]] and [[VideoGame/CaptainCommando]], ''Ultra Toukon Densetsu'' follows the template of allowing the players to select one (or two) among available characters, then control them through a side-scrolling mission where they get to fight their way across legions and legions of Ultramen-themed enemies.



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''Ultra Toukon Densetsu'' is a 1993 BeatEmUp arcade game by Banpresto, part of Tsuburaya's ''Franchise/UltraSeries''. Being released in the peak of the arcade craze of [[The90s the early 90s]], The90s, [[FollowTheLeader after the popularity of arcade games ]] such as [[VideoGame/FinalFight]] VideoGame/FinalFight and [[VideoGame/CaptainCommando]], VideoGame/CaptainCommando, ''Ultra Toukon Densetsu'' follows the template of allowing the players to select one (or two) among available characters, then control them through a side-scrolling mission where they get to fight their way across legions and legions of Ultramen-themed enemies.


Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/maxresdefault_7393.jpg]]

''Ultra Toukon Densetsu'' is a 1993 BeatEmUp arcade game by Banpresto, part of Tsuburaya's ''Franchise/UltraSeries''. Being released in the peak of the arcade craze of [[The90s the early 90s]], [[FollowTheLeader after the popularity of arcade games ]] such as [[VideoGame/FinalFight]] and [[VideoGame/CaptainCommando]], ''Ultra Toukon Densetsu'' follows the template of allowing the players to select one (or two) among available characters, then control them through a side-scrolling mission where they get to fight their way across legions and legions of Ultramen-themed enemies.



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!!This video game provides examples of:

* AirborneMooks
* ArtificialStupidity
* DualBoss
* EvilKnockoff
* TheGoomba
* TurnsRed:
* WakeUpCallBoss: Alien Baltan.

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