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* DeathOfAChild: Brutally and tearfully played straight. Children can die in very violent ways. Smith himself can end up accidentally killing children, though doing so instantly results in a GameOver.

to:

* DeathOfAChild: Brutally and tearfully played straight. straight.
**
Children can die in very violent ways. Smith himself can end up accidentally killing children, though doing so instantly results in a GameOver.



* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever goes outside her tower, and loves eating cakes by the dozen, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler:killing children and turning their bodies into stuffed dolls]].
** After the player gets through her level, they can overhear hospice's nurses in the next one gossip about her, and how she was once pulled over for speeding while blind drunk.

to:

* FatBitch: {{Fat B|astard}}itch: The "Princess" Sylvia Scarlett. She hardly ever goes outside her tower, and loves eating cakes by the dozen, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler:killing children and turning their bodies into stuffed dolls]].
**
dolls]]. After the player gets through her level, they can overhear hospice's nurses in the next one gossip about her, and how she was once pulled over for speeding while blind drunk.
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** Mr. Smith is an alcoholic widowed version of [[VideoGame/AloneInTheDark Edward Carnby]];
** Antonio Petronelli is [[Literature/{{It}} Pennywise]] with some elements of ''ComicBook/TheJoker'';

to:

** Mr. Smith is an alcoholic widowed version of [[VideoGame/AloneInTheDark Edward Carnby]];
Carnby]].
** Antonio Petronelli is [[Literature/{{It}} Pennywise]] with some elements of ''ComicBook/TheJoker'';[[Franchise/{{Batman}} the Joker]].



** Delicatessen is a one armed [[Film/TheTexasChainsawMassacre Leatherface]] wearing a pig-mask like [[VideoGame/{{Manhunt}} Piggsy]];
** Dr. Ernest Miguele is a badly scarred Literature/{{Frankenstein}} with elements of real-life nazi MadScientist Josef Mengele; in fact, the player can find a "New Scientist International" in his clinic that has him on its cover, and straight-up calls him "a modern Dr. Frankenstein", who defends a thesis of immortality.
** Doggy Doug is a metal-jawed ShellShockedVeteran version of [[VideoGame/ThrillKill Dr. Faustus]]. He also bears some resemblance to Creator/ChristopherNolan's ''Film/TheDarkKnight'' version of ComicBook/{{Bane}}.

to:

** Delicatessen is a one armed one-armed [[Film/TheTexasChainsawMassacre Leatherface]] wearing a pig-mask pig mask like [[VideoGame/{{Manhunt}} Piggsy]];
Piggsy]].
** Dr. Ernest Miguele is a badly scarred Literature/{{Frankenstein}} with elements of real-life nazi MadScientist Josef Mengele; UsefulNotes/JosefMengele; in fact, the player can find a "New Scientist International" in his clinic that has him on its cover, and straight-up calls him "a modern Dr. Frankenstein", who defends a thesis of immortality.
** Doggy Doug is a metal-jawed ShellShockedVeteran version of [[VideoGame/ThrillKill Dr. Faustus]]. He also bears some resemblance to Creator/ChristopherNolan's ''Film/TheDarkKnight'' ''Film/TheDarkKnight'''s version of ComicBook/{{Bane}}.Bane.

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* EvilClown: Antonio Petronelli, who kidnaps children and sends most of them to feed the needs of the other psychopaths (where most get killed), while keeping a few for himself to train into circus pets.


Added DiffLines:

* MonsterClown: Antonio Petronelli, who kidnaps children and sends most of them to feed the needs of the other psychopaths (where most get killed), while keeping a few for himself to train into circus pets.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: A weapon that shows up in the fifth level, and is very effective at stealth kills.
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* BittersweetEnding: [[spoiler:If the player decides to spare Sandra and Martin, Smith gets a medal of honor for saving the children from Dr. Krach. However, Smith will be traumatized by everything he's seen and his children will be likely put into an asylum.]]

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* BittersweetEnding: [[spoiler:If the player decides to spare Sandra and Martin, Smith gets a medal of honor for saving the children from Dr. Krach. However, Smith will be traumatized by everything he's seen and his children have irrevocably been shaped into murderous sociopaths who will be likely put into an asylum.]]
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* AmbiguouslyBi: Sylvia Scarlett may or may not be in a physical relationship with her companion [[spoiler: and fellow kid taxidermist]] Elisa: however, she definitely has the hots for Ernest Miguele, the boss of the next level, as made clear by the love letter the player finds in his hospice.
* AnArmAndALeg: "Delicatessen" has his left arm missing and [[spoiler: Dr. Krach lost both legs]].

to:

* AmbiguouslyBi: Sylvia Scarlett may or may not be in a physical relationship with her companion [[spoiler: and [[spoiler:and fellow kid taxidermist]] Elisa: however, she definitely has the hots for Ernest Miguele, the boss of the next level, as made clear by the love letter the player finds in his hospice.
* AnArmAndALeg: "Delicatessen" has his left arm missing and [[spoiler: Dr.[[spoiler:Dr. Krach lost both legs]].



* BigBad: [[spoiler: Dr. Sergei Krach is the one who killed Mr. Smith's wife, kidnapped and brainwashed his children, and is responsible the disappearance of the other children in Gloomywood.]]
* BittersweetEnding: [[spoiler: If the player decides to spare Sandra and Martin, Smith gets a medal of honor for saving the children from Dr. Krach. However, Smith will be traumatized by everything he's seen and his children will be likely put into asylum]].
* BlackWidow: Adelaide, one of the crazy women in the final level is this. The player can overhear her recount before a painting of herself how "Franciso was old. So I killed him. Andre was fat. So I killed him. Max was dumb. So I killed him."

to:

* BigBad: [[spoiler: Dr.[[spoiler:Dr. Sergei Krach is the one who killed Mr. Smith's wife, kidnapped and brainwashed his children, and is responsible for the disappearance of the other children in Gloomywood.]]
* BittersweetEnding: [[spoiler: If [[spoiler:If the player decides to spare Sandra and Martin, Smith gets a medal of honor for saving the children from Dr. Krach. However, Smith will be traumatized by everything he's seen and his children will be likely put into asylum]].
an asylum.]]
* BlackWidow: Adelaide, one of the crazy women in the final level level, is this. The player can overhear her recount before a painting of herself how "Franciso was old. So I killed him. Andre was fat. So I killed him. Max was dumb. So I killed him."



* CollectionSidequest: Every level has around a dozen of hidden candies to collect, and the player's final star rating is affected by how many they have found. They do serve a practical gameplay function - they help to quiet the children they are rescuing, or attract their attention so that they don't stray too far - but it's still a pretty bizarre element in such a dark game.
* CreepySouvenir: The dolls around Sylvia's tower are [[spoiler: children she and Elisa killed, and stuffed.]]

to:

* CollectionSidequest: Every level has around a dozen of hidden candies to collect, and the player's final star rating is affected by how many they have found. They do serve a practical gameplay function - they help to quiet the children they are rescuing, or attract their attention so that they don't stray too far - but it's still a pretty bizarre element in such a dark game.
* CreepySouvenir: The dolls around Sylvia's tower are [[spoiler: children [[spoiler:children she and Elisa killed, and stuffed.]]stuffed]].



** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on the player, if she spots them. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if they killed an adult who wasn't threatening them/could have been avoided.

to:

** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on the player, if she spots them. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if they killed an adult who wasn't threatening them/could have been avoided.



** A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless the player can thwart him in time.]]
** Also averted in the second level: [[spoiler: sending Mayuka, the girl Sylvia and Elisa wanted to turn into a doll, onto the first floor through the dumb waiter before actually killing them will still have them talk in her room about how they should give her a straw hat and the like, oblivious that the girl is not there anymore.]]

to:

** A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's [[spoiler:there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless the player can thwart him in time.]]
time]].
** Also averted in the second level: [[spoiler: sending [[spoiler:sending Mayuka, the girl Sylvia and Elisa wanted to turn into a doll, onto the first floor through the dumb waiter before actually killing them will still have them talk in her room about how they should give her a straw hat and the like, oblivious that the girl is not there anymore.]]anymore]].



* DownerEnding: [[spoiler: If the player decides to execute Sandra and Martin in the final level, Smith is arrested and framed for everything by the police, while receiving a WhatTheHellHero by Jessie]].

to:

* DownerEnding: [[spoiler: If [[spoiler:If the player decides to execute Sandra and Martin in the final level, Smith is arrested and framed for everything by the police, while receiving a WhatTheHellHero by Jessie]].Jessie.]]



* EvenEvilHasStandards: After Smith kills the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their own shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petronelli actually did.
* EvilAllAlong: In the fifth level, Smith find this out about [[spoiler: tv2 Gloomywood journalist Paul Roger]].

to:

* EvenEvilHasStandards: After Smith kills the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their own shared hobby consists of [[spoiler: killing [[spoiler:killing children and turning their bodies into dolls]], which is far more evil than anything Petronelli actually did.
* EvilAllAlong: In the fifth level, Smith find this out about [[spoiler: tv2 [[spoiler:tv2 Gloomywood journalist Paul Roger]].



* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever goes outside her tower, and loves eating cakes by the dozen, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler: killing children and turning their bodies into stuffed dolls.]]

to:

* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever goes outside her tower, and loves eating cakes by the dozen, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler: killing [[spoiler:killing children and turning their bodies into stuffed dolls.]]dolls]].



* HalfTheManHeUsedToBe: [[spoiler: Delicatessen can die like this while is dragged unconscious by Smith into a circular saw.]]

to:

* HalfTheManHeUsedToBe: [[spoiler: Delicatessen [[spoiler:Delicatessen can die like this while is dragged unconscious by Smith into a circular saw.]]



* HumanResources: Miguele uses his hospice as a front for his real business - killing children and selling their organs (specifically advertising them as such).
* ImAHumanitarian: Lewis "Delicatessen" Normann, who prefers to eat [[ChildEater children]]. Also [[spoiler: the horned-skull wearing hermit near Doggy Doug's Scrap Yard.]]

to:

* HumanResources: Miguele uses his hospice as a front for his real business - killing children and selling their organs (specifically advertising them as such).
* ImAHumanitarian: Lewis "Delicatessen" Normann, who prefers to eat [[ChildEater children]]. Also [[spoiler: the [[spoiler:the horned-skull wearing hermit near Doggy Doug's Scrap Yard.]]Yard]].



** [[spoiler: Petronelli can be lured near the cages containing lions and devoured by them.]]
** [[spoiler: Sylvia Scarlett can die by eating a poisoned cake.]]
** [[spoiler: Dr. Miguele can be trapped into a gas chamber and die by gas poisoning.]]

to:

** [[spoiler: Petronelli [[spoiler:Petronelli can be lured near the cages containing lions and devoured by them.]]
** [[spoiler: Sylvia [[spoiler:Sylvia Scarlett can die by eating a poisoned cake.]]
** [[spoiler: Dr.[[spoiler:Dr. Miguele can be trapped into a gas chamber and die by gas poisoning.]]



* LikeFatherLikeSon: Sylvia's father built a huge doll factory. His daughter takes it a step further by [[spoiler: killing real girls and stuffing their bodies to use as dolls.]]

to:

* LikeFatherLikeSon: Sylvia's father built a huge doll factory. His daughter takes it a step further by [[spoiler: killing [[spoiler:killing real girls and stuffing their bodies to use as dolls.]]dolls]].



** Smith [[spoiler: manages to avoid a confrontation with his grown-up and brainwashed children. The police gives him a medal for everything he's done, while his children are put into an asylum, and he may also start a relationship with Jessie.]]
** Smith [[spoiler: knocks Dr. Krach off his wheelchair and places him in a gas chamber. He doesn't kill him until his cries for help lure in his grown-up children, at which point he locks the door, and kills them all. Doing so gets him arrested at the end as well.]]

to:

** Smith [[spoiler: manages [[spoiler:manages to avoid a confrontation with his grown-up and brainwashed children. The police gives him a medal for everything he's done, while his children are put into an asylum, and he may also start a relationship with Jessie.]]
Jessie]].
** Smith [[spoiler: knocks [[spoiler:knocks Dr. Krach off his wheelchair and places him in a gas chamber. He doesn't kill him until his cries for help lure in his grown-up children, at which point he locks the door, and kills them all. Doing so gets him arrested at the end as well.]] well]].



** In the last level, [[spoiler: If the player takes the shortcut on their left, Smith gets captured and imprisoned. Dr. Sergei Krach will mock him and his BrainwashedAndCrazy children will kill him instantly.]]

to:

** In the last level, [[spoiler: If [[spoiler:if the player takes the shortcut on their left, Smith gets captured and imprisoned. Dr. Sergei Krach will mock him and his BrainwashedAndCrazy children will kill him instantly.]]instantly]].



* OffingTheOffspring: Smith can [[spoiler: kill his children Sandra and Martin together with Dr. Krach in the final level. Doing so is pretty much the only action the player can take that'll result in a different ending]].

to:

* OffingTheOffspring: Smith can [[spoiler: kill [[spoiler:kill his children children, Sandra and Martin Martin, together with Dr. Krach in the final level. Doing so is pretty much the only action the player can take that'll result in a different ending]].



* PsychoLesbian: Sylvia Scarlett lives on top of her tower with Elisa, who is all but outright stated to be her girlfriend. Their shared hobby is to [[spoiler: buy kidnapped children from Antonio Petronelli, kill them, and turn their bodies into stuffed dolls.]]

to:

* PsychoLesbian: Sylvia Scarlett lives on top of her tower with Elisa, who is all but outright stated to be her girlfriend. Their shared hobby is to [[spoiler: buy [[spoiler:buy kidnapped children from Antonio Petronelli, kill them, and turn their bodies into stuffed dolls.]]dolls]].



* StealingTheCredit: Police detective Conrad takes credit for solving all the crimes the player discovers. Smith doesn't mind that, though, as that takes the heat off his persona. [[spoiler: Though the bad guys still catch on to him by the end of the game.]]

to:

* StealingTheCredit: Police detective Conrad takes credit for solving all the crimes the player discovers. Smith doesn't mind that, though, as that takes the heat off his persona. [[spoiler: Though [[spoiler:Though the bad guys still catch on to him by the end of the game.]]



* TaxidermyIsCreepy: Played to its extreme in Sylvia's tower, since [[spoiler: she kills children to turn into stuffed dolls.]]

to:

* TaxidermyIsCreepy: Played to its extreme in Sylvia's tower, since [[spoiler: she [[spoiler:she kills children to turn into stuffed dolls.]]dolls]].



* WelcomeToCorneria: While players might find it inconvenient at first to read the little bits of dialogue from level's [=NPCs=] while sneaking, they'll all eventually repeat themselves in time, so it balances out.

to:

* WelcomeToCorneria: While players might find it inconvenient at first to read the little bits of dialogue from a level's [=NPCs=] while sneaking, they'll all eventually repeat themselves in time, so it balances out.
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* DisposableWoman: The fate of Smith's wife, Helen, in the opening sequence of the game.

to:

* DisposableWoman: The fate of Smith's wife, Helen, in the opening sequence of the game. And her death is the main reason why Smith is searching the disappeared children in Gloomywood.

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* DisposableWoman: The fate of Smith's wife, Helen, in the opening sequence of the game.



* StuffedIntoTheFridge: The fate of Smith's wife, Helen, in the opening sequence of the game.
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[[caption-width-right:350:[[ArtStyleDissonance Don't let fool yourself by the art-style. This game is absolutely not for children]].]]

''2Dark'' is a 2017 isometric {{Stealth|BasedGame}} SurvivalHorror game by Gloomywood, published by Bigben Interactive and created by Creator/FrederickRaynal (creator of ''VideoGame/AloneInTheDark''). Playable character is Mr. Smith, a detective who travelled with his family, spending a night in the woods in 1969. However, in the same night, his wife gets killed and his children kidnapped by someone. In 1976, Mr. Smith gets kicked out the police and still mourns about the loss of his family. He explores the town of Gloomywood to solve a mystery involving disappearing children.

to:

[[caption-width-right:350:[[ArtStyleDissonance Don't let the art-style fool yourself by the art-style.you. This game is absolutely not for children]].]]

''2Dark'' is a 2017 isometric {{Stealth|BasedGame}} SurvivalHorror game by Gloomywood, published by Bigben Interactive and created by Creator/FrederickRaynal (creator of ''VideoGame/AloneInTheDark''). Playable character is Set in the year 1976, it tells the story of Mr. Smith, a detective who travelled with his family, spending a night in the woods in 1969. However, in the same night, whose life was turned upside down seven years ago when his wife gets killed was murdered and his children kidnapped by someone. In 1976, Mr. Smith gets kicked out the police and still mourns about the loss of his family.while they were on a camping trip. He explores the town of Gloomywood to solve a mystery involving disappearing children.



* AnAxeToGrind: A weapon that shows up in the fifth level, and is very effective at sneak kills.
* AssholeVictim: Most of the killers encountered by Smith deserve very much their fate.

to:

* AnAxeToGrind: A weapon that shows up in the fifth level, and is very effective at sneak stealth kills.
* AssholeVictim: Most of the killers encountered by Smith deserve very much deserve their fate.



* BigBad: [[spoiler: Dr. Sergei Krach is the one who killed Mr. Smith's wife, kidnapped and brainwashed his children, and the mastermind about the disappearing of the other children in Gloomywood.]]

to:

* BigBad: [[spoiler: Dr. Sergei Krach is the one who killed Mr. Smith's wife, kidnapped and brainwashed his children, and is responsible the mastermind about the disappearing disappearance of the other children in Gloomywood.]]



* ClusterFBomb: The characters, especially Smith, are fond on swearing like a bunch of sailors.

to:

* ClusterFBomb: The characters, especially Smith, are fond on swearing all swear like a bunch of sailors.



* DownerEnding: [[spoiler: If the player decides to execute Sandra and Martin on the final level, Smith is arrested and framed for everything by the police, while receiving a WhatTheHellHero by Jessie]].

to:

* DownerEnding: [[spoiler: If the player decides to execute Sandra and Martin on in the final level, Smith is arrested and framed for everything by the police, while receiving a WhatTheHellHero by Jessie]].



* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever gets outside her tower, and loves eating entire cakes, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler: killing children and turning their bodies into stuffed dolls.]]

to:

* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever gets goes outside her tower, and loves eating entire cakes, cakes by the dozen, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler: killing children and turning their bodies into stuffed dolls.]]



* WouldHurtAChild: The bad guys are very fond on abusing, kidnapping, brainwashing and killing children.

to:

* WouldHurtAChild: The bad guys are very fond on of abusing, kidnapping, brainwashing and killing children.
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* EmbarrassingNickname: Doggy Doug. His nickname is so horrible that even Smith lampshades this by saying "What a dumb name..."

to:

* EmbarrassingNickname: Doggy Doug. His nickname is so horrible that even Smith lampshades this by saying saying: "What a dumb name..."
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* AmbiguouslyBi: Sylvia Scarlett may or may not be in a physical relationship with her companion [[spoiler: and fellow kid taxidermist]] Elisa: however, she definitely has the hots for Ernest Miguele, the boss of the next level, as made clear by the love letter the player find in his hospice.

to:

* AmbiguouslyBi: Sylvia Scarlett may or may not be in a physical relationship with her companion [[spoiler: and fellow kid taxidermist]] Elisa: however, she definitely has the hots for Ernest Miguele, the boss of the next level, as made clear by the love letter the player find finds in his hospice.



** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on the player, if she spots them. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if killed an adult who wasn't threatening them/could have been avoided.

to:

** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on the player, if she spots them. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if they killed an adult who wasn't threatening them/could have been avoided.



* NintendoHard: It is very easy to get killed unless the player know exactly what they are doing. While they can save, it is both difficult to do, and the total number of saves is limited; after a certain point, further attempts to save through smoking simply end up with Smith choking to death on his cigarette.

to:

* NintendoHard: It is very easy to get killed unless the player know knows exactly what they are doing. While they can save, it is both difficult to do, and the total number of saves is limited; after a certain point, further attempts to save through smoking simply end up with Smith choking to death on his cigarette.



** Another one also happens if the player save too often. Since saving is done through smoking cigarettes, consuming too many kills Smith.

to:

** Another one also happens if the player save saves too often. Since saving is done through smoking cigarettes, consuming too many kills Smith.



* StealingTheCredit: Police detective Conrad takes credit for solving all the crimes the player discover. Smith doesn't mind that, though, as that takes the heat off his persona. [[spoiler: Though the bad guys still catch on to him by the end of the game.]]

to:

* StealingTheCredit: Police detective Conrad takes credit for solving all the crimes the player discover.discovers. Smith doesn't mind that, though, as that takes the heat off his persona. [[spoiler: Though the bad guys still catch on to him by the end of the game.]]
Is there an issue? Send a MessageReason:
None


** In the last level, [[spoiler: If the player take the shortcut on their left, Smith gets captured and imprisoned. Dr. Sergei Krach will mock him and his BrainwashedAndCrazy children will kill him instantly.]]

to:

** In the last level, [[spoiler: If the player take takes the shortcut on their left, Smith gets captured and imprisoned. Dr. Sergei Krach will mock him and his BrainwashedAndCrazy children will kill him instantly.]]
Is there an issue? Send a MessageReason:
None


** In the last level, [[spoiler: If the player take the shortcut on their left, Smith get captured and imprisoned. Dr. Sergei Krach will mock him and his BrainwashedAndCrazy children will kill him instantly.]]

to:

** In the last level, [[spoiler: If the player take the shortcut on their left, Smith get gets captured and imprisoned. Dr. Sergei Krach will mock him and his BrainwashedAndCrazy children will kill him instantly.]]
Is there an issue? Send a MessageReason:
None


* AmbiguouslyBi: Sylvia Scarlett may or may not be in a physical relationship with her companion [[spoiler: and fellow kid taxidermist]] Elisa: however, she definitely has the hots for Ernest Miguele, the boss of the next level, as made clear by the love letter you find in his hospice.
* AnArmAndALeg: "Delicatessen" has their left arm missing and [[spoiler: Dr. Krach lost both legs]].

to:

* AmbiguouslyBi: Sylvia Scarlett may or may not be in a physical relationship with her companion [[spoiler: and fellow kid taxidermist]] Elisa: however, she definitely has the hots for Ernest Miguele, the boss of the next level, as made clear by the love letter you the player find in his hospice.
* AnArmAndALeg: "Delicatessen" has their his left arm missing and [[spoiler: Dr. Krach lost both legs]].



* BlackWidow: Adelaide, one of the crazy women in the final level is this. You can overhear her recount before a painting of herself how "Franciso was old. So I killed him. Andre was fat. So I killed him. Max was dumb. So I killed him."

to:

* BlackWidow: Adelaide, one of the crazy women in the final level is this. You The player can overhear her recount before a painting of herself how "Franciso was old. So I killed him. Andre was fat. So I killed him. Max was dumb. So I killed him."



* CollectionSidequest: Every level has around a dozen of hidden candies to collect, and your final star rating is affected by how many you have found. They do serve a practical gameplay function - they help to quiet the children you are rescuing, or attract their attention so that they don't stray too far - but it's still a pretty bizarre element in such a dark game.

to:

* CollectionSidequest: Every level has around a dozen of hidden candies to collect, and your the player's final star rating is affected by how many you they have found. They do serve a practical gameplay function - they help to quiet the children you they are rescuing, or attract their attention so that they don't stray too far - but it's still a pretty bizarre element in such a dark game.



** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on you, if she spots you. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if you killed an adult who wasn't threatening you/could have been avoided.

to:

** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on you, the player, if she spots you. them. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if you if killed an adult who wasn't threatening you/could them/could have been avoided.



** A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless you can thwart him in time.]]

to:

** A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless you the player can thwart him in time.]]



* EvenEvilHasLovedOnes: In Miguele's hospice, you can discover a love letter from Sylvia addressed to him. Of course, it's suitably twisted, praising "his predatory smile", and finishing with "I love you, and I love the taste of your blood".
* EvenEvilHasStandards: After you kill the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their own shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petronelli actually did.
* EvilAllAlong: In the fifth level, you find this out about [[spoiler: tv2 Gloomywood journalist Paul Roger]].

to:

* EvenEvilHasLovedOnes: In Miguele's hospice, you the player can discover a love letter from Sylvia addressed to him. Of course, it's suitably twisted, praising "his predatory smile", and finishing with "I love you, and I love the taste of your blood".
* EvenEvilHasStandards: After you kill Smith kills the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their own shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petronelli actually did.
* EvilAllAlong: In the fifth level, you Smith find this out about [[spoiler: tv2 Gloomywood journalist Paul Roger]].



** Dr. Ernest Miguele is a badly scarred Literature/{{Frankenstein}} with elements of real-life nazi MadScientist Josef Mengele; in fact, you can find a "New Scientist International" in his clinic that has him on its cover, and straight-up calls him "a modern Dr. Frankenstein", who defends a thesis of immortality.

to:

** Dr. Ernest Miguele is a badly scarred Literature/{{Frankenstein}} with elements of real-life nazi MadScientist Josef Mengele; in fact, you the player can find a "New Scientist International" in his clinic that has him on its cover, and straight-up calls him "a modern Dr. Frankenstein", who defends a thesis of immortality.



** After you get through her level, you can overhear hospice's nurses in the next one gossip about her, and how she was once pulled over for speeding while blind drunk.

to:

** After you get the player gets through her level, you they can overhear hospice's nurses in the next one gossip about her, and how she was once pulled over for speeding while blind drunk.



** Sometimes, this can be turned against your enemies too. One of the female psychos in the final level, Adelaide, will regularly check on her painting, and monologue about her kills in front of it. This painting can be moved right in front of the crack on the floor; she won't notice, step there, and die.
* FriendlyFireproof: Averted. Careless shooting '''will''' kill friendly characters. Killing any of the children you were meant to rescue leads to an instant game over, while killing people who weren't aggressive or even helpful (like Carlotta in the first level) will stay on your conscience.

to:

** Sometimes, this can be turned against your Smith's enemies too. One of the female psychos in the final level, Adelaide, will regularly check on her painting, and monologue about her kills in front of it. This painting can be moved right in front of the crack on the floor; she won't notice, step there, and die.
* FriendlyFireproof: Averted. Careless shooting '''will''' kill friendly characters. Killing any of the children you the player were meant to rescue leads to an instant game over, while killing people who weren't aggressive or even helpful (like Carlotta in the first level) will stay on your their conscience.



* GratuitousLatin: Being a medic, Miguele knows Latin, and likes to drop some of it in his speech. If he kills you, for instance, he'll exclaim "Acta est fabula! The long path of your destiny ends here!"

to:

* GratuitousLatin: Being a medic, Miguele knows Latin, and likes to drop some of it in his speech. If he kills you, Smith, for instance, he'll exclaim "Acta est fabula! The long path of your destiny ends here!"



* HollywoodDarkness: Averted, as the dark parts of the level are '''really''' dark. Smith is completely hidden when he enters such shadows, and you can only tell where he is because the game places two blue footsteps on your screen where his feet are.

to:

* HollywoodDarkness: Averted, as the dark parts of the level are '''really''' dark. Smith is completely hidden when he enters such shadows, and you the player can only tell where he is because the game places two blue footsteps on your their screen where his feet are.



* {{Kevlard}}: Sylvia Scarlett is very fat, and is the boss with the highest amount of health in the game, who actually says "Hee hee hee! That tickles!" or "Try a little harder and I might just feel a little sting", in response to getting shot. To offset that, her level is the only one in the game where you can get a machine gun (though this all-but-requires killing her security), so that you can still bring her down in head-on combat. (Though poisoning her food is the preferred alternative.)

to:

* {{Kevlard}}: Sylvia Scarlett is very fat, and is the boss with the highest amount of health in the game, who actually says "Hee hee hee! That tickles!" or "Try a little harder and I might just feel a little sting", in response to getting shot. To offset that, her level is the only one in the game where you the player can get a machine gun (though this all-but-requires killing her security), so that you they can still bring her down in head-on combat. (Though poisoning her food is the preferred alternative.)



* NintendoHard: It is very easy to get killed unless you know exactly what you are doing. While you can save, it is both difficult to do, and the total number of saves is limited; after a certain point, further attempts to save through smoking simply end up with Smith choking to death on his cigarette.

to:

* NintendoHard: It is very easy to get killed unless you the player know exactly what you they are doing. While you they can save, it is both difficult to do, and the total number of saves is limited; after a certain point, further attempts to save through smoking simply end up with Smith choking to death on his cigarette.



** In the last level, [[spoiler: If you take the shortcut on your left, you get captured and imprisoned. Dr. Sergei Krach will mock Smith and his BrainwashedAndCrazy children will kill you instantly.]]
** Another one also happens if you save too often. Since saving is done through smoking cigarettes, consuming too many kills you.
* OffingTheOffspring: Smith can [[spoiler: kill his children Sandra and Martin together with Dr. Krach in the final level. Doing so is pretty much the only action you can take that'll result in a different ending]].

to:

** In the last level, [[spoiler: If you the player take the shortcut on your their left, you Smith get captured and imprisoned. Dr. Sergei Krach will mock Smith him and his BrainwashedAndCrazy children will kill you him instantly.]]
** Another one also happens if you the player save too often. Since saving is done through smoking cigarettes, consuming too many kills you.
Smith.
* OffingTheOffspring: Smith can [[spoiler: kill his children Sandra and Martin together with Dr. Krach in the final level. Doing so is pretty much the only action you the player can take that'll result in a different ending]].



* RatStomp: Downplayed. Practically every level will have at least a few rats in the dark, damp backskirts/basements you'll generally have to sneak through. These will bite if you come too close, and accidentally pissing off a whole swarm can easily lead to Smith getting overwhelmed.

to:

* RatStomp: Downplayed. Practically every level will have at least a few rats in the dark, damp backskirts/basements you'll the player'll generally have to sneak through. These will bite if you they come too close, and accidentally pissing off a whole swarm can easily lead to Smith getting overwhelmed.



* SaveScumming: Averted. The only way to save through smoking a cigarette, which requires you to combine them with a lighter and so takes a few seconds and can only be done in a safe place. Moreover, Smith's lungs will give out if you smoke too many.

to:

* SaveScumming: Averted. The only way to save through smoking a cigarette, which requires you the player to combine them with a lighter and so takes a few seconds and can only be done in a safe place. Moreover, Smith's lungs will give out if you they smoke too many.



* ShootOutTheLock: Averted when you find a chained-up kid in Miguele's hospice. The chain is considered a part of their model, so shooting it will still kill them, no matter how finely you aim.
* StealingTheCredit: Police detective Conrad takes credit for solving all the crimes you discover. Smith doesn't mind that, though, as that takes the heat off his persona. [[spoiler: Though the bad guys still catch on to him by the end of the game.]]

to:

* ShootOutTheLock: Averted when you find the player finds a chained-up kid in Miguele's hospice. The chain is considered a part of their model, so shooting it will still kill them, no matter how finely you the player aim.
* StealingTheCredit: Police detective Conrad takes credit for solving all the crimes you the player discover. Smith doesn't mind that, though, as that takes the heat off his persona. [[spoiler: Though the bad guys still catch on to him by the end of the game.]]



* TamperingWithFoodAndDrink: An alternate way of dealing with Sylvia Scarlett is to place rat poison in her cake before it's sent upstairs through the food elevator. You can poison her assistant/girlfriend's champagne alongside it as well.

to:

* TamperingWithFoodAndDrink: An alternate way of dealing with Sylvia Scarlett is to place rat poison in her cake before it's sent upstairs through the food elevator. You The player can poison her assistant/girlfriend's champagne alongside it as well.

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After ''2Dark''[='s=] release, people saw that the game was protected with the UsefulNotes/{{DRM}} Denuvo. During the Ulule campaign, Gloomywood promised that the game was going to be DRM-free. As of April 19, 2017, six days after having been cracked by CPY, Denuvo has been removed from ''2Dark''.

to:

After ''2Dark''[='s=] release, people saw that the game was protected with the UsefulNotes/{{DRM}} Denuvo. During the Ulule campaign, Gloomywood promised that the game was going to be DRM-free. As of April 19, 2017, six days after having been cracked by CPY, Denuvo has been was removed from ''2Dark''.



* AnArmAndALeg: "Delicatessen" has the left arm missing and [[spoiler: Dr. Krach misses both legs]].

to:

* AnArmAndALeg: "Delicatessen" has the their left arm missing and [[spoiler: Dr. Krach misses lost both legs]].



* DeathOfAChild: Brutally and tearfully played straight. Children can die in very violent ways.
** Smith himself can end up accidentally killing children, though doing so instantly results in a GameOver.
*** Then, the "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on you, if she spots you. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if you killed an adult who wasn't threatening/could have been avoided.
* DevelopersForesight: A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless you can thwart him in time.]]

to:

* DeathOfAChild: Brutally and tearfully played straight. Children can die in very violent ways.
**
ways. Smith himself can end up accidentally killing children, though doing so instantly results in a GameOver.
*** Then, the ** The "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on you, if she spots you. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if you killed an adult who wasn't threatening/could threatening you/could have been avoided.
* DevelopersForesight: DevelopersForesight:
**
A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless you can thwart him in time.]]



* EvenEvilHasStandards: After you kill the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petronelli actually did.

to:

* EvenEvilHasStandards: After you kill the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their own shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petronelli actually did.



** Doggy Doug is a metal-jawed ShellShockedVeteran version of [[VideoGame/ThrillKill Dr. Faustus]]. He also bears some resemblance to Creator/ChristopherNolan's Film/TheDarkKnight version of ComicBook/{{Bane}}.

to:

** Doggy Doug is a metal-jawed ShellShockedVeteran version of [[VideoGame/ThrillKill Dr. Faustus]]. He also bears some resemblance to Creator/ChristopherNolan's Film/TheDarkKnight ''Film/TheDarkKnight'' version of ComicBook/{{Bane}}.



* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever gets outside her tower, and loves eating cakes, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler: killing children and turning their bodies into stuffed dolls.]]

to:

* FatBitch: The "Princess" Sylvia Scarlett. She hardly ever gets outside her tower, and loves eating entire cakes, making her predictably obese as a result. She also pays her employees well, but uses this as a license to treat them poorly. And that's not mention her hobby of [[spoiler: killing children and turning their bodies into stuffed dolls.]]



* HalfTheManHeUsedToBe: [[spoiler: Delicatessen can die like this while is dragged unconscious by Smith in to a circular saw.]]

to:

* HalfTheManHeUsedToBe: [[spoiler: Delicatessen can die like this while is dragged unconscious by Smith in to into a circular saw.]]



* HumanResources: Miguele uses his hospice as a front for his real business - killing children and selling their organs (specifically advertising them as).

to:

* HumanResources: Miguele uses his hospice as a front for his real business - killing children and selling their organs (specifically advertising them as).as such).



* MadScientist: Dr. Ernest Miguele, who both kill chidren to traffick in their organs, and turns people into deformed, mentally stunted abominations.

to:

* MadScientist: Dr. Ernest Miguele, who both kill chidren children to traffick traffic in their organs, and turns people into deformed, mentally stunted abominations.



** Smith, [[spoiler: manages to avoid a confrontation with his grown-up and brainwashed children. The police gives him a medal for everything he's done, while his children are put into an asylum, and he may also start a relationship with Jessie.]]
** Smith [[spoiler: knocks Dr. Krach off his wheelchair and places his in a gas chamber. He doesn't kill him until his cries for help lure in his grown-up children, at which point he locks the door, and kills them all. Doing so gets him arrested at the end as well.]]

to:

** Smith, Smith [[spoiler: manages to avoid a confrontation with his grown-up and brainwashed children. The police gives him a medal for everything he's done, while his children are put into an asylum, and he may also start a relationship with Jessie.]]
** Smith [[spoiler: knocks Dr. Krach off his wheelchair and places his him in a gas chamber. He doesn't kill him until his cries for help lure in his grown-up children, at which point he locks the door, and kills them all. Doing so gets him arrested at the end as well.]]



* NonStandardGameOver: In the last level, [[spoiler: If you take the shortcut on your left, you get captured and imprisoned. Dr. Sergei Krach will mock you and your BrainwashedAndCrazy children will kill you instantly.]]

to:

* NonStandardGameOver: NonStandardGameOver:
**
In the last level, [[spoiler: If you take the shortcut on your left, you get captured and imprisoned. Dr. Sergei Krach will mock you Smith and your his BrainwashedAndCrazy children will kill you instantly.]]
Is there an issue? Send a MessageReason:
Never spoil a trope name in a list of examples, as per Handling Spoilers guidelines.


* NonStandardGameOver: In the last level, [[spoiler: If you take the shortcut on your left, you get captured and imprisoned. Dr. Sergei Krach will mock you and your sons BrainwashedAndCrazy will kill you instantly.]]

to:

* NonStandardGameOver: In the last level, [[spoiler: If you take the shortcut on your left, you get captured and imprisoned. Dr. Sergei Krach will mock you and your sons BrainwashedAndCrazy children will kill you instantly.]]



* [[spoiler: OffingTheOffspring]]: Smith can [[spoiler: kill his children Sandra and Martin together with Dr. Krach in the final level. Doing so is pretty much the only action you can take that'll result in a different ending]].

to:

* [[spoiler: OffingTheOffspring]]: OffingTheOffspring: Smith can [[spoiler: kill his children Sandra and Martin together with Dr. Krach in the final level. Doing so is pretty much the only action you can take that'll result in a different ending]].
Is there an issue? Send a MessageReason:
Please do not add multiple tropes with a slash, as per the How To Write An Example guidelines.


* ImAHumanitarian|ChildEater: Lewis "Delicatessen" Normann. Also [[spoiler: the horned-skull wearing hermit near Doggy Doug's Scrap Yard.]]

to:

* ImAHumanitarian|ChildEater: ImAHumanitarian: Lewis "Delicatessen" Normann.Normann, who prefers to eat [[ChildEater children]]. Also [[spoiler: the horned-skull wearing hermit near Doggy Doug's Scrap Yard.]]
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* FangsAreEvil: Doggy Doug is full of steeled sharped teeth.

to:

* FangsAreEvil: Doggy Doug Doug's mouth is full of steeled sharped steel sharp teeth.
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[[caption-width-right:350:[[ArtStyleDissonance Don't let fool yourself by the art style. This game is absolutely not for children]].]]

to:

[[caption-width-right:350:[[ArtStyleDissonance Don't let fool yourself by the art style.art-style. This game is absolutely not for children]].]]
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[[caption-width-right:350:[[ArtStyleDissonance Don't let fool yourself by the artstyle. This game is absolutely not for children]].]]

to:

[[caption-width-right:350:[[ArtStyleDissonance Don't let fool yourself by the artstyle.art style. This game is absolutely not for children]].]]
Is there an issue? Send a MessageReason:
None


* PoirotSpeak: Carlotta the bearded woman speaks english while using random Spanish words.

to:

* PoirotSpeak: Carlotta the bearded woman speaks english English while using random Spanish words.
Is there an issue? Send a MessageReason:
Trope was renamed.


* TheDevTeamThinksOfEverything: A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless you can thwart him in time.]]

to:

* TheDevTeamThinksOfEverything: DevelopersForesight: A lot of the little things can trigger their own responses. For instance, in the final level, [[spoiler: there's a child guarded by two nameless, hooded members of Krach's cult. Killing just one and having the other discover the body leads to him remarking "You want to save the kids, Smith, right? Let me make that task easier for you by one." and he heads straight to kill the child unless you can thwart him in time.]]

Added: 705

Removed: 701

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None


* DeathOfAChild: Brutally and tearfully played straight. Children can die in very violent ways.
** Smith himself can end up accidentally killing children, though doing so instantly results in a GameOver.
*** Then, the "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on you, if she spots you. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if you killed an adult who wasn't threatening/could have been avoided.



* InfantImmortality: Brutally and tearfully averted. Children can die in very violent ways.
** Smith himself can end up accidentally killing children, though doing so instantly results in a GameOver.
*** Then, the "Delicatessen" level also has a young girl as the youngest member of the cannibal family. Her dialogue reveals that her uncle tried molesting her and so she carries a straight razor in self-defence - a razor she'll easily turn on you, if she spots you. Killing her '''doesn't''' result in a GameOver, and has no ill consequences beyond simply adding one to the "Innocents" death tally at the end of the level, same as if you killed an adult who wasn't threatening/could have been avoided.
Is there an issue? Send a MessageReason:
None


** Delicatessen is a one armed [[Franchise/TheTexasChainsawMassacre Leatherface]] wearing a pig-mask like [[VideoGame/{{Manhunt}} Piggsy]];

to:

** Delicatessen is a one armed [[Franchise/TheTexasChainsawMassacre [[Film/TheTexasChainsawMassacre Leatherface]] wearing a pig-mask like [[VideoGame/{{Manhunt}} Piggsy]];

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NeedsWikiMagicLove.



* EmbarrassingNickname: Doggy Doug. His nickname is so horrible that even Smith lampshades this by saying "What a dumb name…"

to:

* EmbarrassingNickname: Doggy Doug. His nickname is so horrible that even Smith lampshades this by saying "What a dumb name…"name..."

Added: 203

Removed: 200

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Renamed trope


* AltumVidetur: Being a medic, Miguele knows Latin, and likes to drop some of it in his speech. If he kills you, for instance, he'll exclaim "Acta est fabula! The long path of your destiny ends here!"


Added DiffLines:

* GratuitousLatin: Being a medic, Miguele knows Latin, and likes to drop some of it in his speech. If he kills you, for instance, he'll exclaim "Acta est fabula! The long path of your destiny ends here!"
Is there an issue? Send a MessageReason:
None


* NoCelebritiesWereHarmed: Delicatessen slightly resembles Creator/RainnWilson when he's without the pig mask.

to:

* NoCelebritiesWereHarmed: Delicatessen slightly resembles Creator/RainnWilson when he's without the pig mask. He also bears a slight resemblance to Creator/JackBlack.
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Added DiffLines:

* NoCelebritiesWereHarmed: Delicatessen slightly resembles Creator/RainnWilson when he's without the pig mask.

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* ChainsawGood: Delicatessen uses a chainsaw holding it with the right arm.



* ImAHumanitarian|ChildEater: Lewis "Delicatessen" Normann. Also [[spoiler: the horned-skull hermit near Doggy Doug's Scrap Yard.]]

to:

* ImAHumanitarian|ChildEater: Lewis "Delicatessen" Normann. Also [[spoiler: the horned-skull wearing hermit near Doggy Doug's Scrap Yard.]]
Is there an issue? Send a MessageReason:
None


* EvenEvilHasStandards: After you kill the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petranelli actually did.

to:

* EvenEvilHasStandards: After you kill the first level's boss, Antonio Petronelli, the next one, Sylvia Scarlett will admit to her friend/partner Elisa that he was "an evil bastard" and she "enjoyed his stupid shows, but won't weep at his grave". This is also quite hypocritical, since their shared hobby consists of [[spoiler: killing children and turning their bodies into dolls]], which is far more evil than anything Petranelli Petronelli actually did.



* PsychoLesbian: Sylvia Scarlett lives on top of her tower with Elisa, who is all but outright stated to be her girlfriend. Their shared hobby is to [[spoiler: buy kidnapped children from Antonio Petranelli, kill them, and turn their bodies into stuffed dolls.]]

to:

* PsychoLesbian: Sylvia Scarlett lives on top of her tower with Elisa, who is all but outright stated to be her girlfriend. Their shared hobby is to [[spoiler: buy kidnapped children from Antonio Petranelli, Petronelli, kill them, and turn their bodies into stuffed dolls.]]

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