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*TheSeventies: The game takes place in 1973.
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* AbusiveParents: And uncle. Ethan's mother is remarkably determined to kill him, even compared to the rest of the family. [[spoiler: Chad and Missy are verbally abusive to him in real life, too.]]


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* TheUnfavorite: Ethan, at least to his mom, once the Sleeper gets to her. [[spoiler: Chad and Missy are both verbally abusive to Ethan and implicitly condone, if not outright encourage, Travis' bullying. The "Witch Forest" story implies that Missy tells Ethan she wishes she'd never had him so often that she wrote him an apology card to spare herself the inconvenience of actually apologizing to him.]]
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* PortalDoor: There is a puzzle where you enter a house, and a portal appears on each door which lead you to a room in another house. There, each door is substituted by a similar portal, where you can change the destination. Your task is to reconstruct the correct layout.
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** The Steam badges you get for solving the deaths of Ethan's family are named after the five stages of grief in the Kübler-Ross model in chronological order of their deaths, foreshadowing that [[spoiler: someone there is dying throughout the events of the game]].

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* MrImagination: Ethan.


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* SceneryGorn: The game is set in an abandoned GhostTown which is a scene of a series of murders.
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* LovecraftCountry: Red Creek Valley is a small isolated town that look boring and mediocre at first but is actually [[TownWithADarkSecret dark and foreboding on the inside]].

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* LovecraftCountry: Though the game is set in Wisconsin, Red Creek Valley is could fit right into Lovecraft's New England; it's a small isolated mining town that look boring set in a picturesque autumn landscape, quiet and mediocre at first ordinary on the outside, but is actually [[TownWithADarkSecret dark and foreboding on the inside]].
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-->'''Paul Prospero:''' No trains had been through here for a long time. That was part of a pattern. Large pieces of this country were thrown away, doomed to become, and then remain, the worst versions of themselves. Beneath all that rot, dark things grow.
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* BigBrotherBully: Ethan's big brother acts like a jerk towards Ethan in the final cut scene.

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* BigBrotherBully: Ethan's big brother acts like a jerk towards Ethan in throughout the final cut scene.game, even before his family starts losing their minds.
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** The newspaper article about the fire at the Vandergriff house at the very beginning of the game foreshadows the conclusion.
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The game was released on PC on September 26, 2014. The game has since been ported to Unreal Engine 4, which allowed its release to the PlayStation4 on July 15, 2015. This version was also released on the PC under the name ''The Vanishing of Ethan Carter Redux'', and is free to anyone who owns or purchases the original game.

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The game was released on PC on September 26, 2014. The game has since been ported to Unreal Engine 4, which allowed its release to the PlayStation4 UsefulNotes/PlayStation4 on July 15, 2015. This version was also released on the PC under the name ''The Vanishing of Ethan Carter Redux'', and is free to anyone who owns or purchases the original game.
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Definitely NOT to be confused with {{professional wrestl|ing}}er [[Wrestling/EC3 Ethan Carter III]].
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** Whenever you need to find an object to finish a scene, a bunch of copies of the word will flutter about the screen. What's not immediately apparent is that if you move around, eventually the words will coalesce into one, at which point you're given a mouse prompt to show a vision of its location.

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** Whenever you need to find an object to finish a scene, a bunch of copies of the word will flutter about the screen. What's not immediately apparent is that if you move look around, eventually the words will coalesce into one, at which point you're given a mouse prompt to show a vision of its location.

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* GuideDangIt: An optional Easter Egg involving a sniper rifle. It's not mentioned or implied it exists anywhere in the game and you would have to be the world's best guesser to figure it out without help. [[spoiler: it involves [[PixelHunt finding a pinecone]] near the woods where you chase the astronaut, and the pinecone turns into a grenade. Then you throw it off the bridge at a specific spot and find the body of a scuba diver below the dam. Near him is a sniper rifle. After you pick it up the diver's body [[MindScrew turns into a piece of driftwood]].]]

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* GuideDangIt: GuideDangIt:
** Whenever you need to find an object to finish a scene, a bunch of copies of the word will flutter about the screen. What's not immediately apparent is that if you move around, eventually the words will coalesce into one, at which point you're given a mouse prompt to show a vision of its location.
**
An optional Easter Egg involving a sniper rifle. It's not mentioned or implied it exists anywhere in the game and you would have to be the world's best guesser to figure it out without help. [[spoiler: it involves [[PixelHunt finding a pinecone]] near the woods where you chase the astronaut, and the pinecone turns into a grenade. Then you throw it off the bridge at a specific spot and find the body of a scuba diver below the dam. Near him is a sniper rifle. After you pick it up the diver's body [[MindScrew turns into a piece of driftwood]].]]
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* BodySurf: THe Sleeper moves from body to body.

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* BodySurf: THe The Sleeper moves from body to body.
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* BodySurf: THe Sleeper moves from body to body.

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* AbortedArc: Possible InUniverse example; completing [[spoiler: the grenade and diver easter egg]] earns the achievement "Unfinished Story," implying it was something Ethan was developing but dropped.

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* AbortedArc: Possible InUniverse example; completing [[spoiler: the grenade and diver easter egg]] earns the achievement "Unfinished Story," implying it was something Ethan was developing but dropped. [[spoiler:Or couldn't get to finish before he died.]]


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** A lesser example: You start the game having just came out of a tunnel. If you turn around and walk all the way back through the tunnel, you end up coming out the same side. You also get an achievement for it.
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* {{Foreshadowing}}: As a GenreSavvy player you know that Prospero's statement about this being his OneLastJob can only mean [[DownerEnding doom]].

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* {{Foreshadowing}}: As a Any GenreSavvy player you will know that Prospero's statement about this being his OneLastJob can only mean [[DownerEnding doom]].



* NestedStoryReveal: Towards the end, when we learn that everything going on before was a DyingDream by Ethan.

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* NestedStoryReveal: Towards the end, when we learn that everything going on before was a DyingDream [[spoiler:DyingDream by Ethan.Ethan]].

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!!The game provides Examples Of:

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!!The !!This game provides Examples Of:
examples of:



* BigBrotherBully: Ethan's big brother acts like a jerk towards Ethan in the final cut scene.



* BrickJoke: All of the clocks in the town are stuck at 7:00, [[spoiler:which is what time it is on Ethan's digital clock when the house starts burning and Ethan starts imagining Paul Prospero's story]]. In the post-game, the clocks move to 7:04, [[spoiler:the same time that Ethan wakes up from his DyingDream]]. The one at the train stop is set at 7:05, [[spoiler:the same time that Ethan dies]].



* DrivenToSuicide: When cornered by an axe-wielding Travis, [[spoiler: Dale, Ethan's father]], kills himself with a pair of scissors to avoid falling under the The Sleeping One's thrall, and make him stronger.

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* DrivenToSuicide: When cornered by an axe-wielding Travis, [[spoiler: Dale, DeathIsTheOnlyOption: Ethan's father]], father kills himself with a pair of scissors in an attempt to avoid falling under weaken the Sleeper.
* DemonicPossession:
The Sleeping One's thrall, and make him stronger.Sleeper befalls all family members save Ethan.
* DownerEnding: [[AmbiguousEnding Arguably]]. [[spoiler:The game has an open-ended structure, but the end of the game has Ethan locked inside the burning building.]] It is not clear what happens afterwards.



* DownerEnding: [[NoEnding Arguably]]. [[spoiler:The game has an open-ended structure, but the end of the game has Ethan locked inside the burning building.]] It is not clear what happens afterwards.

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* DownerEnding: [[NoEnding Arguably]]. [[spoiler:The game DyingTown: Red Creek Valley has an open-ended structure, but the end of the game has Ethan locked inside the burning building.]] It is not clear what happens afterwards.been abandoned for well over a decade after a mine collapse killed off its economy.



* FantasyForbiddingFather: In the final CutScene, Ethan is told to stop being MrImagination by his brother and uncle. The father doesn't comment negatively about his vivid fantasies which grants him [[spoiler:a HeroicSuicide in Ethan's DyingDream]].
* {{Foreshadowing}}: As a GenreSavvy player you know that Prospero's statement about this being his OneLastJob can only mean [[DownerEnding doom]].



* HeroicSuicide: When cornered by an axe-wielding Travis, [[spoiler: Dale, Ethan's father]], kills himself with [[ShearMenace a pair of scissors]] to avoid falling under the The Sleeping One's thrall, and make him stronger.



* LovecraftCountry: Red Creek Valley is a small isolated town that look boring and mediocre at first but is actually [[TownWithADarkSecret dark and foreboding on the inside]].
* TheMaze: The mine maze, featuring the cursed miner.



* NestedStoryReveal: Towards the end, when we learn that everything going on before was a DyingDream by Ethan.



* OneLastJob: Early on Prospero states that this will be his last job before retirement.



* SavePoint: There is no save function in the game. You start over from designated areas.



* SealedEvilInACan: Ethan had released a malevolent spirit known as the Sleeper when discovering the secret room.
* ShearMenace: Ethan's father uses a pair of scissors to commit his HeroicSuicide.



* StoppedClock: All of the clocks in the town are stuck at 7:00, [[spoiler:which is what time it is on Ethan's digital clock when the house starts burning and Ethan starts imagining Paul Prospero's story]]. In the post-game, the clocks move to 7:04, [[spoiler:the same time that Ethan wakes up from his DyingDream]]. The one at the train stop is set at 7:05, [[spoiler:the same time that Ethan dies]].



* YourMindMakesItReal: Ethan has the power to make whatever he writes become reality. [[spoiler:At least he does in the story ''you'' are playing, which Ethan is writing in his head as he dies in the burning house. The real Ethan doesn't actually have this power as revealed by the ending cutscene.]]

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* UnwittingInstigatorOfDoom: Ethan unwittingly unleashes the Sleeper.
* TheXOfY: ''The'' Vanishing ''of'' Ethan Carter.
* YourMindMakesItReal: Ethan has the power to make whatever he writes become reality. [[spoiler:At least he does in the story ''you'' are playing, which Ethan is writing in his head as he dies in the burning house. The real Ethan doesn't actually have this power as revealed by the ending cutscene.]]]]
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'''''The Vanishing of Ethan Carter''''' is an EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.

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'''''The ''The Vanishing of Ethan Carter''''' Carter'' is an EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.
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* AbortedArc: Possible in-universe example; completing [[spoiler: the grenade and diver easter egg]] earns the achievement "Unfinished Story," implying it was something Ethan was developing but dropped.

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* AbortedArc: Possible in-universe InUniverse example; completing [[spoiler: the grenade and diver easter egg]] earns the achievement "Unfinished Story," implying it was something Ethan was developing but dropped.
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''The Vanishing of Ethan Carter'' is an EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.

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''The '''''The Vanishing of Ethan Carter'' Carter''''' is an EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.



The game was released on PC on September 26, 2014. The game has since been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. This version was also released on the PC under the name ''The Vanishing of Ethan Carter Redux'', and is free to anyone who owns or purchases the original game.

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The game was released on PC on September 26, 2014. The game has since been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 PlayStation4 on July 15, 2015. This version was also released on the PC under the name ''The Vanishing of Ethan Carter Redux'', and is free to anyone who owns or purchases the original game.

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The game was released on PC on September 26, 2014. The game has then been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game was updated on the PC with the Unreal Engine 4 version.

to:

The game was released on PC on September 26, 2014. The game has then since been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game This version was updated also released on the PC with under the Unreal Engine 4 version.name ''The Vanishing of Ethan Carter Redux'', and is free to anyone who owns or purchases the original game.



* AlienGeometries: The house next door to the Carters has this as a result of a request/prayer the owner made to some sort of EldritchAbomination. Specifically, you must recreate the layout of the Carter house in order to access a hidden room in the attic of the other house.



* AntiFrustrationFeatures: The Unreal Engine 4 version added some of these to address player complaints. The biggest one would have to be at the very end of the game where you must solve all of Ethan's "story" puzzles to view the ending cutscene (see ButThouMust below). In the original, you would have to slog all the way back to each of these puzzles and then slog back to the end. In the updated version, you can fast travel from the end of the game to each of these puzzles, and each puzzle has a warp point nearby that will take you right back to the end.



* BrickJoke: All of the clocks in the town are stuck at 7:00. In the post-game, the clocks move to 7:04, [[spoiler:the same as Ethan's digital clock]]. The one at the train stop is set at 7:05 [[spoiler:the same time that Ethan dies]].

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* BrickJoke: All of the clocks in the town are stuck at 7:00. 7:00, [[spoiler:which is what time it is on Ethan's digital clock when the house starts burning and Ethan starts imagining Paul Prospero's story]]. In the post-game, the clocks move to 7:04, [[spoiler:the same as Ethan's digital clock]]. time that Ethan wakes up from his DyingDream]]. The one at the train stop is set at 7:05 7:05, [[spoiler:the same time that Ethan dies]].



* NothingIsScarier: The game has this vibe; nothing in the game will actually harm you, but the environment is entirely abandoned, eerily quiet, and extremely realistic, which makes wandering the valley quite unsettling and creepy.

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* NothingIsScarier: The game has this vibe; nothing in the game will actually harm you, you (even the single enemy will just boot you back to the entrance of his domain and let you try again), but the environment is entirely abandoned, eerily quiet, and extremely realistic, which makes wandering the valley quite unsettling and creepy.



* PosthumousCharacter: Just about the entire cast, not once during the entire game does Prospero encounter a living person, the entire plot plays out through Paul "sensing" flashbacks of their murders. Ethan appears to be the only survivor [[spoiler: but this is subverted come the ending; in reality everybody ''but'' him is quite alive and well, Ethan had only imagined their deaths as part of Prospero's story.]]

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* PosthumousCharacter: Just about the entire cast, not once during the entire game does Prospero encounter a living person, the entire plot plays out through Paul "sensing" flashbacks of their murders. Ethan appears to be the only survivor [[spoiler: but [[spoiler:but this is subverted come the ending; in reality everybody ''but'' him is quite alive and well, Ethan had only imagined their deaths as part of Prospero's story.]]



* TomatoInTheMirror: The end reveals that Paul Prospero [[spoiler: is Ethan's last story, conjured by the latter to solve the mystery of his own death. Paul, however, seems to be accepting of it, almost as if he has been aware from the start.]]

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* TomatoInTheMirror: The end reveals that Paul Prospero [[spoiler: is [[spoiler:is Ethan's last story, conjured by the latter to solve the mystery of his own death. Paul, however, seems to be accepting of it, almost as if he has been aware from the start.]]



* YourMindMakesItReal: [[spoiler: Although not really. This seems to be Ethan's power but in the end it's revealed that it's all in his head.]]

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* YourMindMakesItReal: [[spoiler: Although not really. This seems to be Ethan's Ethan has the power but to make whatever he writes become reality. [[spoiler:At least he does in the end it's story ''you'' are playing, which Ethan is writing in his head as he dies in the burning house. The real Ethan doesn't actually have this power as revealed that it's all in his head.by the ending cutscene.]]
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* TomatoInTheMirror: The end reveals that Paul Prospero [[spoiler: is Ethan's last story, conjured by the latter to solve the mystery of his own death. Paul, however, seems to be accpeting of it, almost as if he has been aware from the start.]]

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* TomatoInTheMirror: The end reveals that Paul Prospero [[spoiler: is Ethan's last story, conjured by the latter to solve the mystery of his own death. Paul, however, seems to be accpeting accepting of it, almost as if he has been aware from the start.]]
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** The main plot makes frequent allusions to something called "The Sleeping One", an entity that appears to have enthralled the gist of Ethan's family, who now wish to turn him into a sacrifice.

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** The main plot makes frequent allusions to something called "The Sleeping One", an entity that appears to have enthralled the gist of Ethan's family, who now wish to turn him into a sacrifice.
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The Vanishing of Ethan Carter is an EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.

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The ''The Vanishing of Ethan Carter Carter'' is an EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.
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The Vanishing of Ethan Carter is an AdventureGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.

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The Vanishing of Ethan Carter is an AdventureGame EnvironmentalNarrativeGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.
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The game wa sreleased on PC on September 26, 2014. The game has then been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game was updated on the PC with the Unreal Engine 4. Finally, after the PC re-release, the game will get a release tailored for virtual reality equipment

to:

The game wa sreleased was released on PC on September 26, 2014. The game has then been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game was updated on the PC with the Unreal Engine 4. Finally, after the PC re-release, the game will get a release tailored for virtual reality equipment4 version.



!!Provides Examples Of:

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!!Provides !!The game provides Examples Of:
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* TomatoInTheMirror: The end reveals that Paul Prospero [[spoiler: is Ethan's last story, conjured by the latter to solve the mystery of his own death.]]

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* TomatoInTheMirror: The end reveals that Paul Prospero [[spoiler: is Ethan's last story, conjured by the latter to solve the mystery of his own death. Paul, however, seems to be accpeting of it, almost as if he has been aware from the start.]]
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The Vanishing of Ethan Carter is set in an open world environment, in which the player can roam around and explore at will. The player can use paranormal abilities in order to solve crimes, such as sensing where important objects are located and reassembling the timeline of events tied to a certain death.

The game wasreleased on PC on September 26, 2014. The game has then been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game was updated on the PC with the Unreal Engine 4. Finally, after the PC re-release, the game will get a release tailored for virtual reality equipment

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The Vanishing of Ethan Carter is set in an open world environment, in which the player can roam around and explore at will. The player can use paranormal abilities in order to solve crimes, crimes and puzzles, such as sensing where important objects are located and reassembling the timeline of events tied to a certain death.

The game wasreleased wa sreleased on PC on September 26, 2014. The game has then been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game was updated on the PC with the Unreal Engine 4. Finally, after the PC re-release, the game will get a release tailored for virtual reality equipment

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The Vanishing of Ethan Carter is a video-game by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff), centered around "supernatural detective" [[AlliterativeName Paul Prospero]] trying to find the titular missing kid.

Compare and contrast ''VideoGame/DearEsther''.

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The Vanishing of Ethan Carter is a video-game an AdventureGame by The Astronauts (who consists of former [[{{VideoGame/Painkiller}} People]] [[{{VideoGame/Bulletstorm}} Can]] [[VideoGame/GearsOfWar Fly]] staff), centered staff). In 1973, Paul Prospero receives a fan letter from 12-year old Ethan Carter, inspiring him to journey to Ethan's hometown of Red Creek Valley, Wisconsin. Upon arrival, he learns that the town has been abandoned for well over a decade after a mine collapse killed off its economy. Furthermore, the Carter family's house had recently burned down in a fire, leaving no survivors.

The Vanishing of Ethan Carter is set in an open world environment, in which the player can roam
around "supernatural detective" [[AlliterativeName Paul Prospero]] trying and explore at will. The player can use paranormal abilities in order to find solve crimes, such as sensing where important objects are located and reassembling the titular missing kid.

Compare and contrast ''VideoGame/DearEsther''.
timeline of events tied to a certain death.

The game wasreleased on PC on September 26, 2014. The game has then been ported to Unreal Engine 4, which allowed its release to the PlayStation 4 on July 15, 2015. After that, the game was updated on the PC with the Unreal Engine 4. Finally, after the PC re-release, the game will get a release tailored for virtual reality equipment

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