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Trope was cut/disambiguated due to cleanup


* ArcherArchetype: Unsurprisingly, the Archer class. Includes unusual abilities such as Piercing Shot (which hits all enemies in a row) and Rain of Arrows.
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* CrystalLandscape: There are places where warped magic causes crystals of elemental magic to form, some of which come to life as enemies. They can infect and start to take over the Old Forest in it's variant form, and this also appears in the sequel campaign in a forest across the ocean. Definitely an example of the "crystals as alien corruption" version of the trope.
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* FriendlyRivalry: You can find letters of two adventurers, Weisman and Rolf, constantly trying to one-up each others with tales of their adventurers. The last letter of the chain tells of their encounter with a tentacled horror which both of them managed to survive, scarred and traumatized but happy that both are alive.
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* DoWellButNotPerfect: [[spoiler:Unlocking the Doom Elf race requires you to find and defeat 3 Demon {{Bonus Boss}}es. One of them, [=Kryl'Feijan=], only spawns if you fail the Melinda sidequest. (Though given how [[BrutalBonusLevel notoriously hard]] that dungeon is, this may actually be the easier alternative)]]

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* DoWellButNotPerfect: [[spoiler:Unlocking the Doom Elf race requires you to find and defeat 3 Demon {{Bonus {{Optional Boss}}es. One of them, [=Kryl'Feijan=], only spawns if you fail the Melinda sidequest. (Though given how [[BrutalBonusLevel notoriously hard]] that dungeon is, this may actually be the easier alternative)]]
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* BribingYourWayToVictory: Patch 1.6 inverts this with [=Pay2Die=], where you can make a small donation to instantly summon a level 500 OptionalBoss to kill your character.

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* BribingYourWayToVictory: Patch 1.6 inverts this with [=Pay2Die=], where you can make a small donation to instantly summon a level 500 OptionalBoss HopelessBossFight to kill your character.
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* FinalDeathMode: In the Rougelike mode, you have only one life. If you die, it's GameOver, except for a few items or abilities that can grant you an extra life. In Adventure mode, you start with a few lives and granted an extra life that you get as you level up. In Exploration mode, [[{{Freemium}} which is only available in the payed version]], you have infinite lives.
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* PurpleIsPowerful: Arcane forces are represented by purple. This includes the description of items powered by arcane forces, the color of the arcane damage type, and the icons of rune spells and the Arcane and Aegis spell classes.
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* DifficultyLevels: Five general difficulty settings and three extra life settings, plus a tutorial, make up for a whopping ''sixteen'' difficulty levels. It's also worth noting that each achievement has about 12 variants, one for each difficulty and lives combo, making qiute the list. The general difficulty settings are:

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* DifficultyLevels: Five general difficulty settings and three extra life settings, plus a tutorial, make up for a whopping ''sixteen'' difficulty levels. It's also worth noting that each achievement has about 12 variants, one for each difficulty and lives combo, making qiute quite the list. The general difficulty settings are:

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Replacing Bonus Boss with Optional Boss for disambiguation


* BonusBoss: In some sense, ''most'' of the bosses are technically optional (like most dungeons), but some are more bonus than others.
** Bill the Stone Troll, who used to be an outrageous WakeUpCallBoss before was replaced by Prox and moved to a secret optional level.
** Kryl'Feijan, who [[spoiler: is summoned if Melinda is sacrificed]].
** The second bosses, which are level 40-50 bosses who appear in several low-level areas after returning from the other continent.
** Atamathon, a sleeping level 70 golem in the Golem Graveyard. He is far more powerful than the end bosses.
** Anyone in the game is killable, which means that terminating Linaniil is a popular SelfImposedChallenge.
** In ''Ashes of Urh'Rok'', the three elder demons. Kryl'Feijan (mentioned above), Shasshhiy'Kaish, the Queen of Pain, [[spoiler: who only pops up if you kill her cultists]], and Walrog, [[spoiler: who's wandering the seas, and can either be found randomly, or summoned if you backstab both Slasul and Ukllmswwik.]] Killing them [[spoiler: unlocks the Doomelf race]].
** ''Forbidden Cults'' added one more, the Hypostasis of Entropy, [[spoiler: Accessed by entering the code found in High Peak in the Occult Egress.]]



** In terms of prodigies, Adept is this. It just increases the talent level of all your skills. Compared to dropping meteors, sending enemies flying, etc, this can seem pretty lame. However, it makes you better at everything, as all your talents are effectively increased in power, making you deal and take more damage.

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** In terms of prodigies, Adept is this. It just increases the talent level of all your skills. Compared to dropping meteors, sending enemies flying, etc, etc., this can seem pretty lame. However, it makes you better at everything, as all your talents are effectively increased in power, making you deal and take more damage.



* BribingYourWayToVictory: Patch 1.6 inverts this with [=Pay2Die=], where you can make a small donation to instantly summon a level 500 BonusBoss to kill your character.

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* BribingYourWayToVictory: Patch 1.6 inverts this with [=Pay2Die=], where you can make a small donation to instantly summon a level 500 BonusBoss OptionalBoss to kill your character.



* DiscOneNuke: Bill's Tree Trunk. Assuming [[BonusBoss you're able to beat Bill]] and the RNG is in a good mood when you do and it drops, it's one of the best two handed weapons in the early to mid game.

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* DiscOneNuke: Bill's Tree Trunk. Assuming [[BonusBoss [[OptionalBoss you're able to beat Bill]] and the RNG is in a good mood when you do and it drops, it's one of the best two handed weapons in the early to mid game.



* OptionalBoss: In some sense, ''most'' of the bosses are technically optional (like most dungeons), but some are more bonus than others.
** Bill the Stone Troll, who used to be an outrageous WakeUpCallBoss before was replaced by Prox and moved to a secret optional level.
** Kryl'Feijan, who [[spoiler:is summoned if Melinda is sacrificed]].
** The second bosses, which are level 40-50 bosses who appear in several low-level areas after returning from the other continent.
** Atamathon, a sleeping level 70 golem in the Golem Graveyard. He is far more powerful than the end bosses.
** Anyone in the game is killable, which means that terminating Linaniil is a popular SelfImposedChallenge.
** In ''Ashes of Urh'Rok'', the three elder demons. Kryl'Feijan (mentioned above), Shasshhiy'Kaish, the Queen of Pain, [[spoiler:who only pops up if you kill her cultists]], and Walrog, [[spoiler:who's wandering the seas, and can either be found randomly, or summoned if you backstab both Slasul and Ukllmswwik]]. Killing them [[spoiler:unlocks the Doomelf race]].
** ''Forbidden Cults'' added one more, the Hypostasis of Entropy, [[spoiler:Accessed by entering the code found in High Peak in the Occult Egress.]]



** However, the Drem, mutated faceless dwarves, are quite different. Most are mindless but a sapient group were added with the Forbidden Cults DLC so they are now a playable race. Their common origin is also quite atypical: [[spoiler:Dwarves are the descendents of a spacefaring high-tech race, with the original generations being created by a cloning system in a crashed and buried spaceship; over time the machine has malfunctioned, which is how Drem came to exist.]]

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** However, the Drem, mutated faceless dwarves, are quite different. Most are mindless but a sapient group were added with the Forbidden Cults DLC so they are now a playable race. Their common origin is also quite atypical: [[spoiler:Dwarves are the descendents descendants of a spacefaring high-tech race, with the original generations being created by a cloning system in a crashed and buried spaceship; over time the machine has malfunctioned, which is how Drem came to exist.]]



* OxygenatedUnderwaterBubbles: There are a few underwater levels with stationary (and depleteable) bubbles that you have to travel between to avoid suffocation if you don't have a way to just breathe water outright.

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* OxygenatedUnderwaterBubbles: There are a few underwater levels with stationary (and depleteable) depletable) bubbles that you have to travel between to avoid suffocation if you don't have a way to just breathe water outright.



** One piece of lore details how the Ziguranth once saved the life of an Alchemist accused of poisoning her town's elder, despite her use of minor arcane magic. (Though they did manage to persuade her that her mutiliation at the hands of the mob was ''her own fault'' for using magic in the first place.)

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** One piece of lore details how the Ziguranth once saved the life of an Alchemist accused of poisoning her town's elder, despite her use of minor arcane magic. (Though they did manage to persuade her that her mutiliation mutilation at the hands of the mob was ''her own fault'' for using magic in the first place.)



** As of 1.5.0 the Archer has sling specialisations again, based on close-range agile combat rather than long-distance sniping.

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** As of 1.5.0 the Archer has sling specialisations specializations again, based on close-range agile combat rather than long-distance sniping.



** The "yeti-meat" quests are like a less-annoying versions of the escort quests, in that the rewards are additional talent or category choices/stat bonuses not normally available to your character. The frustration-relieving bits are a)no need for painful EscortMissions with fragiles, slow escorts and and b) You can choose which perks instead of the random selection from each escort.

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** The "yeti-meat" quests are like a less-annoying versions of the escort quests, in that the rewards are additional talent or category choices/stat bonuses not normally available to your character. The frustration-relieving bits are a)no need for painful EscortMissions {{Escort Mission}}s with fragiles, slow escorts and and b) You can choose which perks instead of the random selection from each escort.



* BonusBoss: Maltoth the Mad, [[spoiler: a time-shifted [[PreviousPlayerCharacterCameo possible version of the Scourge from the West]].]]



** Averted in the time pocket. [[spoiler: When you fight Maltoth the Mad, [[PreviousPlayerCharacterCameo the Hero of Maj'Eyal and Scourge from the West]], you're fighting a character from a possible universe and ''not'' necessarily the actual Scourge from your world's past.]]

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** Averted in the time pocket. [[spoiler: When [[spoiler:When you fight Maltoth the Mad, [[PreviousPlayerCharacterCameo the Hero of Maj'Eyal and Scourge from the West]], you're fighting a character from a possible universe and ''not'' necessarily the actual Scourge from your world's past.]]



* NoKillLikeOverkill: Kaltor's finest creation, '''''DESTRUCTICUS, IMPOLITE PENETRATOR OF THE SKY''''', is designed as the ultimate luxury purchase for an upper-class society with a macho streak, and is specifically noted as being able to destroy "golems smaller than a medium-sized village." [[spoiler: When you find it in the epilogue, the "merciful" option involves launching it at ''a single imp.'']]
* OhCrap: Councilor Tantalos completely panics after the PC [[spoiler: annihilates the Sunwall and kills Aeryn]], and runs off to [[spoiler: beg help from the Loyalist]].

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* NoKillLikeOverkill: Kaltor's finest creation, '''''DESTRUCTICUS, IMPOLITE PENETRATOR OF THE SKY''''', is designed as the ultimate luxury purchase for an upper-class society with a macho streak, and is specifically noted as being able to destroy "golems smaller than a medium-sized village." [[spoiler: When [[spoiler:When you find it in the epilogue, the "merciful" option involves launching it at ''a single imp.'']]
* OhCrap: Councilor Tantalos completely panics after the PC [[spoiler: annihilates [[spoiler:annihilates the Sunwall and kills Aeryn]], and runs off to [[spoiler: beg [[spoiler:beg help from the Loyalist]].Loyalist]].
* OptionalBoss: Maltoth the Mad, [[spoiler:a time-shifted [[PreviousPlayerCharacterCameo possible version of the Scourge from the West]].]]

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