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History VideoGame / SydneyHunterAndTheShrinesOfPeril

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* {{Retraux}}: Naturally, seeing as it's a Homebrew Game for the UsefulNotes/{{Intellivision}}. It's got 8-bit graphics and chiptune sounds.

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* {{Retraux}}: Naturally, seeing as it's a Homebrew Game for the UsefulNotes/{{Intellivision}}.Platform/{{Intellivision}}. It's got 8-bit graphics and chiptune sounds.
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''Sydney Hunter and the Shrines of Peril'' is a [[HomebrewVideoGames Homebrew]] VideoGame for the UsefulNotes/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.

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''Sydney Hunter and the Shrines of Peril'' is a [[HomebrewVideoGames Homebrew]] VideoGame for the UsefulNotes/{{Intellivision}} Platform/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.
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''Sydney Hunter and the Shrines of Peril'' is a Homebrew VideoGame for the UsefulNotes/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.

to:

''Sydney Hunter and the Shrines of Peril'' is a Homebrew [[HomebrewVideoGames Homebrew]] VideoGame for the UsefulNotes/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.
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!!''Sydney Hunter And The Shrines Of Peril'' contains examples of:

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!!''Sydney Hunter And The and the Shrines Of of Peril'' contains examples of:
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''Sydney Hunter And The Shrines Of Peril'' is a Homebrew VideoGame for the UsefulNotes/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.

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''Sydney Hunter And The and the Shrines Of of Peril'' is a Homebrew VideoGame for the UsefulNotes/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.



* SideView: How the game's viewed.

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* %%* SideView: How the game's viewed.
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Added DiffLines:

[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/sydney_hunter_and_the_shrines_of_peril.jpg]]
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* FeatheredFiend: Birds are an enemy in the game. They can be either ducked under, or jumped over.
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* GiantSpider: The spiders in the game come up to Sydney's neck.


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* OneHitPointWonder: Sydney. Contact with any hazard costs him one life and sends him back to the start of whatever screen he was on.
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* {{Retraux}}: Naturally, seeing as it's a Homebrew Game for the UsefulNotes/{{Intellivision}}. It's got 8-bit graphics and chiptune sounds.
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Added DiffLines:

* CharacterNameAndTheNounPhrase: Sydney Hunter {Character Name) And The Shrines (And The Noun) Of Peril (Phrase).


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* SideView: How the game's viewed.

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The player needs to guide Sydney Hunter through a series of screens with enemies in them to reach the shrine at the end and collect the big blue diamond that's resting on top before time runs out. Once that happens, the game starts over from the beginning, and the player gets to do it all over again.

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The player needs to guide Sydney Hunter through a series of screens with enemies in them to reach the shrine at the end and collect the big blue diamond treasure that's resting on top before time runs out. Once that happens, the game starts over from the beginning, and the player gets to do it all over again.


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* NoPlotNoProblem: Yeah, there's not really a plot in this game. It's just Sydney going through a bunch of places to get to the titular shrines.
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* SnakesAreSinister: Snakes are an enemy encountered in the game. They stay where they are, but touching one costs Sydney a life.
* TimedMission: Each screen has a time limit that removes one life whenever it runs out.
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''Sydney Hunter And The Shrines Of Peril'' is a Homebrew VideoGame for the UsefulNotes/{{Intellivision}} by [=CollectorVision=] Entertainment Games. It is the second game in the Sydney Hunter series.

The player needs to guide Sydney Hunter through a series of screens with enemies in them to reach the shrine at the end and collect the big blue diamond that's resting on top before time runs out. Once that happens, the game starts over from the beginning, and the player gets to do it all over again.

The game was released in 2014.

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!!''Sydney Hunter And The Shrines Of Peril'' contains examples of:
* AlwaysNight: The sky in the game is always shown dark blue.
* CreepyCemetery: This is one of the locations Sydney goes through to get to the shrine.
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