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* GenderNeutralWriting: The singular "they" is used for your colonists. However, gendered pronouns are used for [=NPCs=].
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''Starmancer'' launched in Early Access on Steam and the Microsoft Game Store on August 5th 2021.

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''Starmancer'' launched in Early Access on Steam Steam, GOG, and the Microsoft Game Store on August 5th 2021.
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''[[https://www.playstarmancer.com/ Starmancer]]'' is a colony-building simulator in the vein of ''VideoGame/DwarfFortress'' and ''VideoGame/RimWorld'', created by the two-person team Ominux Games and published by Chucklefish.

The game is set in the distant future, where humanity has been forced to abandon Earth. The player is a Starmancer, a human who has been converted into a machine core and put in charge of running a space station. When your space station is damaged, you are forced to awaken some of your colonists so they can fix things up.

''Starmancer'' launched in Early Access on Steam and the Microsoft Game Store on August 5th 2021.

! Tropes found in ''Starmancer''
* AmazingTechnicolorPopulation: Some colonists can have the "Blue Skin" or "Green Skin" trait. It's said to be due to an error with BrainUploading.
* ExpositionFairy: Kat, a cat-shaped AI who provides tutorials and is responsible for communicating with [=NPCs=].
* GenderNeutralWriting: The singular "they" is used for your colonists. However, gendered pronouns are used for [=NPCs=].
* HamsterWheelPower: Treadmills are the first form of energy production you unlock. When a colonist uses one, their current job is listed as "Pretending to be a hamster."
* AnInteriorDesignerIsYou: You can research multiple styles of furniture to decorate your space station, and change the appearance of walls and floors. Placing decorations improves a room's beauty stat, which makes colonists happier.
* NobodyPoops: {{Averted}}. Colonists produce "biowaste" regularly. You need to build toilets for them, or they'll go on the floor, which will make other colonists upset. Biowaste can be processed back into food.
* XDaysSince: The UI has an "Oopsy Tracker" that counts the total number of times your colonists have died and how many days passed since the last death.
* YouHaveResearchedBreathing: You have to unlock the ability to set job priorities for your colonists, set up work shifts, or have them automatically attack certain creatures.

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