Follow TV Tropes

Following

History VideoGame / StarWarsBattlefrontII2017

Go To

OR

Is there an issue? Send a MessageReason:
None


** Darth Vader cannot run as fast as other characters, meaning he has trouble closing the gap against nimbler enemies or escaping from hordes of enemies firing from all directions. His lightsaber swings are slower than most other saber users as well, making it easier for them to be dodged or countered. On the plus side, he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his base health by 150 HP, and a third reduces the damage taken while Focused Rage is active.[[/labelnote]].

to:

** Darth Vader cannot run as fast as other characters, meaning he has trouble closing the gap against nimbler enemies or escaping from hordes of enemies firing from all directions. enemy fire. His lightsaber swings are slower than most other saber users as well, making it a bit easier for them to be dodged or countered. On the plus side, he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), tie, though Vader's Bonus Health star card places him higher than both), can block blaster shots efficiently, gains a temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his base health by 150 HP, and a third reduces the damage taken he takes while Focused Rage is active.[[/labelnote]].
Is there an issue? Send a MessageReason:
None


** Darth Maul is a playable Hero on the Separatists over ten in universe years after his defeat by Obi Wan Kenobi. Even after his return during the Clone Wars, he never aligned himself with the Seperatists. Even more egregious is his appearance on Imperial side in the OT-era maps, despite Maul having died a couple years before the events of ''Film/ANewHope'' and having been an enemy of the Empire in the years leading up to that.

to:

** Darth Maul is a playable Hero on The hero selection in multiplayer throws canon out the Separatists over ten window in universe years after his defeat by Obi Wan Kenobi. Even after his return during the Clone Wars, he never aligned himself with the Seperatists. Even more egregious is his appearance on Imperial side favor of letting players pick their favorite characters regardless of era. This allows for chronologically impossible battles, like Rey and General Grievous clashing in the OT-era maps, despite Maul having died a couple years before the events of ''Film/ANewHope'' and having been an enemy bowels of the Empire in the years leading up to that.Death Star.
Is there an issue? Send a MessageReason:
None


* Many Enforcer units have abilities that let them gain health on their own, and one of the Officer class's abilities lets him heal himself and any nearby allies with an inspiring shout.

to:

* ** Many Enforcer units have abilities that let them gain health on their own, and one of the Officer class's abilities lets him heal himself and any nearby allies with an inspiring shout.

Added: 187

Changed: 212

Is there an issue? Send a MessageReason:
None


* Many Enforcer units have abilities that let them gain health on their own, and one of the Officer class's abilities lets him heal himself and any nearby allies with an inspiring shout.



* ImperialStormtrooperMarksmanshipAcademy: During the Han Solo level, the defecting Imperial statistician notes that on average, stormtroopers only land about 77% of their shots.
* ImproperlyPlacedFirearms: In universe. When picking a loadout before a match, every class and every side can pick weapons from any era and faction. This means a Clone Trooper can go into battle with First Order weapons that were built 50 years later in the timeline.

to:

* ImperialStormtrooperMarksmanshipAcademy: *ImperialStormtrooperMarksmanshipAcademy: During the Han Solo level, the defecting Imperial statistician notes that on average, stormtroopers only land about 77% of their shots.
* ImproperlyPlacedFirearms: In universe. When picking a loadout before a match, every class and every side can pick The unlockable Milestone weapons range from any era the Prequel to the Sequel era, and faction. are available regardless of where in the canon the battle is supposed to take place. This means a Clone Trooper can go into battle with a First Order weapons blaster that were was built 50 years later in the timeline.
Is there an issue? Send a MessageReason:
None


** Darth Vader cannot run as fast as other characters, meaning he has trouble closing the gap against nimbler enemies or escaping from hordes of enemies. His lightsaber swings are slower than most other saber users as well. On the plus side he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active.[[/labelnote]].

to:

** Darth Vader cannot run as fast as other characters, meaning he has trouble closing the gap against nimbler enemies or escaping from hordes of enemies. enemies firing from all directions. His lightsaber swings are slower than most other saber users as well. well, making it easier for them to be dodged or countered. On the plus side side, he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his base health by 150 HP, and a third reduces the damage taken while Focused Rage is active.[[/labelnote]].
Is there an issue? Send a MessageReason:
None


** Darth Vader cannot run as fast as other characters and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active.[[/labelnote]].

to:

** Darth Vader cannot run as fast as other characters and is overall slow, characters, meaning he has trouble closing the gap against nimbler enemies, but enemies or escaping from hordes of enemies. His lightsaber swings are slower than most other saber users as well. On the plus side he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active.[[/labelnote]].
Is there an issue? Send a MessageReason:
None


** Darth Maul is a playable Hero on the Separatists over ten in universe years after his defeat by Obi Wan Kenobi. Even more egregious is his appearance on Imperial side in the Tatooine map, 40 in universe years after his defeat.

to:

** Darth Maul is a playable Hero on the Separatists over ten in universe years after his defeat by Obi Wan Kenobi. Even after his return during the Clone Wars, he never aligned himself with the Seperatists. Even more egregious is his appearance on Imperial side in the Tatooine map, 40 in universe OT-era maps, despite Maul having died a couple years after his defeat.before the events of ''Film/ANewHope'' and having been an enemy of the Empire in the years leading up to that.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SwordsToPlowshares: Inferno Squad utilizes the Imperial Raider-Class Corvette Corvus - designed to engage both starfighters and larger ships - for their operations during the Galactic Civil War. During the final mission, which takes place a few decades after the war ends, [[spoiler:it is revealed that the crew has since converted it to a commercial freight hauler.]]
Is there an issue? Send a MessageReason:
None


** The Officer class specializes in this, using a collection of slow-firing, high damage pistols that can bring down regular units in a handful of shots.

to:

** The Officer class specializes in this, using muliplayer can equip the S-5 pistol, a collection of slow-firing, massive Prequel-era handgun that boasts high damage pistols that can bring down regular units in damage, but suffers from a handful of shots.low firing rate and high recoil.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Darth Maul is a playable Hero on the Separatists over ten in universe years after his defeat by Obi Wan Kenobi. Even more egregious is his appearance on Imperial side in the Tatooine map, 40 in universe years after his defeat.


Added DiffLines:

* ImproperlyPlacedFirearms: In universe. When picking a loadout before a match, every class and every side can pick weapons from any era and faction. This means a Clone Trooper can go into battle with First Order weapons that were built 50 years later in the timeline.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Officer class specializes in this, using a collection of slow-firing, high damage pistols that can bring down regular units in a handful of shots.
Is there an issue? Send a MessageReason:
None


** The Kachirho Beach map that takes place on Kashyyyk has a Venator-class Star Destroyer parked near the Wookie village, and the ship's interior becomes the final stage for a Galactic Assault map if the Separatist Alliance pushes past the Juggernaut tanks and beats the Republic forces back into the ship.

to:

** The Kachirho Beach map that takes place on Kashyyyk has a Venator-class Star Destroyer parked near the Wookie village, and the ship's interior becomes the final stage for a Galactic Assault map match if the Separatist Alliance pushes past the Juggernaut tanks and beats the Republic forces back into the ship.

Added: 477

Changed: 2753

Is there an issue? Send a MessageReason:
None


* BattleshipRaid: Most Starfighter Assault maps invariably feature a large capital ship that attacking forces must neutralize in the final phase in order to win, or else they run out of lives. Said capital ship usually has a set of objectives that must be destroyed to create a temporary opening at the ship's weakest point.
** On the Fondor Shipyards map, Rebel fighters must dive into the shipyard's ''corridors'' in order to destroy a set of generators in the second phase. If successful, they then have to disable the couplings holding the Star Destroyer, before proceeding to shoot the ship's underbelly for a limited period of time.
** After disabling tractor beams and backside antenna generators, the Lucrehulk-class battleship over Ryloth requires Republic players to disable the shield generator towers, exposing the core inside of the centresphere.
** The Kamino Research Facility features ''two'' Venator-class Star Destroyers for the Separatists to take down. The first one must be neutralized by destroying its bridge early into the match, while the second one in the last phase requires players to damage its ventral beam weapon, then go for its engines. If successful, the ending cutscene has the second Venator crash into the first one, which relocated itself nearby.
** If the Imperials get to the final phase on the Death Star Debris map, they have to attack a Mon Calamari cruiser, disabling its sensors and then shooting down its engines.
** The Resurgent-class Star Destroyer on the Unknown Regions map has the Resistance attack the ship's front generators, then switch to a phase where they shoot down evacuating transports. The third phases gets back to business by targeting the Star Destroyer's command deck. Take too long to damage the bridge, and the generators shielding it get located further back on the ship.
** Unrelated to Starfighter Assault; in the third campaign mission, Iden boards a rebel ship ''in the middle of a dogfight''. She's later joined by Hask and Meeko, and they ''demolish'' it from the inside.

to:

* BattleshipRaid: BattleshipRaid:
**
Most Starfighter Assault maps invariably feature a large capital ship that attacking forces must neutralize in the final phase in order to win, or else they run out of lives. Said capital ship usually has a set of objectives that must be destroyed to create a temporary opening at the ship's weakest point.
** *** On the Fondor Shipyards map, Rebel fighters must dive into the shipyard's ''corridors'' in order to destroy a set of generators in the second phase. If successful, they then have to disable the couplings holding the Star Destroyer, before proceeding to shoot the ship's underbelly for a limited period of time.
** *** After disabling tractor beams and backside antenna generators, the Lucrehulk-class battleship over Ryloth requires Republic players to disable the shield generator towers, exposing the core inside of the centresphere.
** *** The Kamino Research Facility features ''two'' Venator-class Star Destroyers for the Separatists to take down. The first one must be neutralized by destroying its bridge early into the match, while the second one in the last phase requires players to damage its ventral beam weapon, then go for its engines. If successful, the ending cutscene has the second Venator crash into the first one, which relocated itself nearby.
** *** If the Imperials get to the final phase on the Death Star Debris map, they have to attack a Mon Calamari cruiser, disabling its sensors and then shooting down its engines.
** *** The Resurgent-class ''Resurgent''-class Star Destroyer on the Unknown Regions map has the Resistance attack the ship's front generators, then switch to a phase where they shoot down evacuating transports. The third phases gets back to business by targeting the Star Destroyer's command deck. Take too long to damage the bridge, and the generators shielding it get located further back on the ship.
** Unrelated to Starfighter Assault; in The Kachirho Beach map that takes place on Kashyyyk has a Venator-class Star Destroyer parked near the Wookie village, and the ship's interior becomes the final stage for a Galactic Assault map if the Separatist Alliance pushes past the Juggernaut tanks and beats the Republic forces back into the ship.
** In
the third campaign mission, Iden boards a rebel ship ''in the middle of a dogfight''. She's later joined by Hask and Meeko, and they ''demolish'' it from the inside.
Is there an issue? Send a MessageReason:
None


** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has 700 health, which is tied with Yoda as the lowest HP in the game for a saber user, and, until a 2019 patch, didn't have the ability to block enemy attacks. Even after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for these weaknesses with his amazing speed, high offensive stamina and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him damage reduction from blaster shots.

to:

** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has 700 health, which is tied with Yoda as the lowest HP in the game for a saber user, user (Yoda avoids being this due to his slower swing speed and his Presence ability, which gives him and any nearby teammates a temporary 150 HP buff that can be upgraded to 210 bonus HP via a star card), and, until a 2019 patch, didn't have the ability to block enemy attacks. Even after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for these weaknesses with his amazing speed, high offensive stamina and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him damage reduction from blaster shots.
Is there an issue? Send a MessageReason:
None


** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has an average 700 health and, until a 2019 patch, couldn't block enemy attacks. Even after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for this weakness with his amazing speed, high offensive stamina and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him damage reduction from blaster shots.

to:

** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has an average 700 health health, which is tied with Yoda as the lowest HP in the game for a saber user, and, until a 2019 patch, couldn't didn't have the ability to block enemy attacks. Even after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for this weakness these weaknesses with his amazing speed, high offensive stamina and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him damage reduction from blaster shots.



* GameplayAndStorySegregation: Multiplayer is as non-canon as it can get; it's possible to play as Kylo or Rey 50 years before they became active Force users, play as Darth Vader fighting against the Republic when he's currently on their side, play as Boba Fett 30 years after he's been eaten by the Sarlacc, etc. At the very least, Hero units who are active during a specific era cost less Battle Points to use (6000 vs. 8000 for Heroes not belonging to a given era).

to:

* GameplayAndStorySegregation: Multiplayer is as non-canon as it can get; it's possible to play as Kylo or Rey 50 years before they became active Force users, play as Darth Vader fighting against the Republic when he's currently on their side, play as Boba Fett 30 years after he's been eaten by the Sarlacc, etc. At the very least, Initially, Hero units who are were active during a specific era cost less Battle Points to use (6000 vs. 8000 for Heroes not belonging to a given era).era), but the Battle point system was later reworked so that all heroes cost 4000 Battle Points.
Is there an issue? Send a MessageReason:
None


** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has an average 700 health and, until a 2019 patch, couldn't block enemy attacks. Even after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for this weakness with his amazing speed and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him reduced damage from blaster shots.

to:

** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has an average 700 health and, until a 2019 patch, couldn't block enemy attacks. Even after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for this weakness with his amazing speed speed, high offensive stamina and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him reduced damage reduction from blaster shots.
Is there an issue? Send a MessageReason:
None


** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has an average 700 health and, until a 2019 patch, couldn't block enemy attacks. Even once he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for this weakness with his amazing speed and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him reduced damage from blaster shots.

to:

** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul is this. He has an average 700 health and, until a 2019 patch, couldn't block enemy attacks. Even once after he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to damage. He is compensated for this weakness with his amazing speed and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him reduced damage from blaster shots.
Is there an issue? Send a MessageReason:
None


** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul (at launch) can't block enemy laser fire and has an average 700 health, which makes him vulnerable to heavy enemy fire. He is compensated for this weakness with his amazing speed and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them.

to:

** In contrast to bulkier and more defensive lightsaber-wielders, Darth Maul (at launch) can't block enemy laser fire and is this. He has an average 700 health, which health and, until a 2019 patch, couldn't block enemy attacks. Even once he was given a block, he has relatively poor blocking stamina. All of this makes him vulnerable to heavy enemy fire.damage. He is compensated for this weakness with his amazing speed and his ability to lunge forward in a deadly spin of his lightsaber blades, allowing him to close distance between his ranged opponent and kill anyone that stands between them. His low health can be mitigated somewhat via a star card that gives him reduced damage from blaster shots.



** One of Darth Maul's abilities involves him throwing his saber vertically (Until a patch made him throw it horizontally) at an enemy, giving the melee-based fighter a decent ranged option.
** Darth Vader can make up for his lack of ranged attacked by throwing his LaserBlade horizontally through any enemies in his way. It travels more slowly than Maul's, but does more damage.

to:

** One of Darth Maul's abilities involves him throwing his saber vertically (Until a patch in 2019 made him throw it horizontally) at an enemy, giving the melee-based fighter a decent ranged option.
** Darth Vader can make up for his lack of ranged attacked by throwing his LaserBlade horizontally through any enemies in his way. It Vader's saber throw travels more slowly than Maul's, but does more damage.
Is there an issue? Send a MessageReason:
None


** Darth Vader cannot run as fast as other characters and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a large chunk of temporary health with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active (as well as temporarily adding 200 HP for the buff's duration)[[/labelnote]].

to:

** Darth Vader cannot run as fast as other characters and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a large chunk of temporary 200 health buff with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active (as well as temporarily adding 200 HP for the buff's duration)[[/labelnote]].active.[[/labelnote]].



** One of Darth Maul's abilities involves him throwing his saber vertically at an enemy, giving the melee-based fighter a decent ranged option. (Until a patch made him throw it horizontally).
** Darth Vader can make up for his lack of ranged attacked by throwing his LaserBlade horizontally through any enemies in his way.

to:

** One of Darth Maul's abilities involves him throwing his saber vertically (Until a patch made him throw it horizontally) at an enemy, giving the melee-based fighter a decent ranged option. (Until a patch made him throw it horizontally).
option.
** Darth Vader can make up for his lack of ranged attacked by throwing his LaserBlade horizontally through any enemies in his way. It travels more slowly than Maul's, but does more damage.

Added: 1077

Changed: 595

Is there an issue? Send a MessageReason:
None


** On a non-hero related note, the Enforcer class characters fall under this category: They sturdy, hard use hard hitting explosives, and can even boost their rate of fire amount of health they have, but they all have slow movement speed with no way to catch up with other classes.

to:

** On a non-hero related note, In terms of Reinforcements, the entire Enforcer class characters fall under plays this category: They sturdy, hard use hard hitting explosives, role. Unlike Infiltrators, who typically have increased sprint speed, dodges, or other mobility boosters, and can even boost Aerials who have, as their rate name suggests, jetpacks, the Enforcer classes is stuck groundpounding away at the same pace as a standard trooper, but in turn, has all three of fire amount their ability slots open for force multipliers of some form or another, making them ideal for pushing the line forward the hard way.
** The Droideka both exaggerates and downplays the usual Enforcer traits. They can't go faster than walking pace, let alone dodge or jump, their shields are both immense and has a deceptively low cooldown, and their blasters hit hard enough to do splash damage. On the other hand, they can give all of this up to transform into an unarmed ball form that lets them rapidly redploy to another front when needed.
** Of the Infiltrators, the Republic ARC Trooper trades comparatively baseline agility for greater firepower, reach, and anti-armor punch, as well as a quick-arming trap that doubles as a grenade.
** The Heavy Trooper's relatively high
health paired with the Sentry and Combat Shield abilities, both of which force him to a walking pace while granting him significant bonuses in combat power, mixes this with GlassCannon, as while his health is impressive by trooper standards, it certainly isn't compared to a reinforcement or Hero, even if his Sentry can reduce even the tankiest hero to meat if they have, but they all have slow movement speed with no don't get out of the way to catch up with other classes.or deflect the bolts back at him in time.
Is there an issue? Send a MessageReason:
None


** Darth Vader cannot run as fast as other characters and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active (as well as temporarily adding 200 HP for the buff's duration)[[/labelnote]].

to:

** Darth Vader cannot run as fast as other characters and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie), can block blaster shots efficiently, gains a large chunk of temporary health with his Focused Rage ability, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by 150 HP, and a third reduces the damage taken while Focused Rage is active (as well as temporarily adding 200 HP for the buff's duration)[[/labelnote]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DeflectorShields: Iden can activate a personal energy shield as one of her special abilities. However, it deactivates as soon as you attack or use another ability, so it's more for protection while moving to cover or regenerating from low health rather than buffing durability in combat. It also doesn't protect against more exotic damage types like lightsabers or flamethrowers.
Is there an issue? Send a MessageReason:
None


* AwesomeYetImpractical: Darth Maul's pre-2019 Furious throw. It's cool to watch Maul throw his double-bladed lightsaber at an enemy and it would be a one-hit kill when it connected, but due to the saber being thrown vertically, it had a very small hitbox, making it hard for even for expert players to hit an enemy with it. Luckily, a patch was released that changed it to a horizontal throw like Darth Vader's, though the damage was nerfed to compensate. Even with the damage nerf, it's still more effective at getting kills.

to:

* AwesomeYetImpractical: Darth Maul's pre-2019 Furious throw. Throw. It's cool to watch Maul throw his double-bladed lightsaber at an enemy and it would be a one-hit kill against troopers (except Heavys) when it connected, but due to the saber being thrown vertically, it had a very small hitbox, making it hard for even for many expert players to hit an enemy with it. Luckily, a patch was released that changed it to a horizontal saber throw like Darth Vader's, increasing the area of effect and making it much easier to hit an enemy, though the base damage per hit was nerfed halved from 150 to compensate. Even with the damage nerf, it's still more effective at getting kills.75 (later upped to 85) to compensate.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeYetImpractical: Darth Maul's pre-2019 Furious throw. It's cool to watch Maul throw his double-bladed lightsaber at an enemy and it would be a one-hit kill when it connected, but due to the saber being thrown vertically, it had a very small hitbox, making it hard for even for expert players to hit an enemy with it. Luckily, a patch was released that changed it to a horizontal throw like Darth Vader's, though the damage was nerfed to compensate. Even with the damage nerf, it's still more effective at getting kills.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MeleeATrois: During the Vardos mission in the Resurrection campaign, you fight through the city as the local CorruptCops and First Order stormtroopers are fighting each other. Both sides are hostile to you.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When a HeroUnit is taken down, some of their defeat animations mirror those from the movies. For example, Grievous will lean back and shake violently, while Dooku sinks to his knees and looks upwards with a terrified expression, both recreating their deaths from ''Film/RevengeOfTheSith''.

Added: 1175

Changed: 1171

Is there an issue? Send a MessageReason:
Check the Collection menu. Its a small change but I assure you they modified Rey's animations just a bit and I thought it was a nice touch.


* DevelopersForesight: Heroes have dialogue lines for encountering all the other heroes in the game, even those from other eras, for use in crossover modes like Heroes vs. Villains.
* ADogNamedDog: Inferno Squad’s seeker droid is just referred to as 'droid', as the Empire discourages attachment. Later on, despite circumstances allowing Inferno Squad to name it something else, they continue to call it 'the Droid', though the 'the' part appears to affirm that it is ''their'' droid rather than just a replaceable droid.
** Subverted in the Resurrection campaign, where the droid is named Dio.

to:

* DevelopersForesight: DevelopersForesight:
**
Heroes have dialogue lines for encountering all the other heroes in the game, even those from other eras, for use in crossover modes like Heroes vs. Villains.
** Rather than simply reusing her lightsaber activation animation wholesale, Rey's "Skywalker" skin subtly changes to have her flick her thumb upward to activate her new saber, reflecting how it worked in the film it debuted. It's a small detail considering you can only just about see it on the main menu, everywhere else being too chaotic to get a good look.
* ADogNamedDog: Inferno Squad’s seeker droid is just referred to as 'droid', as the Empire discourages attachment. Later on, despite circumstances allowing Inferno Squad to name it something else, they continue to call it 'the Droid', though the 'the' part appears to affirm that it is ''their'' droid rather than just a replaceable droid.
** Subverted in
droid. By the Resurrection campaign, where ''Resurection'' chapter, the trope is averted and the droid is named Dio. gets the name "Dio".



* EasterEgg: In the tutorial mission for single-player, as you exit your cell, one of the first rebel officers you have to defeat in order to get past undetected is a man telling off a jailed prisoner. That prisoner is [[spoiler:[[https://www.youtube.com/watch?v=FaOSCASqLsE Matt the Radar Technician]]]].

to:

* EasterEgg: EasterEgg:
**
In the tutorial mission for single-player, as you exit your cell, one of the first rebel officers you have to defeat in order to get past undetected is a man telling off a jailed prisoner. That prisoner is [[spoiler:[[https://www.youtube.com/watch?v=FaOSCASqLsE Matt the Radar Technician]]]].Technician]]]].
** Rey's menu animation subtly changes in one way depending on what appearance she's currently in. In most of her skins she uses the Skywalker family lightsaber and presses the switch to activate the weapon. If she's in her [[Film/TheRiseOfSkywalker Rey Skywalker]] appearance with her yellow lightsaber however, her thumb can be seen visibly moving in order to turn the activation thumbdial, which is exactly how it worked at the very end of said film.
Is there an issue? Send a MessageReason:
None


** Darth Vader cannot run as fast as other Hero units and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie, can block blaster shots efficiently, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by a flat amount, and a third reduces the damage taken while Focused Rage is active (as well as temporarily increasing health for the buff's duration)[[/labelnote]].

to:

** Darth Vader cannot run as fast as other Hero units characters and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 800 (though General Grievous and Anakin Skywalker would later make it a three way tie, tie), can block blaster shots efficiently, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by a flat amount, 150 HP, and a third reduces the damage taken while Focused Rage is active (as well as temporarily increasing health adding 200 HP for the buff's duration)[[/labelnote]].
Is there an issue? Send a MessageReason:
None


** Boba Fett has the lowest health count at 500, but his rechargeable jetpack means he can hover around the battlefield and pelt enemies with his impressive arsenal, with only the most accurate players being able to shoot him down.

to:

** Boba Fett has the lowest health count at 500, 500 (later upped to 600), but his rechargeable jetpack means he can hover around the battlefield and pelt enemies with his impressive arsenal, with only the most accurate players being able to shoot him down.



** Darth Vader cannot sprint like many Hero units and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 900, can block blaster shots efficiently, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by a flat amount, and a third reduces the damage taken while Focused Rage is active (as well as temporarily increasing health for the buff's duration)[[/labelnote]].

to:

** Darth Vader cannot sprint like many run as fast as other Hero units and is overall slow, meaning he has trouble closing the gap against nimbler enemies, but he has the highest health count at 900, 800 (though General Grievous and Anakin Skywalker would later make it a three way tie, can block blaster shots efficiently, deals heavy damage with his lightsaber strikes ([[ThrowingYourSwordAlwaysWorks even thrown ones]]), and has multiple Star Cards that increase his bulk [[labelnote:*]]One card decreases the stamina drain while deflecting shots, another increases his health by a flat amount, and a third reduces the damage taken while Focused Rage is active (as well as temporarily increasing health for the buff's duration)[[/labelnote]].
Is there an issue? Send a MessageReason:
None


* OOCIsSeriousBusiness: Whereas Anakin taunts most enemy heroes (Dooku, Grievous, Kylo Ren, etc.), he borderline ''panics'' when facing [[FutureMeScaresMe Darth Vader.]]

to:

* OOCIsSeriousBusiness: Whereas Anakin taunts playfully mocks most enemy heroes (Dooku, Grievous, Kylo Ren, etc.), he borderline ''panics'' when facing [[FutureMeScaresMe Darth Vader.]]

Top