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incorrect use of the trope. Badass Damsel has been renamed to Damsel Out Of Distress because distress is necessary.


* FauxActionGirl: Fara Phoenix, due to being a mix of LeeroyJenkins and a BadassDamsel.
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* BigBad: Andross.
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* {{AntiHero}}es/JustLikeRobinHood: The Star Fox team was this in the beginning of the main story, having been [[TheExile exiled]] to Papetoon, and robbing Andross's scows to give aid to Papetoon's oppressed people.

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* {{AntiHero}}es/JustLikeRobinHood: {{Anti Hero}}es/JustLikeRobinHood: The Star Fox team was this in the beginning of the main story, having been [[TheExile exiled]] to Papetoon, and robbing Andross's scows to give aid to Papetoon's oppressed people.
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''Star Fox'' (released as ''Starwing'' in Europe) was the very first of the ''VideoGame/StarFox'' series. It was released in 1993 simultaneously as a SuperNES video game and companion comic series; the comic actually began publication before the game itself was released, providing the first introduction to the game's story, setting and characters.

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''Star Fox'' (released as ''Starwing'' in Europe) Europe), jointly developed by Creator/{{Nintendo}} and Creator/ArgonautSoftware, was the very first of the ''VideoGame/StarFox'' series. It was released in 1993 simultaneously as a SuperNES video game and companion comic series; the comic actually began publication before the game itself was released, providing the first introduction to the game's story, setting and characters.
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* FighterLaunchingSequence: Seen at the start of a new game.

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''Star Fox'' (game and comic) provides examples of:

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''Star !!''Star Fox'' (game and comic) provides examples of:



** BossWarningSiren: Almost all boss battles were announced by a short voice clip of "incoming enemy". As this was invariably near the end of each level, it occured while the level music was fading out to be replaced with the boss battle music.



* StopHelpingMe: Falco loathes having to be helped by Fox, even if he really needs it.
-->'''Falco:''' ''(after being saved)'' Mind your own business, Fox!
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* MindScrew: Sector Y is a space ocean. The Black Hole feature enemies floating all around. [[spoiler: Out of this Dimension trumps these. You enter from a space bird who just hatched, has living moons, the background is distorted, the enemies are paper airplanes, and a Slot Machine is the boss. Oh, and there's a mild GainaxEnding.]]
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* {{Anti-Hero}}es/JustLikeRobinHood: The Star Fox team was this in the beginning of the main story, having been [[TheExile exiled]] to Papetoon, and robbing Andross's scows to give aid to Papetoon's oppressed people.

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* {{Anti-Hero}}es/JustLikeRobinHood: {{AntiHero}}es/JustLikeRobinHood: The Star Fox team was this in the beginning of the main story, having been [[TheExile exiled]] to Papetoon, and robbing Andross's scows to give aid to Papetoon's oppressed people.
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* DownerEnding: When you complete the game with just Fox [=McCloud=] left in the squadron. (See AnyoneCanDie and VideogameCrueltyPotential)

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* DownerEnding: When you complete the game with just Fox [=McCloud=] left in the squadron. (See AnyoneCanDie and VideogameCrueltyPotential)VideogameCrueltyPotential) Then there's the Out of This Dimension ending...
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* NeverFoundTheBody: The sabotage that created the [[UnrealisticBlackHole Black Hole]] caused sucked Fox [=McCloud=] Sr. into it. [[spoiler:He lived.]]

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* NeverFoundTheBody: The sabotage that created the [[UnrealisticBlackHole Black Hole]] caused which sucked Fox [=McCloud=] Sr. into it. [[spoiler:He lived.]]
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* DownerEnding: When you complete the game with just Fox McCloud left in the squadron. (See AnyoneCanDie and VideogameCrueltyPotential)

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* DownerEnding: When you complete the game with just Fox McCloud [=McCloud=] left in the squadron. (See AnyoneCanDie and VideogameCrueltyPotential)



* ItsUpToYou:
** WeCannotGoOnWithoutYou:

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* ItsUpToYou:
ItsUpToYou: The only time your wingmates will help is when you save their bacon from being fried by pursuing enemies. And even then, they're still useless.
** WeCannotGoOnWithoutYou:WeCannotGoOnWithoutYou: Apparently, only Fox has the skill and motivation to defeat Andross.

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* AnyoneCanDie[=/=]FinalDeath: Unlike in ''64'', any of your wingmates can die. If they die, it's permanent for the rest of the game.

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* AnyoneCanDie[=/=]FinalDeath: Unlike in ''64'', any of your wingmates can die. If they die, it's permanent for the rest of the game. (See DownerEnding and VideogameCrueltyPotential)



* TheExile: Fox [=McCloud=] Jr. and his companions were originally {{Ace Pilot}}s in [[RedShirtArmy Corneria Defense Force]]. But after the incident that created the [[UnrealisticBlackHole Black Hole]] and caused his father's disappearance, Fox and his friends protested. Cornerian leadership was terrified of Andross's growing power on Venom, and exiled the crew to Fox's ancestral home planet Papetoon to try to avoid Andross's wrath. [[FromBadToWorse It didn't work]], and Venom soon conquered Papetoon and invaded Corneria, turning the latter into a tense warzone while Fox and his friends spent the next few years just trying to hide and survive. At the beginning of the main story, General Pepper suspended their exile and they smuggled themselves back to Corneria.

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* DownerEnding: When you complete the game with just Fox McCloud left in the squadron. (See AnyoneCanDie and VideogameCrueltyPotential)
* TheExile: Fox [=McCloud=] Jr. and his companions were originally {{Ace Pilot}}s in the [[RedShirtArmy Corneria Defense Force]]. But after the incident that created the [[UnrealisticBlackHole Black Hole]] and caused his father's disappearance, Fox and his friends protested. Cornerian leadership was terrified of Andross's growing power on Venom, and exiled the crew to Fox's ancestral home planet Papetoon to try to avoid Andross's wrath. [[FromBadToWorse It didn't work]], and Venom soon conquered Papetoon and invaded Corneria, turning the latter into a tense warzone while Fox and his friends spent the next few years just trying to hide and survive. At the beginning of the main story, General Pepper suspended their exile and they smuggled themselves back to Corneria.


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* ItsUpToYou:
** WeCannotGoOnWithoutYou:


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* VideogameCrueltyPotential: You can choose to do nothing and let all of your wingmates be destroyed. (See AnyoneCanDie and DownerEnding)
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* TheExile: Fox [=McCloud=] Jr. and his companions were originally {{Ace Pilot}}s in [[RedShirtArmy Corneria Defense Force]]. But after the incident that created the [[UnrealisticBlackHole Black Hole]] and caused his father's disappearance, Fox and his friends protested. Cornerian leadership was terrified of Andross's growing power on Venom, and exiled the crew to Fox's ancestral home planet Papetoon to try to avoid Andross's wrath. [[ItGotWorse It didn't work]], and Venom soon conquered Papetoon and invaded Corneria, turning the latter into a tense warzone while Fox and his friends spent the next few years just trying to hide and survive. At the beginning of the main story, General Pepper suspended their exile and they smuggled themselves back to Corneria.

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* TheExile: Fox [=McCloud=] Jr. and his companions were originally {{Ace Pilot}}s in [[RedShirtArmy Corneria Defense Force]]. But after the incident that created the [[UnrealisticBlackHole Black Hole]] and caused his father's disappearance, Fox and his friends protested. Cornerian leadership was terrified of Andross's growing power on Venom, and exiled the crew to Fox's ancestral home planet Papetoon to try to avoid Andross's wrath. [[ItGotWorse [[FromBadToWorse It didn't work]], and Venom soon conquered Papetoon and invaded Corneria, turning the latter into a tense warzone while Fox and his friends spent the next few years just trying to hide and survive. At the beginning of the main story, General Pepper suspended their exile and they smuggled themselves back to Corneria.
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* {{Badass}}: This game was actually moderately ''more'' {{Badass}} in characterization than the {{Narm}}ier characters in ''StarFox64''.

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* {{Badass}}: This game was actually moderately ''more'' {{Badass}} in characterization than the {{Narm}}ier characters in ''StarFox64''.''VideoGame/StarFox64''.



** RecurringBossTemplate: The Attack Carrier returns in Star Fox 64. Phantron and Plasma Hydra were combined and put in StarFox2. Monarch Dodora is in StarFoxCommand.

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** RecurringBossTemplate: The Attack Carrier returns in Star Fox 64. Phantron and Plasma Hydra were combined and put in StarFox2. VideoGame/StarFox2. Monarch Dodora is in StarFoxCommand.VideoGame/StarFoxCommand.



** 28-year old Falco was originally almost a decade older than his 19-year old rebooted persona in ''StarFox64''. He was not a {{Bishonen}}, and his head sported more of a feather mohawk than the pointy tip in his later appearance. All this accomplished to make him more of a BigBadassBirdOfPrey and certainly more masculine in appearance. It was specifically ''this'' incarnation of Falco that was specifically {{Expy}}ed as Eric Bradley Hawthorne in ''TheClassMenagerie'' ([[HilariousInHindsight also]] AmbiguouslyGay). One thing that didn't change much about Falco's characterization, was that he was OnlyInItForTheMoney in both incarnations, and [[ScrewTheMoneyIHaveRules much to the annoyance]] of pre-reboot Fox.

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** 28-year old Falco was originally almost a decade older than his 19-year old rebooted persona in ''StarFox64''.''VideoGame/StarFox64''. He was not a {{Bishonen}}, and his head sported more of a feather mohawk than the pointy tip in his later appearance. All this accomplished to make him more of a BigBadassBirdOfPrey and certainly more masculine in appearance. It was specifically ''this'' incarnation of Falco that was specifically {{Expy}}ed as Eric Bradley Hawthorne in ''TheClassMenagerie'' ([[HilariousInHindsight also]] AmbiguouslyGay). One thing that didn't change much about Falco's characterization, was that he was OnlyInItForTheMoney in both incarnations, and [[ScrewTheMoneyIHaveRules much to the annoyance]] of pre-reboot Fox.



* ThePowerOfRock: Thanks to music by Hajime Hirasawa, who left Nintendo after working on this game. The 1993 game and unreleased 1995 game had a much greater share of rock-themed soundtrack than ''StarFox64'' or its sequels. Some of Hirasawa's compositions were rearranged for ''SuperSmashBros Brawl'', both by him and by fellow composers like KenjiIto.

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* ThePowerOfRock: Thanks to music by Hajime Hirasawa, who left Nintendo after working on this game. The 1993 game and unreleased 1995 game had a much greater share of rock-themed soundtrack than ''StarFox64'' ''VideoGame/StarFox64'' or its sequels. Some of Hirasawa's compositions were rearranged for ''SuperSmashBros Brawl'', both by him and by fellow composers like KenjiIto.



* TheSixthRanger: Fara Phoenix, though she was only shown in the comics. Originally the developers intended to include her as a playable character in ''StarFox2'', but she ended up being replaced by Fay and Miyu.

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* TheSixthRanger: Fara Phoenix, though she was only shown in the comics. Originally the developers intended to include her as a playable character in ''StarFox2'', ''VideoGame/StarFox2'', but she ended up being replaced by Fay and Miyu.
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* {{Anti-Hero}}es JustLikeRobinHood: The Star Fox team was this in the beginning of the main story, having been [[TheExile exiled]] to Papetoon, and robbing Andross's scows to give aid to Papetoon's oppressed people.

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* {{Anti-Hero}}es JustLikeRobinHood: {{Anti-Hero}}es/JustLikeRobinHood: The Star Fox team was this in the beginning of the main story, having been [[TheExile exiled]] to Papetoon, and robbing Andross's scows to give aid to Papetoon's oppressed people.
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** GetBackHereBoss: While all of the bosses except for a few are fought while flying, two bosses are very notable in this. Professor Hangar will flee whenever enemies show up and the first fight with the Great Commander has the two of you flying past each other, trading blows, and turning around and repeating the process.

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** GetBackHereBoss: While all of the bosses except for a few are fought while flying, two bosses are very notable in this. Professor Hangar will flee whenever enemies show up and the first fight with the Great Commander has the two of you flying past each other, trading blows, and turning around and repeating the process.



* CuteEmUp: The level 'Out of This Dimension' is to the rest of the game what ''{{Parodius}}'' is to ''{{Gradius}}''.

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* CuteEmUp: The level 'Out of This Dimension' is to the rest of the game what ''{{Parodius}}'' ''VideoGame/{{Parodius}}'' is to ''{{Gradius}}''.
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** DamageSpongeBoss: The exceptions listed in AttackItsWeakPoint, except for [[spoiler: the Slot Machine.]] Professor Hangar plays this COMPLETELY straight, having an incredibly large amount of health. [[BreatherBoss: He's a VERY easy target, though.]]

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** DamageSpongeBoss: The exceptions listed in AttackItsWeakPoint, except for [[spoiler: the Slot Machine.]] Professor Hangar plays this COMPLETELY straight, having an incredibly large amount of health. [[BreatherBoss: [[BreatherBoss He's a VERY easy target, though.]]
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** PivotalBoss: The Atomic Cores/Bases.
** TacticalSuicideBoss: The Path 2 Rock Crusher, the Galactic Riders, the Blade Barrier, the Spinning Core, and the Great Commander could've won if they refrained from certain attacks.
** TrickBoss: Phantron does this with himself. He's VERY easy to take out in his second fight. Then he goes OneWingedAngel...
** TurnsRed: Every boss except for Phantron, who goes straight out OneWingedAngel, and the Metal Smasher, the Galactic Riders, the Blade Barrier, Monarch Dodora, [[spoiler: and the Slot Machine,]] all of which only has one form with no changes.
** VehicularAssault: All of the bosses except for Professor Hangar, Monarch Dodora, Andross, [[spoiler: and the Slot Machine.]]
** VictoryFakeout: Phantron.
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**FragileSpeedster: Phantron, who doesn't have that much health, but is so fast it creates illusions. Then it [[OneWingedAngel grows legs...]]


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** [[spoiler: MarathonBoss: Yes, you can guess how annoying the Slot Machine is.]]
** MiniBoss: The second fight with your path's Venom Guardian is fought right before Andross in the same stage.
** MultiStageBattle: To fully get rid of the Venom Guardian, you must fight it once as the boss of the Venom Orbit and once right before Andross using new tactics on the ground.
** OneWingedAngel: While most bosses simply TurnRed, Phantron plays this trope straight, gaining legs, having transition music, and getting an increased health bar ALL AT ONCE.
** [[spoiler: PuzzleBoss: The Slot Machine. Hit the jackpot to win. No, seriously. Triple Sevens.]]
** ReactorBoss: The Atomic Cores/Bases.
** RecurringBossTemplate: The Attack Carrier returns in Star Fox 64. Phantron and Plasma Hydra were combined and put in StarFox2. Monarch Dodora is in StarFoxCommand.
** RushBoss: Phantron.
** ShieldedCoreBoss: The straightest examples are the Atomic Bases/Cores and Andross.
** SkippableBoss: Thanks to the Black Hole, you do not have to follow the exact paths. If you go for Path One, the Rock Crusher, Atomic Core, and the Dancing Insector are all skipped. Path 2, the Path 2 Attack Carrier is replaced with the Path 1 Attack Carrier and you skip the Path 2 Rock Crusher and Professor Hangar. Path 3, the Destructor is replaced with the Path 1 Attack Carrier and the Blade Barrier and Monarch Dodora are skipped.

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** DamageSpongeBoss: The exceptions listed in AttackItsWeakPoint, except for [[spoiler: the Slot Machine.]] Professor Hangar plays this COMPLETELY straight, having an incredibly large amount of health. He's a VERY easy target, though.

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** DamageSpongeBoss: The exceptions listed in AttackItsWeakPoint, except for [[spoiler: the Slot Machine.]] Professor Hangar plays this COMPLETELY straight, having an incredibly large amount of health. [[BreatherBoss: He's a VERY easy target, though.]]


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** FinalBoss: Andross. [[spoiler: Unless you do [[GuideDangIt a whole series of convoluted steps in Level 3's Asteroid Belt.]] Then, the final boss is a [[MindScrew Slot Machine.]]]]
** FinalBossNewDimension: Andross appears in a very, VERY weird room that looks very interdimensional. [[spoiler: Played straight with the Slot Machine, whose stage is called Out of this Dimension.]]
** FlunkyBoss: The Attack Carrier, Professor Hangar, Monarch Dodora, and Atomic Base II.
** GetBackHereBoss: While all of the bosses except for a few are fought while flying, two bosses are very notable in this. Professor Hangar will flee whenever enemies show up and the first fight with the Great Commander has the two of you flying past each other, trading blows, and turning around and repeating the process.
** [[spoiler: GiantSpaceFleaFromNowhere: For the little plot the game has, no one really KNOWS what the Slot Machine's purpose is for. It MAY be connected to Andross, but that whole level makes NO sense.]]
** LevelInBossClothing: [[spoiler: The Slot Machine.]]
** LoadBearingBoss: The Atomic Cores/Bases and Andross. [[spoiler: Played with with the Slot Machine; defeating it stops the background distortion.]]
** [[spoiler: LoneWolfBoss: The Slot Machine, [[MindScrew possibly.]]]]
** [[spoiler: LuckBasedMission: The Slot Machine.]]

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** BossSubtitles: [[AllThereInTheManual: In the manual.]]

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** BossSubtitles: [[AllThereInTheManual: **BossSubtitles: [[AllThereInTheManual In the manual.]]
** ClimaxBoss: The Venom Guardians, Phantron, the Metal Smasher and Galactic Riders, and the Great Commander, one of whom will be the boss of the penultimate stage and the MiniBoss of the final stage.
** CognizantLimbs: Most bosses have multiple parts, but Monarch Dodora is not a machine or ship, but a dinosaur with two heads, a tail, and a body. You must stun either the two heads or the tail to make the body vulnerable.
** ContractualBossImmunity: Some bosses are invulnerable or strong agains Nova Bombs. Phantron counterattacks in the first fight with a missile that will one hit kill you. [[spoiler: [[GuideDangIt It is a heat seaking missile. You dodge it by doing nothing.]]]]
** CoresAndTurretsBoss: The Atomic Bases/Cores play this trope COMPLETELY straight.
** CowardlyBoss: Professor Hangar. He even starts out the fight by [[CrowningMomentofFunny saying BYE-BYE!! and flying away.]] He is also the only boss besides Andross to speak, for that matter.
** DamageSpongeBoss: The exceptions listed in AttackItsWeakPoint, except for [[spoiler: the Slot Machine.]] Professor Hangar plays this COMPLETELY straight, having an incredibly large amount of health. He's a VERY easy target, though.
** DidntNeedThoseAnyway: The Attack Carrier, the Rock Crushers, the Dancing Insector, Plasma Hydra, and the Great Commander's final form all do this.
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* BossBattle: Many different kinds in this game.
** AttackItsWeakPoint: All of them except for, in some way, the Atomic Cores/Bases, the Dancing Insector, Phantron, Professor Hangar, the Great Commander's final form, and [[spoiler: the Slot Machine.]]
*** GoForTheEye: Andross's face.
** BackgroundBoss: All of the bosses except the Atomic Bases/Cores, the Dancing Insector, Plasma Hydra, Monarch Dodora, the Spinning Core, and the Great Commander in its first fight and final form do not attack with their bodies.
** BossCorridor: The Atomic Bases/Cores, Professor Hangar, and Andross have notable ones, but there is a distince lack of enemies before a boss.
** BossRemix: [[spoiler: The Slot Machine's theme remixes three real life children's songs.]]
** BossSubtitles: [[AllThereInTheManual: In the manual.]]
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* FunWithAcronyms: It's uncertain whether the '''S'''uper '''FX''' chip was named after '''''S'''tar '''F'''o'''X''''' or vice versa.

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* FunWithAcronyms: It's uncertain whether the '''S'''uper '''FX''' chip was named after '''''S'''tar '''F'''o'''X''''' '' '''S'''tar '''F'''o'''X''' '' or vice versa.
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This page covers '''both''' the video game and the comic, which were published at the same time as companion media.


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* NoExportForYou: The companion comic by Benimaru Itoh was made in the Western left-to-right horizontal text style rather than the typical Japanese right-to-left vertical text style, and this Western-style format was also used later with ''{{Manga}}/FarewellBelovedFalco''. But whereas ''Farewell'' wasn't officially published outside Japan, the ''Star Fox 1'' comic wasn't officially published ''in'' Japan. But they both enjoy {{Canon}} status within their respective [[ContinuityReboot continuities]].
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* BadassFurry: This game was actually moderately ''more'' {{Badass}} in characterization than the {{Narm}}ier characters in ''StarFox64''.

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* BadassFurry: {{Badass}}: This game was actually moderately ''more'' {{Badass}} in characterization than the {{Narm}}ier characters in ''StarFox64''.
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* FauxActionGirl: Fara Phoenix, due to being a mix of LeeroyJenkins and a BadassDamsel

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* FauxActionGirl: Fara Phoenix, due to being a mix of LeeroyJenkins and a BadassDamselBadassDamsel.
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* FauxActionGirl: Fara Phoenix.

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* FauxActionGirl: Fara Phoenix.Phoenix, due to being a mix of LeeroyJenkins and a BadassDamsel
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Never Mind. General Pepper DOES say \"Good Luck\" It\'s just that the audio is so muffled in both games that it sounds like \"Goodbye!\"


* SpeakingSimlish: Since there was very little in the way of voice acting, most vocal speech and inflection was simulated this way, and was one of the game's more memorable features. Regardless of what characters had to say, they said it one of only a few different varieties of moderately expressive gibberish. However, there were a handful of English language sound clips, including General Pepper saying "Goodbye!" at the briefing screen, Fox saying "Let's Go!" at the continue screen, and a few lines of voice-acted script of Fox and Pepper in the game's ending.

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* SpeakingSimlish: Since there was very little in the way of voice acting, most vocal speech and inflection was simulated this way, and was one of the game's more memorable features. Regardless of what characters had to say, they said it one of only a few different varieties of moderately expressive gibberish. However, there were a handful of English language sound clips, including General Pepper saying "Goodbye!" "Good Luck!" at the briefing screen, Fox saying "Let's Go!" at the continue screen, and a few lines of voice-acted script of Fox and Pepper in the game's ending.
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Fox says \"Let\'s Go!\" at the continue screen, not \"Good Luck!\"


* SpeakingSimlish: Since there was very little in the way of voice acting, most vocal speech and inflection was simulated this way, and was one of the game's more memorable features. Regardless of what characters had to say, they said it one of only a few different varieties of moderately expressive gibberish. However, there were a handful of English language sound clips, including General Pepper saying "Good luck!" at the briefing screen, Fox saying "Good luck!" at the continue screen, and a few lines of voice-acted script of Fox and Pepper in the game's ending.

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* SpeakingSimlish: Since there was very little in the way of voice acting, most vocal speech and inflection was simulated this way, and was one of the game's more memorable features. Regardless of what characters had to say, they said it one of only a few different varieties of moderately expressive gibberish. However, there were a handful of English language sound clips, including General Pepper saying "Good luck!" "Goodbye!" at the briefing screen, Fox saying "Good luck!" "Let's Go!" at the continue screen, and a few lines of voice-acted script of Fox and Pepper in the game's ending.

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