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* GameBreakingBug: The souvenir trophy for Fat Bear Mountain can be found, but not gathered. Your character will pass through it without any effect. Sadly this makes the game impossible to be 100% winnable, and the ending bonus level cannot be accessed without cheating.

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* GameBreakingBug: GameBreakingBug:
**
The souvenir trophy for Fat Bear Mountain can be found, but not gathered. Your character will pass through it without any effect. Sadly this makes the game impossible to be 100% winnable, and the ending bonus level cannot be accessed without cheating.cheating.
** This game is also the only known documented case where having the Expansion Pak installed in your system is problematic, as it causes random crashes due to a memory addressing error [[note]]Essentially, the game will sometimes take advantage of overflow to warp back around to the start of memory. Since the Expansion Pak adds additional memory, the address pointer will now end up in a part of memory that has not been initialized, causing it to return nothing and crash[[/note]].

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* BossInMookClothing: Since you can control any of the animals, there are no real bosses (until the end). Some animals are very hard to take down however, filling the role of level boss.

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* BossInMookClothing: Since you can control any of the animals, there are no real bosses (until the end). Some animals are very hard to take down however, filling the role of level boss. The Rat King and the Hippo are two notable examples.



* FloatingPlatforms: Justified by either being designed to do so or being prices of the station floating in space.

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* FloatingPlatforms: Justified by either being designed to do so or being prices broken pieces of the station floating in space.


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* PetTheDog: If you complete a level fast enough Dan will do a happy dance or clap for you. Also, If you fail a level there is a chance Dan instead of scoffing, cries over Evo’s untimely demise.
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Moved from YMMV.

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* NintendoHard: All levels have to be completed in one life and there are no checkpoints whatsoever. This isn't too bad on earlier levels, but really starts grind as they get longer and ''longer.''
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* DieChairDie: You can blow up the speakers [[SorryILeftTheBGMOn playing the background music,]] as well as the terminal screens.

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* DieChairDie: You can blow up the speakers [[SorryILeftTheBGMOn playing the background music,]] as well as the terminal screens. In fact, destroying the speakers is an objective on one level.
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* ExplodingBarrels: Handy for taking out does if you have a ranged animal.

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* ExplodingBarrels: Handy for taking out does enemies if you have a ranged animal.



* SpaceZone: Rocky Hard Place.

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* SpaceZone: Rocky Hard Place. An area where a wall of the space station had been breached, unique dangers include meteor showers and pieces of the station floating above the abyss of space.
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It is never confirmed Dan successfully steals the credit


* BittersweetEnding: Space Station Silicon Valley [[spoiler: smashes into the New York Harbor,]] gets [[spoiler:completely destroyed,]] and all the animals [[spoiler: must die in order to save the earth from being terrorized.]] Oh, and not to mention that [[spoiler: Dan takes all the credit for saving the world, despite having spent the entire game sitting in the ship and yelling at you - and then even sells the ending sequence to pay for a new ship!]]

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* BittersweetEnding: Space Station Silicon Valley [[spoiler: smashes into the New York Harbor,]] gets [[spoiler:completely destroyed,]] and all the animals [[spoiler: must die in order to save the earth from being terrorized.]] Oh, and not to mention that [[spoiler: Dan takes tries to take all the credit for saving the world, despite having spent the entire game sitting in the ship and yelling at you - and then even you. Then he sells the ending sequence to pay for a new ship!]]ship]].



%%* BrainInAJar

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%%* BrainInAJar* BrainInAJar: The BigBad is this.



* ExplodingBarrels
* FloatingPlatforms

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* ExplodingBarrels
ExplodingBarrels: Handy for taking out does if you have a ranged animal.
* FloatingPlatformsFloatingPlatforms: Justified by either being designed to do so or being prices of the station floating in space.



* ItsUpToYou: Because Dan certainly isn't going to do anything.

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* ItsUpToYou: Because Dan certainly isn't going to do anything.anything due to being stuck in the ship as well as just lazy.



* LazyBum: Dan. Never leaves the ship and is only there to give you your objectives and occasional advice along with a snide comment. [[spoiler:In the end, he takes all the credit for saving the Earth. And then he sells the ending sequence to pay for a new ship. ''Bastard''.]]

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* LazyBum: Dan. Never leaves the ship and is only there to give you your objectives and occasional advice along with a snide comment. [[spoiler:In the end, he takes tries to take all the credit for saving the Earth. And then he sells the ending sequence to pay for a new ship. ''Bastard''.]]



* ObviousBeta

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* ObviousBetaObviousBeta: A lot of the animals are unbalanced, there are plenty of glitches including one that prevents you from getting 100%, and there is only one major cutscene which is the intro. [[spoiler: The game tries to justify this by Dan selling the ending to get a new ship]].



* PassThroughTheRings

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* PassThroughTheRingsPassThroughTheRings: Appears in some levels, depending on the animal you will either be jumping, driving, flying, or swimming through them.

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* JumpPhysics: Sheep can floaty hop like Princess Peach for some reason. Penguins at least justify it with their parachutes.

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* JumpPhysics: JumpPhysics:
**
Sheep can floaty hop like [[Franchise/SuperMarioBros Princess Peach Peach]] for some reason. Penguins at least justify it with their parachutes.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/space_station_silicoln_valley.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/space_station_silicoln_valley.jpg]]org/pmwiki/pub/images/space_station_silicon_valley.png]]



* BittersweetEnding: Space Station Silicon Valley [[spoiler: smashes into the New York Harbor,]] gets [[spoiler: completely destroyed,]] and all the animals [[spoiler: must die in order to save the earth from being terrorized.]] Oh, and not to mention that [[spoiler: Dan takes all the credit for saving the world, despite having spent the entire game sitting in the ship and yelling at you - and then even sells the ending sequence to pay for a new ship!]]

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* BittersweetEnding: Space Station Silicon Valley [[spoiler: smashes into the New York Harbor,]] gets [[spoiler: completely [[spoiler:completely destroyed,]] and all the animals [[spoiler: must die in order to save the earth from being terrorized.]] Oh, and not to mention that [[spoiler: Dan takes all the credit for saving the world, despite having spent the entire game sitting in the ship and yelling at you - and then even sells the ending sequence to pay for a new ship!]]

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* VideoGameCrueltyPotential: Getting the bonus trophy in each level often requires senselessly killing all of a certain type of animal. One particularly disturbing example occurs in the level "Hoppa Choppa", in which you get the trophy by killing a defenseless group of rabbits that you spent the rest of the level trying to ''protect''. It's essentially a CruelTwistEnding for them that you invoke yourself just to get a collectible.



* WhatTheHellHero: Getting the bonus trophy in each level often requires senselessly killing all of a certain type of animal. One particularly disturbing example occurs in the level "Hoppa Choppa", in which you get the trophy by killing a group of rabbits that you spent the rest of the level trying to ''protect''.
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The game was later ported to the Playstation under the title ''Evo's Space Adventures.'' [[DisasterPort You do not want to play this version.]] While not incredibly well known, the game was well received and critically acclaimed, despite several glitches (including [[GameBreakingBug one major one]] that somehow made it past Quality Control). Regardless, the game never ceases to be wacky, original, or fun.

to:

The game was later ported to the Playstation under the title ''Evo's Space Adventures.'' [[DisasterPort [[PortingDisaster You do not want to play this version.]] While not incredibly well known, the game was well received and critically acclaimed, despite several glitches (including [[GameBreakingBug one major one]] that somehow made it past Quality Control). Regardless, the game never ceases to be wacky, original, or fun.
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A rather strange PlatformGame that takes place on the titular space station. The station was originally intended to be a technological amusement park of sorts, complete with a zoo. It disappears in 2001 shortly after its launch and was thought to be lost. However in the year 3000, the station reappears on a crash course for Earth and "Heroes for Hire" Dan Danger and his robot sidekick Evo are dispatched to stop it.

On the way, Dan and Evo get in an argument about the radio, which leads to them getting distracted and crashing into the station. They land unharmed, but Evo's attempts to eject don't kick in until after they stop, causing him to launch into the station's ceiling. As a result, Evo's body breaks apart leaving his microchip brain (that can crawl like a spider) helpless. Fortunately for him, the animals on the station have merged with the technology over the years, making them more akin to robots like him. He simply hops into a dog that was killed in the crash and takes control of it.

From there you take over Evo, while Dan sits in the spaceship and does nothing. Evo's loss of his body allows him to jump into any deactivated animal and use its abilities. This helps him meet the objectives of each level, which of course opens up the next. Each animal is weirder than the next, including missile launching dogs with wheels for feet, rams and sheep on springs, helicopter rabbits, and camels with a turreted cannon for a hump.

Originally for the N64, it was later ported to the Playstation under the title ''Evo's Space Adventures.'' While not incredibly well known, the game was well received and critically acclaimed, despite several glitches (including [[GameBreakingBug one major one]] that somehow made it past Quality Control). The game never ceases to be wacky, original, or fun.

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A rather strange
''Space Station Silicon Valley'' is a quirky 1998 UsefulNotes/Nintendo64
PlatformGame from DMA Design... better known these days as [[Creator/TakeTwoInteractive Rockstar North]]. Yes, the very same Rockstar Games that takes place on would come to be associated with mature franchises such as the titular ''VideoGame/GrandTheftAuto'' series.

In the far off year of 2001, [[TitleDrop Space Station Silicon Valley]] was launched into orbit. The
space station. The station was originally intended the most advanced and expensive piece of technology ever created by man, and would undoubtedly lead to be a technological amusement park of sorts, complete with a zoo. It disappears great strides in 2001 scientific advancement. Unfortunately, it suddenly disappeared shortly after its launch and was thought it deemed to be lost. However in forever lost... until the year 3000, when the space station reappears has returned! Huzzah! And all the cute animals are now cyborgs! Awesome! And it's on a crash course for Earth the planet Earth! Crud. While the impact won't destroy the planet or anything, it would still cause quite the mess, so we send our best to take care of the problem. But all our best fail to return, so our cheapest and most expendable are sent instead: "Heroes for Hire" Dan Danger and his robot sidekick Evo are dispatched to stop it.

On the way, Dan and Evo get in an argument about the radio, which leads to them getting distracted and crashing into the station. They land unharmed, but Evo's attempts to eject don't kick in until after they stop, causing him to launch into the station's ceiling. As a result, Evo's body breaks apart apart, leaving his microchip brain (that can crawl like a spider) helpless. Fortunately for him, the animals on the station have merged he can merge with the technology over cyborg creatures of the years, making them more akin to robots like him. He simply hops into a dog that was killed in the crash space station and takes control of it.

From there you
take over Evo, their bodies. From there, while Dan sits in the spaceship and does nothing. Evo's loss of his nothing, Evo jumps from body allows him to jump into any deactivated animal and use its abilities. This helps him meet body in order to tackle the objectives of mission at hand. And each level, which of course opens up the next. Each animal is weirder than the next, including missile launching dogs with wheels for feet, rams and sheep on springs, helicopter rabbits, and camels with a turreted cannon cannons for a hump.

Originally for the N64, it The game was later ported to the Playstation under the title ''Evo's Space Adventures.'' [[DisasterPort You do not want to play this version.]] While not incredibly well known, the game was well received and critically acclaimed, despite several glitches (including [[GameBreakingBug one major one]] that somehow made it past Quality Control). The Regardless, the game never ceases to be wacky, original, or fun.
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Higher-quality PAL box art (since easier to crop than US box art).


[[quoteright:333:https://static.tvtropes.org/pmwiki/pub/images/Space_Station_Silicon_Valley.jpg]]
[[caption-width-right:333:They seem friendly. Let's pet them!]]

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[[quoteright:333:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/Space_Station_Silicon_Valley.org/pmwiki/pub/images/space_station_silicoln_valley.jpg]]
[[caption-width-right:333:They [[caption-width-right:350:They seem friendly. Let's pet them!]]
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trope names should not be spoiler-tagged


* [[spoiler:BrainInAJar]]

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* [[spoiler:BrainInAJar]]%%* BrainInAJar



* [[spoiler:ColonyDrop]]: Subverted. At the end of the game, the entire space station (the largest one ever built) [[spoiler: falls straight down into New York Harbor. Ironically, Dan, Evo and all the animals are unharmed, but the space station is in ruins. The Earth suffers no damage from the collision, either]]

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* [[spoiler:ColonyDrop]]: ColonyDrop: Subverted. At the end of the game, the [[spoiler:the entire space station (the largest one ever built) [[spoiler: built) falls straight down into New York Harbor. Ironically, Dan, Evo and all the animals are unharmed, but the space station is in ruins. The Earth suffers no damage from the collision, either]]
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* WhatCouldHaveBeen: [[http://www.youtube.com/watch?v=IAJ4OT6-5GU This music video]] shows some shots of the beta. The flying mouse would have been a fun addition.

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* SmallNameBigEgo: Upon completing the final level, Dan exclaims "I did it, Evo! I saved the world!" Even though he [[strike: really just sat]] was trapped in his ship the whole time.



* TedBaxter: Upon completing the final level, Dan exclaims "I did it, Evo! I saved the world!" Even though he [[strike: really just sat]] was trapped in his ship the whole time.
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* NoEnding: {{Invoked|Trope}}. After you beat the final level and Dan tells you if you've made a new record time or not:
-->That's it then.\\\
No really, I mean it. The show's over. I am best. You can go now.\\\
Bye then. Don't bother hanging around for the big finale because there isn't one. [[spoiler:I sold it to pay for a new ship.]]
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[[caption-width-right:333:They seem friendly. Lets pet them!]]

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[[caption-width-right:333:They seem friendly. Lets Let's pet them!]]
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That\'s not what that trope is about.


A rather strange PlatformGame that takes place on the titular space station. The station was originally intended to be a technological amusement park of sorts, complete with a zoo. It disappears in 2001 shortly after its launch and was thought to be LostForever. However in the year 3000, the station reappears on a crash course for Earth and "Heroes for Hire" Dan Danger and his robot sidekick Evo are dispatched to stop it.

to:

A rather strange PlatformGame that takes place on the titular space station. The station was originally intended to be a technological amusement park of sorts, complete with a zoo. It disappears in 2001 shortly after its launch and was thought to be LostForever.lost. However in the year 3000, the station reappears on a crash course for Earth and "Heroes for Hire" Dan Danger and his robot sidekick Evo are dispatched to stop it.
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None

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** Fish are only useful in the water, and take constant damage while on land.
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* ShoutOut: One to ''CloseEncountersOfTheThirdKind'' in Pinball Blizzard.

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* ShoutOut: One to ''CloseEncountersOfTheThirdKind'' ''Film/CloseEncountersOfTheThirdKind'' in Pinball Blizzard.
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* ObviousBeta
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* PolarBearsAndPenguins: In the Arctic worlds. [[MisplacedWildlife Yep... Arctic.]]


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* StayingAliveDancePose: Dan's pose on the duo's "Heroes For Hire" ad.
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** Also, your animal hosts can't jump while in in water. This makes a lot of sense. Ever tried jumping into the air whilst swimming in RealLife?

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** Also, your animal hosts [[SubvertedTrope can't jump while in in water.water]]. This makes a lot of sense. Ever tried jumping into the air whilst swimming in RealLife?
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** Also, your animal hosts can't jump while in in water. This makes a lot of sense. Ever tried jumping into the air whilst swimming in RealLife?
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This game provides examples of:

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This game provides examples of:
!!Provides Examples Of:
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* ContagiousLaughter: From the hyenas.
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Originally for the N64, it was later ported to the Playstation under the title ''Evo's Space Adventures.'' While not incredibly well known, the game was well received and critically acclaimed, despite several glitches. The game never ceases to be wacky, original, or fun.

to:

Originally for the N64, it was later ported to the Playstation under the title ''Evo's Space Adventures.'' While not incredibly well known, the game was well received and critically acclaimed, despite several glitches.glitches (including [[GameBreakingBug one major one]] that somehow made it past Quality Control). The game never ceases to be wacky, original, or fun.
Is there an issue? Send a MessageReason:
aligning image properly


http://static.tvtropes.org/pmwiki/pub/images/Space_Station_Silicon_Valley.jpg
[[caption-width:333:They seem friendly. Lets pet them!]]

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http://static.[[quoteright:333:http://static.tvtropes.org/pmwiki/pub/images/Space_Station_Silicon_Valley.jpg
[[caption-width:333:They
jpg]]
[[caption-width-right:333:They
seem friendly. Lets pet them!]]
Is there an issue? Send a MessageReason:
Namespace move.

Added DiffLines:

http://static.tvtropes.org/pmwiki/pub/images/Space_Station_Silicon_Valley.jpg
[[caption-width:333:They seem friendly. Lets pet them!]]
A rather strange PlatformGame that takes place on the titular space station. The station was originally intended to be a technological amusement park of sorts, complete with a zoo. It disappears in 2001 shortly after its launch and was thought to be LostForever. However in the year 3000, the station reappears on a crash course for Earth and "Heroes for Hire" Dan Danger and his robot sidekick Evo are dispatched to stop it.

On the way, Dan and Evo get in an argument about the radio, which leads to them getting distracted and crashing into the station. They land unharmed, but Evo's attempts to eject don't kick in until after they stop, causing him to launch into the station's ceiling. As a result, Evo's body breaks apart leaving his microchip brain (that can crawl like a spider) helpless. Fortunately for him, the animals on the station have merged with the technology over the years, making them more akin to robots like him. He simply hops into a dog that was killed in the crash and takes control of it.

From there you take over Evo, while Dan sits in the spaceship and does nothing. Evo's loss of his body allows him to jump into any deactivated animal and use its abilities. This helps him meet the objectives of each level, which of course opens up the next. Each animal is weirder than the next, including missile launching dogs with wheels for feet, rams and sheep on springs, helicopter rabbits, and camels with a turreted cannon for a hump.

Originally for the N64, it was later ported to the Playstation under the title ''Evo's Space Adventures.'' While not incredibly well known, the game was well received and critically acclaimed, despite several glitches. The game never ceases to be wacky, original, or fun.

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This game provides examples of:

* AbsurdlySpaciousSewer: Subverted. The Stinky Sewers level is actually quite cramped, more like a normal sewer. Also there is poop scattered about, and can be eaten while controlling a rat. Doing so gets you the level's bonus trophy.
* AllInARow: Sheep/springs will follow rams/spring rams, rats will follow king rats, and penguins will follow king penguins.
* AmazingTechnicolorBattlefield: The Engine Room and the Ending.
* AndNowForSomeoneCompletelyDifferent: There are close to 50 animals to swap between. Fortunately they all only have two abilities, so there are no complicated move sets to memorize.
* BittersweetEnding: Space Station Silicon Valley [[spoiler: smashes into the New York Harbor,]] gets [[spoiler: completely destroyed,]] and all the animals [[spoiler: must die in order to save the earth from being terrorized.]] Oh, and not to mention that [[spoiler: Dan takes all the credit for saving the world, despite having spent the entire game sitting in the ship and yelling at you - and then even sells the ending sequence to pay for a new ship!]]
* BonusLevel: There is one, but only accessible via cheat codes. See GameBreakingBug below.
* BossInMookClothing: Since you can control any of the animals, there are no real bosses (until the end). Some animals are very hard to take down however, filling the role of level boss.
* [[spoiler:BrainInAJar]]
* BubblegloopSwamp: The Swamp of Eternal Stench.
* ChasingYourTail: The King Rat in the Stinky Sewers. Not helped by his rat minions.
* CollectionSidequest: The purple power cells, which make Evo stronger in the end, and the hidden souvenirs, which would lead to 100% completion bonuses, if one wasn't broken.
* [[spoiler:ColonyDrop]]: Subverted. At the end of the game, the entire space station (the largest one ever built) [[spoiler: falls straight down into New York Harbor. Ironically, Dan, Evo and all the animals are unharmed, but the space station is in ruins. The Earth suffers no damage from the collision, either]]
* ComMons: Subverted. Even the beginning animals have important uses.
* CraniumRide: Occasionally possible.
* CrateExpectations
* CripplingOverspecialization: Each animal only gets two abilities, making some less effective against others. Sheep don't even get an attack (But they can "baa!").
* SkippableBoss: In a rather weird example, if you skip the opening cutscene for the final level, you'll end up going to [[spoiler:the animals' attack on the city]] without meeting the FinalBoss. If you wish to face the boss, you'll have to watch the entire cutscene.
* DefeatMeansPlayable: More so than any other game perhaps.
* DieChairDie: You can blow up the speakers [[SorryILeftTheBGMOn playing the background music,]] as well as the terminal screens.
* EternalEngine: The Engine Room and the Rat-o-Matic are the straight examples. However since the game takes place on a space station, elements of this pop up all over the place.
* EverythingsBetterWithMonkeys: Not that the gorilla makes anything better.
* EverythingsBetterWithPenguins: Snowball chucking parachute penguins and their rocket powered king.
* ExplodingBarrels
* FloatingPlatforms
* GameBreakingBug: The souvenir trophy for Fat Bear Mountain can be found, but not gathered. Your character will pass through it without any effect. Sadly this makes the game impossible to be 100% winnable, and the ending bonus level cannot be accessed without cheating.
* GameWithinAGame: Any of the events to get Evo's body back.
* GentleGiant: Polar Bears/Polar Bear Tanks will not attack you if you are a Penguin, [[MisplacedWildlife possibly because they have no idea what one is.]]
* GreenHillZone: The Europe levels.
* GravityScrew: Rocky Hard Place
* GrimyWater: Subverted; some robot animals have better protection against water than others. Played straight in the Swamp of Eternal Stench.
* GoombaStomp: Though never explicitly stated, relatively heavier animals can do this. Sometimes they don't even need to be able to jump, oddly enough.
* HilarityInZoos: Perhaps the weirdest example yet.
* TheHyena: Unsurprisingly, the hyena (though the wheeled version less so). It's contagious laugh is it's main offensive weapon, causing non-hyenas to laugh themselves to death.
* IdleAnimation: The animals will often bob their heads to the music.
* IncendiaryExponent
* InevitableTournament: I'll just say this: The kangaroos wear boxing gloves.
* InvisibleWall: Justified, as they are the glass walls of the station. You can even see Evo's reflection.
* ItsUpToYou: Because Dan certainly isn't going to do anything.
* {{Jobber}}: "Prepare for the first bout... a useless camel!"
* JumpPhysics: Sheep can floaty hop like Princess Peach for some reason. Penguins at least justify it with their parachutes.
* JungleJapes: The jungle levels, including one named... Jungle Japes!
* LazyBum: Dan. Never leaves the ship and is only there to give you your objectives and occasional advice along with a snide comment. [[spoiler:In the end, he takes all the credit for saving the Earth. And then he sells the ending sequence to pay for a new ship. ''Bastard''.]]
* LiftOfDoom: *Squish*
* LoadBearingBoss: "[[spoiler:Ah, I think The Evil Brain was driving this thing... AND SPACE STATION SILICON VALLEY IS ON A COLLISION COURSE WITH EARTH!]] This is all your fault, Evo. I'm telling."
* NiceJobBreakingItHero: On the first arctic level, you switch on a large computer, which turns on the secondary engines, speeding up the crash course to Earth. Oops.
* NinjaPirateZombieRobot: Many animals are mashed up with vehicles. And have missiles.
* OlympusMons: The Lion, the Helirabbit, and the Racing Dog are the most powerful animals with which you actually get to kill things. The Demonic Spider animals don't see much killing once you down them, sadly.
* PassThroughTheRings
* {{Prehistoria}}: Borassic Park
* PuzzlePan: Free Tour!
* RacingMiniGame: Walrus 64
* RobotBuddy: Inverted, with you as the robot buddy.
* SavingTheWorld: Subverted in the end. Too good even for spoilers.
* SetAMookToKillAMook: The beginning of the Engine Room pits you against very powerful bear and a racing dog with missiles, with you as a [[IncrediblyLamePun weaker wheeled]] racing fox. The idea is to get the two bruisers to cross paths and fight, using ''yourself'' as bait. Alternatively, [[TakeAThirdOption you could simply kill the racing dog with the fox, and then fight the bear yourself.]]
* ShiftingSandLand: The desert levels.
* ShoutOut: One to ''CloseEncountersOfTheThirdKind'' in Pinball Blizzard.
* SlippySlideyIceWorld: The arctic levels. Very little annoying ice fortunately.
* SpaceZone: Rocky Hard Place.
* StoryToGameplayRatio: About as much as Mario 64.
* StuffBlowingUp
* SuperDrowningSkills: Racing Mice, Ski Huskies and Desert Foxes are not waterproof and take damage while swimming. Scorpions take massive water damage ''and'' sink straight to the bottom.
* SuperNotDrowningSkills: Heavier animals will sink, but don't need air since they're robots.
* TedBaxter: Upon completing the final level, Dan exclaims "I did it, Evo! I saved the world!" Even though he [[strike: really just sat]] was trapped in his ship the whole time.
* ThisIsADrill: Spring Thing/Spring Ram
* UnexpectedShmupLevel: Of the rail shooter variety.
* WeCanRuleTogether: When Evo reaches the center of the station, [[spoiler:The Evil Brain offers to let Evo join him by claiming "With your body and my brain we will rule the stars."]]
* WeHelpTheHelpless: And a steal at only 200 cretz!
* WhatCouldHaveBeen: [[http://www.youtube.com/watch?v=IAJ4OT6-5GU This music video]] shows some shots of the beta. The flying mouse would have been a fun addition.
* WhatTheHellHero: Getting the bonus trophy in each level often requires senselessly killing all of a certain type of animal. One particularly disturbing example occurs in the level "Hoppa Choppa", in which you get the trophy by killing a group of rabbits that you spent the rest of the level trying to ''protect''.
* ZeroEffortBoss: [[spoiler: The FinalBoss. No worries, though, he's a bait and switch for the endgame sequence.]]
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