Follow TV Tropes

Following

History VideoGame / SpaceQuestITheSarienEncounter

Go To

OR

Is there an issue? Send a MessageReason:
None


->''"You serve as a member of the crew of the ''Arcada'' as a janitor."''
->''"That's right, a janitor. And not a very good one."''

to:

->''"You serve as a member of the crew of the ''Arcada'' as a janitor."''
->''"That's
"
"That's
right, a janitor. And not a very good one."''



* EasterEgg: In the remake, as you take off from Ulence Flats, Roger [[BackToTheEarlyInstallment from the future]] in ''VideoGame/SpaceQuestIV'' appears in the Sequel Police ship.

to:

* EasterEgg: In the remake, as you take off from Ulence Flats, Roger [[BackToTheEarlyInstallment from the future]] in ''VideoGame/SpaceQuestIV'' ''VideoGame/SpaceQuestIVRogerWilcoAndTheTimeRippers'' appears in the Sequel Police ship.
Is there an issue? Send a MessageReason:
None


* StockScream: If you have a [=SoundBlaster=] or similar card, Roger will give voice to the [[WesternAnimation/{{Goofy}} Goofy Holler]] when falling to his death or losing his arm to the pool of acid.

to:

* StockScream: If you have a [=SoundBlaster=] or similar card, card in the remake, Roger will give voice to the [[WesternAnimation/{{Goofy}} Goofy Holler]] when falling to his death or losing his arm to the pool of acid.
Is there an issue? Send a MessageReason:
None


* StockScream: If you have a [=SoundBlaster=] or similar card, Roger will give voice to the [[WesternAnimation/{{Goofy}} Goofy Holler]] when falling to his death or loosing his arm to the pool of acid.

to:

* StockScream: If you have a [=SoundBlaster=] or similar card, Roger will give voice to the [[WesternAnimation/{{Goofy}} Goofy Holler]] when falling to his death or loosing losing his arm to the pool of acid.

Added: 424

Changed: 105

Is there an issue? Send a MessageReason:
None


* EdgeGravity: A rather odd example in the ''Space Quest I'' remake in which attempting to walk off a cliff after getting out of the escape pod on Kerona results in the game warning you about it before Roger automatically walks away from it. This is odd because Sierra games are notorious for their ''lack'' of edge gravity.

to:

* EdgeGravity: A rather odd example in the ''Space Quest I'' remake in which attempting to walk off a cliff after getting out of the escape pod on Kerona results in the game warning you about it before Roger automatically walks away from it. This is odd because Sierra games are notorious for their ''lack'' of edge gravity.gravity and the game happily let you throw Roger to his death in the escape pod launch bay a few minutes earlier.


Added DiffLines:

* ImMelting: Getting hit by a drop of acid in the Keronian Underground results in this in the remake. If you have a [=SoundBlaster=] card then Roger will even cry out "[[Film/TheWizardOfOz I'm meeeelting!~]]" as it happens.


Added DiffLines:

* StockScream: If you have a [=SoundBlaster=] or similar card, Roger will give voice to the [[WesternAnimation/{{Goofy}} Goofy Holler]] when falling to his death or loosing his arm to the pool of acid.
Is there an issue? Send a MessageReason:
None


* EarlyGameHell: While Sierra games are quite hard, this one is rather notorious, especially in the original version. After you leave your janitorial closet, you need to find two things before you escape: A data cartridge, fairly easy to find… and a keycard, found on only ''one'' of the ''many'' dead bodies in the vast maze-like Arcada. All while avoiding Sariens that will appear on nearly ''any'' screen and kill you with very little warning. Worst of all? The whole thing is ''[[TimedMission timed]]''. You have 15 minutes (less in the original version) to do all of this and escape.

to:

* EarlyGameHell: While Sierra games are quite hard, this one is rather notorious, especially in the original version. After you leave your janitorial closet, you need to find two things before you escape: A data cartridge, fairly easy to find… and a keycard, found on only ''one'' of the ''many'' dead bodies in the vast maze-like Arcada. All while avoiding Sariens that will appear on nearly ''any'' screen and kill you with very little warning. Worst of all? The whole thing is ''[[TimedMission timed]]''. You have 15 minutes (less in the original version) to do all of this and escape.escape before the ship explodes.
Is there an issue? Send a MessageReason:
None


** The skimmer arcade sequence was made optional.

to:

** The skimmer arcade sequence was made optional. You still have to play it to get a perfect score.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* StealthPun: The name of the town you visits, Ulence Flats. [[note]] Flatulence. [[/note]]
Is there an issue? Send a MessageReason:
None


** The original game only allowed to read the cartridge [[spoiler:right before boarding the skimmer]]. The remake added a compatible reader to Deltaur.

to:

** The original game only allowed you to read the cartridge [[spoiler:right before boarding the skimmer]]. The remake added a compatible reader to the Deltaur.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* WhatHappenedToTheMouse: In the original game, Roger's pilot droid is shown attending the award ceremony at the end with him. In the remake, his ship and the droid just fly away, never to be referenced again.
Is there an issue? Send a MessageReason:
None


* BringingBackProof: Roger meets an underground alien who is willing to provide him a form of transportation if Roger deals with a surface beast known as the Orat, as long as he brings back proof of the Orat's demise. It's enough for Roger to bring back an unidentified piece of flesh after the Orat ends up becoming LudicrousGibs.

to:

* BringingBackProof: In Kerona, Roger meets an underground alien who is willing to provide him a form of transportation if Roger deals with a surface beast known as the Orat, as long as he brings back proof of the Orat's demise. It's enough for Roger to bring back an unidentified piece of flesh of the beast after the Orat ends up becoming LudicrousGibs.
Is there an issue? Send a MessageReason:
Add Bringing Back Proof

Added DiffLines:

* BringingBackProof: Roger meets an underground alien who is willing to provide him a form of transportation if Roger deals with a surface beast known as the Orat, as long as he brings back proof of the Orat's demise. It's enough for Roger to bring back an unidentified piece of flesh after the Orat ends up becoming LudicrousGibs.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BorderPatrol: Heading north into the desert after you crash-land on Kerona is ''obviously'' a bad idea. If you decide to do it anyway, the game doesn't waste time letting you slowly die of dehydration and heatstroke -- you get eaten on the first screen by a worm thing that bursts out of the sand.
Is there an issue? Send a MessageReason:
None


* CopyProtection: In the remake, the data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the ''Arcada'' self-destructs while doing so for the ''Deltaur'' coordinates causes a ship-to-asteroid collision, resulting in your physical rearrangement that resembles a Ghiblistian Mosquito on the windshield of a landspeeder.

to:

* CopyProtection: In the remake, the data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the ''Arcada'' self-destructs while doing so for the ''Deltaur'' coordinates causes a ship-to-asteroid collision, resulting in your physical rearrangement that resembles a Ghiblistian Keronian Mosquito on the windshield of a landspeeder.
Is there an issue? Send a MessageReason:
None


* IdiotBall: At one point later in the game, Roger trips and loses the helmet. The player has to find a way to avoid the Sariens without the disguise.

to:

* IdiotBall: At one point later in the game, Roger trips and loses the helmet. helmet of his Sarien disguise. The player has to find a way to avoid the Sariens without the disguise.it.
Is there an issue? Send a MessageReason:
Added an example from the trope page.

Added DiffLines:

* SpoofsRUs: Roger Wilco visits a store called Droids B Us (originally Droids R Us, but that was changed in later versions after a lawsuit) to buy a navigation droid.
Is there an issue? Send a MessageReason:


''Space Quest: Chapter I – The Sarien Encounter'' (also simply known as ''Space Quest 1'') is the first game in the ''VideoGame/SpaceQuest'' series. It was released in 1986 and followed a lot of the same [[AdventureGame gameplay formulas]] as the first two ''VideoGame/KingsQuest games'', ''[[RecycledInSpace but in space!]]'' [[MohsScaleOfScienceFictionHardness It's not the hardest sci-fi]], but it's still epic in scope when it comes to space travel and a variety of alien creatures.

to:

''Space Quest: Chapter I – The Sarien Encounter'' (also simply known as ''Space Quest 1'') is the first game in the ''VideoGame/SpaceQuest'' series. It was released in 1986 and followed a lot of the same [[AdventureGame gameplay formulas]] as the first two ''VideoGame/KingsQuest games'', ''[[RecycledInSpace but in space!]]'' [[MohsScaleOfScienceFictionHardness It's not the hardest sci-fi]], sci-fi, but it's still epic in scope when it comes to space travel and a variety of alien creatures.
Is there an issue? Send a MessageReason:
None


* BettingMiniGame: The slot machine on Kerona. Be careful you don't roll three skulls, or you're toast... ''literally.''

to:

* BettingMiniGame: The slot machine on Kerona. Be careful you don't roll three skulls, or you're toast... toast… ''literally.''



* EarlyGameHell: While Sierra games are quite hard, this one is rather notorious, especially in the original version. After you leave your janitorial closet, you need to find two things before you escape: A data cartridge, fairly easy to find... and a keycard, found on only ''one'' of the ''many'' dead bodies in the vast maze-like Arcada. All while avoiding Sariens that will appear on nearly ''any'' screen and kill you with very little warning. Worst of all? The whole thing is ''[[TimedMission timed]]''. You have 15 minutes (less in the original version) to do all of this and escape.
* EarthShatteringKaboom: The Star Generator in the first game, in itself a subtle take on the more famous Death Star. Of course, as originally envisioned, the Star Generator would do just that: generate stars. It was designed ([[spoiler: actually cribbed from a weapon designed by Vohaul]]) to save Xenon, as the planet's sun was burning out.

to:

* EarlyGameHell: While Sierra games are quite hard, this one is rather notorious, especially in the original version. After you leave your janitorial closet, you need to find two things before you escape: A data cartridge, fairly easy to find... find… and a keycard, found on only ''one'' of the ''many'' dead bodies in the vast maze-like Arcada. All while avoiding Sariens that will appear on nearly ''any'' screen and kill you with very little warning. Worst of all? The whole thing is ''[[TimedMission timed]]''. You have 15 minutes (less in the original version) to do all of this and escape.
* EarthShatteringKaboom: The Star Generator in the first game, in itself a subtle take on the more famous Death Star. Of course, as originally envisioned, the Star Generator would do just that: generate stars. It was designed ([[spoiler: actually ([[spoiler:actually cribbed from a weapon designed by Vohaul]]) to save Xenon, as the planet's sun was burning out.



** Even MORE hilariously, if you pay close attention during the takeoff, the guy who comes screaming at you for taking his ship is also a man who will mug you if you follow him earlier. Enjoy some intergalactic karma!

to:

** Even MORE ''more'' hilariously, if you pay close attention during the takeoff, the guy who comes screaming at you for taking his ship is also a man who will mug you if you follow him earlier. Enjoy some intergalactic karma!



** Similar to ''VideoGame/KingsQuestIIRomancingTheThrone'', there is a rock bridge on Kerona that must be crossed repeatedly, but will break if you cross it one too many times. (Unlike in King's Quest II, however, this bridge cracks a bit every time you cross it. So at least you get a warning.)
** On Kerona, the Sarians release a robotic spider that will explode if it gets near you. You have to destroy it by dropping a rock on it. You have one chance, so it you miss, you can't proceed. It is technically possible to get past the spider, but extremely difficult. [[note]] The spider droid can be lured into destroying the Orat for you, and indeed this seems to have been the optimal solution to dealing with Orat. This can be done in the original version of the game as well as the remake. [[/note]]

to:

** Similar to ''VideoGame/KingsQuestIIRomancingTheThrone'', there is a rock bridge on Kerona that must be crossed repeatedly, but will break if you cross it one too many times. (Unlike in King's ''King's Quest II, II'', however, this bridge cracks a bit every time you cross it. So at least you get a warning.)
** On Kerona, the Sarians release a robotic spider that will explode if it gets near you. You have to destroy it by dropping a rock on it. You have one chance, so it you miss, you can't proceed. It is technically possible to get past the spider, but extremely difficult. [[note]] The [[note]]The spider droid can be lured into destroying the Orat for you, and indeed this seems to have been the optimal solution to dealing with Orat. This can be done in the original version of the game as well as the remake. [[/note]]

Added: 151

Changed: 19

Is there an issue? Send a MessageReason:
None


** The skimmer sequence was made optional.
** It calls specific attention to the items you need from the escape pod's wreckage, whereas in the original game you specifically had to look around while still in the seat after crashing to even know they were there.

to:

** The skimmer arcade sequence was made optional.
** It The remake calls specific attention to the items you need from the escape pod's wreckage, whereas in the original game you specifically had to look around while still in the seat after crashing to even know they were there.there.
** The original game only allowed to read the cartridge [[spoiler:right before boarding the skimmer]]. The remake added a compatible reader to Deltaur.
Is there an issue? Send a MessageReason:
None


There was a remake with a new interface, updated graphics, and sound effects in the style of ''Space Quest IV'' released in 1991 by Sierra.

to:

There was a remake with a new interface, updated graphics, and sound effects in the style of ''Space ''[[VideoGame/SpaceQuestIVRogerWilcoAndTheTimeRippers Space Quest IV'' IV]]'' released in 1991 by Sierra.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheMostDangerousVideoGame: Slots-O-Death[[note]]Pun on "lots o' deaths".[[/note]] slot machine that burns Roger to ashes when he gets three skulls with crossbones.
-->YOU LOSE, HOMEBOY!!! ''(shoots laser)''
Is there an issue? Send a MessageReason:
add 1

Added DiffLines:

*IdiotBall: At one point later in the game, Roger trips and loses the helmet. The player has to find a way to avoid the Sariens without the disguise.

Added: 326

Changed: 115

Is there an issue? Send a MessageReason:
None


* AntiFrustrationFeatures: The remake added a new item that lets you rig the Slots-o-Death machine. It also made the skimmer sequence optional.

to:

* AntiFrustrationFeatures: The remake added a few touches that made some of the harder aspects of the original a little less trying.
** There's
a new item that lets you rig the Slots-o-Death machine. It also made the machine.
** The
skimmer sequence optional.was made optional.
** It calls specific attention to the items you need from the escape pod's wreckage, whereas in the original game you specifically had to look around while still in the seat after crashing to even know they were there.
Is there an issue? Send a MessageReason:
None


* EasterEgg: In the remake, as you take off from Ulence Flats, Roger from the future in ''VideoGame/SpaceQuestIV'' appears in the time cops' ship.

to:

* EasterEgg: In the remake, as you take off from Ulence Flats, Roger [[BackToTheEarlyInstallment from the future future]] in ''VideoGame/SpaceQuestIV'' appears in the time cops' Sequel Police ship.

Added: 432

Removed: 286

Is there an issue? Send a MessageReason:
None


* {{Feelies}}: The original game came with two physical coupons that can be respectively used at the Rocket Bar and Droids-B-Us (there's no code or anything, just typing in ">use coupon" will work). This is reworked in the remake as an extra reward alongside the jetpack you're offered.


Added DiffLines:

* EasterEgg: In the remake, as you take off from Ulence Flats, Roger from the future in ''VideoGame/SpaceQuestIV'' appears in the time cops' ship.


Added DiffLines:

* {{Feelies}}: The original game came with two physical coupons that can be respectively used at the Rocket Bar and Droids-B-Us (there's no code or anything, just typing in ">use coupon" will work). This is reworked in the remake as an extra reward alongside the jetpack you're offered.

Added: 119

Changed: 30

Is there an issue? Send a MessageReason:
None


* AnvilOnHead: How the armory droid kills you in the VGA remake if he isn't carrying the pulseray he retrieves for you.



* LuckBasedMission: To get off Kerona, you need a spaceship. To get enough money for a spaceship, you have to clean out the slot machine in the bar. Not only is it easy to lose money instead of making it (which might be the worse of the alternatives), you can actually die playing the slot machine. Thankfully, you can cheat in certain versions of the original by typing ">[[PrecisionFStrike holy shit]]" to let you select the payout, [[PressXToDie including skulls]]. The remake adds an in-game item that lets you cheat in a similar manner.

to:

* LuckBasedMission: To get off Kerona, you need a spaceship. To get enough money for a spaceship, you have to clean out the slot machine in the bar. Not only is it easy to lose money instead of making it (which might be the worse of the alternatives), you can actually die playing the slot machine. Thankfully, you can cheat in certain versions of the original by typing ">[[PrecisionFStrike holy shit]]" [your favorite expletive here]]]" to let you select the payout, [[PressXToDie including skulls]]. The remake adds an in-game item that lets you cheat in a similar manner.
Is there an issue? Send a MessageReason:
None


* CopyProtection: In the remake, the data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada self-destructs while doing so for the ''Deltaur'' coordinates causes a ship-to-asteroid collision, resulting in your physical rearrangement that resembles a Ghiblistian Mosquito on the windshield of a landspeeder.

to:

* CopyProtection: In the remake, the data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada ''Arcada'' self-destructs while doing so for the ''Deltaur'' coordinates causes a ship-to-asteroid collision, resulting in your physical rearrangement that resembles a Ghiblistian Mosquito on the windshield of a landspeeder.
Is there an issue? Send a MessageReason:
None


* CopyProtection: The data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada self-destructs while doing so for the ''Deltaur'' coordinates results in a ship-to-asteroid collision, resulting in your material rearrangement that resembles a Ghiblistian Mosquito on the windshield of a land speeder.

to:

* CopyProtection: The In the remake, the data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada self-destructs while doing so for the ''Deltaur'' coordinates results in causes a ship-to-asteroid collision, resulting in your material physical rearrangement that resembles a Ghiblistian Mosquito on the windshield of a land speeder.landspeeder.
Is there an issue? Send a MessageReason:
Couldn't resist some of that Have A Nice Death humor.


* CopyProtection: The data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada self-destructs while doing so for the Deltaur coordinates results in a ship-to-asteroid collision, resulting in your material rearrangement that resembles a Ghiblistian Mosquito on the windshield of a land speeder.

to:

* CopyProtection: The data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada self-destructs while doing so for the Deltaur ''Deltaur'' coordinates results in a ship-to-asteroid collision, resulting in your material rearrangement that resembles a Ghiblistian Mosquito on the windshield of a land speeder.

Added: 836

Changed: 220

Is there an issue? Send a MessageReason:
None


* CopyProtection: The data cassette title, destruct code and ''Deltaur'' coordinates are randomized in each playthrough, the first and third requiring you to reference the manual to find the correct code that corresponds to them. Attempting to brute force the first one results in you being left with ''five'' minutes before the Arcada self-destructs while doing so for the Deltaur coordinates results in a ship-to-asteroid collision, resulting in your material rearrangement that resembles a Ghiblistian Mosquito on the windshield of a land speeder.



* {{Feelies}}: The original game came with two physical coupons that can be respectively used at the Rocket Bar and Droids-B-Us (there's no code or anything, just typing in ">use coupon" will work). This is reworked in the remake as an extra reward alongside the jetpack you're offered.



* LuckBasedMission: To get off Kerona, you need a spaceship. To get enough money for a spaceship, you have to clean out the slot machine in the bar. Not only is it easy to lose money instead of making it (which might be the worse of the alternatives), you can actually die playing the slot machine. The annoyance of this was noted when they remade the game, though, and an item that lets you cheat the machine was added in.

to:

* LuckBasedMission: To get off Kerona, you need a spaceship. To get enough money for a spaceship, you have to clean out the slot machine in the bar. Not only is it easy to lose money instead of making it (which might be the worse of the alternatives), you can actually die playing the slot machine. Thankfully, you can cheat in certain versions of the original by typing ">[[PrecisionFStrike holy shit]]" to let you select the payout, [[PressXToDie including skulls]]. The annoyance of this was noted when they remade the game, though, and remake adds an in-game item that lets you cheat the machine was added in.in a similar manner.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The bands that can be seen playing at the cantina include the Blues Brothers and ZZ Top.

Top